From 1e887d827e65a084a0ad0ba933c61a8330aeee07 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Mon, 28 Aug 2017 13:55:34 -0700 Subject: Candidate 1.1 release. * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix. --- docs/source_docs/files/class_fbx_utils-members.html | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'docs/source_docs/files/class_fbx_utils-members.html') diff --git a/docs/source_docs/files/class_fbx_utils-members.html b/docs/source_docs/files/class_fbx_utils-members.html index 3e22c9f..96aa2ce 100644 --- a/docs/source_docs/files/class_fbx_utils-members.html +++ b/docs/source_docs/files/class_fbx_utils-members.html @@ -44,7 +44,8 @@ FbxSystemUnitToString(const FbxSystemUnit &systemUnit)FbxUtils [static] getBlastFBXAxisSystem()FbxUtils [static] getBlastFBXUnit()FbxUtils [static] - getChunkIndexForNode(FbxNode *node, bool includeParents=true)FbxUtils [static] + getChunkIndexForNode(FbxNode *node, uint32_t *outParentChunkIndex=nullptr)FbxUtils [static] + getChunkIndexForNodeBackwardsCompatible(FbxNode *node, uint32_t *outParentChunkIndex=nullptr)FbxUtils [static] getChunkNodeName(uint32_t chunkIndex)FbxUtils [static] getCollisionGeometryLayerName()FbxUtils [static] getRenderGeometryLayerName()FbxUtils [static] -- cgit v1.2.3