From 236f03c0b9a4982328ed1201978f7f69d192d9b2 Mon Sep 17 00:00:00 2001 From: Anton Novoselov Date: Tue, 1 Aug 2017 12:53:38 +0300 Subject: Blast 1.1 release (windows / linux) see docs/release_notes.txt for details --- docs/api_docs/files/pageextapeximport.html | 40 ------------------------------ 1 file changed, 40 deletions(-) delete mode 100644 docs/api_docs/files/pageextapeximport.html (limited to 'docs/api_docs/files/pageextapeximport.html') diff --git a/docs/api_docs/files/pageextapeximport.html b/docs/api_docs/files/pageextapeximport.html deleted file mode 100644 index 903fb98..0000000 --- a/docs/api_docs/files/pageextapeximport.html +++ /dev/null @@ -1,40 +0,0 @@ - - - NVIDIA(R) Blast(R) SDK 1.0 API Reference: Apex Import (NvBlastExtApexImport) - - - - - - - -
-

Apex Import (NvBlastExtApexImport)

Blast extensions provide Nv::Blast::ApexImporter::ApexImportTool, which can be used for converting APEX Destructible assets into Blast assets.

-This tool supports two bond generation modes and can be configured by providing:

struct ApexImporterConfig
-{
-    enum InterfaceSearchMode { EXACT, FORCED, MODE_COUNT };
-    InterfaceSearchMode infSearchMode;
-}
-

-1) EXACT - Importer tries to find triangles from two chunks which lay in common surface. If such triangles are found, their intersections are considered as the interface.

-2) FORCED - Bond creation is forced no matter how far chunks from each other. Interface parameters are approximated.

-Nv::Blast::ApexImporter::ApexImportTool can be itinialized by providing ApexSDK and ModuleDestructible, or they can be created internally.

-If ApexSDK and ModuleDestructible were provided, they are not freed when Nv::Blast::ApexImporter::~ApexImportTool() is called.
-

- - - - -- cgit v1.2.3