From e1bf674c16e3c8472b29574159c789cd3f0c64e0 Mon Sep 17 00:00:00 2001 From: Bryan Galdrikian Date: Fri, 24 Feb 2017 09:32:20 -0800 Subject: Updating to blast_source-windows@1.0.347-21749006 and blast_tools_and_samples-windows@1.0.347-21749006 with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this. --- NvBlast/examples/UnityExample/readme.md | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 NvBlast/examples/UnityExample/readme.md (limited to 'NvBlast/examples/UnityExample/readme.md') diff --git a/NvBlast/examples/UnityExample/readme.md b/NvBlast/examples/UnityExample/readme.md deleted file mode 100644 index 4d36e9b..0000000 --- a/NvBlast/examples/UnityExample/readme.md +++ /dev/null @@ -1,15 +0,0 @@ -# Blast Unity3D Integration Example - -This project shows simple Unity3D Blast integration. - -## Running - -[Optionally] Build Blast SDK, Blast LowLevel Dll and Extension Dlls are used for this example and copy needed dlls into Asset/Plugins/Blast/x64 or use copy_dlls.bat - -1. Open root folder in Unity3D. -2. Open Test.scene -3. Hit 'Play' ! - -## Supported Platforms - -* Windows x64 -- cgit v1.2.3