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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /sdk/extensions/common/source/NvBlastExtArray.h
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'sdk/extensions/common/source/NvBlastExtArray.h')
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diff --git a/sdk/extensions/common/source/NvBlastExtArray.h b/sdk/extensions/common/source/NvBlastExtArray.h
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+/*
+* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
+*
+* NVIDIA CORPORATION and its licensors retain all intellectual property
+* and proprietary rights in and to this software, related documentation
+* and any modifications thereto. Any use, reproduction, disclosure or
+* distribution of this software and related documentation without an express
+* license agreement from NVIDIA CORPORATION is strictly prohibited.
+*/
+
+#ifndef NVBLASTEXTARRAY_H
+#define NVBLASTEXTARRAY_H
+
+
+#include "NvBlastExtAllocator.h"
+#include "PsInlineArray.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+template <class T>
+struct ExtArray
+{
+ typedef physx::shdfnd::Array<T, ExtAllocator> type;
+};
+
+
+template <class T, uint32_t N>
+struct ExtInlineArray
+{
+ typedef physx::shdfnd::InlineArray<T, N, ExtAllocator> type;
+};
+
+} // namespace Blast
+} // namespace Nv
+
+
+#endif // #ifndef NVBLASTEXTARRAY_H