diff options
| author | Bryan Galdrikian <[email protected]> | 2017-08-28 13:55:34 -0700 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2017-08-28 13:55:34 -0700 |
| commit | 1e887d827e65a084a0ad0ba933c61a8330aeee07 (patch) | |
| tree | 1e2aab418dadd37f5dc0aae4d8b00e81d909fd24 /sdk/extensions/exporter/include | |
| parent | Removing ArtistTools and CurveEditor projects (diff) | |
| download | blast-1e887d827e65a084a0ad0ba933c61a8330aeee07.tar.xz blast-1e887d827e65a084a0ad0ba933c61a8330aeee07.zip | |
Candidate 1.1 release.
* SampleAssetViewer now unconditionally loads the commandline-defined asset.
* Better error handling in AuthoringTool (stderr and user error handler).
* More consistent commandline switches in AuthoringTool and ApexImporter (--ll, --tx, --px flags).
* NvBlastExtAuthoring
** Mesh cleaner, tries to remove self intersections and open edges in the interior of a mesh.
** Ability to set interior material to existing (external) material, or a new material id.
** Material ID remapping API.
** Rotation of voronoi cells used for fracturing.
* Fixed smoothing groups in FBX exporter code.
* Impulse passing from parent to child chunks fixed.
* Reading unskinned fbx meshes correctly.
* Collision hull generation from fbx meshes fixed.
* Win32/64 PerfTest crash fix.
Diffstat (limited to 'sdk/extensions/exporter/include')
| -rw-r--r-- | sdk/extensions/exporter/include/NvBlastExtExporter.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/sdk/extensions/exporter/include/NvBlastExtExporter.h b/sdk/extensions/exporter/include/NvBlastExtExporter.h index 5432ec7..a8bbb50 100644 --- a/sdk/extensions/exporter/include/NvBlastExtExporter.h +++ b/sdk/extensions/exporter/include/NvBlastExtExporter.h @@ -118,7 +118,7 @@ public: /** Number of loaded indices */ - virtual uint32_t getIdicesCount() const = 0; + virtual uint32_t getIndicesCount() const = 0; /** Get loaded vertex positions @@ -148,7 +148,7 @@ public: /** Get material name. */ - virtual char* getMaterialName(int32_t id) = 0; + virtual const char* getMaterialName(int32_t id) = 0; /** Get material count. @@ -176,7 +176,7 @@ public: \param[out] hulls Array of hull. The first i-th mesh hull: hulls[hullsOffset[i]]. The size is written to hullsOffset[meshCount] \return Number of meshes (meshCount) */ - virtual uint32_t getCollision(uint32_t*& hullsOffset, CollisionHull** hulls) = 0; + virtual uint32_t getCollision(uint32_t*& hullsOffset, CollisionHull**& hulls) = 0; }; @@ -187,7 +187,7 @@ class IFbxFileReader : public IMeshFileReader { public: /** - Retrieve bone influence if it exist + Retrieve bone influence if it exist, this is a bone index for each vertex in the mesh \note User should call NVBLAST_FREE for out when it not needed anymore \param[out] out Array of bone influences. |