From c389ca2d86ed528e4d54941378a4752ca74026e8 Mon Sep 17 00:00:00 2001 From: bgaldrikian Date: Thu, 8 Oct 2020 22:01:09 -0700 Subject: * Updated license file * Updated copyright dates * Removed ArtistTool * Pulled request #15 "Fix Blast bond generation" * Pulled request #16 "Fix invalid pointer access in authoring tools" --- docs/api_docs/files/pagereleasenotes.html | 30 +++++++++++++++++++++++------- 1 file changed, 23 insertions(+), 7 deletions(-) (limited to 'docs/api_docs/files/pagereleasenotes.html') diff --git a/docs/api_docs/files/pagereleasenotes.html b/docs/api_docs/files/pagereleasenotes.html index 859f9c2..902a22e 100755 --- a/docs/api_docs/files/pagereleasenotes.html +++ b/docs/api_docs/files/pagereleasenotes.html @@ -23,6 +23,22 @@

Release Notes

 
 
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Blast(tm) SDK 1.1.6 (08-Oct-2020)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+Changes
+-------
+* Updated license file
+* Updated copyright dates
+* Removed ArtistTool
+
+Bug Fixes
+---------
+* Pull request #15 "Fix Blast bond generation"
+* Pull request #16 "Fix invalid pointer access in authoring tools"
+
+
 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 Blast(tm) SDK 1.1.5 (16-Sep-2019)
 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -45,7 +61,7 @@ New Features
   * Ability to delete chunks (see note about FractureTool::deleteChunkSubhierarchy in Changes section, above).
   * Added FractureTool::setApproximateBonding function.  Signals the tool to create bonds by proximity instead of just using cut plane data.
 
-Bug fixes
+Bug Fixes
 ---------
 * Authoring tools:
   * Fixed chunk reordering bug in BlastTool.
@@ -75,7 +91,7 @@ New Features
   * Added "agg" (aggregate) commandline switch to AuthoringTool.  This allows multiple convex hulls per chunk to be generated.
   * Damage pattern authoring interface.
 
-Bug fixes
+Bug Fixes
 ---------
 * Build working on later C++ versions (e.g. deprecated UINT32_MAX removed).
 * Authoring tools:
@@ -120,7 +136,7 @@ New Features
   * Cutout option "useSmoothing."  Add generatad faces to the same smoothing group as original face without noise.
   * Periodic cutout boundary conditions.
 
-Bug fixes
+Bug Fixes
 ---------
 * Packman target platform dependencies no longer pulling windows packages into other platforms.
 * Fixed bond generation for cutout fracture.
@@ -154,7 +170,7 @@ New Features
 * UV fitting on interior materials using new FractureTool::fitUvToRect and FractureTool::fitAllUvToRect functions.
 * Multi-material support in OBJ file format.
 
-Bug fixes
+Bug Fixes
 ---------
 * Fixed bug causing normals on every other depth level to be flipped when exporting Blast meshes.
 * Fixed bug where faces are missed after hierarchy optimization on a sliced mesh.
@@ -188,7 +204,7 @@ New Features
 * Triangle damage shader for swept segments
 * Impact damage spread shaders
 
-Bug fixes
+Bug Fixes
 ---------
 * Linux build fixes
 * NvBlastExtAuthoring
@@ -256,7 +272,7 @@ New Features
   * Ability to set interior material to existing (external) material, or a new material id.
   * Material ID remapping API.
 
-Bug fixes
+Bug Fixes
 ---------
 * NvBlastExtAuthoring
   * Slicing normals fix.
@@ -314,7 +330,7 @@ New Features
 ------------
 * Serialization enabled for XBoxOne
 
-Bug fixes
+Bug Fixes
 ---------
 * Can change worker thread count in CPU dispatcher
 * TkJoints created from the TkFramework::createJoint function are now released when the TkFramework is released
-- 
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