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* Blast SDK 1.1.5 prerelease #1v1.1.5_pre1Bryan Galdrikian2019-05-034-3/+318
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* Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1Bryan Galdrikian2018-05-3113-2790/+2790
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* Operation Copyright 2018v1.1.2_rc2Bryan Galdrikian2018-01-2913-13/+13
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* Changes for 1.1.1Bryan Galdrikian2017-10-245-37/+66
| | | | See README.md
* Candidate 1.1 release.Bryan Galdrikian2017-08-284-29/+30
| | | | | | | | | | | | | | | | * SampleAssetViewer now unconditionally loads the commandline-defined asset. * Better error handling in AuthoringTool (stderr and user error handler). * More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags). * NvBlastExtAuthoring ** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh. ** Ability to set interior material to existing (external) material, or a new material id. ** Material ID remapping API. ** Rotation of voronoi cells used for fracturing. * Fixed smoothing groups in FBX exporter code. * Impulse passing from parent to child chunks fixed. * Reading unskinned fbx meshes correctly. * Collision hull generation from fbx meshes fixed. * Win32/64 PerfTest crash fix.
* Updated to CL 22661993:Anton Novoselov2017-08-142-14/+5
| | | | | | | * docs updates * authoring fixes * asset view in sample fix * latest blast_tools_and_samples-windows.zip
* Blast 1.1 release (windows / linux)Anton Novoselov2017-08-0115-1837/+1176
| | | | see docs/release_notes.txt for details
* Updating to [email protected] and ↵Bryan Galdrikian2017-02-2411-0/+3430
[email protected] with a new directory structure. NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.