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| author | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
|---|---|---|
| committer | Anton Novoselov <[email protected]> | 2017-08-01 12:53:38 +0300 |
| commit | 236f03c0b9a4982328ed1201978f7f69d192d9b2 (patch) | |
| tree | e486f2fa39dba203563895541e92c60ed3e25759 /sdk/extensions/serialization/include/NvBlastExtPxSerialization.h | |
| parent | Added screens to welcome page (diff) | |
| download | blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.tar.xz blast-236f03c0b9a4982328ed1201978f7f69d192d9b2.zip | |
Blast 1.1 release (windows / linux)
see docs/release_notes.txt for details
Diffstat (limited to 'sdk/extensions/serialization/include/NvBlastExtPxSerialization.h')
| -rw-r--r-- | sdk/extensions/serialization/include/NvBlastExtPxSerialization.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h new file mode 100644 index 0000000..d3457ab --- /dev/null +++ b/sdk/extensions/serialization/include/NvBlastExtPxSerialization.h @@ -0,0 +1,99 @@ +// This code contains NVIDIA Confidential Information and is disclosed to you +// under a form of NVIDIA software license agreement provided separately to you. +// +// Notice +// NVIDIA Corporation and its licensors retain all intellectual property and +// proprietary rights in and to this software and related documentation and +// any modifications thereto. Any use, reproduction, disclosure, or +// distribution of this software and related documentation without an express +// license agreement from NVIDIA Corporation is strictly prohibited. +// +// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES +// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO +// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, +// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. +// +// Information and code furnished is believed to be accurate and reliable. +// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such +// information or for any infringement of patents or other rights of third parties that may +// result from its use. No license is granted by implication or otherwise under any patent +// or patent rights of NVIDIA Corporation. Details are subject to change without notice. +// This code supersedes and replaces all information previously supplied. +// NVIDIA Corporation products are not authorized for use as critical +// components in life support devices or systems without express written approval of +// NVIDIA Corporation. +// +// Copyright (c) 2017 NVIDIA Corporation. All rights reserved. + + +#pragma once + +#include "NvBlastGlobals.h" + + +/** +Blast serialization support for the ExtPhysX extension. Contains serializers which can be used by the ExtSerialization manager. +*/ + + +namespace Nv +{ +namespace Blast +{ + +// Forward declarations +class TkFramework; +class ExtSerialization; +class ExtPxAsset; + + +/** Standard Object Type IDs */ +struct ExtPxObjectTypeID +{ + enum Enum + { + Asset = NVBLAST_FOURCC('P', 'X', 'A', 'S'), + }; +}; + +} // namespace Blast +} // namespace Nv + + +namespace physx +{ + +// Forward declarations +class PxPhysics; +class PxCooking; + +} // namespace physx + + +/** +Load all ExtPhysX extension serializers into the ExtSerialization manager. + +It does no harm to call this function more than once; serializers already loaded will not be loaded again. + +\param[in] serialization Serialization manager into which to load serializers. + +\return the number of serializers loaded. +*/ +NVBLAST_API size_t NvBlastExtPxSerializerLoadSet(Nv::Blast::TkFramework& framework, physx::PxPhysics& physics, physx::PxCooking& cooking, Nv::Blast::ExtSerialization& serialization); + + +/** +Utility wrapper function to serialize an ExtPxAsset. Allocates the buffer internally using the +callack set in ExtSerialization::setBufferProvider. + +Equivalent to: + + serialization.serializeIntoBuffer(buffer, asset, Nv::Blast::ExtPxObjectTypeID::Asset); + +\param[out] buffer Pointer to the buffer created. +\param[in] serialization Serialization manager. +\param[in] asset Pointer to the ExtPxAsset to serialize. + +\return the number of bytes serialized into the buffer (zero if unsuccessful). +*/ +NVBLAST_API uint64_t NvBlastExtSerializationSerializeExtPxAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const Nv::Blast::ExtPxAsset* asset); |