diff options
Diffstat (limited to 'sdk/compiler/cmake/NvBlastExtShaders.cmake')
| -rwxr-xr-x[-rw-r--r--] | sdk/compiler/cmake/NvBlastExtShaders.cmake | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/sdk/compiler/cmake/NvBlastExtShaders.cmake b/sdk/compiler/cmake/NvBlastExtShaders.cmake index cb7599e..91d2d9b 100644..100755 --- a/sdk/compiler/cmake/NvBlastExtShaders.cmake +++ b/sdk/compiler/cmake/NvBlastExtShaders.cmake @@ -1,79 +1,79 @@ -# -# Build NvBlastExtShaders Common -# - - -SET(COMMON_SOURCE_DIR ${PROJECT_SOURCE_DIR}/common) -SET(SHADERS_EXT_SOURCE_DIR ${PROJECT_SOURCE_DIR}/extensions/shaders/source) -SET(SHADERS_EXT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/extensions/shaders/include) - -# Include here after the directories are defined so that the platform specific file can use the variables. -include(${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/NvBlastExtShaders.cmake) - -SET(COMMON_FILES - ${BLASTEXT_PLATFORM_COMMON_FILES} - - ${COMMON_SOURCE_DIR}/NvBlastAssert.cpp - ${COMMON_SOURCE_DIR}/NvBlastAssert.h -) - -SET(PUBLIC_FILES - ${SHADERS_EXT_INCLUDE_DIR}/NvBlastExtDamageShaders.h -) - -SET(EXT_SOURCE_FILES - ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageShaders.cpp - ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorInternal.h - ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorAABBTree.h - ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorAABBTree.cpp - ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAccelerators.cpp -) - -ADD_LIBRARY(NvBlastExtShaders ${BLAST_EXT_SHARED_LIB_TYPE} - ${COMMON_FILES} - ${PUBLIC_FILES} - - ${EXT_SOURCE_FILES} -) - -SOURCE_GROUP("common" FILES ${COMMON_FILES}) -SOURCE_GROUP("public" FILES ${PUBLIC_FILES}) -SOURCE_GROUP("src" FILES ${EXT_SOURCE_FILES}) - - -# Target specific compile options - -TARGET_INCLUDE_DIRECTORIES(NvBlastExtShaders - PRIVATE ${BLASTEXT_PLATFORM_INCLUDES} - - PUBLIC ${PROJECT_SOURCE_DIR}/lowlevel/include - PUBLIC ${SHADERS_EXT_INCLUDE_DIR} - - PRIVATE ${SHADERS_EXT_SOURCE_DIR} - PRIVATE ${PROJECT_SOURCE_DIR}/common - - PRIVATE ${PXSHAREDSDK_INCLUDE_DIRS} -) - -TARGET_COMPILE_DEFINITIONS(NvBlastExtShaders - PRIVATE ${BLASTEXT_COMPILE_DEFS} -) - -# Warning disables for Capn Proto -TARGET_COMPILE_OPTIONS(NvBlastExtShaders - PRIVATE ${BLASTEXT_PLATFORM_COMPILE_OPTIONS} -) - -SET_TARGET_PROPERTIES(NvBlastExtShaders PROPERTIES - PDB_NAME_DEBUG "NvBlastExtShaders${CMAKE_DEBUG_POSTFIX}" - PDB_NAME_CHECKED "NvBlastExtShaders${CMAKE_CHECKED_POSTFIX}" - PDB_NAME_PROFILE "NvBlastExtShaders${CMAKE_PROFILE_POSTFIX}" - PDB_NAME_RELEASE "NvBlastExtShaders${CMAKE_RELEASE_POSTFIX}" -) - -# Do final direct sets after the target has been defined -#TARGET_LINK_LIBRARIES(NvBlastExtShaders NvBlast ${PHYSXSDK_LIBRARIES} ${APEXSDK_LIBRARIES} ${PXSHAREDSDK_LIBRARIES}) -TARGET_LINK_LIBRARIES(NvBlastExtShaders - PUBLIC NvBlast NvBlastGlobals - PUBLIC ${BLASTEXT_PLATFORM_LINKED_LIBS} -) +#
+# Build NvBlastExtShaders Common
+#
+
+
+SET(COMMON_SOURCE_DIR ${PROJECT_SOURCE_DIR}/common)
+SET(SHADERS_EXT_SOURCE_DIR ${PROJECT_SOURCE_DIR}/extensions/shaders/source)
+SET(SHADERS_EXT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/extensions/shaders/include)
+
+# Include here after the directories are defined so that the platform specific file can use the variables.
+include(${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/NvBlastExtShaders.cmake)
+
+SET(COMMON_FILES
+ ${BLASTEXT_PLATFORM_COMMON_FILES}
+
+ ${COMMON_SOURCE_DIR}/NvBlastAssert.cpp
+ ${COMMON_SOURCE_DIR}/NvBlastAssert.h
+)
+
+SET(PUBLIC_FILES
+ ${SHADERS_EXT_INCLUDE_DIR}/NvBlastExtDamageShaders.h
+)
+
+SET(EXT_SOURCE_FILES
+ ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageShaders.cpp
+ ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorInternal.h
+ ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorAABBTree.h
+ ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAcceleratorAABBTree.cpp
+ ${SHADERS_EXT_SOURCE_DIR}/NvBlastExtDamageAccelerators.cpp
+)
+
+ADD_LIBRARY(NvBlastExtShaders ${BLAST_EXT_SHARED_LIB_TYPE}
+ ${COMMON_FILES}
+ ${PUBLIC_FILES}
+
+ ${EXT_SOURCE_FILES}
+)
+
+SOURCE_GROUP("common" FILES ${COMMON_FILES})
+SOURCE_GROUP("public" FILES ${PUBLIC_FILES})
+SOURCE_GROUP("src" FILES ${EXT_SOURCE_FILES})
+
+
+# Target specific compile options
+
+TARGET_INCLUDE_DIRECTORIES(NvBlastExtShaders
+ PRIVATE ${BLASTEXT_PLATFORM_INCLUDES}
+
+ PUBLIC ${PROJECT_SOURCE_DIR}/lowlevel/include
+ PUBLIC ${SHADERS_EXT_INCLUDE_DIR}
+
+ PRIVATE ${SHADERS_EXT_SOURCE_DIR}
+ PRIVATE ${PROJECT_SOURCE_DIR}/common
+
+ PRIVATE ${PXSHAREDSDK_INCLUDE_DIRS}
+)
+
+TARGET_COMPILE_DEFINITIONS(NvBlastExtShaders
+ PRIVATE ${BLASTEXT_COMPILE_DEFS}
+)
+
+# Warning disables for Capn Proto
+TARGET_COMPILE_OPTIONS(NvBlastExtShaders
+ PRIVATE ${BLASTEXT_PLATFORM_COMPILE_OPTIONS}
+)
+
+SET_TARGET_PROPERTIES(NvBlastExtShaders PROPERTIES
+ PDB_NAME_DEBUG "NvBlastExtShaders${CMAKE_DEBUG_POSTFIX}"
+ PDB_NAME_CHECKED "NvBlastExtShaders${CMAKE_CHECKED_POSTFIX}"
+ PDB_NAME_PROFILE "NvBlastExtShaders${CMAKE_PROFILE_POSTFIX}"
+ PDB_NAME_RELEASE "NvBlastExtShaders${CMAKE_RELEASE_POSTFIX}"
+)
+
+# Do final direct sets after the target has been defined
+#TARGET_LINK_LIBRARIES(NvBlastExtShaders NvBlast ${PHYSXSDK_LIBRARIES} ${APEXSDK_LIBRARIES} ${PXSHAREDSDK_LIBRARIES})
+TARGET_LINK_LIBRARIES(NvBlastExtShaders
+ PUBLIC NvBlast NvBlastGlobals
+ PUBLIC ${BLASTEXT_PLATFORM_LINKED_LIBS}
+)
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