From 74b64a27f8e07b1b0b47b809b1a060518fa11a97 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Fri, 3 May 2019 00:25:46 -0700 Subject: Blast SDK 1.1.5 prerelease #1 --- docs/api_docs/files/pagereleasenotes.html | 41 +++++++++++++++++++++++++------ 1 file changed, 34 insertions(+), 7 deletions(-) (limited to 'docs/api_docs/files/pagereleasenotes.html') diff --git a/docs/api_docs/files/pagereleasenotes.html b/docs/api_docs/files/pagereleasenotes.html index 1775f17..626092e 100755 --- a/docs/api_docs/files/pagereleasenotes.html +++ b/docs/api_docs/files/pagereleasenotes.html @@ -23,6 +23,33 @@

Release Notes

 
 
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+Blast(tm) SDK 1.1.5 (02-May-2019)
+//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+Changes
+-------
+* Extensions API refactored to eliminate use of Px types.
+* Numerous API changes to meet new coding conventions.
+* Packman package manager updated to v. 5.7.2, cleaned up dependency files.
+
+New Features
+------------
+* Authoring tools:
+  * Ability to pass chunk connectivity info to uniteChunks function, enabling chunks split by island detection to  be united.
+  * Option to remove original merged chunks in uniteChunks function.
+
+Bug fixes
+---------
+* Authoring tools:
+  * Fixed chunk reordering bug in BlastTool.
+
+Known Issues
+------------
+* Damage shaders in extensions can miss bonds if the damage volume is too small.
+* Authoring code does not use the user-defined allocator (NvBlastGlobals) exclusively.
+
+
 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 Blast(tm) SDK 1.1.4 (24-Oct-2018)
 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -34,18 +61,18 @@ Changes
 New Features
 ------------
 * Authoring tools:
-** Island detection function islandDetectionAndRemoving has a new parameter, createAtNewDepth.
-** Bonds created between island-based chunks.
-** Added "agg" (aggregate) commandline switch to AuthoringTool.  This allows multiple convex hulls per chunk to be generated.
-** Damage pattern authoring interface.
+  * Island detection function islandDetectionAndRemoving has a new parameter, createAtNewDepth.
+  * Bonds created between island-based chunks.
+  * Added "agg" (aggregate) commandline switch to AuthoringTool.  This allows multiple convex hulls per chunk to be generated.
+  * Damage pattern authoring interface.
 
 Bug fixes
 ---------
 * Build working on later C++ versions (e.g. deprecated UINT32_MAX removed).
 * Authoring tools:
-** Fixed .obj material loading when obj folder is same as working directory.
-** Degenerate face generation fix. 
-** Fixed memory leak in FractureTool.
+  * Fixed .obj material loading when obj folder is same as working directory.
+  * Degenerate face generation fix. 
+  * Fixed memory leak in FractureTool.
 * Proper memory releasing in samples.
 * Single-actor serialization bugfix when actor has world bonds.
 * Updated PhysX package for Win64 (vc14 and vc15) and Linux64 to 3.4.24990349, improving GRB behavior and fixing GRB crash/failure on Volta and Turing.
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