From 446ce137c6823ba9eff273bdafdaf266287c7c98 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Tue, 21 Feb 2017 12:07:59 -0800 Subject: first commit --- NvBlast/samples/SampleBase/renderer/RendererHBAO.h | 40 ++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 NvBlast/samples/SampleBase/renderer/RendererHBAO.h (limited to 'NvBlast/samples/SampleBase/renderer/RendererHBAO.h') diff --git a/NvBlast/samples/SampleBase/renderer/RendererHBAO.h b/NvBlast/samples/SampleBase/renderer/RendererHBAO.h new file mode 100644 index 0000000..2478628 --- /dev/null +++ b/NvBlast/samples/SampleBase/renderer/RendererHBAO.h @@ -0,0 +1,40 @@ +/* +* Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#ifndef RENDERER_HBAO_H +#define RENDERER_HBAO_H + +#include +#include "GFSDK_SSAO.h" + + +class Renderer; + +class RendererHBAO +{ +public: + RendererHBAO(); + ~RendererHBAO(); + + void createResources(ID3D11Device *pd3dDevice); + void renderAO(ID3D11DeviceContext *pd3dDeviceContext, ID3D11RenderTargetView* pRTV, ID3D11ShaderResourceView* pDepthSRV, DirectX::XMMATRIX& projMatrix); + + void drawUI(); + +private: + void releaseResources(); + + GFSDK_SSAO_Parameters m_SSAOParameters; + + GFSDK_SSAO_Context_D3D11* m_SSAOContext; +}; + + +#endif \ No newline at end of file -- cgit v1.2.3