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authorAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
committerAnton Novoselov <[email protected]>2017-08-01 12:53:38 +0300
commit236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch)
treee486f2fa39dba203563895541e92c60ed3e25759 /sdk/extensions/serialization/source/NvBlastExtPxSerialization.capn
parentAdded screens to welcome page (diff)
downloadblast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz
blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
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+# This code contains NVIDIA Confidential Information and is disclosed to you
+# under a form of NVIDIA software license agreement provided separately to you.
+#
+# Notice
+# NVIDIA Corporation and its licensors retain all intellectual property and
+# proprietary rights in and to this software and related documentation and
+# any modifications thereto. Any use, reproduction, disclosure, or
+# distribution of this software and related documentation without an express
+# license agreement from NVIDIA Corporation is strictly prohibited.
+#
+# ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+# NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+# THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+# MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+#
+# Information and code furnished is believed to be accurate and reliable.
+# However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+# information or for any infringement of patents or other rights of third parties that may
+# result from its use. No license is granted by implication or otherwise under any patent
+# or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+# This code supersedes and replaces all information previously supplied.
+# NVIDIA Corporation products are not authorized for use as critical
+# components in life support devices or systems without express written approval of
+# NVIDIA Corporation.
+#
+# Copyright (c) 2017 NVIDIA Corporation. All rights reserved.
+
+
+@0xf4df9a42d5842b01;
+
+using Cxx = import "/capnp/c++.capnp";
+
+using TK = import "NvBlastExtTkSerialization.capn";
+
+$Cxx.namespace("Nv::Blast::Serialization");
+
+struct ExtPxAsset
+{
+ asset @0 :TK.TkAsset;
+ chunks @1 :List(ExtPxChunk);
+ subchunks @2 :List(ExtPxSubchunk);
+ uniformInitialBondHealth @3 :Float32;
+ bondHealths @4 :List(Float32);
+ uniformInitialLowerSupportChunkHealth @5 :Float32;
+ supportChunkHealths @6 :List(Float32);
+}
+
+struct ExtPxChunk
+{
+ firstSubchunkIndex @0 :UInt32;
+ subchunkCount @1 :UInt32;
+ isStatic @2 :Bool;
+}
+
+struct ExtPxSubchunk
+{
+ transform @0 :PxTransform;
+ geometry @1 :PxConvexMeshGeometry;
+}
+
+struct PxConvexMeshGeometry
+{
+ scale @0 :PxMeshScale;
+ convexMesh @1 :Data;
+ meshFlags @2 :UInt8;
+
+ enum Type
+ {
+ eSPHERE @0;
+ ePLANE @1;
+ eCAPSULE @2;
+ eBOX @3;
+ eCONVEXMESH @4;
+ eTRIANGLEMESH @5;
+ eHEIGHTFIELD @6;
+ }
+
+ type @3 :Type;
+}
+
+struct PxQuat
+{
+ x @0 :Float32;
+ y @1 :Float32;
+ z @2 :Float32;
+ w @3 :Float32;
+}
+
+struct PxMeshScale
+{
+ scale @0 :TK.PxVec3;
+ rotation @1 :PxQuat;
+}
+
+struct PxTransform
+{
+ q @0 :PxQuat;
+ p @1 :TK.PxVec3;
+}