From 6f51c0ad55f3ed33597b8b12391d426fe28a0923 Mon Sep 17 00:00:00 2001 From: bgaldrikian Date: Wed, 3 Oct 2018 17:51:20 -0700 Subject: Blast 1.1.4. See docs/release_notes.txt. --- docs/release_notes.txt | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) (limited to 'docs/release_notes.txt') diff --git a/docs/release_notes.txt b/docs/release_notes.txt index 483bee8..39ffc3d 100755 --- a/docs/release_notes.txt +++ b/docs/release_notes.txt @@ -2,6 +2,38 @@ \verbatim +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +Blast(tm) SDK 1.1.4 (03-Oct-2018) +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +Changes +------- +* Unity plugin example updated to work with latest Blast SDK. + +New Features +------------ +* Authoring tools: +** Island detection function islandDetectionAndRemoving has a new parameter, createAtNewDepth. +** Bonds created between island-based chunks. +** Added "agg" (aggregate) commandline switch to AuthoringTool. This allows multiple convex hulls per chunk to be generated. +** Damage pattern authoring interface. + +Bug fixes +--------- +* Build working on later C++ versions (e.g. deprecated UINT32_MAX removed). +* Authoring tools: +** Fixed .obj material loading when obj folder is same as working directory. +** Degenerate face generation fix. +* Proper memory releasing in samples. +* Single-actor serialization bugfix when actor has world bonds. +* Updated PhysX package for Win64 (vc14 and vc15) and Linux64 to 3.4.24990349, improving GRB behavior and fixing GRB crash/failure on Volta and Turing. + +Known Issues +------------ +* Damage shaders in extensions can miss bonds if the damage volume is too small. +* Authoring code does not use the user-defined allocator (NvBlastGlobals) exclusively. + + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Blast(tm) SDK 1.1.3 (30-May-2018) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -- cgit v1.2.3