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diff --git a/NvBlast/docs/api_docs/files/pagereleasenotes.html b/NvBlast/docs/api_docs/files/pagereleasenotes.html deleted file mode 100644 index f53849a..0000000 --- a/NvBlast/docs/api_docs/files/pagereleasenotes.html +++ /dev/null @@ -1,102 +0,0 @@ -<html> - <head> - <title>NVIDIA(R) Blast(R) SDK 1.0 API Reference: Release Notes</title> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> - <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> - </head> - - <body bgcolor="#FFFFFF"> - <div id="header"> - <hr class="first"> - <img alt="" src="blast_logo.png"> - <br> - <center> - <a class="qindex" href="main.html">Main Page</a> - <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> - <a class="qindex" href="annotated.html">Class List</a> - <a class="qindex" href="functions.html">Class Members</a> - </center> - <hr class="second"> - </div> -<!-- Generated by Doxygen 1.5.8 --> -<div class="contents"> -<h1><a class="anchor" name="pagereleasenotes">Release Notes </a></h1><div class="fragment"><pre class="fragment"> - - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -Blast(tm) SDK 1.0 beta (24-Jan-2017) -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -Changes -------- -* Material API simplified (NvBlastProgramParams) -* Nv::Blast::ExtPhysics renamed Nv::Blast::ExtPx -* Various small changes to the low-level API (function renaming, argument list changes, etc.) -* Extensions libraries reconfigured according to major dependencies and functionality: -** Authoring -** Import (depends on PhysX and APEX) -** PhysX (depends on PhysX) -** Serialization (depends on PhysX and Cap'n Proto) -** Shaders -* Source folder reorganization: low-level, Tk, and extensions all under an sdk folder - -New Features ------------- -* TkFamily serialization -* Versioned data serialization extensions for both low-level and Tk, based on Cap'n Proto -* TkJoint API, can create joints at runtime, attachments to Newtonian Reference Frame supported -* CMake projects -* PackMan used for dependencies -* Per-bond and per-chunk health initialization -* XBoxOne and Windows support for perf zones -* Timers in Tk -* Stress solver (automatic bond breaking) -* ExtPx asset serialization, combined TkAsset + PhysX collision meshes (.bpxa files) - -Removed Features ----------------- -* TkComposite objects. Composites may be created using the new TkJoint API in the TkFramework - -Known Issues ------------- -* Serialization requires documentation - - -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -Blast(tm) SDK 1.0 alpha (21-Oct-2016) -////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -Features --------- -Blast (low-level) library -BlastTk (high-level) library -BlastExt (extensions) library including: -* AssetAuthoring -* DataConverter -* BlastID Utilities -* ApexImporter Utilities -* Materials -* Physics Manager -* Sync Layer -Tools: -* ApexImporter -* DataConverter -* AuthoringTool -Samples: -SampleAssetViewer - -Known Issues ------------- -* Documentation incomplete -* TkFamily cannot be serialized -* Data conversion utility for Tk library does not exist -* Material API is still changing - - -</pre></div> </div> -<!-- start footer part --> -<div class="footer"> -Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> -</div> -</body> -</html> |