diff options
| author | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-05-31 11:36:08 -0700 |
| commit | 7115f60b91b5717d90f643fd692010905c7004db (patch) | |
| tree | effd68c6978751c517d54c2f2bb5bb6e7dc93e18 /sdk/toolkit/include/NvBlastTkIdentifiable.h | |
| parent | Updating BlastTool zip (diff) | |
| download | blast-7115f60b91b5717d90f643fd692010905c7004db.tar.xz blast-7115f60b91b5717d90f643fd692010905c7004db.zip | |
Blast 1.1.3. See docs/release_notes.txt.v1.1.3_rc1
Diffstat (limited to 'sdk/toolkit/include/NvBlastTkIdentifiable.h')
| -rwxr-xr-x[-rw-r--r--] | sdk/toolkit/include/NvBlastTkIdentifiable.h | 168 |
1 files changed, 84 insertions, 84 deletions
diff --git a/sdk/toolkit/include/NvBlastTkIdentifiable.h b/sdk/toolkit/include/NvBlastTkIdentifiable.h index 3f59001..27b57f3 100644..100755 --- a/sdk/toolkit/include/NvBlastTkIdentifiable.h +++ b/sdk/toolkit/include/NvBlastTkIdentifiable.h @@ -1,84 +1,84 @@ -// This code contains NVIDIA Confidential Information and is disclosed to you -// under a form of NVIDIA software license agreement provided separately to you. -// -// Notice -// NVIDIA Corporation and its licensors retain all intellectual property and -// proprietary rights in and to this software and related documentation and -// any modifications thereto. Any use, reproduction, disclosure, or -// distribution of this software and related documentation without an express -// license agreement from NVIDIA Corporation is strictly prohibited. -// -// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES -// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO -// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, -// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. -// -// Information and code furnished is believed to be accurate and reliable. -// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such -// information or for any infringement of patents or other rights of third parties that may -// result from its use. No license is granted by implication or otherwise under any patent -// or patent rights of NVIDIA Corporation. Details are subject to change without notice. -// This code supersedes and replaces all information previously supplied. -// NVIDIA Corporation products are not authorized for use as critical -// components in life support devices or systems without express written approval of -// NVIDIA Corporation. -// -// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved. - - -#ifndef NVBLASTTKIDENTIFIABLE_H -#define NVBLASTTKIDENTIFIABLE_H - - -#include "NvBlastTkObject.h" - -#include "NvBlastTypes.h" - - -namespace Nv -{ -namespace Blast -{ - -// Forward declarations -class TkType; - - -/** -TkIdentifiable objects have getID and setID methods for individual objects. They also have a type (class) identification. -*/ -class TkIdentifiable : public TkObject -{ -public: - // Identifiable API - - /** - Return the ID associated with this object. - - \return the ID for this object. - */ - virtual const NvBlastID& getID() const = 0; - - /** - Set the ID for this object. - */ - virtual void setID(const NvBlastID& id) = 0; - - /** - Access to the static (class) type data for this object. - - \return the static type data for this object type. - */ - virtual const TkType& getType() const = 0; - - /** - Integer field available to the user which may be serialized. - */ - uint64_t userIntData; -}; - -} // namespace Blast -} // namespace Nv - - -#endif // ifndef NVBLASTTKIDENTIFIABLE_H +// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright (c) 2016-2018 NVIDIA Corporation. All rights reserved.
+
+
+#ifndef NVBLASTTKIDENTIFIABLE_H
+#define NVBLASTTKIDENTIFIABLE_H
+
+
+#include "NvBlastTkObject.h"
+
+#include "NvBlastTypes.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+// Forward declarations
+class TkType;
+
+
+/**
+TkIdentifiable objects have getID and setID methods for individual objects. They also have a type (class) identification.
+*/
+class TkIdentifiable : public TkObject
+{
+public:
+ // Identifiable API
+
+ /**
+ Return the ID associated with this object.
+
+ \return the ID for this object.
+ */
+ virtual const NvBlastID& getID() const = 0;
+
+ /**
+ Set the ID for this object.
+ */
+ virtual void setID(const NvBlastID& id) = 0;
+
+ /**
+ Access to the static (class) type data for this object.
+
+ \return the static type data for this object type.
+ */
+ virtual const TkType& getType() const = 0;
+
+ /**
+ Integer field available to the user which may be serialized.
+ */
+ uint64_t userIntData;
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif // ifndef NVBLASTTKIDENTIFIABLE_H
|