diff options
| author | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
|---|---|---|
| committer | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
| commit | 236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch) | |
| tree | e486f2fa39dba203563895541e92c60ed3e25759 /sdk/toolkit/source/NvBlastTkFamilyImpl.h | |
| parent | Added screens to welcome page (diff) | |
| download | blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip | |
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'sdk/toolkit/source/NvBlastTkFamilyImpl.h')
| -rw-r--r-- | sdk/toolkit/source/NvBlastTkFamilyImpl.h | 79 |
1 files changed, 40 insertions, 39 deletions
diff --git a/sdk/toolkit/source/NvBlastTkFamilyImpl.h b/sdk/toolkit/source/NvBlastTkFamilyImpl.h index 571ee75..577326b 100644 --- a/sdk/toolkit/source/NvBlastTkFamilyImpl.h +++ b/sdk/toolkit/source/NvBlastTkFamilyImpl.h @@ -1,12 +1,30 @@ -/* -* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved. -* -* NVIDIA CORPORATION and its licensors retain all intellectual property -* and proprietary rights in and to this software, related documentation -* and any modifications thereto. Any use, reproduction, disclosure or -* distribution of this software and related documentation without an express -* license agreement from NVIDIA CORPORATION is strictly prohibited. -*/ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved. + #ifndef NVBLASTTKFAMILYIMPL_H #define NVBLASTTKFAMILYIMPL_H @@ -18,8 +36,8 @@ #include "NvBlastTkActorImpl.h" #include "NvBlastTkEventQueue.h" -#include "NvBlastTkHashSet.h" -#include "NvBlastTkHashMap.h" +#include "NvBlastHashSet.h" +#include "NvBlastHashMap.h" #include "NvBlast.h" #include "NvBlastAssert.h" @@ -42,28 +60,11 @@ class TkAssetImpl; NVBLASTTK_IMPL_DECLARE(Family) { public: - /** - Enum which keeps track of the serialized data format. - */ - enum Version - { - /** Initial version */ - Initial, - - // New formats must come before Count. They should be given descriptive names with more information in comments. - - /** The number of serialized formats. */ - Count, - - /** The current version. This should always be Count-1 */ - Current = Count - 1 - }; - TkFamilyImpl(); TkFamilyImpl(const NvBlastID& id); ~TkFamilyImpl(); - NVBLASTTK_IMPL_DEFINE_SERIALIZABLE('A', 'C', 'T', 'F'); + NVBLASTTK_IMPL_DEFINE_IDENTIFIABLE('A', 'C', 'T', 'F'); // Begin TkFamily virtual const NvBlastFamily* getFamilyLL() const override; @@ -108,7 +109,7 @@ public: void updateJoints(TkActorImpl* actor, TkEventQueue* alternateQueue = nullptr); - TkArray<TkActorImpl>::type& getActorsInternal(); + Array<TkActorImpl>::type& getActorsInternal(); uint32_t getInternalJointCount() const; @@ -122,7 +123,7 @@ public: TkActorImpl* getActorByChunk(uint32_t chunkIndex); - typedef physx::shdfnd::Pair<uint32_t, uint32_t> ExternalJointKey; //!< The chunk indices within the TkFamily joined by the joint. This chunks will be a supports chunks. + typedef physx::shdfnd::Pair<uint32_t, uint32_t> ExternalJointKey; //!< The chunk indices within the TkFamily objects joined by the joint. These chunks will be support chunks. TkJointImpl* findExternalJoint(const TkFamilyImpl* otherFamily, ExternalJointKey key) const; @@ -132,16 +133,16 @@ private: struct JointSet { NvBlastID m_familyID; - TkHashMap<ExternalJointKey, TkJointImpl*>::type m_joints; + HashMap<ExternalJointKey, TkJointImpl*>::type m_joints; }; - typedef TkHashMap<NvBlastID, uint32_t>::type FamilyIDMap; + typedef HashMap<NvBlastID, uint32_t>::type FamilyIDMap; NvBlastFamily* m_familyLL; - TkArray<TkActorImpl>::type m_actors; + Array<TkActorImpl>::type m_actors; uint32_t m_internalJointCount; - TkArray<uint8_t>::type m_internalJointBuffer; - TkArray<JointSet*>::type m_jointSets; + Array<uint8_t>::type m_internalJointBuffer; + Array<JointSet*>::type m_jointSets; FamilyIDMap m_familyIDMap; const TkAssetImpl* m_asset; const void* m_material; @@ -168,7 +169,7 @@ NV_INLINE uint32_t TkFamilyImpl::getActorCountInternal() const { NVBLAST_ASSERT(m_familyLL != nullptr); - return NvBlastFamilyGetActorCount(m_familyLL, TkFrameworkImpl::get()->log); + return NvBlastFamilyGetActorCount(m_familyLL, logLL); } @@ -181,7 +182,7 @@ NV_INLINE TkActorImpl* TkFamilyImpl::getActorByIndex(uint32_t index) NV_INLINE TkActorImpl* TkFamilyImpl::getActorByActorLL(const NvBlastActor* actorLL) { - uint32_t index = NvBlastActorGetIndex(actorLL, TkFrameworkImpl::get()->log); + uint32_t index = NvBlastActorGetIndex(actorLL, logLL); return getActorByIndex(index); } @@ -198,7 +199,7 @@ NV_INLINE void TkFamilyImpl::setMaterial(const void* material) } -NV_INLINE TkArray<TkActorImpl>::type& TkFamilyImpl::getActorsInternal() +NV_INLINE Array<TkActorImpl>::type& TkFamilyImpl::getActorsInternal() { return m_actors; } |