From 236f03c0b9a4982328ed1201978f7f69d192d9b2 Mon Sep 17 00:00:00 2001 From: Anton Novoselov Date: Tue, 1 Aug 2017 12:53:38 +0300 Subject: Blast 1.1 release (windows / linux) see docs/release_notes.txt for details --- docs/api_docs/files/_nv_blast_8h-source.html | 485 +++++++++++++++------------ 1 file changed, 268 insertions(+), 217 deletions(-) (limited to 'docs/api_docs/files/_nv_blast_8h-source.html') diff --git a/docs/api_docs/files/_nv_blast_8h-source.html b/docs/api_docs/files/_nv_blast_8h-source.html index f71c021..f6bd425 100644 --- a/docs/api_docs/files/_nv_blast_8h-source.html +++ b/docs/api_docs/files/_nv_blast_8h-source.html @@ -1,6 +1,6 @@ - NVIDIA(R) Blast(R) SDK 1.0 API Reference: sdk/lowlevel/include/NvBlast.h Source File + NVIDIA(R) Blast(R) SDK 1.1 API Reference: sdk/lowlevel/include/NvBlast.h Source File @@ -19,230 +19,281 @@
-

sdk/lowlevel/include/NvBlast.h

Go to the documentation of this file.
00001 /*
-00002 * Copyright (c) 2016-2017, NVIDIA CORPORATION.  All rights reserved.
-00003 *
-00004 * NVIDIA CORPORATION and its licensors retain all intellectual property
-00005 * and proprietary rights in and to this software, related documentation
-00006 * and any modifications thereto.  Any use, reproduction, disclosure or
-00007 * distribution of this software and related documentation without an express
-00008 * license agreement from NVIDIA CORPORATION is strictly prohibited.
-00009 */
-00010 
-00011 #ifndef NVBLAST_H
-00012 #define NVBLAST_H
-00013 
-00014 
-00015 #include "NvBlastTypes.h"
-00016 
-00017 
-00019 //  NvBlastAsset functions
-00022 
-00032 NVBLAST_API size_t NvBlastGetAssetMemorySize(const NvBlastAssetDesc* desc, NvBlastLog logFn);
-00033 
+

sdk/lowlevel/include/NvBlast.h

Go to the documentation of this file.
00001 // This code contains NVIDIA Confidential Information and is disclosed to you
+00002 // under a form of NVIDIA software license agreement provided separately to you.
+00003 //
+00004 // Notice
+00005 // NVIDIA Corporation and its licensors retain all intellectual property and
+00006 // proprietary rights in and to this software and related documentation and
+00007 // any modifications thereto. Any use, reproduction, disclosure, or
+00008 // distribution of this software and related documentation without an express
+00009 // license agreement from NVIDIA Corporation is strictly prohibited.
+00010 //
+00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+00015 //
+00016 // Information and code furnished is believed to be accurate and reliable.
+00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+00018 // information or for any infringement of patents or other rights of third parties that may
+00019 // result from its use. No license is granted by implication or otherwise under any patent
+00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+00021 // This code supersedes and replaces all information previously supplied.
+00022 // NVIDIA Corporation products are not authorized for use as critical
+00023 // components in life support devices or systems without express written approval of
+00024 // NVIDIA Corporation.
+00025 //
+00026 // Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.
+00027 
+00028 
+00029 #ifndef NVBLAST_H
+00030 #define NVBLAST_H
+00031 
+00032 
+00033 #include "NvBlastTypes.h"
 00034 
-00044 NVBLAST_API size_t NvBlastGetRequiredScratchForCreateAsset(const NvBlastAssetDesc* desc, NvBlastLog logFn);
-00045 
-00046 
-00071 NVBLAST_API NvBlastAsset* NvBlastCreateAsset(void* mem, const NvBlastAssetDesc* desc, void* scratch, NvBlastLog logFn);
-00072 
-00073 
-00083 NVBLAST_API size_t NvBlastAssetGetFamilyMemorySize(const NvBlastAsset* asset, NvBlastLog logFn);
-00084 
-00085 
-00098 NVBLAST_API NvBlastFamily* NvBlastAssetCreateFamily(void* mem, const NvBlastAsset* asset, NvBlastLog logFn);
-00099 
-00100 
-00109 NVBLAST_API NvBlastID NvBlastAssetGetID(const NvBlastAsset* asset, NvBlastLog logFn);
-00110 
-00111 
-00121 NVBLAST_API bool NvBlastAssetSetID(NvBlastAsset* asset, const NvBlastID* id, NvBlastLog logFn);
-00122 
-00123 
-00132 NVBLAST_API uint32_t NvBlastAssetGetFormatVersion(const NvBlastAsset* asset, NvBlastLog logFn);
-00133 
-00134 
-00143 NVBLAST_API uint32_t NvBlastAssetGetSize(const NvBlastAsset* asset, NvBlastLog logFn);
-00144 
-00145 
-00154 NVBLAST_API uint32_t NvBlastAssetGetChunkCount(const NvBlastAsset* asset, NvBlastLog logFn);
-00155 
-00156 
-00165 NVBLAST_API uint32_t NvBlastAssetGetLeafChunkCount(const NvBlastAsset* asset, NvBlastLog logFn);
-00166 
-00167 
-00178 NVBLAST_API uint32_t NvBlastAssetGetFirstSubsupportChunkIndex(const NvBlastAsset* asset, NvBlastLog logFn);
-00179 
-00180 
-00189 NVBLAST_API uint32_t NvBlastAssetGetBondCount(const NvBlastAsset* asset, NvBlastLog logFn);
-00190 
-00191 
-00200 NVBLAST_API const NvBlastSupportGraph NvBlastAssetGetSupportGraph(const NvBlastAsset* asset, NvBlastLog logFn);
-00201 
-00202 
-00213 NVBLAST_API const uint32_t* NvBlastAssetGetChunkToGraphNodeMap(const NvBlastAsset* asset, NvBlastLog logFn);
-00214 
-00215 
-00224 NVBLAST_API const NvBlastChunk* NvBlastAssetGetChunks(const NvBlastAsset* asset, NvBlastLog logFn);
-00225 
-00226 
-00235 NVBLAST_API const NvBlastBond* NvBlastAssetGetBonds(const NvBlastAsset* asset, NvBlastLog logFn);
-00236 
-00237 
-00248 NVBLAST_API uint32_t NvBlastAssetGetActorSerializationSizeUpperBound(const NvBlastAsset* asset, NvBlastLog logFn);
-00249 
-00251 
-00252 
-00254 //  NvBlastAsset helper functions
-00257 
-00274 NVBLAST_API bool NvBlastEnsureAssetExactSupportCoverage(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn);
-00275 
-00276 
-00300 NVBLAST_API bool NvBlastBuildAssetDescChunkReorderMap(uint32_t* chunkReorderMap, const NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn);
-00301 
-00302 
-00319 NVBLAST_API void NvBlastApplyAssetDescChunkReorderMap
-00320 (
-00321     NvBlastChunkDesc* reorderedChunkDescs,
-00322     const NvBlastChunkDesc* chunkDescs,
-00323     uint32_t chunkCount,
-00324     NvBlastBondDesc* bondDescs,
-00325     uint32_t bondCount,
-00326     const uint32_t* chunkReorderMap,
-00327     NvBlastLog logFn
-00328 );
-00329 
-00330 
-00349 NVBLAST_API void NvBlastApplyAssetDescChunkReorderMapInplace(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, NvBlastBondDesc* bondDescs, uint32_t bondCount, const uint32_t* chunkReorderMap, void* scratch, NvBlastLog logFn);
-00350 
-00351 
-00367 NVBLAST_API bool NvBlastReorderAssetDescChunks(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, NvBlastBondDesc* bondDescs, uint32_t bondCount, uint32_t* chunkReorderMap, void* scratch, NvBlastLog logFn);
-00368 
-00370 
-00371 
-00373 //  NvBlastFamily functions
-00376 
-00385 NVBLAST_API uint32_t NvBlastFamilyGetFormatVersion(const NvBlastFamily* family, NvBlastLog logFn);
-00386 
-00387 
-00395 NVBLAST_API void NvBlastFamilySetAsset(NvBlastFamily* family, const NvBlastAsset* asset, NvBlastLog logFn);
+00035 
+00037 //  NvBlastAsset functions
+00040 
+00050 NVBLAST_API size_t NvBlastGetAssetMemorySize(const NvBlastAssetDesc* desc, NvBlastLog logFn);
+00051 
+00052 
+00062 NVBLAST_API size_t NvBlastGetRequiredScratchForCreateAsset(const NvBlastAssetDesc* desc, NvBlastLog logFn);
+00063 
+00064 
+00089 NVBLAST_API NvBlastAsset* NvBlastCreateAsset(void* mem, const NvBlastAssetDesc* desc, void* scratch, NvBlastLog logFn);
+00090 
+00091 
+00101 NVBLAST_API size_t NvBlastAssetGetFamilyMemorySize(const NvBlastAsset* asset, NvBlastLog logFn);
+00102 
+00103 
+00116 NVBLAST_API NvBlastFamily* NvBlastAssetCreateFamily(void* mem, const NvBlastAsset* asset, NvBlastLog logFn);
+00117 
+00118 
+00127 NVBLAST_API NvBlastID NvBlastAssetGetID(const NvBlastAsset* asset, NvBlastLog logFn);
+00128 
+00129 
+00139 NVBLAST_API bool NvBlastAssetSetID(NvBlastAsset* asset, const NvBlastID* id, NvBlastLog logFn);
+00140 
+00141 
+00150 NVBLAST_API uint32_t NvBlastAssetGetFormatVersion(const NvBlastAsset* asset, NvBlastLog logFn);
+00151 
+00152 
+00161 NVBLAST_API uint32_t NvBlastAssetGetSize(const NvBlastAsset* asset, NvBlastLog logFn);
+00162 
+00163 
+00172 NVBLAST_API uint32_t NvBlastAssetGetChunkCount(const NvBlastAsset* asset, NvBlastLog logFn);
+00173 
+00174 
+00187 NVBLAST_API uint32_t NvBlastAssetGetSupportChunkCount(const NvBlastAsset* asset, NvBlastLog logFn);
+00188 
+00189 
+00198 NVBLAST_API uint32_t NvBlastAssetGetLeafChunkCount(const NvBlastAsset* asset, NvBlastLog logFn);
+00199 
+00200 
+00211 NVBLAST_API uint32_t NvBlastAssetGetFirstSubsupportChunkIndex(const NvBlastAsset* asset, NvBlastLog logFn);
+00212 
+00213 
+00222 NVBLAST_API uint32_t NvBlastAssetGetBondCount(const NvBlastAsset* asset, NvBlastLog logFn);
+00223 
+00224 
+00233 NVBLAST_API const NvBlastSupportGraph NvBlastAssetGetSupportGraph(const NvBlastAsset* asset, NvBlastLog logFn);
+00234 
+00235 
+00246 NVBLAST_API const uint32_t* NvBlastAssetGetChunkToGraphNodeMap(const NvBlastAsset* asset, NvBlastLog logFn);
+00247 
+00248 
+00257 NVBLAST_API const NvBlastChunk* NvBlastAssetGetChunks(const NvBlastAsset* asset, NvBlastLog logFn);
+00258 
+00259 
+00268 NVBLAST_API const NvBlastBond* NvBlastAssetGetBonds(const NvBlastAsset* asset, NvBlastLog logFn);
+00269 
+00270 
+00281 NVBLAST_API uint32_t NvBlastAssetGetActorSerializationSizeUpperBound(const NvBlastAsset* asset, NvBlastLog logFn);
+00282 
+00284 
+00285 
+00287 //  NvBlastAsset helper functions
+00290 
+00307 NVBLAST_API bool NvBlastEnsureAssetExactSupportCoverage(NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn);
+00308 
+00309 
+00333 NVBLAST_API bool NvBlastBuildAssetDescChunkReorderMap(uint32_t* chunkReorderMap, const NvBlastChunkDesc* chunkDescs, uint32_t chunkCount, void* scratch, NvBlastLog logFn);
+00334 
+00335 
+00353 NVBLAST_API void NvBlastApplyAssetDescChunkReorderMap
+00354 (
+00355     NvBlastChunkDesc* reorderedChunkDescs,
+00356     const NvBlastChunkDesc* chunkDescs,
+00357     uint32_t chunkCount,
+00358     NvBlastBondDesc* bondDescs,
+00359     uint32_t bondCount,
+00360     const uint32_t* chunkReorderMap,
+00361     bool keepBondNormalChunkOrder,
+00362     NvBlastLog logFn
+00363 );
+00364 
+00365 
+00385 NVBLAST_API void NvBlastApplyAssetDescChunkReorderMapInPlace
+00386 (
+00387     NvBlastChunkDesc* chunkDescs,
+00388     uint32_t chunkCount,
+00389     NvBlastBondDesc* bondDescs,
+00390     uint32_t bondCount,
+00391     const uint32_t* chunkReorderMap,
+00392     bool keepBondNormalChunkOrder,
+00393     void* scratch,
+00394     NvBlastLog logFn
+00395 );
 00396 
 00397 
-00406 NVBLAST_API uint32_t NvBlastFamilyGetSize(const NvBlastFamily* family, NvBlastLog logFn);
-00407 
-00408 
-00417 NVBLAST_API NvBlastID NvBlastFamilyGetAssetID(const NvBlastFamily* family, NvBlastLog logFn);
-00418 
-00419 
-00428 NVBLAST_API size_t NvBlastFamilyGetRequiredScratchForCreateFirstActor(const NvBlastFamily* family, NvBlastLog logFn);
-00429 
-00430 
-00441 NVBLAST_API NvBlastActor* NvBlastFamilyCreateFirstActor(NvBlastFamily* family, const NvBlastActorDesc* desc, void* scratch, NvBlastLog logFn);
-00442 
+00414 NVBLAST_API bool NvBlastReorderAssetDescChunks
+00415 (
+00416     NvBlastChunkDesc* chunkDescs,
+00417     uint32_t chunkCount,
+00418     NvBlastBondDesc* bondDescs,
+00419     uint32_t bondCount,
+00420     uint32_t* chunkReorderMap,
+00421     bool keepBondNormalChunkOrder,
+00422     void* scratch,
+00423     NvBlastLog logFn
+00424 );
+00425 
+00427 
+00428 
+00430 //  NvBlastFamily functions
+00433 
+00442 NVBLAST_API uint32_t NvBlastFamilyGetFormatVersion(const NvBlastFamily* family, NvBlastLog logFn);
 00443 
-00452 NVBLAST_API uint32_t NvBlastFamilyGetActorCount(const NvBlastFamily* family, NvBlastLog logFn);
-00453 
+00444 
+00453 NVBLAST_API const NvBlastAsset* NvBlastFamilyGetAsset(const NvBlastFamily* family, NvBlastLog logFn);
 00454 
-00466 NVBLAST_API NvBlastActor* NvBlastFamilyDeserializeActor(NvBlastFamily* family, const void* buffer, NvBlastLog logFn);
-00467 
-00468 
-00479 NVBLAST_API uint32_t NvBlastFamilyGetActors(NvBlastActor** actors, uint32_t actorsSize, const NvBlastFamily* family, NvBlastLog logFn);
-00480 
-00481 
-00491 NVBLAST_API NvBlastActor* NvBlastFamilyGetChunkActor(const NvBlastFamily* family, uint32_t chunkIndex, NvBlastLog logFn);
-00492 
-00493 
-00502 NVBLAST_API uint32_t NvBlastFamilyGetMaxActorCount(const NvBlastFamily* family, NvBlastLog logFn);
-00503 
-00505 
-00506 
-00508 //  NvBlastActor accessor, serialization, and deactivation functions
-00511 
-00520 NVBLAST_API uint32_t NvBlastActorGetVisibleChunkCount(const NvBlastActor* actor, NvBlastLog logFn);
+00455 
+00463 NVBLAST_API void NvBlastFamilySetAsset(NvBlastFamily* family, const NvBlastAsset* asset, NvBlastLog logFn);
+00464 
+00465 
+00474 NVBLAST_API uint32_t NvBlastFamilyGetSize(const NvBlastFamily* family, NvBlastLog logFn);
+00475 
+00476 
+00485 NVBLAST_API NvBlastID NvBlastFamilyGetAssetID(const NvBlastFamily* family, NvBlastLog logFn);
+00486 
+00487 
+00496 NVBLAST_API size_t NvBlastFamilyGetRequiredScratchForCreateFirstActor(const NvBlastFamily* family, NvBlastLog logFn);
+00497 
+00498 
+00509 NVBLAST_API NvBlastActor* NvBlastFamilyCreateFirstActor(NvBlastFamily* family, const NvBlastActorDesc* desc, void* scratch, NvBlastLog logFn);
+00510 
+00511 
+00520 NVBLAST_API uint32_t NvBlastFamilyGetActorCount(const NvBlastFamily* family, NvBlastLog logFn);
 00521 
 00522 
-00533 NVBLAST_API uint32_t NvBlastActorGetVisibleChunkIndices(uint32_t* visibleChunkIndices, uint32_t visibleChunkIndicesSize, const NvBlastActor* actor, NvBlastLog logFn);
-00534 
+00534 NVBLAST_API NvBlastActor* NvBlastFamilyDeserializeActor(NvBlastFamily* family, const void* buffer, NvBlastLog logFn);
 00535 
-00544 NVBLAST_API uint32_t NvBlastActorGetGraphNodeCount(const NvBlastActor* actor, NvBlastLog logFn);
-00545 
-00546 
-00557 NVBLAST_API uint32_t NvBlastActorGetGraphNodeIndices(uint32_t* graphNodeIndices, uint32_t graphNodeIndicesSize, const NvBlastActor* actor, NvBlastLog logFn);
-00558 
-00559 
-00580 NVBLAST_API const float* NvBlastActorGetBondHealths(const NvBlastActor* actor, NvBlastLog logFn);
-00581 
-00582 
-00592 NVBLAST_API uint32_t NvBlastActorGetSerializationSize(const NvBlastActor* actor, NvBlastLog logFn);
-00593 
-00594 
-00605 NVBLAST_API uint32_t NvBlastActorSerialize(void* buffer, uint32_t bufferSize, const NvBlastActor* actor, NvBlastLog logFn);
-00606 
-00607 
-00616 NVBLAST_API NvBlastFamily* NvBlastActorGetFamily(const NvBlastActor* actor, NvBlastLog logFn);
-00617 
-00618 
-00627 NVBLAST_API uint32_t NvBlastActorGetIndex(const NvBlastActor* actor, NvBlastLog logFn);
-00628 
-00629 
-00638 NVBLAST_API bool NvBlastActorDeactivate(NvBlastActor* actor, NvBlastLog logFn);
-00639 
-00641 
-00642 
-00644 //  NvBlastActor damage and fracturing functions
-00647 
-00670 NVBLAST_API void NvBlastActorGenerateFracture
-00671 (
-00672     NvBlastFractureBuffers* commandBuffers,
-00673     const NvBlastActor* actor,
-00674     const NvBlastDamageProgram program, 
-00675     const NvBlastProgramParams* programParams,
-00676     NvBlastLog logFn, 
-00677     NvBlastTimers* timers
-00678 );
-00679 
-00680 
-00711 NVBLAST_API void NvBlastActorApplyFracture
-00712 (
-00713     NvBlastFractureBuffers* eventBuffers,
-00714     NvBlastActor* actor,
-00715     const NvBlastFractureBuffers* commands,
-00716     NvBlastLog logFn,
-00717     NvBlastTimers* timers
-00718 );
-00719 
-00720 
-00734 NVBLAST_API uint32_t NvBlastActorSplit
-00735 (
-00736     NvBlastActorSplitEvent* result, 
-00737     NvBlastActor* actor,
-00738     uint32_t newActorsMaxCount,
-00739     void* scratch,
-00740     NvBlastLog logFn,
-00741     NvBlastTimers* timers
-00742 );
-00743 
-00744 
-00754 NVBLAST_API size_t NvBlastActorGetRequiredScratchForSplit(const NvBlastActor* actor, NvBlastLog logFn);
-00755 
-00756 
-00766 NVBLAST_API uint32_t NvBlastActorGetMaxActorCountForSplit(const NvBlastActor* actor, NvBlastLog logFn);
-00767 
-00768 
-00777 NVBLAST_API bool NvBlastActorCanFracture(const NvBlastActor* actor, NvBlastLog logFn);
-00778 
-00780 
-00781 
-00783 //  NvBlastTimers functions and helpers
-00786 
-00792 NVBLAST_API void NvBlastTimersReset(NvBlastTimers* timers);
-00793 
-00794 
-00802 NVBLAST_API double NvBlastTicksToSeconds(int64_t ticks);
-00803 
-00805 
-00806 
-00807 #endif // ifndef NVBLAST_H
+00536 
+00547 NVBLAST_API uint32_t NvBlastFamilyGetActors(NvBlastActor** actors, uint32_t actorsSize, const NvBlastFamily* family, NvBlastLog logFn);
+00548 
+00549 
+00559 NVBLAST_API NvBlastActor* NvBlastFamilyGetChunkActor(const NvBlastFamily* family, uint32_t chunkIndex, NvBlastLog logFn);
+00560 
+00561 
+00570 NVBLAST_API uint32_t NvBlastFamilyGetMaxActorCount(const NvBlastFamily* family, NvBlastLog logFn);
+00571 
+00573 
+00574 
+00576 //  NvBlastActor accessor, serialization, and deactivation functions
+00579 
+00588 NVBLAST_API uint32_t NvBlastActorGetVisibleChunkCount(const NvBlastActor* actor, NvBlastLog logFn);
+00589 
+00590 
+00601 NVBLAST_API uint32_t NvBlastActorGetVisibleChunkIndices(uint32_t* visibleChunkIndices, uint32_t visibleChunkIndicesSize, const NvBlastActor* actor, NvBlastLog logFn);
+00602 
+00603 
+00612 NVBLAST_API uint32_t NvBlastActorGetGraphNodeCount(const NvBlastActor* actor, NvBlastLog logFn);
+00613 
+00614 
+00625 NVBLAST_API uint32_t NvBlastActorGetGraphNodeIndices(uint32_t* graphNodeIndices, uint32_t graphNodeIndicesSize, const NvBlastActor* actor, NvBlastLog logFn);
+00626 
+00627 
+00648 NVBLAST_API const float* NvBlastActorGetBondHealths(const NvBlastActor* actor, NvBlastLog logFn);
+00649 
+00650 
+00660 NVBLAST_API uint32_t NvBlastActorGetSerializationSize(const NvBlastActor* actor, NvBlastLog logFn);
+00661 
+00662 
+00673 NVBLAST_API uint32_t NvBlastActorSerialize(void* buffer, uint32_t bufferSize, const NvBlastActor* actor, NvBlastLog logFn);
+00674 
+00675 
+00684 NVBLAST_API NvBlastFamily* NvBlastActorGetFamily(const NvBlastActor* actor, NvBlastLog logFn);
+00685 
+00686 
+00695 NVBLAST_API uint32_t NvBlastActorGetIndex(const NvBlastActor* actor, NvBlastLog logFn);
+00696 
+00697 
+00706 NVBLAST_API bool NvBlastActorDeactivate(NvBlastActor* actor, NvBlastLog logFn);
+00707 
+00709 
+00710 
+00712 //  NvBlastActor damage and fracturing functions
+00715 
+00738 NVBLAST_API void NvBlastActorGenerateFracture
+00739 (
+00740     NvBlastFractureBuffers* commandBuffers,
+00741     const NvBlastActor* actor,
+00742     const NvBlastDamageProgram program, 
+00743     const NvBlastProgramParams* programParams,
+00744     NvBlastLog logFn, 
+00745     NvBlastTimers* timers
+00746 );
+00747 
+00748 
+00779 NVBLAST_API void NvBlastActorApplyFracture
+00780 (
+00781     NvBlastFractureBuffers* eventBuffers,
+00782     NvBlastActor* actor,
+00783     const NvBlastFractureBuffers* commands,
+00784     NvBlastLog logFn,
+00785     NvBlastTimers* timers
+00786 );
+00787 
+00788 
+00802 NVBLAST_API uint32_t NvBlastActorSplit
+00803 (
+00804     NvBlastActorSplitEvent* result, 
+00805     NvBlastActor* actor,
+00806     uint32_t newActorsMaxCount,
+00807     void* scratch,
+00808     NvBlastLog logFn,
+00809     NvBlastTimers* timers
+00810 );
+00811 
+00812 
+00822 NVBLAST_API size_t NvBlastActorGetRequiredScratchForSplit(const NvBlastActor* actor, NvBlastLog logFn);
+00823 
+00824 
+00834 NVBLAST_API uint32_t NvBlastActorGetMaxActorCountForSplit(const NvBlastActor* actor, NvBlastLog logFn);
+00835 
+00836 
+00845 NVBLAST_API bool NvBlastActorCanFracture(const NvBlastActor* actor, NvBlastLog logFn);
+00846 
+00847 
+00857 NVBLAST_API bool NvBlastActorIsSplitRequired(const NvBlastActor* actor, NvBlastLog logFn);
+00858 
+00859 
+00863 NVBLAST_API bool NvBlastActorIsBoundToWorld(const NvBlastActor* actor, NvBlastLog logFn);
+00864 
+00866 
+00867 
+00869 //  NvBlastTimers functions and helpers
+00872 
+00878 NVBLAST_API void NvBlastTimersReset(NvBlastTimers* timers);
+00879 
+00880 
+00888 NVBLAST_API double NvBlastTicksToSeconds(int64_t ticks);
+00889 
+00891 
+00892 
+00893 #endif // ifndef NVBLAST_H