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| author | WISH\AndyBuchanan <[email protected]> | 2018-08-14 16:06:02 +0100 |
|---|---|---|
| committer | WISH\AndyBuchanan <[email protected]> | 2018-08-14 16:06:02 +0100 |
| commit | 4bced2d73f61b440f81b3dff68e66cad5787d64d (patch) | |
| tree | fd14e7b7bddc70868ebd2e8c6178d0183a40b1a9 /examples/UnityExample/Assets/Scripts/Demo.cs | |
| parent | Fixing line endings in buildtools/packman5/packman (diff) | |
| download | blast-4bced2d73f61b440f81b3dff68e66cad5787d64d.tar.xz blast-4bced2d73f61b440f81b3dff68e66cad5787d64d.zip | |
Fixes to UnitySample to make it build & run. ( In Unity 2018.2 )
Diffstat (limited to 'examples/UnityExample/Assets/Scripts/Demo.cs')
| -rwxr-xr-x | examples/UnityExample/Assets/Scripts/Demo.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/UnityExample/Assets/Scripts/Demo.cs b/examples/UnityExample/Assets/Scripts/Demo.cs index 725229e..cfb2570 100755 --- a/examples/UnityExample/Assets/Scripts/Demo.cs +++ b/examples/UnityExample/Assets/Scripts/Demo.cs @@ -8,7 +8,9 @@ public class Demo : MonoBehaviour void Awake ()
{
- generateCity();
+ //NativeLoader.Load();
+
+ generateCity();
}
private void generateCity()
|