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authorBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
committerBryan Galdrikian <[email protected]>2017-02-24 09:32:20 -0800
commite1bf674c16e3c8472b29574159c789cd3f0c64e0 (patch)
tree9f0cfce09c71a2c27ff19589fcad6cd83504477c /sdk/common/NvBlastAtomic.h
parentfirst commit (diff)
downloadblast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.tar.xz
blast-e1bf674c16e3c8472b29574159c789cd3f0c64e0.zip
Updating to [email protected] and [email protected] with a new directory structure.
NvBlast folder is gone, files have been moved to top level directory. README is changed to reflect this.
Diffstat (limited to 'sdk/common/NvBlastAtomic.h')
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diff --git a/sdk/common/NvBlastAtomic.h b/sdk/common/NvBlastAtomic.h
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+/*
+ * Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
+ *
+ * NVIDIA CORPORATION and its licensors retain all intellectual property
+ * and proprietary rights in and to this software, related documentation
+ * and any modifications thereto. Any use, reproduction, disclosure or
+ * distribution of this software and related documentation without an express
+ * license agreement from NVIDIA CORPORATION is strictly prohibited.
+ */
+
+#ifndef NVBLASTATOMIC_H
+#define NVBLASTATOMIC_H
+
+#include "NvBlastTypes.h"
+
+
+namespace Nv
+{
+namespace Blast
+{
+
+/* increment the specified location. Return the incremented value */
+int32_t atomicIncrement(volatile int32_t* val);
+
+
+/* decrement the specified location. Return the decremented value */
+int32_t atomicDecrement(volatile int32_t* val);
+
+} // namespace Blast
+} // namespace Nv
+
+#endif // #ifndef NVBLASTATOMIC_H