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diff --git a/docs/api_docs/files/pageextconverterll.html b/docs/api_docs/files/pageextconverterll.html deleted file mode 100644 index 391973d..0000000 --- a/docs/api_docs/files/pageextconverterll.html +++ /dev/null @@ -1,51 +0,0 @@ -<html> - <head> - <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Data Format Conversion Extension (NvBlastExtConverterLL)</title> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> - <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> - </head> - - <body bgcolor="#FFFFFF"> - <div id="header"> - <hr class="first"> - <img alt="" src="blast_logo.png"> - <br> - <center> - <a class="qindex" href="main.html">Main Page</a> - <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> - <a class="qindex" href="annotated.html">Class List</a> - <a class="qindex" href="functions.html">Class Members</a> - </center> - <hr class="second"> - </div> -<!-- Generated by Doxygen 1.5.8 --> -<div class="contents"> -<h1><a class="anchor" name="pageextconverterll">Data Format Conversion Extension (NvBlastExtConverterLL) </a></h1>The low-level converter extension is a utility to convert <a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> and <a class="el" href="struct_nv_blast_family.html">NvBlastFamily</a> data from one format to another.<p> -The format version of an asset may be obtained using the function<p> -<div class="fragment"><pre class="fragment">uint32_t assetVersion = <a class="code" href="_nv_blast_8h.html#fa3dbe442bf799bbee07eb98774340d4">NvBlastAssetGetFormatVersion</a>(asset, logFn); -</pre></div><p> -and likewise the format version of a family may be obtained using the function<p> -<div class="fragment"><pre class="fragment">uint32_t familyVersion = <a class="code" href="_nv_blast_8h.html#fa3dbe442bf799bbee07eb98774340d4">NvBlastAssetGetFormatVersion</a>(family, logFn); -</pre></div><p> -If the format version does not match the SDK's current version for one of these objects, the data may not be used with the current SDK. The NvBlastExtConverterLL extension will apply a chain of conversion functions to transform an asset or family from its stored version to any other version, provided that such a chain exists.<p> -To apply it, simply use the function convertDataBlock. For example, given an asset pointer,<p> -<div class="fragment"><pre class="fragment">vector<char> inBlock, outBlock; - -inBlock.resize( <a class="code" href="_nv_blast_8h.html#d7ee1d97ad6e4f048eab694249fa2594">NvBlastAssetGetSize</a>(asset), logFn ); -memcpy( inBlock.data(), asset, <a class="code" href="_nv_blast_8h.html#d7ee1d97ad6e4f048eab694249fa2594">NvBlastAssetGetSize</a>(asset) ); - -<span class="keywordflow">if</span> ( <a class="code" href="namespace_nv_1_1_blast.html#d4349b26be7c27cd32db69e831d2248f">convertDataBlock</a>(outBlock, inBlock) ) -{ - <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>* convertedAsset = outBlock.data(); - - <span class="comment">// Use convertedAsset here</span> -} -</pre></div><p> -<br> - </div> -<!-- start footer part --> -<div class="footer"> -Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> -</div> -</body> -</html> |