From 7115f60b91b5717d90f643fd692010905c7004db Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Thu, 31 May 2018 11:36:08 -0700 Subject: Blast 1.1.3. See docs/release_notes.txt. --- .../ProjectSettings/Physics2DSettings.asset | 68 +++++++++++----------- 1 file changed, 34 insertions(+), 34 deletions(-) mode change 100644 => 100755 examples/UnityExample/ProjectSettings/Physics2DSettings.asset (limited to 'examples/UnityExample/ProjectSettings/Physics2DSettings.asset') diff --git a/examples/UnityExample/ProjectSettings/Physics2DSettings.asset b/examples/UnityExample/ProjectSettings/Physics2DSettings.asset old mode 100644 new mode 100755 index dd4738c..045e5a3 --- a/examples/UnityExample/ProjectSettings/Physics2DSettings.asset +++ b/examples/UnityExample/ProjectSettings/Physics2DSettings.asset @@ -1,34 +1,34 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!19 &1 -Physics2DSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Gravity: {x: 0, y: -9.81} - m_DefaultMaterial: {fileID: 0} - m_VelocityIterations: 8 - m_PositionIterations: 3 - m_VelocityThreshold: 1 - m_MaxLinearCorrection: 0.2 - m_MaxAngularCorrection: 8 - m_MaxTranslationSpeed: 100 - m_MaxRotationSpeed: 360 - m_MinPenetrationForPenalty: 0.01 - m_BaumgarteScale: 0.2 - m_BaumgarteTimeOfImpactScale: 0.75 - m_TimeToSleep: 0.5 - m_LinearSleepTolerance: 0.01 - m_AngularSleepTolerance: 2 - m_QueriesHitTriggers: 1 - m_QueriesStartInColliders: 1 - m_ChangeStopsCallbacks: 0 - m_AlwaysShowColliders: 0 - m_ShowColliderSleep: 1 - m_ShowColliderContacts: 0 - m_ShowColliderAABB: 0 - m_ContactArrowScale: 0.2 - m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} - m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} - m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} - m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} - m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!19 &1 +Physics2DSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Gravity: {x: 0, y: -9.81} + m_DefaultMaterial: {fileID: 0} + m_VelocityIterations: 8 + m_PositionIterations: 3 + m_VelocityThreshold: 1 + m_MaxLinearCorrection: 0.2 + m_MaxAngularCorrection: 8 + m_MaxTranslationSpeed: 100 + m_MaxRotationSpeed: 360 + m_MinPenetrationForPenalty: 0.01 + m_BaumgarteScale: 0.2 + m_BaumgarteTimeOfImpactScale: 0.75 + m_TimeToSleep: 0.5 + m_LinearSleepTolerance: 0.01 + m_AngularSleepTolerance: 2 + m_QueriesHitTriggers: 1 + m_QueriesStartInColliders: 1 + m_ChangeStopsCallbacks: 0 + m_AlwaysShowColliders: 0 + m_ShowColliderSleep: 1 + m_ShowColliderContacts: 0 + m_ShowColliderAABB: 0 + m_ContactArrowScale: 0.2 + m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} + m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} + m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} + m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff -- cgit v1.2.3