diff options
| author | Bryan Galdrikian <[email protected]> | 2018-01-22 14:04:16 -0800 |
|---|---|---|
| committer | Bryan Galdrikian <[email protected]> | 2018-01-22 14:04:16 -0800 |
| commit | 1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d (patch) | |
| tree | 5f8ca75a6b92c60fb5cf3b14282fc4cc1c127eb2 /docs/api_docs/files | |
| parent | Updating readme.md to show updated UE4 Blast integration branches (diff) | |
| download | blast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.tar.xz blast-1dc1a87fba520bb45c1ce8165e8ea2c83c0a308d.zip | |
Changes for 1.1.2 release candidate
See README.md, docs/release_notes.txt
Diffstat (limited to 'docs/api_docs/files')
75 files changed, 2347 insertions, 678 deletions
diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html index 9132e77..68e7d60 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h-source.html @@ -64,69 +64,83 @@ <a name="l00043"></a>00043 { <a name="l00044"></a>00044 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>; <a name="l00045"></a>00045 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">VoronoiSitesGenerator</a>; -<a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a>; -<a name="l00047"></a>00047 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">ConvexMeshBuilder</a>; -<a name="l00048"></a>00048 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a>; -<a name="l00049"></a>00049 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">MeshCleaner</a>; -<a name="l00050"></a>00050 <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_params.html">CollisionParams</a>; -<a name="l00051"></a>00051 <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>; -<a name="l00052"></a>00052 } -<a name="l00053"></a>00053 } -<a name="l00054"></a>00054 -<a name="l00055"></a>00055 <span class="keyword">struct </span><a class="code" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a>; -<a name="l00056"></a>00056 -<a name="l00070"></a>00070 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#a0d4d4a998dca04ba49d0ea7a7525cd5">NvBlastExtAuthoringCreateMesh</a>(<span class="keyword">const</span> physx::PxVec3* positions, <span class="keyword">const</span> physx::PxVec3* normals, -<a name="l00071"></a>00071 <span class="keyword">const</span> physx::PxVec2* uv, uint32_t verticesCount, <span class="keyword">const</span> uint32_t* indices, uint32_t indicesCount); -<a name="l00072"></a>00072 -<a name="l00080"></a>00080 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">Nv::Blast::VoronoiSitesGenerator</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#cd91ba6bf9cb55758bd477fe114e318b">NvBlastExtAuthoringCreateVoronoiSitesGenerator</a>(<a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* mesh, -<a name="l00081"></a>00081 <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">Nv::Blast::RandomGeneratorBase</a>* rng); -<a name="l00082"></a>00082 -<a name="l00087"></a>00087 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#41aee44d57db3e410d5d9dd5b07632d5">NvBlastExtAuthoringCreateFractureTool</a>(); -<a name="l00088"></a>00088 -<a name="l00093"></a>00093 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#0e9daceee5c631d803b9ff999c4e84b4">NvBlastExtAuthoringCreateBondGenerator</a>(physx::PxCooking* cooking, -<a name="l00094"></a>00094 physx::PxPhysicsInsertionCallback* insertionCallback); -<a name="l00095"></a>00095 -<a name="l00100"></a>00100 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#7ac1a0488fafd1305bcb8fc5b0b6b6d5">NvBlastExtAuthoringCreateConvexMeshBuilder</a>(physx::PxCooking* cooking, -<a name="l00101"></a>00101 physx::PxPhysicsInsertionCallback* insertionCallback); +<a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a>; +<a name="l00047"></a>00047 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a>; +<a name="l00048"></a>00048 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">ConvexMeshBuilder</a>; +<a name="l00049"></a>00049 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a>; +<a name="l00050"></a>00050 <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">MeshCleaner</a>; +<a name="l00051"></a>00051 <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_params.html">CollisionParams</a>; +<a name="l00052"></a>00052 <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>; +<a name="l00053"></a>00053 } +<a name="l00054"></a>00054 } +<a name="l00055"></a>00055 +<a name="l00056"></a>00056 <span class="keyword">struct </span><a class="code" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a>; +<a name="l00057"></a>00057 +<a name="l00071"></a>00071 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#a0d4d4a998dca04ba49d0ea7a7525cd5">NvBlastExtAuthoringCreateMesh</a>(<span class="keyword">const</span> physx::PxVec3* positions, <span class="keyword">const</span> physx::PxVec3* normals, +<a name="l00072"></a>00072 <span class="keyword">const</span> physx::PxVec2* uv, uint32_t verticesCount, <span class="keyword">const</span> uint32_t* indices, uint32_t indicesCount); +<a name="l00073"></a>00073 +<a name="l00087"></a>00087 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#0d65b4208e0e406c8c61330610845c18">NvBlastExtAuthoringCreateMeshFromFacets</a>(<span class="keyword">const</span> <span class="keywordtype">void</span>* vertices, <span class="keyword">const</span> <span class="keywordtype">void</span>* edges, <span class="keyword">const</span> <span class="keywordtype">void</span>* facets, +<a name="l00088"></a>00088 uint32_t verticesCount, uint32_t edgesCount, uint32_t facetsCount); +<a name="l00089"></a>00089 +<a name="l00097"></a>00097 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">Nv::Blast::VoronoiSitesGenerator</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#cd91ba6bf9cb55758bd477fe114e318b">NvBlastExtAuthoringCreateVoronoiSitesGenerator</a>(<a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* mesh, +<a name="l00098"></a>00098 <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">Nv::Blast::RandomGeneratorBase</a>* rng); +<a name="l00099"></a>00099 +<a name="l00101"></a>00101 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#96fac66d91c7052499f8ad246114d187">NvBlastExtAuthoringCreateCutoutSet</a>(); <a name="l00102"></a>00102 -<a name="l00103"></a>00103 -<a name="l00111"></a>00111 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <span class="keywordtype">void</span> <a class="code" href="_nv_blast_ext_authoring_8h.html#a00ed5b44c9d85ba4f623c4221cbf125">NvBlastExtAuthoringTransformCollisionHullInPlace</a> -<a name="l00112"></a>00112 ( -<a name="l00113"></a>00113 <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* hull, -<a name="l00114"></a>00114 <span class="keyword">const</span> physx::PxVec3* scaling, -<a name="l00115"></a>00115 <span class="keyword">const</span> physx::PxQuat* rotation, -<a name="l00116"></a>00116 <span class="keyword">const</span> physx::PxVec3* translation -<a name="l00117"></a>00117 ); -<a name="l00118"></a>00118 -<a name="l00126"></a>00126 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#4a464adf7a9cb3176512d90e1a78fd72">NvBlastExtAuthoringTransformCollisionHull</a> -<a name="l00127"></a>00127 ( -<a name="l00128"></a>00128 <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* hull, -<a name="l00129"></a>00129 <span class="keyword">const</span> physx::PxVec3* scaling, -<a name="l00130"></a>00130 <span class="keyword">const</span> physx::PxQuat* rotation, -<a name="l00131"></a>00131 <span class="keyword">const</span> physx::PxVec3* translation -<a name="l00132"></a>00132 ); +<a name="l00118"></a>00118 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <span class="keywordtype">void</span> <a class="code" href="_nv_blast_ext_authoring_8h.html#f5f4d1eb694a93557d1f39f8564ef435">NvBlastExtAuthoringBuildCutoutSet</a>(<a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a>& cutoutSet, <span class="keyword">const</span> uint8_t* pixelBuffer, +<a name="l00119"></a>00119 uint32_t bufferWidth, uint32_t bufferHeight, <span class="keywordtype">float</span> segmentationErrorThreshold, <span class="keywordtype">float</span> snapThreshold, <span class="keywordtype">bool</span> periodic, <span class="keywordtype">bool</span> expandGaps); +<a name="l00120"></a>00120 +<a name="l00125"></a>00125 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#41aee44d57db3e410d5d9dd5b07632d5">NvBlastExtAuthoringCreateFractureTool</a>(); +<a name="l00126"></a>00126 +<a name="l00131"></a>00131 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#0e9daceee5c631d803b9ff999c4e84b4">NvBlastExtAuthoringCreateBondGenerator</a>(physx::PxCooking* cooking, +<a name="l00132"></a>00132 physx::PxPhysicsInsertionCallback* insertionCallback); <a name="l00133"></a>00133 -<a name="l00145"></a>00145 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#79a3a6e8cafaa0f497adda5441921a5f">NvBlastExtAuthoringProcessFracture</a>(<a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>& fTool, -<a name="l00146"></a>00146 <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a>& bondGenerator, <a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a>& collisionBuilder, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_params.html">Nv::Blast::CollisionParams</a>& collisionParam, int32_t defaultSupportDepth = -1); -<a name="l00147"></a>00147 -<a name="l00148"></a>00148 -<a name="l00153"></a>00153 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">Nv::Blast::MeshCleaner</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#a763b10260b7d2a495fb106601977422">NvBlastExtAuthoringCreateMeshCleaner</a>(); -<a name="l00154"></a>00154 -<a name="l00155"></a>00155 +<a name="l00138"></a>00138 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#7ac1a0488fafd1305bcb8fc5b0b6b6d5">NvBlastExtAuthoringCreateConvexMeshBuilder</a>(physx::PxCooking* cooking, +<a name="l00139"></a>00139 physx::PxPhysicsInsertionCallback* insertionCallback); +<a name="l00140"></a>00140 +<a name="l00141"></a>00141 +<a name="l00149"></a>00149 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <span class="keywordtype">void</span> <a class="code" href="_nv_blast_ext_authoring_8h.html#a00ed5b44c9d85ba4f623c4221cbf125">NvBlastExtAuthoringTransformCollisionHullInPlace</a> +<a name="l00150"></a>00150 ( +<a name="l00151"></a>00151 <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* hull, +<a name="l00152"></a>00152 <span class="keyword">const</span> physx::PxVec3* scaling, +<a name="l00153"></a>00153 <span class="keyword">const</span> physx::PxQuat* rotation, +<a name="l00154"></a>00154 <span class="keyword">const</span> physx::PxVec3* translation +<a name="l00155"></a>00155 ); <a name="l00156"></a>00156 -<a name="l00179"></a>00179 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> uint32_t <a class="code" href="_nv_blast_ext_authoring_8h.html#e55d9c352e91a06cc9148b7551c8b577">NvBlastExtAuthoringFindAssetConnectingBonds</a> -<a name="l00180"></a>00180 ( -<a name="l00181"></a>00181 <span class="keyword">const</span> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>** components, -<a name="l00182"></a>00182 <span class="keyword">const</span> physx::PxVec3* scales, -<a name="l00183"></a>00183 <span class="keyword">const</span> physx::PxQuat* rotations, -<a name="l00184"></a>00184 <span class="keyword">const</span> physx::PxVec3* translations, -<a name="l00185"></a>00185 <span class="keyword">const</span> uint32_t** convexHullOffsets, -<a name="l00186"></a>00186 <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>*** chunkHulls, -<a name="l00187"></a>00187 uint32_t componentCount, -<a name="l00188"></a>00188 <a class="code" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a>*& newBondDescs -<a name="l00189"></a>00189 ); -<a name="l00190"></a>00190 -<a name="l00191"></a>00191 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORING_H</span> +<a name="l00164"></a>00164 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#4a464adf7a9cb3176512d90e1a78fd72">NvBlastExtAuthoringTransformCollisionHull</a> +<a name="l00165"></a>00165 ( +<a name="l00166"></a>00166 <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>* hull, +<a name="l00167"></a>00167 <span class="keyword">const</span> physx::PxVec3* scaling, +<a name="l00168"></a>00168 <span class="keyword">const</span> physx::PxQuat* rotation, +<a name="l00169"></a>00169 <span class="keyword">const</span> physx::PxVec3* translation +<a name="l00170"></a>00170 ); +<a name="l00171"></a>00171 +<a name="l00183"></a>00183 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#79a3a6e8cafaa0f497adda5441921a5f">NvBlastExtAuthoringProcessFracture</a>(<a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>& fTool, +<a name="l00184"></a>00184 <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a>& bondGenerator, <a class="code" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a>& collisionBuilder, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_params.html">Nv::Blast::CollisionParams</a>& collisionParam, int32_t defaultSupportDepth = -1); +<a name="l00185"></a>00185 +<a name="l00192"></a>00192 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <span class="keywordtype">void</span> <a class="code" href="_nv_blast_ext_authoring_8h.html#02eb7ecf6b0db2e0020de1e8e2ed0a7c">NvBlastExtUpdateGraphicsMesh</a>(<a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>& fTool, <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a>& ares); +<a name="l00193"></a>00193 +<a name="l00194"></a>00194 +<a name="l00195"></a>00195 +<a name="l00196"></a>00196 +<a name="l00201"></a>00201 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">Nv::Blast::MeshCleaner</a>* <a class="code" href="_nv_blast_ext_authoring_8h.html#a763b10260b7d2a495fb106601977422">NvBlastExtAuthoringCreateMeshCleaner</a>(); +<a name="l00202"></a>00202 +<a name="l00203"></a>00203 +<a name="l00204"></a>00204 +<a name="l00227"></a>00227 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> uint32_t <a class="code" href="_nv_blast_ext_authoring_8h.html#bb1ff79941cafbcb63c7d219a781c615">NvBlastExtAuthoringFindAssetConnectingBonds</a> +<a name="l00228"></a>00228 ( +<a name="l00229"></a>00229 <span class="keyword">const</span> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>** components, +<a name="l00230"></a>00230 <span class="keyword">const</span> physx::PxVec3* scales, +<a name="l00231"></a>00231 <span class="keyword">const</span> physx::PxQuat* rotations, +<a name="l00232"></a>00232 <span class="keyword">const</span> physx::PxVec3* translations, +<a name="l00233"></a>00233 <span class="keyword">const</span> uint32_t** convexHullOffsets, +<a name="l00234"></a>00234 <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a>*** chunkHulls, +<a name="l00235"></a>00235 uint32_t componentCount, +<a name="l00236"></a>00236 <a class="code" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a>*& newBondDescs, +<a name="l00237"></a>00237 <span class="keywordtype">float</span> maxSeparation = 0.0f +<a name="l00238"></a>00238 ); +<a name="l00239"></a>00239 +<a name="l00240"></a>00240 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORING_H</span> </pre></div></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_8h.html b/docs/api_docs/files/_nv_blast_ext_authoring_8h.html index 0c05e72..af05752 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_8h.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_8h.html @@ -33,19 +33,25 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespacephysx.html">physx</a></td></tr> <tr><td colspan="2"><br><h2>Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#f5f4d1eb694a93557d1f39f8564ef435">NvBlastExtAuthoringBuildCutoutSet</a> (<a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a> &cutoutSet, const uint8_t *pixelBuffer, uint32_t bufferWidth, uint32_t bufferHeight, float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps)</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#0e9daceee5c631d803b9ff999c4e84b4">NvBlastExtAuthoringCreateBondGenerator</a> (physx::PxCooking *cooking, physx::PxPhysicsInsertionCallback *insertionCallback)</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#7ac1a0488fafd1305bcb8fc5b0b6b6d5">NvBlastExtAuthoringCreateConvexMeshBuilder</a> (physx::PxCooking *cooking, physx::PxPhysicsInsertionCallback *insertionCallback)</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#96fac66d91c7052499f8ad246114d187">NvBlastExtAuthoringCreateCutoutSet</a> ()</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#41aee44d57db3e410d5d9dd5b07632d5">NvBlastExtAuthoringCreateFractureTool</a> ()</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#a0d4d4a998dca04ba49d0ea7a7525cd5">NvBlastExtAuthoringCreateMesh</a> (const physx::PxVec3 *positions, const physx::PxVec3 *normals, const physx::PxVec2 *uv, uint32_t verticesCount, const uint32_t *indices, uint32_t indicesCount)</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">Nv::Blast::MeshCleaner</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#a763b10260b7d2a495fb106601977422">NvBlastExtAuthoringCreateMeshCleaner</a> ()</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#0d65b4208e0e406c8c61330610845c18">NvBlastExtAuthoringCreateMeshFromFacets</a> (const void *vertices, const void *edges, const void *facets, uint32_t verticesCount, uint32_t edgesCount, uint32_t facetsCount)</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">Nv::Blast::VoronoiSitesGenerator</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#cd91ba6bf9cb55758bd477fe114e318b">NvBlastExtAuthoringCreateVoronoiSitesGenerator</a> (<a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a> *mesh, <a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">Nv::Blast::RandomGeneratorBase</a> *rng)</td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#e55d9c352e91a06cc9148b7551c8b577">NvBlastExtAuthoringFindAssetConnectingBonds</a> (const <a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> **components, const physx::PxVec3 *scales, const physx::PxQuat *rotations, const physx::PxVec3 *translations, const uint32_t **convexHullOffsets, const <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a> ***chunkHulls, uint32_t componentCount, <a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> *&newBondDescs)</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#bb1ff79941cafbcb63c7d219a781c615">NvBlastExtAuthoringFindAssetConnectingBonds</a> (const <a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> **components, const physx::PxVec3 *scales, const physx::PxQuat *rotations, const physx::PxVec3 *translations, const uint32_t **convexHullOffsets, const <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a> ***chunkHulls, uint32_t componentCount, <a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> *&newBondDescs, float maxSeparation=0.0f)</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#79a3a6e8cafaa0f497adda5441921a5f">NvBlastExtAuthoringProcessFracture</a> (<a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a> &fTool, <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a> &bondGenerator, <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a> &collisionBuilder, const <a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html">Nv::Blast::CollisionParams</a> &collisionParam, int32_t defaultSupportDepth=-1)</td></tr> @@ -53,8 +59,88 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#a00ed5b44c9d85ba4f623c4221cbf125">NvBlastExtAuthoringTransformCollisionHullInPlace</a> (<a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">Nv::Blast::CollisionHull</a> *hull, const physx::PxVec3 *scaling, const physx::PxQuat *rotation, const physx::PxVec3 *translation)</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="_nv_blast_ext_authoring_8h.html#02eb7ecf6b0db2e0020de1e8e2ed0a7c">NvBlastExtUpdateGraphicsMesh</a> (<a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a> &fTool, <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a> &ares)</td></tr> + </table> <hr><h2>Function Documentation</h2> +<a class="anchor" name="f5f4d1eb694a93557d1f39f8564ef435"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringBuildCutoutSet" ref="f5f4d1eb694a93557d1f39f8564ef435" args="(Nv::Blast::CutoutSet &cutoutSet, const uint8_t *pixelBuffer, uint32_t bufferWidth, uint32_t bufferHeight, float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">void NvBlastExtAuthoringBuildCutoutSet </td> + <td>(</td> + <td class="paramtype"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a> & </td> + <td class="paramname"> <em>cutoutSet</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const uint8_t * </td> + <td class="paramname"> <em>pixelBuffer</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>bufferWidth</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>bufferHeight</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"> <em>segmentationErrorThreshold</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"> <em>snapThreshold</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">bool </td> + <td class="paramname"> <em>periodic</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">bool </td> + <td class="paramname"> <em>expandGaps</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Builds a cutout set (which must have been initially created by createCutoutSet()). Uses a bitmap described by pixelBuffer, bufferWidth, and bufferHeight. Each pixel is represented by one byte in the buffer.<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"></td><td valign="top"><em>cutoutSet</em> </td><td>the CutoutSet to build </td></tr> + <tr><td valign="top"></td><td valign="top"><em>pixelBuffer</em> </td><td>pointer to be beginning of the pixel buffer </td></tr> + <tr><td valign="top"></td><td valign="top"><em>bufferWidth</em> </td><td>the width of the buffer in pixels </td></tr> + <tr><td valign="top"></td><td valign="top"><em>bufferHeight</em> </td><td>the height of the buffer in pixels </td></tr> + <tr><td valign="top"></td><td valign="top"><em>segmentationErrorThreshold</em> </td><td>Reduce the number of vertices on curve untill segmentation error is smaller then specified. By default set it to 0.001. </td></tr> + <tr><td valign="top"></td><td valign="top"><em>snapThreshold</em> </td><td>the pixel distance at which neighboring cutout vertices and segments may be fudged into alignment. By default set it to 1. </td></tr> + <tr><td valign="top"></td><td valign="top"><em>periodic</em> </td><td>whether or not to use periodic boundary conditions when creating cutouts from the map </td></tr> + <tr><td valign="top"></td><td valign="top"><em>expandGaps</em> </td><td>expand cutout regions to gaps or keep it as is </td></tr> + </table> +</dl> + +</div> +</div><p> <a class="anchor" name="0e9daceee5c631d803b9ff999c4e84b4"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringCreateBondGenerator" ref="0e9daceee5c631d803b9ff999c4e84b4" args="(physx::PxCooking *cooking, physx::PxPhysicsInsertionCallback *insertionCallback)" --> <div class="memitem"> <div class="memproto"> @@ -115,6 +201,25 @@ Create ConvexMeshBuilder <dl class="return" compact><dt><b>Returns:</b></dt><dd> </div> </div><p> +<a class="anchor" name="96fac66d91c7052499f8ad246114d187"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringCreateCutoutSet" ref="96fac66d91c7052499f8ad246114d187" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a>* NvBlastExtAuthoringCreateCutoutSet </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Instantiates a blank CutoutSet +</div> +</div><p> <a class="anchor" name="41aee44d57db3e410d5d9dd5b07632d5"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringCreateFractureTool" ref="41aee44d57db3e410d5d9dd5b07632d5" args="()" --> <div class="memitem"> <div class="memproto"> @@ -220,6 +325,71 @@ Creates MeshCleaner object <dl class="return" compact><dt><b>Returns:</b></dt><d </div> </div><p> +<a class="anchor" name="0d65b4208e0e406c8c61330610845c18"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringCreateMeshFromFacets" ref="0d65b4208e0e406c8c61330610845c18" args="(const void *vertices, const void *edges, const void *facets, uint32_t verticesCount, uint32_t edgesCount, uint32_t facetsCount)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a>* NvBlastExtAuthoringCreateMeshFromFacets </td> + <td>(</td> + <td class="paramtype">const void * </td> + <td class="paramname"> <em>vertices</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const void * </td> + <td class="paramname"> <em>edges</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const void * </td> + <td class="paramname"> <em>facets</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>verticesCount</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>edgesCount</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>facetsCount</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Constructs mesh object from array of vertices, edges and facets. User should call release() after usage.<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>vertices</em> </td><td>Array for <a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Nv::Blast::Vertex</a> </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>edges</em> </td><td>Array for <a class="el" href="struct_nv_1_1_blast_1_1_edge.html">Nv::Blast::Edge</a> </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>facets</em> </td><td>Array for <a class="el" href="struct_nv_1_1_blast_1_1_facet.html">Nv::Blast::Facet</a> </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>verticesCount</em> </td><td>Number of vertices in mesh </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>edgesCount</em> </td><td>Number of edges in mesh </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>facetsCount</em> </td><td>Number of facets in mesh</td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>pointer to <a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a> if it was created succefully otherwise return nullptr </dd></dl> + +</div> +</div><p> <a class="anchor" name="cd91ba6bf9cb55758bd477fe114e318b"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringCreateVoronoiSitesGenerator" ref="cd91ba6bf9cb55758bd477fe114e318b" args="(Nv::Blast::Mesh *mesh, Nv::Blast::RandomGeneratorBase *rng)" --> <div class="memitem"> <div class="memproto"> @@ -256,7 +426,7 @@ Voronoi sites should not be generated outside of the fractured mesh, so VoronoiS </div> </div><p> -<a class="anchor" name="e55d9c352e91a06cc9148b7551c8b577"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringFindAssetConnectingBonds" ref="e55d9c352e91a06cc9148b7551c8b577" args="(const NvBlastAsset **components, const physx::PxVec3 *scales, const physx::PxQuat *rotations, const physx::PxVec3 *translations, const uint32_t **convexHullOffsets, const Nv::Blast::CollisionHull ***chunkHulls, uint32_t componentCount, NvBlastExtAssetUtilsBondDesc *&newBondDescs)" --> +<a class="anchor" name="bb1ff79941cafbcb63c7d219a781c615"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtAuthoringFindAssetConnectingBonds" ref="bb1ff79941cafbcb63c7d219a781c615" args="(const NvBlastAsset **components, const physx::PxVec3 *scales, const physx::PxQuat *rotations, const physx::PxVec3 *translations, const uint32_t **convexHullOffsets, const Nv::Blast::CollisionHull ***chunkHulls, uint32_t componentCount, NvBlastExtAssetUtilsBondDesc *&newBondDescs, float maxSeparation=0.0f)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> @@ -306,7 +476,13 @@ Voronoi sites should not be generated outside of the fractured mesh, so VoronoiS <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> *& </td> - <td class="paramname"> <em>newBondDescs</em></td><td> </td> + <td class="paramname"> <em>newBondDescs</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"> <em>maxSeparation</em> = <code>0.0f</code></td><td> </td> </tr> <tr> <td></td> @@ -331,7 +507,8 @@ NOTE: This function allocates memory using the allocator in NvBlastGlobals, to c <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>convexHullOffsets</em> </td><td>For each component, an array of chunkSize+1 specifying the start of the convex hulls for that chunk inside the chunkHulls array for that component. </td></tr> <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>chunkHulls</em> </td><td>For each component, an array of CollisionHull* specifying the collision geometry for the chunks in that component. </td></tr> <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>componentCount</em> </td><td>The size of the components and relativeTransforms arrays. </td></tr> - <tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>newBondDescs</em> </td><td>Descriptors of type <a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> for new bonds between components.</td></tr> + <tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>newBondDescs</em> </td><td>Descriptors of type <a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> for new bonds between components. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>maxSeparation</em> </td><td>Maximal distance between chunks which can be connected by bond. </td></tr> </table> </dl> <dl class="return" compact><dt><b>Returns:</b></dt><dd>the number of bonds in newBondDescs </dd></dl> @@ -494,6 +671,42 @@ Transforms collision hull in place using scale, rotation, transform. <dl compact </div> </div><p> +<a class="anchor" name="02eb7ecf6b0db2e0020de1e8e2ed0a7c"></a><!-- doxytag: member="NvBlastExtAuthoring.h::NvBlastExtUpdateGraphicsMesh" ref="02eb7ecf6b0db2e0020de1e8e2ed0a7c" args="(Nv::Blast::FractureTool &fTool, Nv::Blast::AuthoringResult &ares)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">void NvBlastExtUpdateGraphicsMesh </td> + <td>(</td> + <td class="paramtype"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a> & </td> + <td class="paramname"> <em>fTool</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html">Nv::Blast::AuthoringResult</a> & </td> + <td class="paramname"> <em>ares</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Updates graphics mesh only<p> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>fTool</em> </td><td>Fracture tool created by NvBlastExtAuthoringCreateFractureTool </td></tr> + <tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>ares</em> </td><td>AuthoringResult object which contains chunks, for which rendermeshes will be updated (e.g. to tweak UVs). </td></tr> + </table> +</dl> + +</div> +</div><p> </div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html index 80d9e23..3f85041 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_bond_generator_8h-source.html @@ -73,53 +73,54 @@ <a name="l00052"></a>00052 <span class="keyword">class </span>TriangleProcessor; <a name="l00053"></a>00053 <span class="keyword">struct </span>PlaneChunkIndexer; <a name="l00054"></a>00054 -<a name="l00060"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">00060</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> -<a name="l00061"></a>00061 { -<a name="l00062"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67494d2f564cd543f0cc61762451a6c745">00062</a> <span class="keyword">enum</span> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> { <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67494d2f564cd543f0cc61762451a6c745">EXACT</a>, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67f8d9fd52be0dd6e99bde1fffd8975258">AVERAGE</a> }; -<a name="l00063"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">00063</a> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">bondMode</a>; -<a name="l00064"></a>00064 }; -<a name="l00065"></a>00065 -<a name="l00066"></a>00066 -<a name="l00067"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">00067</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">PlaneChunkIndexer</a> -<a name="l00068"></a>00068 { -<a name="l00069"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#dce6708f168dcfeae9fc050aebe8a604">00069</a> <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#dce6708f168dcfeae9fc050aebe8a604">PlaneChunkIndexer</a>(int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">chunkId</a>, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">trId</a>, physx::PxPlane pl) : chunkId(chunkId), trId(trId), <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">plane</a>(pl) {} -<a name="l00070"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">00070</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">chunkId</a>; -<a name="l00071"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">00071</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">trId</a>; -<a name="l00072"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">00072</a> physx::PxPlane <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">plane</a>; -<a name="l00073"></a>00073 }; -<a name="l00074"></a>00074 -<a name="l00075"></a>00075 -<a name="l00080"></a><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">00080</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a> -<a name="l00081"></a>00081 { -<a name="l00082"></a>00082 <span class="keyword">public</span>: -<a name="l00083"></a><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">00083</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">~BlastBondGenerator</a>() {} -<a name="l00084"></a>00084 -<a name="l00088"></a>00088 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#f9a062b2696ecd7764eb5e196b959f64">release</a>() = 0; -<a name="l00089"></a>00089 -<a name="l00099"></a>00099 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#fbf304132c5600fbe6b4f423ac2e2452">buildDescFromInternalFracture</a>(<a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a>* tool, <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, -<a name="l00100"></a>00100 <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs, <a class="code" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a>*& resultChunkDescriptors) = 0; -<a name="l00101"></a>00101 -<a name="l00102"></a>00102 -<a name="l00113"></a>00113 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">createBondBetweenMeshes</a>(uint32_t meshACount, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* meshA, uint32_t meshBCount, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* meshB, -<a name="l00114"></a>00114 <a class="code" href="struct_nv_blast_bond.html">NvBlastBond</a>& resultBond, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> conf = <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a>()) = 0; -<a name="l00115"></a>00115 -<a name="l00130"></a>00130 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">createBondBetweenMeshes</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* geometryOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* geometry, -<a name="l00131"></a>00131 uint32_t overlapsCount, <span class="keyword">const</span> uint32_t* overlapsA, <span class="keyword">const</span> uint32_t* overlapsB, -<a name="l00132"></a>00132 <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBond, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> cfg) = 0; -<a name="l00133"></a>00133 -<a name="l00134"></a>00134 -<a name="l00148"></a>00148 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* geometryOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* geometry, -<a name="l00149"></a>00149 <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs, -<a name="l00150"></a>00150 <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> conf = <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a>()) = 0; -<a name="l00151"></a>00151 -<a name="l00166"></a>00166 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* convexHullOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** chunkHulls, -<a name="l00167"></a>00167 <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, <span class="keyword">const</span> uint32_t* meshGroups, <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs) = 0; -<a name="l00168"></a>00168 }; -<a name="l00169"></a>00169 -<a name="l00170"></a>00170 } <span class="comment">// namespace Blast</span> -<a name="l00171"></a>00171 } <span class="comment">// namespace Nv</span> -<a name="l00172"></a>00172 -<a name="l00173"></a>00173 <span class="preprocessor">#endif // NVBLASTEXTAUTHORINGBONDGENERATOR_H</span> +<a name="l00061"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">00061</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> +<a name="l00062"></a>00062 { +<a name="l00063"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67494d2f564cd543f0cc61762451a6c745">00063</a> <span class="keyword">enum</span> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> { <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67494d2f564cd543f0cc61762451a6c745">EXACT</a>, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67f8d9fd52be0dd6e99bde1fffd8975258">AVERAGE</a> }; +<a name="l00064"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">00064</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">maxSeparation</a>; +<a name="l00065"></a><a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">00065</a> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">bondMode</a>; +<a name="l00066"></a>00066 }; +<a name="l00067"></a>00067 +<a name="l00068"></a>00068 +<a name="l00069"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">00069</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">PlaneChunkIndexer</a> +<a name="l00070"></a>00070 { +<a name="l00071"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#dce6708f168dcfeae9fc050aebe8a604">00071</a> <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#dce6708f168dcfeae9fc050aebe8a604">PlaneChunkIndexer</a>(int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">chunkId</a>, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">trId</a>, physx::PxPlane pl) : chunkId(chunkId), trId(trId), <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">plane</a>(pl) {} +<a name="l00072"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">00072</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#8e162e0f4064a7371039968158c86d2f">chunkId</a>; +<a name="l00073"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">00073</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">trId</a>; +<a name="l00074"></a><a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">00074</a> physx::PxPlane <a class="code" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#912cc41daee00b48598c1fc62092440c">plane</a>; +<a name="l00075"></a>00075 }; +<a name="l00076"></a>00076 +<a name="l00077"></a>00077 +<a name="l00082"></a><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">00082</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a> +<a name="l00083"></a>00083 { +<a name="l00084"></a>00084 <span class="keyword">public</span>: +<a name="l00085"></a><a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">00085</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">~BlastBondGenerator</a>() {} +<a name="l00086"></a>00086 +<a name="l00090"></a>00090 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#f9a062b2696ecd7764eb5e196b959f64">release</a>() = 0; +<a name="l00091"></a>00091 +<a name="l00101"></a>00101 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#fbf304132c5600fbe6b4f423ac2e2452">buildDescFromInternalFracture</a>(<a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a>* tool, <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, +<a name="l00102"></a>00102 <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs, <a class="code" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a>*& resultChunkDescriptors) = 0; +<a name="l00103"></a>00103 +<a name="l00104"></a>00104 +<a name="l00115"></a>00115 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">createBondBetweenMeshes</a>(uint32_t meshACount, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* meshA, uint32_t meshBCount, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* meshB, +<a name="l00116"></a>00116 <a class="code" href="struct_nv_blast_bond.html">NvBlastBond</a>& resultBond, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> conf = <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a>()) = 0; +<a name="l00117"></a>00117 +<a name="l00132"></a>00132 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">createBondBetweenMeshes</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* geometryOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* geometry, +<a name="l00133"></a>00133 uint32_t overlapsCount, <span class="keyword">const</span> uint32_t* overlapsA, <span class="keyword">const</span> uint32_t* overlapsB, +<a name="l00134"></a>00134 <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBond, <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> cfg) = 0; +<a name="l00135"></a>00135 +<a name="l00136"></a>00136 +<a name="l00150"></a>00150 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* geometryOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* geometry, +<a name="l00151"></a>00151 <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs, +<a name="l00152"></a>00152 <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> conf = <a class="code" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a>()) = 0; +<a name="l00153"></a>00153 +<a name="l00168"></a>00168 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a>(uint32_t meshCount, <span class="keyword">const</span> uint32_t* convexHullOffset, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** chunkHulls, +<a name="l00169"></a>00169 <span class="keyword">const</span> <span class="keywordtype">bool</span>* chunkIsSupport, <span class="keyword">const</span> uint32_t* meshGroups, <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>*& resultBondDescs, <span class="keywordtype">float</span> maxSeparation) = 0; +<a name="l00170"></a>00170 }; +<a name="l00171"></a>00171 +<a name="l00172"></a>00172 } <span class="comment">// namespace Blast</span> +<a name="l00173"></a>00173 } <span class="comment">// namespace Nv</span> +<a name="l00174"></a>00174 +<a name="l00175"></a>00175 <span class="preprocessor">#endif // NVBLASTEXTAUTHORINGBONDGENERATOR_H</span> </pre></div></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html new file mode 100644 index 0000000..bb1f21c --- /dev/null +++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h-source.html @@ -0,0 +1,89 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h Source File</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<h1>sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h</h1><a href="_nv_blast_ext_authoring_cutout_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,</span> +<a name="l00002"></a>00002 <span class="comment">// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.</span> +<a name="l00003"></a>00003 <span class="comment">//</span> +<a name="l00004"></a>00004 <span class="comment">// Information and code furnished is believed to be accurate and reliable.</span> +<a name="l00005"></a>00005 <span class="comment">// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such</span> +<a name="l00006"></a>00006 <span class="comment">// information or for any infringement of patents or other rights of third parties that may</span> +<a name="l00007"></a>00007 <span class="comment">// result from its use. No license is granted by implication or otherwise under any patent</span> +<a name="l00008"></a>00008 <span class="comment">// or patent rights of NVIDIA Corporation. Details are subject to change without notice.</span> +<a name="l00009"></a>00009 <span class="comment">// This code supersedes and replaces all information previously supplied.</span> +<a name="l00010"></a>00010 <span class="comment">// NVIDIA Corporation products are not authorized for use as critical</span> +<a name="l00011"></a>00011 <span class="comment">// components in life support devices or systems without express written approval of</span> +<a name="l00012"></a>00012 <span class="comment">// NVIDIA Corporation.</span> +<a name="l00013"></a>00013 <span class="comment">//</span> +<a name="l00014"></a>00014 <span class="comment">// Copyright (c) 2016-2017 NVIDIA Corporation. All rights reserved.</span> +<a name="l00015"></a>00015 +<a name="l00016"></a>00016 <span class="preprocessor">#ifndef NVBLASTAUTHORINGCUTOUT_H</span> +<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define NVBLASTAUTHORINGCUTOUT_H</span> +<a name="l00018"></a>00018 <span class="preprocessor"></span> +<a name="l00019"></a>00019 <span class="preprocessor">#include "<a class="code" href="_nv_blast_ext_authoring_types_8h.html">NvBlastExtAuthoringTypes.h</a>"</span> +<a name="l00020"></a>00020 +<a name="l00021"></a>00021 +<a name="l00022"></a>00022 <span class="keyword">namespace </span>Nv +<a name="l00023"></a>00023 { +<a name="l00024"></a>00024 <span class="keyword">namespace </span>Blast +<a name="l00025"></a>00025 { +<a name="l00026"></a>00026 +<a name="l00036"></a><a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">00036</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a> +<a name="l00037"></a>00037 { +<a name="l00038"></a>00038 <span class="keyword">public</span>: +<a name="l00040"></a>00040 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#bada00015d8e7fab698ab65979ff1429">getCutoutCount</a>() <span class="keyword">const</span> = 0; +<a name="l00041"></a>00041 +<a name="l00046"></a>00046 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#20f3f220549c4588781af5999206d207">getCutoutVertexCount</a>(uint32_t cutoutIndex) <span class="keyword">const</span> = 0; +<a name="l00047"></a>00047 +<a name="l00052"></a>00052 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#8348b26fd9eda511ccb71b1e201d099b">getCutoutLoopCount</a>(uint32_t cutoutIndex) <span class="keyword">const</span> = 0; +<a name="l00053"></a>00053 +<a name="l00058"></a>00058 <span class="keyword">virtual</span> <span class="keyword">const</span> physx::PxVec3& <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#f85c965c98fe1d9182028185e7711930">getCutoutVertex</a>(uint32_t cutoutIndex, uint32_t vertexIndex) <span class="keyword">const</span> = 0; +<a name="l00059"></a>00059 +<a name="l00064"></a>00064 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#0a8fa78936f897e001a94f41d6e8e7bc">getCutoutLoopSize</a>(uint32_t coutoutIndex, uint32_t loopIndex) <span class="keyword">const</span> = 0; +<a name="l00065"></a>00065 +<a name="l00071"></a>00071 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#b9f063e5e1a3b6e3950bb36cbd670264">getCutoutLoopVertexIndex</a>(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) <span class="keyword">const</span> = 0; +<a name="l00072"></a>00072 +<a name="l00078"></a>00078 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#650c63a9c2d659275821b4c92c90b81e">getCutoutLoopVertexFlags</a>(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) <span class="keyword">const</span> = 0; +<a name="l00079"></a>00079 +<a name="l00083"></a>00083 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#6d3a1b817c323ca2385d1cacf52c98ce">isPeriodic</a>() <span class="keyword">const</span> = 0; +<a name="l00084"></a>00084 +<a name="l00088"></a>00088 <span class="keyword">virtual</span> <span class="keyword">const</span> physx::PxVec2& <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#3e83164e0d8814fb9912f1c50c7e8218">getDimensions</a>() <span class="keyword">const</span> = 0; +<a name="l00089"></a>00089 +<a name="l00091"></a>00091 <span class="comment">//virtual void serialize(physx::PxFileBuf& stream) const = 0;</span> +<a name="l00092"></a>00092 <span class="comment">//virtual void deserialize(physx::PxFileBuf& stream) = 0;</span> +<a name="l00093"></a>00093 +<a name="l00095"></a>00095 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">release</a>() = 0; +<a name="l00096"></a>00096 +<a name="l00097"></a>00097 <span class="keyword">protected</span>: +<a name="l00099"></a><a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">00099</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">~CutoutSet</a>() {} +<a name="l00100"></a>00100 }; +<a name="l00101"></a>00101 +<a name="l00102"></a>00102 } <span class="comment">// namespace Blast</span> +<a name="l00103"></a>00103 } <span class="comment">// namespace Nv</span> +<a name="l00104"></a>00104 +<a name="l00105"></a>00105 +<a name="l00106"></a>00106 <span class="preprocessor">#endif // idndef NVBLASTAUTHORINGCUTOUT_H</span> +</pre></div></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h.html b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h.html new file mode 100644 index 0000000..0165022 --- /dev/null +++ b/docs/api_docs/files/_nv_blast_ext_authoring_cutout_8h.html @@ -0,0 +1,43 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h File Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h File Reference</h1><code>#include "<a class="el" href="_nv_blast_ext_authoring_types_8h-source.html">NvBlastExtAuthoringTypes.h</a>"</code><br> + +<p> +<a href="_nv_blast_ext_authoring_cutout_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Classes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td></tr> + +<tr><td colspan="2"><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_nv.html">Nv</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a></td></tr> + +</table> +</div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html index 236c38c..e650986 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h-source.html @@ -60,135 +60,171 @@ <a name="l00039"></a>00039 <span class="keyword">class </span>SpatialAccelerator; <a name="l00040"></a>00040 <span class="keyword">class </span>Triangulator; <a name="l00041"></a>00041 <span class="keyword">class </span>Mesh; -<a name="l00042"></a>00042 -<a name="l00043"></a>00043 <span class="comment">/*</span> -<a name="l00044"></a>00044 <span class="comment"> Chunk data, chunk with chunkId == 0 is always source mesh.</span> -<a name="l00045"></a>00045 <span class="comment">*/</span> -<a name="l00046"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">00046</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a> -<a name="l00047"></a>00047 { -<a name="l00048"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">00048</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">meshData</a>; -<a name="l00049"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#7e5b05c30d6a4deceb2da1e840fa442c">00049</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#7e5b05c30d6a4deceb2da1e840fa442c">parent</a>; -<a name="l00050"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">00050</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">chunkId</a>; -<a name="l00051"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">00051</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">isLeaf</a>; -<a name="l00052"></a>00052 }; -<a name="l00053"></a>00053 -<a name="l00054"></a>00054 -<a name="l00055"></a>00055 <span class="comment">/*</span> -<a name="l00056"></a>00056 <span class="comment"> Slicing fracturing configuration</span> -<a name="l00057"></a>00057 <span class="comment">*/</span> -<a name="l00058"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">00058</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> -<a name="l00059"></a>00059 { -<a name="l00063"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#90059b509ffd4aa9129c70bf96b3ac79">00063</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8b81e5abf2237e0a47eb03373c5e1075">x_slices</a> = 1, <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d8debe2d2ad2e97208c0cdb57022640">y_slices</a> = 1, <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#90059b509ffd4aa9129c70bf96b3ac79">z_slices</a> = 1; -<a name="l00064"></a>00064 -<a name="l00068"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">00068</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">offset_variations</a> = 0.f; -<a name="l00069"></a>00069 -<a name="l00073"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">00073</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">angle_variations</a> = 0.f; -<a name="l00074"></a>00074 -<a name="l00080"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">00080</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">noiseAmplitude</a> = 0.f; -<a name="l00081"></a>00081 -<a name="l00085"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">00085</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">noiseFrequency</a> = 1.f; -<a name="l00086"></a>00086 -<a name="l00090"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">00090</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">noiseOctaveNumber</a> = 1; -<a name="l00091"></a>00091 -<a name="l00095"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">00095</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">surfaceResolution</a> = 1; -<a name="l00096"></a>00096 }; -<a name="l00097"></a>00097 +<a name="l00042"></a>00042 <span class="keyword">class </span>CutoutSet; +<a name="l00043"></a>00043 +<a name="l00044"></a>00044 <span class="comment">/*</span> +<a name="l00045"></a>00045 <span class="comment"> Chunk data, chunk with chunkId == 0 is always source mesh.</span> +<a name="l00046"></a>00046 <span class="comment">*/</span> +<a name="l00047"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">00047</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a> +<a name="l00048"></a>00048 { +<a name="l00049"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">00049</a> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">meshData</a>; +<a name="l00050"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#7e5b05c30d6a4deceb2da1e840fa442c">00050</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#7e5b05c30d6a4deceb2da1e840fa442c">parent</a>; +<a name="l00051"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">00051</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">chunkId</a>; +<a name="l00052"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">00052</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">isLeaf</a>; +<a name="l00053"></a><a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">00053</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">isChanged</a>; +<a name="l00054"></a>00054 }; +<a name="l00055"></a>00055 +<a name="l00056"></a>00056 <span class="comment">/*</span> +<a name="l00057"></a>00057 <span class="comment"> Noise fracturing configuration for chunks's faces</span> +<a name="l00058"></a>00058 <span class="comment">*/</span> +<a name="l00059"></a><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html">00059</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> +<a name="l00060"></a>00060 { +<a name="l00066"></a><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">00066</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">amplitude</a> = 0.f; +<a name="l00067"></a>00067 +<a name="l00071"></a><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">00071</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">frequency</a> = 1.f; +<a name="l00072"></a>00072 +<a name="l00076"></a><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">00076</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">octaveNumber</a> = 1; +<a name="l00077"></a>00077 +<a name="l00081"></a><a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">00081</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">surfaceResolution</a> = 1; +<a name="l00082"></a>00082 }; +<a name="l00083"></a>00083 +<a name="l00084"></a>00084 <span class="comment">/*</span> +<a name="l00085"></a>00085 <span class="comment"> Slicing fracturing configuration</span> +<a name="l00086"></a>00086 <span class="comment">*/</span> +<a name="l00087"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">00087</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> +<a name="l00088"></a>00088 { +<a name="l00092"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#90059b509ffd4aa9129c70bf96b3ac79">00092</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8b81e5abf2237e0a47eb03373c5e1075">x_slices</a> = 1, <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d8debe2d2ad2e97208c0cdb57022640">y_slices</a> = 1, <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#90059b509ffd4aa9129c70bf96b3ac79">z_slices</a> = 1; +<a name="l00093"></a>00093 +<a name="l00097"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">00097</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">offset_variations</a> = 0.f; <a name="l00098"></a>00098 -<a name="l00102"></a><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">00102</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">VoronoiSitesGenerator</a> -<a name="l00103"></a>00103 { -<a name="l00104"></a>00104 <span class="keyword">public</span>: -<a name="l00105"></a><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#8d4ddd2ad08b37a448fa033141a297a8">00105</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#8d4ddd2ad08b37a448fa033141a297a8">~VoronoiSitesGenerator</a>() {} -<a name="l00106"></a>00106 -<a name="l00110"></a>00110 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">release</a>() = 0; -<a name="l00111"></a>00111 -<a name="l00115"></a>00115 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#b25db00f7569db1719408b4cf2a0e112">setBaseMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh) = 0; -<a name="l00116"></a>00116 -<a name="l00122"></a>00122 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#285a5922634685029929317047adb4ac">getVoronoiSites</a>(<span class="keyword">const</span> physx::PxVec3*& sites) = 0; -<a name="l00123"></a>00123 -<a name="l00128"></a>00128 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#5142e8884ef7b25748b8ae4ab9c2356f">addSite</a>(<span class="keyword">const</span> physx::PxVec3& site) = 0; -<a name="l00133"></a>00133 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#1940917c639e2f134530d24e144022b8">uniformlyGenerateSitesInMesh</a>(uint32_t numberOfSites) = 0; -<a name="l00134"></a>00134 -<a name="l00141"></a>00141 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#c9261d76e925a9e514dbb68cf098e4ce">clusteredSitesGeneration</a>(uint32_t numberOfClusters, uint32_t sitesPerCluster, <span class="keywordtype">float</span> clusterRadius) = 0; -<a name="l00142"></a>00142 -<a name="l00153"></a>00153 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#e657e2b3e6e587d7b717128d13e0581b">radialPattern</a>(<span class="keyword">const</span> physx::PxVec3& center, <span class="keyword">const</span> physx::PxVec3& normal, <span class="keywordtype">float</span> radius, int32_t angularSteps, int32_t radialSteps, <span class="keywordtype">float</span> angleOffset = 0.0f, <span class="keywordtype">float</span> variability = 0.0f) = 0; -<a name="l00154"></a>00154 -<a name="l00161"></a>00161 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#dbc02a0d6818fcb252259c64cd6c1dc6">generateInSphere</a>(<span class="keyword">const</span> uint32_t count, <span class="keyword">const</span> <span class="keywordtype">float</span> radius, <span class="keyword">const</span> physx::PxVec3& center) = 0; -<a name="l00166"></a>00166 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#bf0eeed0dc2a632c85572b4026b195c2">setStencil</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* stencil) = 0; -<a name="l00170"></a>00170 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#248bef86683470a1e3b83248cd2be110">clearStencil</a>() = 0; -<a name="l00171"></a>00171 -<a name="l00178"></a>00178 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#16867c95d16e8eb0e7de6c58742135b9">deleteInSphere</a>(<span class="keyword">const</span> <span class="keywordtype">float</span> radius, <span class="keyword">const</span> physx::PxVec3& center, <span class="keyword">const</span> <span class="keywordtype">float</span> eraserProbability = 1) = 0; -<a name="l00179"></a>00179 }; -<a name="l00180"></a>00180 -<a name="l00184"></a><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">00184</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a> -<a name="l00185"></a>00185 { -<a name="l00186"></a>00186 -<a name="l00187"></a>00187 <span class="keyword">public</span>: -<a name="l00188"></a><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#4d00c3d53ba51d966de58ff533435cc2">00188</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#4d00c3d53ba51d966de58ff533435cc2">~FractureTool</a>() {} -<a name="l00189"></a>00189 -<a name="l00193"></a>00193 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">release</a>() = 0; -<a name="l00194"></a>00194 -<a name="l00198"></a>00198 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">reset</a>() = 0; -<a name="l00199"></a>00199 -<a name="l00200"></a>00200 -<a name="l00204"></a>00204 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c14c1ff1d50756694be24c34476af965">setSourceMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh) = 0; -<a name="l00205"></a>00205 -<a name="l00209"></a>00209 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#ecd9be996bba9329418fd91db8235ebe">setChunkMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh, int32_t parentId) = 0; -<a name="l00210"></a>00210 -<a name="l00214"></a>00214 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c8c4f90133fdf32969cad6e4c520414f">setInteriorMaterialId</a>(int32_t materialId) = 0; -<a name="l00215"></a>00215 -<a name="l00219"></a>00219 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#820000e618005f6de1cbcb56d3e54de5">getInteriorMaterialId</a>() <span class="keyword">const</span> = 0; -<a name="l00220"></a>00220 -<a name="l00224"></a>00224 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#78194aeece0c12c2035c79458ff49c9f">replaceMaterialId</a>(int32_t oldMaterialId, int32_t newMaterialId) = 0; -<a name="l00225"></a>00225 -<a name="l00229"></a>00229 <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">createChunkMesh</a>(int32_t chunkId) = 0; -<a name="l00230"></a>00230 -<a name="l00235"></a>00235 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#6bea973a4818678affb3ca13e6dc5328">getTransformation</a>(physx::PxVec3& offset, <span class="keywordtype">float</span>& scale) = 0; +<a name="l00102"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">00102</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">angle_variations</a> = 0.f; +<a name="l00103"></a>00103 +<a name="l00104"></a>00104 <span class="comment">/*</span> +<a name="l00105"></a>00105 <span class="comment"> Noise parameters for faces between sliced chunks</span> +<a name="l00106"></a>00106 <span class="comment"> */</span> +<a name="l00107"></a><a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">00107</a> <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">noise</a>; +<a name="l00108"></a>00108 }; +<a name="l00109"></a>00109 +<a name="l00113"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">00113</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> +<a name="l00114"></a>00114 { +<a name="l00119"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">00119</a> <a class="code" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a>* <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">cutoutSet</a> = <span class="keyword">nullptr</span>; +<a name="l00120"></a>00120 +<a name="l00125"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">00125</a> physx::PxTransform <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">transform</a> = physx::PxTransform(physx::PxIdentity); +<a name="l00126"></a>00126 +<a name="l00131"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">00131</a> physx::PxVec2 <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">scale</a> = physx::PxVec2(-1, -1); +<a name="l00132"></a>00132 +<a name="l00136"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">00136</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">isRelativeTransform</a> = <span class="keyword">true</span>; +<a name="l00137"></a>00137 +<a name="l00141"></a><a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">00141</a> <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">noise</a>; +<a name="l00142"></a>00142 }; +<a name="l00143"></a>00143 +<a name="l00147"></a><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">00147</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">VoronoiSitesGenerator</a> +<a name="l00148"></a>00148 { +<a name="l00149"></a>00149 <span class="keyword">public</span>: +<a name="l00150"></a><a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#8d4ddd2ad08b37a448fa033141a297a8">00150</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#8d4ddd2ad08b37a448fa033141a297a8">~VoronoiSitesGenerator</a>() {} +<a name="l00151"></a>00151 +<a name="l00155"></a>00155 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">release</a>() = 0; +<a name="l00156"></a>00156 +<a name="l00160"></a>00160 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#b25db00f7569db1719408b4cf2a0e112">setBaseMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh) = 0; +<a name="l00161"></a>00161 +<a name="l00167"></a>00167 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#285a5922634685029929317047adb4ac">getVoronoiSites</a>(<span class="keyword">const</span> physx::PxVec3*& sites) = 0; +<a name="l00168"></a>00168 +<a name="l00173"></a>00173 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#5142e8884ef7b25748b8ae4ab9c2356f">addSite</a>(<span class="keyword">const</span> physx::PxVec3& site) = 0; +<a name="l00178"></a>00178 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#1940917c639e2f134530d24e144022b8">uniformlyGenerateSitesInMesh</a>(uint32_t numberOfSites) = 0; +<a name="l00179"></a>00179 +<a name="l00186"></a>00186 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#c9261d76e925a9e514dbb68cf098e4ce">clusteredSitesGeneration</a>(uint32_t numberOfClusters, uint32_t sitesPerCluster, <span class="keywordtype">float</span> clusterRadius) = 0; +<a name="l00187"></a>00187 +<a name="l00198"></a>00198 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#e657e2b3e6e587d7b717128d13e0581b">radialPattern</a>(<span class="keyword">const</span> physx::PxVec3& center, <span class="keyword">const</span> physx::PxVec3& normal, <span class="keywordtype">float</span> radius, int32_t angularSteps, int32_t radialSteps, <span class="keywordtype">float</span> angleOffset = 0.0f, <span class="keywordtype">float</span> variability = 0.0f) = 0; +<a name="l00199"></a>00199 +<a name="l00206"></a>00206 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#dbc02a0d6818fcb252259c64cd6c1dc6">generateInSphere</a>(<span class="keyword">const</span> uint32_t count, <span class="keyword">const</span> <span class="keywordtype">float</span> radius, <span class="keyword">const</span> physx::PxVec3& center) = 0; +<a name="l00207"></a>00207 +<a name="l00212"></a>00212 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#bf0eeed0dc2a632c85572b4026b195c2">setStencil</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* stencil) = 0; +<a name="l00213"></a>00213 +<a name="l00217"></a>00217 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#248bef86683470a1e3b83248cd2be110">clearStencil</a>() = 0; +<a name="l00218"></a>00218 +<a name="l00225"></a>00225 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#16867c95d16e8eb0e7de6c58742135b9">deleteInSphere</a>(<span class="keyword">const</span> <span class="keywordtype">float</span> radius, <span class="keyword">const</span> physx::PxVec3& center, <span class="keyword">const</span> <span class="keywordtype">float</span> eraserProbability = 1) = 0; +<a name="l00226"></a>00226 }; +<a name="l00227"></a>00227 +<a name="l00231"></a><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">00231</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a> +<a name="l00232"></a>00232 { +<a name="l00233"></a>00233 +<a name="l00234"></a>00234 <span class="keyword">public</span>: +<a name="l00235"></a><a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#4d00c3d53ba51d966de58ff533435cc2">00235</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#4d00c3d53ba51d966de58ff533435cc2">~FractureTool</a>() {} <a name="l00236"></a>00236 -<a name="l00237"></a>00237 -<a name="l00246"></a>00246 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, <span class="keyword">const</span> physx::PxVec3* cellPoints, <span class="keywordtype">bool</span> replaceChunk) = 0; -<a name="l00247"></a>00247 -<a name="l00259"></a>00259 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, <span class="keyword">const</span> physx::PxVec3* cellPoints, <span class="keyword">const</span> physx::PxVec3& scale, <span class="keyword">const</span> physx::PxQuat& rotation, <span class="keywordtype">bool</span> replaceChunk) = 0; -<a name="l00260"></a>00260 -<a name="l00261"></a>00261 -<a name="l00272"></a>00272 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c61aa65dde3c085450e8256a838a487f">slicing</a>(uint32_t chunkId, <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> conf, <span class="keywordtype">bool</span> replaceChunk, <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a>* rnd) = 0; -<a name="l00273"></a>00273 -<a name="l00274"></a>00274 -<a name="l00278"></a>00278 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#8830959a8f7e4babc1983ea31c61ef5d">finalizeFracturing</a>() = 0; -<a name="l00279"></a>00279 -<a name="l00280"></a>00280 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#f07eb7960687cd912df496640bec8876">getChunkCount</a>() <span class="keyword">const</span> = 0; -<a name="l00281"></a>00281 -<a name="l00285"></a>00285 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a>& <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#9a113cc771fac30fd14a9c7b5b073e99">getChunkInfo</a>(int32_t chunkIndex) = 0; -<a name="l00286"></a>00286 -<a name="l00294"></a>00294 <span class="keyword">virtual</span> <span class="keywordtype">float</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#dc4037818bdb9424fe0543b59c1e2eac">getMeshOverlap</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>& meshA, <span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>& meshB) = 0; -<a name="l00295"></a>00295 -<a name="l00302"></a>00302 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#ea8f1d386c70af0ea67bed2c353e57a1">getBaseMesh</a>(int32_t chunkIndex, <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>*& output) = 0; -<a name="l00303"></a>00303 -<a name="l00309"></a>00309 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#0277f85b5f3ab9c3f60118895c289031">getChunkIndex</a>(int32_t chunkId) = 0; -<a name="l00310"></a>00310 -<a name="l00316"></a>00316 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#1d2f1ce4db5aab0ac6a075db607c6b2f">getChunkId</a>(int32_t chunkIndex) = 0; -<a name="l00317"></a>00317 -<a name="l00323"></a>00323 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c99cb91a13255929a52d9a2623ac207b">getChunkDepth</a>(int32_t chunkId) = 0; -<a name="l00324"></a>00324 -<a name="l00331"></a>00331 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7bcaeda929fdcc29a7db12676cf0984a">getChunksIdAtDepth</a>(uint32_t depth, int32_t*& chunkIds) = 0; -<a name="l00332"></a>00332 -<a name="l00333"></a>00333 -<a name="l00343"></a>00343 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7959339df1bf17419cde2428c257af1d">getBufferedBaseMeshes</a>(<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>*& vertexBuffer, uint32_t*& indexBuffer, uint32_t*& indexBufferOffsets) = 0; -<a name="l00344"></a>00344 -<a name="l00349"></a>00349 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#251738022e498b819e88536577470735">setRemoveIslands</a>(<span class="keywordtype">bool</span> isRemoveIslands) = 0; -<a name="l00350"></a>00350 -<a name="l00356"></a>00356 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7ce2d9ab0cf8d3f03982b53bb4dc3d81">islandDetectionAndRemoving</a>(int32_t chunkId) = 0; +<a name="l00240"></a>00240 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">release</a>() = 0; +<a name="l00241"></a>00241 +<a name="l00245"></a>00245 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">reset</a>() = 0; +<a name="l00246"></a>00246 +<a name="l00247"></a>00247 +<a name="l00251"></a>00251 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c14c1ff1d50756694be24c34476af965">setSourceMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh) = 0; +<a name="l00252"></a>00252 +<a name="l00256"></a>00256 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#ecd9be996bba9329418fd91db8235ebe">setChunkMesh</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* mesh, int32_t parentId) = 0; +<a name="l00257"></a>00257 +<a name="l00261"></a>00261 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c8c4f90133fdf32969cad6e4c520414f">setInteriorMaterialId</a>(int32_t materialId) = 0; +<a name="l00262"></a>00262 +<a name="l00266"></a>00266 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#820000e618005f6de1cbcb56d3e54de5">getInteriorMaterialId</a>() <span class="keyword">const</span> = 0; +<a name="l00267"></a>00267 +<a name="l00271"></a>00271 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#78194aeece0c12c2035c79458ff49c9f">replaceMaterialId</a>(int32_t oldMaterialId, int32_t newMaterialId) = 0; +<a name="l00272"></a>00272 +<a name="l00276"></a>00276 <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">createChunkMesh</a>(int32_t chunkId) = 0; +<a name="l00277"></a>00277 +<a name="l00282"></a>00282 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#6bea973a4818678affb3ca13e6dc5328">getTransformation</a>(physx::PxVec3& offset, <span class="keywordtype">float</span>& scale) = 0; +<a name="l00283"></a>00283 +<a name="l00284"></a>00284 +<a name="l00293"></a>00293 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, <span class="keyword">const</span> physx::PxVec3* cellPoints, <span class="keywordtype">bool</span> replaceChunk) = 0; +<a name="l00294"></a>00294 +<a name="l00306"></a>00306 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, <span class="keyword">const</span> physx::PxVec3* cellPoints, <span class="keyword">const</span> physx::PxVec3& scale, <span class="keyword">const</span> physx::PxQuat& rotation, <span class="keywordtype">bool</span> replaceChunk) = 0; +<a name="l00307"></a>00307 +<a name="l00308"></a>00308 +<a name="l00319"></a>00319 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#45e8a5d3b6d98da1b44b6888a5054cce">slicing</a>(uint32_t chunkId, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a>& conf, <span class="keywordtype">bool</span> replaceChunk, <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a>* rnd) = 0; +<a name="l00320"></a>00320 +<a name="l00333"></a>00333 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#36b1f5a608fb87c0da383e32e7f09bf1">cut</a>(uint32_t chunkId, <span class="keyword">const</span> physx::PxVec3& normal, <span class="keyword">const</span> physx::PxVec3& position, <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a>& noise, <span class="keywordtype">bool</span> replaceChunk, <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a>* rnd) = 0; +<a name="l00334"></a>00334 +<a name="l00345"></a>00345 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#247f0e36c015237002dc87675562289b">cutout</a>(uint32_t chunkId, <a class="code" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> conf, <span class="keywordtype">bool</span> replaceChunk, <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a>* rnd) = 0; +<a name="l00346"></a>00346 +<a name="l00347"></a>00347 +<a name="l00351"></a>00351 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#8830959a8f7e4babc1983ea31c61ef5d">finalizeFracturing</a>() = 0; +<a name="l00352"></a>00352 +<a name="l00356"></a>00356 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#f07eb7960687cd912df496640bec8876">getChunkCount</a>() <span class="keyword">const</span> = 0; <a name="l00357"></a>00357 -<a name="l00362"></a>00362 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#5710c73457bcceba3f20d130e231a028">isMeshContainOpenEdges</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* input) = 0; -<a name="l00363"></a>00363 -<a name="l00369"></a>00369 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#eaa46bf5fe4fe7035ac624f49ade64a8">deleteAllChildrenOfChunk</a>(int32_t chunkId) = 0; -<a name="l00370"></a>00370 -<a name="l00371"></a>00371 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#bc9766f9ef9efc4fd5f36813f28cc705">uniteChunks</a>(uint32_t maxAtLevel, uint32_t maxGroupSize) = 0; -<a name="l00372"></a>00372 }; -<a name="l00373"></a>00373 -<a name="l00374"></a>00374 } <span class="comment">// namespace Blast</span> -<a name="l00375"></a>00375 } <span class="comment">// namespace Nv</span> -<a name="l00376"></a>00376 -<a name="l00377"></a>00377 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span> +<a name="l00361"></a>00361 <span class="keyword">virtual</span> <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a>& <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#9a113cc771fac30fd14a9c7b5b073e99">getChunkInfo</a>(int32_t chunkIndex) = 0; +<a name="l00362"></a>00362 +<a name="l00370"></a>00370 <span class="keyword">virtual</span> <span class="keywordtype">float</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#dc4037818bdb9424fe0543b59c1e2eac">getMeshOverlap</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>& meshA, <span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>& meshB) = 0; +<a name="l00371"></a>00371 +<a name="l00378"></a>00378 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#ea8f1d386c70af0ea67bed2c353e57a1">getBaseMesh</a>(int32_t chunkIndex, <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>*& output) = 0; +<a name="l00379"></a>00379 +<a name="l00387"></a>00387 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#384be45a1310ee0652d315127e62da22">updateBaseMesh</a>(int32_t chunkIndex, <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* output) = 0; +<a name="l00388"></a>00388 +<a name="l00394"></a>00394 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#0277f85b5f3ab9c3f60118895c289031">getChunkIndex</a>(int32_t chunkId) = 0; +<a name="l00395"></a>00395 +<a name="l00401"></a>00401 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#1d2f1ce4db5aab0ac6a075db607c6b2f">getChunkId</a>(int32_t chunkIndex) = 0; +<a name="l00402"></a>00402 +<a name="l00408"></a>00408 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#c99cb91a13255929a52d9a2623ac207b">getChunkDepth</a>(int32_t chunkId) = 0; +<a name="l00409"></a>00409 +<a name="l00416"></a>00416 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7bcaeda929fdcc29a7db12676cf0984a">getChunksIdAtDepth</a>(uint32_t depth, int32_t*& chunkIds) = 0; +<a name="l00417"></a>00417 +<a name="l00427"></a>00427 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7959339df1bf17419cde2428c257af1d">getBufferedBaseMeshes</a>(<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>*& vertexBuffer, uint32_t*& indexBuffer, uint32_t*& indexBufferOffsets) = 0; +<a name="l00428"></a>00428 +<a name="l00433"></a>00433 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#251738022e498b819e88536577470735">setRemoveIslands</a>(<span class="keywordtype">bool</span> isRemoveIslands) = 0; +<a name="l00434"></a>00434 +<a name="l00440"></a>00440 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#7ce2d9ab0cf8d3f03982b53bb4dc3d81">islandDetectionAndRemoving</a>(int32_t chunkId) = 0; +<a name="l00441"></a>00441 +<a name="l00446"></a>00446 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#5710c73457bcceba3f20d130e231a028">isMeshContainOpenEdges</a>(<span class="keyword">const</span> <a class="code" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a>* input) = 0; +<a name="l00447"></a>00447 +<a name="l00453"></a>00453 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#eaa46bf5fe4fe7035ac624f49ade64a8">deleteAllChildrenOfChunk</a>(int32_t chunkId) = 0; +<a name="l00454"></a>00454 +<a name="l00462"></a>00462 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#bc9766f9ef9efc4fd5f36813f28cc705">uniteChunks</a>(uint32_t maxAtLevel, uint32_t maxGroupSize) = 0; +<a name="l00463"></a>00463 +<a name="l00469"></a>00469 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#db1c311cbb3d84c7bfbfd12abe01af0b">fitUvToRect</a>(<span class="keywordtype">float</span> side, uint32_t chunkId) = 0; +<a name="l00470"></a>00470 +<a name="l00475"></a>00475 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_fracture_tool.html#a9a87637d6d190d71678f0fb9a100bfd">fitAllUvToRect</a>(<span class="keywordtype">float</span> side) = 0; +<a name="l00476"></a>00476 +<a name="l00477"></a>00477 }; +<a name="l00478"></a>00478 +<a name="l00479"></a>00479 } <span class="comment">// namespace Blast</span> +<a name="l00480"></a>00480 } <span class="comment">// namespace Nv</span> +<a name="l00481"></a>00481 +<a name="l00482"></a>00482 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORINGFRACTURETOOL_H</span> </pre></div></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h.html b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h.html index 99dec1d..63c66ee 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_fracture_tool_8h.html @@ -28,8 +28,12 @@ <tr><td colspan="2"><br><h2>Classes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">Nv::Blast::VoronoiSitesGenerator</a></td></tr> diff --git a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html index d319fe8..4d2e3b8 100644 --- a/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_authoring_types_8h-source.html @@ -102,139 +102,147 @@ <a name="l00090"></a>00090 <span class="keyword"> </span>{ <a name="l00091"></a>00091 <span class="keywordflow">return</span> ((<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#39a1ceee6d477adcae017ccce89e4907">b</a>.<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html#55e4c4ebbb67781cf7ce78881ab62ccb">p</a> - <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a>.<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html#55e4c4ebbb67781cf7ce78881ab62ccb">p</a>).cross(<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#cbec7104b98f9ab000d22e910d3b9def">c</a>.<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html#55e4c4ebbb67781cf7ce78881ab62ccb">p</a> - <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a>.<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html#55e4c4ebbb67781cf7ce78881ab62ccb">p</a>)); <a name="l00092"></a>00092 } -<a name="l00093"></a>00093 }; -<a name="l00094"></a>00094 -<a name="l00095"></a>00095 -<a name="l00099"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">00099</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">TriangleIndexed</a> -<a name="l00100"></a>00100 { -<a name="l00101"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#26f032d412ed150b68bb531e7a1b639d">00101</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#26f032d412ed150b68bb531e7a1b639d">TriangleIndexed</a>() {}; -<a name="l00102"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#bff0963d62134aabe871bbea37b68444">00102</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#bff0963d62134aabe871bbea37b68444">TriangleIndexed</a>(uint32_t a, uint32_t b, uint32_t c) : <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>(a), <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>(b), <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>(c) {}; +<a name="l00093"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">00093</a> <span class="keyword">inline</span> <a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>& <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">getVertex</a>(uint32_t index) +<a name="l00094"></a>00094 { +<a name="l00095"></a>00095 <span class="keywordflow">return</span> (&<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a>)[index]; +<a name="l00096"></a>00096 } +<a name="l00097"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#b1e41e53e84120b8b3132327e969b2c3">00097</a> <span class="keyword">inline</span> <span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>& <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">getVertex</a>(uint32_t index)<span class="keyword"> const</span> +<a name="l00098"></a>00098 <span class="keyword"> </span>{ +<a name="l00099"></a>00099 <span class="keywordflow">return</span> (&<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a>)[index]; +<a name="l00100"></a>00100 } +<a name="l00101"></a>00101 }; +<a name="l00102"></a>00102 <a name="l00103"></a>00103 -<a name="l00104"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#446e31b797cbe07774e80a81c5fbe05c">00104</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#446e31b797cbe07774e80a81c5fbe05c">getOpposite</a>(uint32_t a, uint32_t b) -<a name="l00105"></a>00105 { -<a name="l00106"></a>00106 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> != b) -<a name="l00107"></a>00107 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>; -<a name="l00108"></a>00108 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> != b) -<a name="l00109"></a>00109 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>; -<a name="l00110"></a>00110 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a> != b) -<a name="l00111"></a>00111 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>; -<a name="l00112"></a>00112 <span class="keywordflow">return</span> <a class="code" href="_nv_blast_ext_authoring_types_8h.html#d4944cec8cff7e7abfc2e2478558e6da">NOT_VALID_VERTEX</a>; -<a name="l00113"></a>00113 } -<a name="l00114"></a>00114 -<a name="l00115"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#e8501aa397ccc049b5a7927f32c04c72">00115</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#e8501aa397ccc049b5a7927f32c04c72">isContainEdge</a>(uint32_t a, uint32_t b) -<a name="l00116"></a>00116 { -<a name="l00117"></a>00117 <span class="keywordflow">return</span> (a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> || a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> || a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>) && (b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> || b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> || b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>); -<a name="l00118"></a>00118 } -<a name="l00119"></a>00119 -<a name="l00120"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#adc1efaf4d0f77ab8f092cd14fb82a00">00120</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#adc1efaf4d0f77ab8f092cd14fb82a00">convertToTriangle</a>(<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>* vertices) -<a name="l00121"></a>00121 { -<a name="l00122"></a>00122 <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> tr; -<a name="l00123"></a>00123 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>]; -<a name="l00124"></a>00124 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#39a1ceee6d477adcae017ccce89e4907">b</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>]; -<a name="l00125"></a>00125 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#cbec7104b98f9ab000d22e910d3b9def">c</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>]; -<a name="l00126"></a>00126 -<a name="l00127"></a>00127 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#7161aa4637570593093cac005c843175">userData</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">userData</a>; -<a name="l00128"></a>00128 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df3a66bdd94f5cd516a4a5b15d23b6b3">materialId</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">materialId</a>; -<a name="l00129"></a>00129 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#b832c1b248d12e5d6d292a10be2fe199">smoothingGroup</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">smoothingGroup</a>; -<a name="l00130"></a>00130 <span class="keywordflow">return</span> tr; -<a name="l00131"></a>00131 } -<a name="l00132"></a>00132 -<a name="l00133"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">00133</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>, <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>, <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>; -<a name="l00134"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">00134</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">materialId</a>; -<a name="l00135"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">00135</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">smoothingGroup</a>; -<a name="l00136"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">00136</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">userData</a>; -<a name="l00137"></a>00137 }; -<a name="l00138"></a>00138 -<a name="l00139"></a>00139 +<a name="l00107"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">00107</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">TriangleIndexed</a> +<a name="l00108"></a>00108 { +<a name="l00109"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#26f032d412ed150b68bb531e7a1b639d">00109</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#26f032d412ed150b68bb531e7a1b639d">TriangleIndexed</a>() {}; +<a name="l00110"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#bff0963d62134aabe871bbea37b68444">00110</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#bff0963d62134aabe871bbea37b68444">TriangleIndexed</a>(uint32_t a, uint32_t b, uint32_t c) : <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>(a), <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>(b), <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>(c) {}; +<a name="l00111"></a>00111 +<a name="l00112"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#446e31b797cbe07774e80a81c5fbe05c">00112</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#446e31b797cbe07774e80a81c5fbe05c">getOpposite</a>(uint32_t a, uint32_t b) +<a name="l00113"></a>00113 { +<a name="l00114"></a>00114 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> != b) +<a name="l00115"></a>00115 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>; +<a name="l00116"></a>00116 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> != b) +<a name="l00117"></a>00117 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>; +<a name="l00118"></a>00118 <span class="keywordflow">if</span> (<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a> != a && <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a> != b) +<a name="l00119"></a>00119 <span class="keywordflow">return</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>; +<a name="l00120"></a>00120 <span class="keywordflow">return</span> <a class="code" href="_nv_blast_ext_authoring_types_8h.html#d4944cec8cff7e7abfc2e2478558e6da">NOT_VALID_VERTEX</a>; +<a name="l00121"></a>00121 } +<a name="l00122"></a>00122 +<a name="l00123"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#e8501aa397ccc049b5a7927f32c04c72">00123</a> <span class="keywordtype">bool</span> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#e8501aa397ccc049b5a7927f32c04c72">isContainEdge</a>(uint32_t a, uint32_t b) +<a name="l00124"></a>00124 { +<a name="l00125"></a>00125 <span class="keywordflow">return</span> (a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> || a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> || a == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>) && (b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a> || b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a> || b == <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>); +<a name="l00126"></a>00126 } +<a name="l00127"></a>00127 +<a name="l00128"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#adc1efaf4d0f77ab8f092cd14fb82a00">00128</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#adc1efaf4d0f77ab8f092cd14fb82a00">convertToTriangle</a>(<a class="code" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>* vertices) +<a name="l00129"></a>00129 { +<a name="l00130"></a>00130 <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> tr; +<a name="l00131"></a>00131 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>]; +<a name="l00132"></a>00132 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#39a1ceee6d477adcae017ccce89e4907">b</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>]; +<a name="l00133"></a>00133 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#cbec7104b98f9ab000d22e910d3b9def">c</a> = vertices[<a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>]; +<a name="l00134"></a>00134 +<a name="l00135"></a>00135 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#7161aa4637570593093cac005c843175">userData</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">userData</a>; +<a name="l00136"></a>00136 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#df3a66bdd94f5cd516a4a5b15d23b6b3">materialId</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">materialId</a>; +<a name="l00137"></a>00137 tr.<a class="code" href="struct_nv_1_1_blast_1_1_triangle.html#b832c1b248d12e5d6d292a10be2fe199">smoothingGroup</a> = <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">smoothingGroup</a>; +<a name="l00138"></a>00138 <span class="keywordflow">return</span> tr; +<a name="l00139"></a>00139 } <a name="l00140"></a>00140 -<a name="l00141"></a>00141 -<a name="l00145"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html">00145</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_facet.html">Facet</a> -<a name="l00146"></a>00146 { -<a name="l00147"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">00147</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">firstEdgeNumber</a>; -<a name="l00148"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">00148</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">edgesCount</a>; -<a name="l00149"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">00149</a> int64_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>; -<a name="l00150"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">00150</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>; -<a name="l00151"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">00151</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>; -<a name="l00152"></a>00152 -<a name="l00153"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#c638a268669cb1cc540bd9e63ef9e7c3">00153</a> <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#c638a268669cb1cc540bd9e63ef9e7c3">Facet</a>(int32_t fEdge = 0, uint32_t eCount = 0, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a> = 0, int64_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a> = 0, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a> = 0) : <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">firstEdgeNumber</a>(fEdge), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">edgesCount</a>(eCount), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>) {} -<a name="l00154"></a>00154 }; -<a name="l00155"></a>00155 -<a name="l00159"></a><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">00159</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> -<a name="l00160"></a>00160 { -<a name="l00161"></a>00161 <span class="keyword">public</span>: -<a name="l00162"></a>00162 <span class="comment">// Generates uniformly distributed value in [0, 1] range. </span> -<a name="l00163"></a>00163 <span class="keyword">virtual</span> <span class="keywordtype">float</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#bc19897d708ea7c691c1325b14eff198">getRandomValue</a>() = 0; -<a name="l00164"></a>00164 <span class="comment">// Seeds random value generator</span> -<a name="l00165"></a>00165 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#4a29704f5d71fac5c6083be3ea883816">seed</a>(int32_t <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#4a29704f5d71fac5c6083be3ea883816">seed</a>) = 0; -<a name="l00166"></a><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#8afe22100c70f643f3d2a33929c5e71e">00166</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#8afe22100c70f643f3d2a33929c5e71e">~RandomGeneratorBase</a>() {}; -<a name="l00167"></a>00167 }; -<a name="l00168"></a>00168 -<a name="l00172"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">00172</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> -<a name="l00173"></a>00173 { -<a name="l00177"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">00177</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">HullPolygon</a> -<a name="l00178"></a>00178 { -<a name="l00179"></a>00179 <span class="comment">// Polygon base plane</span> -<a name="l00180"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#7d18ed0463dcea26cb48cb15ee0b0abb">00180</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#7d18ed0463dcea26cb48cb15ee0b0abb">mPlane</a>[4]; -<a name="l00181"></a>00181 <span class="comment">// Number vertices in polygon</span> -<a name="l00182"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">00182</a> uint16_t <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">mNbVerts</a>; -<a name="l00183"></a>00183 <span class="comment">// First index in CollisionHull.indices array for this polygon</span> -<a name="l00184"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#cf1c7b3cf0d7fc76b63e9adf4d5b21d4">00184</a> uint16_t <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#cf1c7b3cf0d7fc76b63e9adf4d5b21d4">mIndexBase</a>; -<a name="l00185"></a>00185 }; -<a name="l00187"></a>00187 -<a name="l00188"></a>00188 uint32_t pointsCount; -<a name="l00189"></a>00189 uint32_t indicesCount; -<a name="l00190"></a>00190 uint32_t polygonDataCount; -<a name="l00191"></a>00191 physx::PxVec3* points; -<a name="l00192"></a>00192 uint32_t* indices; -<a name="l00193"></a>00193 <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">HullPolygon</a>* polygonData; -<a name="l00194"></a>00194 -<a name="l00195"></a>00195 <span class="keyword">virtual</span> ~<a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>() {} -<a name="l00196"></a>00196 -<a name="l00197"></a>00197 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0; -<a name="l00198"></a>00198 }; -<a name="l00199"></a>00199 -<a name="l00203"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">00203</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a> -<a name="l00204"></a>00204 { -<a name="l00205"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8c4a5df959fb4157266fcbb05b5d6d1">00205</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8c4a5df959fb4157266fcbb05b5d6d1">chunkCount</a>; <span class="comment">//Number of chunks in Blast asset</span> -<a name="l00206"></a>00206 -<a name="l00207"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#c5a938f6b6af22185f93d457947f0c51">00207</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#c5a938f6b6af22185f93d457947f0c51">bondCount</a>; <span class="comment">//Number of bonds in Blast asset</span> -<a name="l00208"></a>00208 -<a name="l00209"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">00209</a> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">asset</a>; <span class="comment">//Blast asset</span> -<a name="l00210"></a>00210 -<a name="l00215"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">00215</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">assetToFractureChunkIdMap</a>; +<a name="l00141"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">00141</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#9174058ba483b96c990ca30e5d985e32">ea</a>, <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#7324ae8ef71b4ddb947bf00f04b7dd97">eb</a>, <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#6a3ccd2a6daec7b15916e4c83c97d116">ec</a>; +<a name="l00142"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">00142</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#2e593b5effb784c464672c949efcb08a">materialId</a>; +<a name="l00143"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">00143</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">smoothingGroup</a>; +<a name="l00144"></a><a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">00144</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">userData</a>; +<a name="l00145"></a>00145 }; +<a name="l00146"></a>00146 +<a name="l00147"></a>00147 +<a name="l00148"></a>00148 +<a name="l00149"></a>00149 +<a name="l00153"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html">00153</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_facet.html">Facet</a> +<a name="l00154"></a>00154 { +<a name="l00155"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">00155</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">firstEdgeNumber</a>; +<a name="l00156"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">00156</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">edgesCount</a>; +<a name="l00157"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">00157</a> int64_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>; +<a name="l00158"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">00158</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>; +<a name="l00159"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">00159</a> int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>; +<a name="l00160"></a>00160 +<a name="l00161"></a><a class="code" href="struct_nv_1_1_blast_1_1_facet.html#c638a268669cb1cc540bd9e63ef9e7c3">00161</a> <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#c638a268669cb1cc540bd9e63ef9e7c3">Facet</a>(int32_t fEdge = 0, uint32_t eCount = 0, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a> = 0, int64_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a> = 0, int32_t <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a> = 0) : <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#bfdb6136b83a8e77799a7d6c57a89f3b">firstEdgeNumber</a>(fEdge), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#cff8a5cd0bdb20eb2209359a68849e94">edgesCount</a>(eCount), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">userData</a>), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#85004b9d37b2b0cadb3143f295c3ae61">materialId</a>), <a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>(<a class="code" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">smoothingGroup</a>) {} +<a name="l00162"></a>00162 }; +<a name="l00163"></a>00163 +<a name="l00167"></a><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">00167</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> +<a name="l00168"></a>00168 { +<a name="l00169"></a>00169 <span class="keyword">public</span>: +<a name="l00170"></a>00170 <span class="comment">// Generates uniformly distributed value in [0, 1] range. </span> +<a name="l00171"></a>00171 <span class="keyword">virtual</span> <span class="keywordtype">float</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#bc19897d708ea7c691c1325b14eff198">getRandomValue</a>() = 0; +<a name="l00172"></a>00172 <span class="comment">// Seeds random value generator</span> +<a name="l00173"></a>00173 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#4a29704f5d71fac5c6083be3ea883816">seed</a>(int32_t <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#4a29704f5d71fac5c6083be3ea883816">seed</a>) = 0; +<a name="l00174"></a><a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#8afe22100c70f643f3d2a33929c5e71e">00174</a> <span class="keyword">virtual</span> <a class="code" href="class_nv_1_1_blast_1_1_random_generator_base.html#8afe22100c70f643f3d2a33929c5e71e">~RandomGeneratorBase</a>() {}; +<a name="l00175"></a>00175 }; +<a name="l00176"></a>00176 +<a name="l00180"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">00180</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> +<a name="l00181"></a>00181 { +<a name="l00185"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">00185</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">HullPolygon</a> +<a name="l00186"></a>00186 { +<a name="l00187"></a>00187 <span class="comment">// Polygon base plane</span> +<a name="l00188"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#7d18ed0463dcea26cb48cb15ee0b0abb">00188</a> <span class="keywordtype">float</span> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#7d18ed0463dcea26cb48cb15ee0b0abb">mPlane</a>[4]; +<a name="l00189"></a>00189 <span class="comment">// Number vertices in polygon</span> +<a name="l00190"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">00190</a> uint16_t <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">mNbVerts</a>; +<a name="l00191"></a>00191 <span class="comment">// First index in CollisionHull.indices array for this polygon</span> +<a name="l00192"></a><a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#cf1c7b3cf0d7fc76b63e9adf4d5b21d4">00192</a> uint16_t <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#cf1c7b3cf0d7fc76b63e9adf4d5b21d4">mIndexBase</a>; +<a name="l00193"></a>00193 }; +<a name="l00195"></a>00195 +<a name="l00196"></a>00196 uint32_t pointsCount; +<a name="l00197"></a>00197 uint32_t indicesCount; +<a name="l00198"></a>00198 uint32_t polygonDataCount; +<a name="l00199"></a>00199 physx::PxVec3* points; +<a name="l00200"></a>00200 uint32_t* indices; +<a name="l00201"></a>00201 <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">HullPolygon</a>* polygonData; +<a name="l00202"></a>00202 +<a name="l00203"></a>00203 <span class="keyword">virtual</span> ~<a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>() {} +<a name="l00204"></a>00204 +<a name="l00205"></a>00205 <span class="keyword">virtual</span> <span class="keywordtype">void</span> release() = 0; +<a name="l00206"></a>00206 }; +<a name="l00207"></a>00207 +<a name="l00211"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">00211</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a> +<a name="l00212"></a>00212 { +<a name="l00213"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8c4a5df959fb4157266fcbb05b5d6d1">00213</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8c4a5df959fb4157266fcbb05b5d6d1">chunkCount</a>; <span class="comment">//Number of chunks in Blast asset</span> +<a name="l00214"></a>00214 +<a name="l00215"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#c5a938f6b6af22185f93d457947f0c51">00215</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#c5a938f6b6af22185f93d457947f0c51">bondCount</a>; <span class="comment">//Number of bonds in Blast asset</span> <a name="l00216"></a>00216 -<a name="l00222"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b4524dfe44c0b64ad394d69bc1b2fcbe">00222</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b4524dfe44c0b64ad394d69bc1b2fcbe">geometryOffset</a>; -<a name="l00223"></a>00223 -<a name="l00224"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5b8bf3f47f519fedd08edf9899a88eb1">00224</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5b8bf3f47f519fedd08edf9899a88eb1">geometry</a>; <span class="comment">//Raw array of Triangle for all chunks</span> -<a name="l00225"></a>00225 -<a name="l00226"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8e251369789960fe04fcb478c88b97f">00226</a> <a class="code" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8e251369789960fe04fcb478c88b97f">chunkDescs</a>; <span class="comment">//Array of chunk descriptors. Contains chunkCount elements</span> -<a name="l00227"></a>00227 -<a name="l00228"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#7a4780c1ce983189255f072042b457be">00228</a> <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#7a4780c1ce983189255f072042b457be">bondDescs</a>; <span class="comment">//Array of bond descriptors. Contains bondCount elements</span> -<a name="l00229"></a>00229 -<a name="l00235"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#2bf37965c30735bcd089e20f509ad677">00235</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#2bf37965c30735bcd089e20f509ad677">collisionHullOffset</a>; -<a name="l00236"></a>00236 -<a name="l00237"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#3898ac65d9802560c7e6a2e41b3f661e">00237</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#3898ac65d9802560c7e6a2e41b3f661e">collisionHull</a>; <span class="comment">//Raw array of pointers to collision hull for all chunks.</span> -<a name="l00238"></a>00238 -<a name="l00242"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#ee7559881bf2ea3bdef1ebaeb1edd2b6">00242</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html">ExtPxChunk</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#ee7559881bf2ea3bdef1ebaeb1edd2b6">physicsChunks</a>; -<a name="l00243"></a>00243 -<a name="l00248"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b685690ea4bdfcf0d73519a03b92b982">00248</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html">ExtPxSubchunk</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b685690ea4bdfcf0d73519a03b92b982">physicsSubchunks</a>; -<a name="l00249"></a>00249 -<a name="l00253"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#79fb8d5fc554926ab27ccf16b4f3baaa">00253</a> <span class="keyword">const</span> <span class="keywordtype">char</span>** <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#79fb8d5fc554926ab27ccf16b4f3baaa">materialNames</a>; -<a name="l00258"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#03cfe2eeeb05de8d8257f1de9befb956">00258</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#03cfe2eeeb05de8d8257f1de9befb956">materialCount</a>; -<a name="l00259"></a>00259 -<a name="l00261"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#00fb69f2ed4fc4e8e747dd3a4f27a1f6">00261</a> <span class="keyword">virtual</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#00fb69f2ed4fc4e8e747dd3a4f27a1f6">~AuthoringResult</a>() {} -<a name="l00262"></a>00262 -<a name="l00266"></a>00266 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5ba9157e6853ef539d67d3d9b0c45f8a">releaseCollisionHulls</a>() = 0; +<a name="l00217"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">00217</a> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">asset</a>; <span class="comment">//Blast asset</span> +<a name="l00218"></a>00218 +<a name="l00223"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">00223</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">assetToFractureChunkIdMap</a>; +<a name="l00224"></a>00224 +<a name="l00230"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b4524dfe44c0b64ad394d69bc1b2fcbe">00230</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b4524dfe44c0b64ad394d69bc1b2fcbe">geometryOffset</a>; +<a name="l00231"></a>00231 +<a name="l00232"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5b8bf3f47f519fedd08edf9899a88eb1">00232</a> <a class="code" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5b8bf3f47f519fedd08edf9899a88eb1">geometry</a>; <span class="comment">//Raw array of Triangle for all chunks</span> +<a name="l00233"></a>00233 +<a name="l00234"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8e251369789960fe04fcb478c88b97f">00234</a> <a class="code" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#a8e251369789960fe04fcb478c88b97f">chunkDescs</a>; <span class="comment">//Array of chunk descriptors. Contains chunkCount elements</span> +<a name="l00235"></a>00235 +<a name="l00236"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#7a4780c1ce983189255f072042b457be">00236</a> <a class="code" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#7a4780c1ce983189255f072042b457be">bondDescs</a>; <span class="comment">//Array of bond descriptors. Contains bondCount elements</span> +<a name="l00237"></a>00237 +<a name="l00243"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#2bf37965c30735bcd089e20f509ad677">00243</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#2bf37965c30735bcd089e20f509ad677">collisionHullOffset</a>; +<a name="l00244"></a>00244 +<a name="l00245"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#3898ac65d9802560c7e6a2e41b3f661e">00245</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#3898ac65d9802560c7e6a2e41b3f661e">collisionHull</a>; <span class="comment">//Raw array of pointers to collision hull for all chunks.</span> +<a name="l00246"></a>00246 +<a name="l00250"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#ee7559881bf2ea3bdef1ebaeb1edd2b6">00250</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html">ExtPxChunk</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#ee7559881bf2ea3bdef1ebaeb1edd2b6">physicsChunks</a>; +<a name="l00251"></a>00251 +<a name="l00256"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b685690ea4bdfcf0d73519a03b92b982">00256</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html">ExtPxSubchunk</a>* <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#b685690ea4bdfcf0d73519a03b92b982">physicsSubchunks</a>; +<a name="l00257"></a>00257 +<a name="l00261"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#79fb8d5fc554926ab27ccf16b4f3baaa">00261</a> <span class="keyword">const</span> <span class="keywordtype">char</span>** <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#79fb8d5fc554926ab27ccf16b4f3baaa">materialNames</a>; +<a name="l00266"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#03cfe2eeeb05de8d8257f1de9befb956">00266</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#03cfe2eeeb05de8d8257f1de9befb956">materialCount</a>; <a name="l00267"></a>00267 -<a name="l00271"></a>00271 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#eb05f90a8b5231d3d85420b030692270">release</a>() = 0; -<a name="l00272"></a>00272 }; -<a name="l00273"></a>00273 -<a name="l00274"></a>00274 -<a name="l00275"></a>00275 } <span class="comment">// namespace Blast</span> -<a name="l00276"></a>00276 } <span class="comment">// namespace Nv</span> -<a name="l00277"></a>00277 -<a name="l00278"></a>00278 -<a name="l00279"></a>00279 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORINGTYPES_H</span> +<a name="l00269"></a><a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#00fb69f2ed4fc4e8e747dd3a4f27a1f6">00269</a> <span class="keyword">virtual</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#00fb69f2ed4fc4e8e747dd3a4f27a1f6">~AuthoringResult</a>() {} +<a name="l00270"></a>00270 +<a name="l00274"></a>00274 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#5ba9157e6853ef539d67d3d9b0c45f8a">releaseCollisionHulls</a>() = 0; +<a name="l00275"></a>00275 +<a name="l00279"></a>00279 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html#eb05f90a8b5231d3d85420b030692270">release</a>() = 0; +<a name="l00280"></a>00280 }; +<a name="l00281"></a>00281 +<a name="l00282"></a>00282 +<a name="l00283"></a>00283 } <span class="comment">// namespace Blast</span> +<a name="l00284"></a>00284 } <span class="comment">// namespace Nv</span> +<a name="l00285"></a>00285 +<a name="l00286"></a>00286 +<a name="l00287"></a>00287 <span class="preprocessor">#endif // ifndef NVBLASTAUTHORINGTYPES_H</span> </pre></div></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html index 17a2092..2d0b492 100644 --- a/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html +++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h-source.html @@ -67,116 +67,124 @@ <a name="l00046"></a>00046 <span class="keyword">struct </span>AuthoringResult; <a name="l00047"></a>00047 <span class="keyword">struct </span>CollisionHull; <a name="l00048"></a>00048 -<a name="l00049"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">00049</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a> +<a name="l00049"></a><a class="code" href="struct_nv_1_1_blast_1_1_materials.html">00049</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a> <a name="l00050"></a>00050 { -<a name="l00051"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">00051</a> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">asset</a>; <span class="comment">//Blast asset</span> -<a name="l00052"></a>00052 -<a name="l00053"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#1f65943048a8a5091e3a518ad33ffa34">00053</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#1f65943048a8a5091e3a518ad33ffa34">positionsCount</a>; <span class="comment">//Number of positions</span> +<a name="l00051"></a><a class="code" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">00051</a> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">name</a>; +<a name="l00052"></a><a class="code" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">00052</a> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">diffuse_tex</a>; +<a name="l00053"></a>00053 }; <a name="l00054"></a>00054 -<a name="l00055"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#2fdc2eb1919de073682ef56696ed987b">00055</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#2fdc2eb1919de073682ef56696ed987b">normalsCount</a>; <span class="comment">//Number of normals</span> -<a name="l00056"></a>00056 -<a name="l00057"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0deee2a8bd5930e7289a361ec9c3465a">00057</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0deee2a8bd5930e7289a361ec9c3465a">uvsCount</a>; <span class="comment">//Number of textures uv</span> +<a name="l00055"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">00055</a> <span class="keyword">struct </span><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a> +<a name="l00056"></a>00056 { +<a name="l00057"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">00057</a> <a class="code" href="struct_nv_blast_asset.html">NvBlastAsset</a>* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">asset</a>; <span class="comment">//Blast asset</span> <a name="l00058"></a>00058 -<a name="l00059"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ed0789e9e2befe53ff915fe6d01c9c3b">00059</a> physx::PxVec3* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ed0789e9e2befe53ff915fe6d01c9c3b">positions</a>; <span class="comment">//Array of positions</span> +<a name="l00059"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#1f65943048a8a5091e3a518ad33ffa34">00059</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#1f65943048a8a5091e3a518ad33ffa34">positionsCount</a>; <span class="comment">//Number of positions</span> <a name="l00060"></a>00060 -<a name="l00061"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#3024761481666b5abf201f3b8299db62">00061</a> physx::PxVec3* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#3024761481666b5abf201f3b8299db62">normals</a>; <span class="comment">//Array of normals</span> +<a name="l00061"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#2fdc2eb1919de073682ef56696ed987b">00061</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#2fdc2eb1919de073682ef56696ed987b">normalsCount</a>; <span class="comment">//Number of normals</span> <a name="l00062"></a>00062 -<a name="l00063"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ef5f08eb396ff4645b696fd8ebc3b4ed">00063</a> physx::PxVec2* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ef5f08eb396ff4645b696fd8ebc3b4ed">uvs</a>; <span class="comment">//Array of textures uv</span> +<a name="l00063"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0deee2a8bd5930e7289a361ec9c3465a">00063</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0deee2a8bd5930e7289a361ec9c3465a">uvsCount</a>; <span class="comment">//Number of textures uv</span> <a name="l00064"></a>00064 -<a name="l00065"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#be4f127b644d544d86d7d91039e008cc">00065</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#be4f127b644d544d86d7d91039e008cc">meshCount</a>; <span class="comment">//Number of meshes (chunks)</span> +<a name="l00065"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ed0789e9e2befe53ff915fe6d01c9c3b">00065</a> physx::PxVec3* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ed0789e9e2befe53ff915fe6d01c9c3b">positions</a>; <span class="comment">//Array of positions</span> <a name="l00066"></a>00066 -<a name="l00067"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">00067</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">submeshCount</a>; <span class="comment">//Number of submeshes</span> +<a name="l00067"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#3024761481666b5abf201f3b8299db62">00067</a> physx::PxVec3* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#3024761481666b5abf201f3b8299db62">normals</a>; <span class="comment">//Array of normals</span> <a name="l00068"></a>00068 -<a name="l00069"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">00069</a> <span class="keyword">const</span> <span class="keywordtype">char</span>** <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">submeshNames</a>; <span class="comment">//Equal to material names</span> +<a name="l00069"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ef5f08eb396ff4645b696fd8ebc3b4ed">00069</a> physx::PxVec2* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ef5f08eb396ff4645b696fd8ebc3b4ed">uvs</a>; <span class="comment">//Array of textures uv</span> <a name="l00070"></a>00070 -<a name="l00071"></a>00071 -<a name="l00077"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">00077</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">submeshOffsets</a>; -<a name="l00078"></a>00078 -<a name="l00079"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#f4f59c67fa80d8d885279ad6baaf4621">00079</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#f4f59c67fa80d8d885279ad6baaf4621">posIndex</a>; <span class="comment">//Array of position indices</span> -<a name="l00080"></a>00080 -<a name="l00081"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#4e60dfee2036e0d6147e17978f8f8ec0">00081</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#4e60dfee2036e0d6147e17978f8f8ec0">normIndex</a>; <span class="comment">//Array of normals indices</span> -<a name="l00082"></a>00082 -<a name="l00083"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7492221e24b7476226c98c09a3c9e975">00083</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7492221e24b7476226c98c09a3c9e975">texIndex</a>; <span class="comment">//Array of texture indices</span> +<a name="l00071"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#be4f127b644d544d86d7d91039e008cc">00071</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#be4f127b644d544d86d7d91039e008cc">meshCount</a>; <span class="comment">//Number of meshes (chunks)</span> +<a name="l00072"></a>00072 +<a name="l00073"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">00073</a> uint32_t <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">submeshCount</a>; <span class="comment">//Number of submeshes</span> +<a name="l00074"></a>00074 +<a name="l00075"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">00075</a> <a class="code" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a>* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">submeshMats</a>; +<a name="l00076"></a>00076 +<a name="l00077"></a>00077 +<a name="l00083"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">00083</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">submeshOffsets</a>; <a name="l00084"></a>00084 -<a name="l00085"></a>00085 -<a name="l00091"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0ce1720fca4452f6fc3df794ca659ec3">00091</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0ce1720fca4452f6fc3df794ca659ec3">hullsOffsets</a>; -<a name="l00092"></a>00092 -<a name="l00093"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#bd261e53e4fdcb448336643a9c0ee373">00093</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#bd261e53e4fdcb448336643a9c0ee373">hulls</a>; <span class="comment">//Array of pointers to hull for all meshes</span> -<a name="l00094"></a>00094 }; -<a name="l00095"></a>00095 -<a name="l00099"></a><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">00099</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> -<a name="l00100"></a>00100 { -<a name="l00101"></a>00101 <span class="keyword">public</span>: -<a name="l00102"></a>00102 -<a name="l00106"></a>00106 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f42b5decf7c2527a2879526218ff1457">release</a>() = 0; -<a name="l00107"></a>00107 -<a name="l00108"></a>00108 <span class="comment">/*</span> -<a name="l00109"></a>00109 <span class="comment"> Load from the specified file path</span> -<a name="l00110"></a>00110 <span class="comment"> */</span> -<a name="l00111"></a>00111 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#7de7c52ffac1608fc1a8ded9cf5d9877">loadFromFile</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* filename) = 0; -<a name="l00112"></a>00112 -<a name="l00116"></a>00116 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#a3490dad05f3e1c701c5e4c6a8bf8fcc">getVerticesCount</a>() <span class="keyword">const</span> = 0; -<a name="l00117"></a>00117 -<a name="l00121"></a>00121 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#90fefa5f9bb97a6fa1620d21dde91f1b">getIndicesCount</a>() <span class="keyword">const</span> = 0; -<a name="l00122"></a>00122 -<a name="l00126"></a>00126 <span class="keyword">virtual</span> physx::PxVec3* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f17eaa1f59013c225ac6ef35ce7c181e">getPositionArray</a>() = 0; -<a name="l00127"></a>00127 -<a name="l00131"></a>00131 <span class="keyword">virtual</span> physx::PxVec3* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#4a42fc1404f946de90572e439c73d3c0">getNormalsArray</a>() = 0; -<a name="l00132"></a>00132 -<a name="l00136"></a>00136 <span class="keyword">virtual</span> physx::PxVec2* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de95470ff6a168f79386b20613437228">getUvArray</a>() = 0; -<a name="l00137"></a>00137 -<a name="l00141"></a>00141 <span class="keyword">virtual</span> int32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de11b237f952e345a0fe51ea723bbf78">getMaterialIds</a>() = 0; -<a name="l00142"></a>00142 -<a name="l00146"></a>00146 <span class="keyword">virtual</span> int32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#bc8eec8be3fec8415a7ca40e5b1d7976">getSmoothingGroups</a>() = 0; -<a name="l00147"></a>00147 -<a name="l00151"></a>00151 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#a369ee4923ae0cfff1c65155f2926a32">getMaterialName</a>(int32_t <span class="keywordtype">id</span>) = 0; -<a name="l00152"></a>00152 -<a name="l00156"></a>00156 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#37cba744c380c56f62a9bc0e181e410a">getMaterialCount</a>() = 0; -<a name="l00157"></a>00157 +<a name="l00085"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#f4f59c67fa80d8d885279ad6baaf4621">00085</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#f4f59c67fa80d8d885279ad6baaf4621">posIndex</a>; <span class="comment">//Array of position indices</span> +<a name="l00086"></a>00086 +<a name="l00087"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#4e60dfee2036e0d6147e17978f8f8ec0">00087</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#4e60dfee2036e0d6147e17978f8f8ec0">normIndex</a>; <span class="comment">//Array of normals indices</span> +<a name="l00088"></a>00088 +<a name="l00089"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7492221e24b7476226c98c09a3c9e975">00089</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7492221e24b7476226c98c09a3c9e975">texIndex</a>; <span class="comment">//Array of texture indices</span> +<a name="l00090"></a>00090 +<a name="l00091"></a>00091 +<a name="l00097"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0ce1720fca4452f6fc3df794ca659ec3">00097</a> uint32_t* <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#0ce1720fca4452f6fc3df794ca659ec3">hullsOffsets</a>; +<a name="l00098"></a>00098 +<a name="l00099"></a><a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#bd261e53e4fdcb448336643a9c0ee373">00099</a> <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>** <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#bd261e53e4fdcb448336643a9c0ee373">hulls</a>; <span class="comment">//Array of pointers to hull for all meshes</span> +<a name="l00100"></a>00100 }; +<a name="l00101"></a>00101 +<a name="l00105"></a><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">00105</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> +<a name="l00106"></a>00106 { +<a name="l00107"></a>00107 <span class="keyword">public</span>: +<a name="l00108"></a>00108 +<a name="l00112"></a>00112 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f42b5decf7c2527a2879526218ff1457">release</a>() = 0; +<a name="l00113"></a>00113 +<a name="l00114"></a>00114 <span class="comment">/*</span> +<a name="l00115"></a>00115 <span class="comment"> Load from the specified file path</span> +<a name="l00116"></a>00116 <span class="comment"> */</span> +<a name="l00117"></a>00117 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#7de7c52ffac1608fc1a8ded9cf5d9877">loadFromFile</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* filename) = 0; +<a name="l00118"></a>00118 +<a name="l00122"></a>00122 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#a3490dad05f3e1c701c5e4c6a8bf8fcc">getVerticesCount</a>() <span class="keyword">const</span> = 0; +<a name="l00123"></a>00123 +<a name="l00127"></a>00127 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#90fefa5f9bb97a6fa1620d21dde91f1b">getIndicesCount</a>() <span class="keyword">const</span> = 0; +<a name="l00128"></a>00128 +<a name="l00132"></a>00132 <span class="keyword">virtual</span> physx::PxVec3* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f17eaa1f59013c225ac6ef35ce7c181e">getPositionArray</a>() = 0; +<a name="l00133"></a>00133 +<a name="l00137"></a>00137 <span class="keyword">virtual</span> physx::PxVec3* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#4a42fc1404f946de90572e439c73d3c0">getNormalsArray</a>() = 0; +<a name="l00138"></a>00138 +<a name="l00142"></a>00142 <span class="keyword">virtual</span> physx::PxVec2* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de95470ff6a168f79386b20613437228">getUvArray</a>() = 0; +<a name="l00143"></a>00143 +<a name="l00147"></a>00147 <span class="keyword">virtual</span> int32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de11b237f952e345a0fe51ea723bbf78">getMaterialIds</a>() = 0; +<a name="l00148"></a>00148 +<a name="l00152"></a>00152 <span class="keyword">virtual</span> int32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#bc8eec8be3fec8415a7ca40e5b1d7976">getSmoothingGroups</a>() = 0; +<a name="l00153"></a>00153 +<a name="l00157"></a>00157 <span class="keyword">virtual</span> <span class="keyword">const</span> <span class="keywordtype">char</span>* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#a369ee4923ae0cfff1c65155f2926a32">getMaterialName</a>(int32_t <span class="keywordtype">id</span>) = 0; <a name="l00158"></a>00158 -<a name="l00159"></a>00159 -<a name="l00163"></a>00163 <span class="keyword">virtual</span> uint32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#060e4fcdcc016bdbc60231983851d701">getIndexArray</a>() = 0; +<a name="l00162"></a>00162 <span class="keyword">virtual</span> int32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#37cba744c380c56f62a9bc0e181e410a">getMaterialCount</a>() = 0; +<a name="l00163"></a>00163 <a name="l00164"></a>00164 <a name="l00165"></a>00165 -<a name="l00169"></a>00169 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#2784c55010ab4f9befe8db7e635dfb23">isCollisionLoaded</a>() = 0; +<a name="l00169"></a>00169 <span class="keyword">virtual</span> uint32_t* <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#060e4fcdcc016bdbc60231983851d701">getIndexArray</a>() = 0; <a name="l00170"></a>00170 -<a name="l00179"></a>00179 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#128ff819638921a9c76e1829e85998d8">getCollision</a>(uint32_t*& hullsOffset, <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>**& hulls) = 0; -<a name="l00180"></a>00180 -<a name="l00181"></a>00181 }; -<a name="l00182"></a>00182 -<a name="l00186"></a><a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">00186</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">IFbxFileReader</a> : <span class="keyword">public</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> -<a name="l00187"></a>00187 { -<a name="l00188"></a>00188 <span class="keyword">public</span>: -<a name="l00196"></a>00196 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html#59308d15d712d7066d3be4a5504dfd0d">getBoneInfluences</a>(uint32_t*& out) = 0; -<a name="l00197"></a>00197 -<a name="l00201"></a>00201 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html#ce489d8ed2f4ac97a1752efe62fbd632">getBoneCount</a>() = 0; -<a name="l00202"></a>00202 }; +<a name="l00171"></a>00171 +<a name="l00175"></a>00175 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#2784c55010ab4f9befe8db7e635dfb23">isCollisionLoaded</a>() = 0; +<a name="l00176"></a>00176 +<a name="l00185"></a>00185 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#128ff819638921a9c76e1829e85998d8">getCollision</a>(uint32_t*& hullsOffset, <a class="code" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a>**& hulls) = 0; +<a name="l00186"></a>00186 +<a name="l00187"></a>00187 }; +<a name="l00188"></a>00188 +<a name="l00192"></a><a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">00192</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">IFbxFileReader</a> : <span class="keyword">public</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> +<a name="l00193"></a>00193 { +<a name="l00194"></a>00194 <span class="keyword">public</span>: +<a name="l00202"></a>00202 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html#59308d15d712d7066d3be4a5504dfd0d">getBoneInfluences</a>(uint32_t*& out) = 0; <a name="l00203"></a>00203 -<a name="l00207"></a><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">00207</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">IMeshFileWriter</a> -<a name="l00208"></a>00208 { -<a name="l00209"></a>00209 <span class="keyword">public</span>: -<a name="l00210"></a>00210 -<a name="l00214"></a>00214 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">release</a>() = 0; -<a name="l00215"></a>00215 -<a name="l00219"></a>00219 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#605c88816a8d81f4084c1bbf53b32dae">appendMesh</a>(<span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a>& aResult, <span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keywordtype">bool</span> nonSkinned = <span class="keyword">false</span>) = 0; -<a name="l00220"></a>00220 -<a name="l00224"></a>00224 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#605c88816a8d81f4084c1bbf53b32dae">appendMesh</a>(<span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a>& meshData, <span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keywordtype">bool</span> nonSkinned = <span class="keyword">false</span>) = 0; -<a name="l00225"></a>00225 -<a name="l00229"></a>00229 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#b2505850e86c4e21134992138322bf0c">saveToFile</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keyword">const</span> <span class="keywordtype">char</span>* outputPath) = 0; -<a name="l00230"></a>00230 }; +<a name="l00207"></a>00207 <span class="keyword">virtual</span> uint32_t <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html#ce489d8ed2f4ac97a1752efe62fbd632">getBoneCount</a>() = 0; +<a name="l00208"></a>00208 }; +<a name="l00209"></a>00209 +<a name="l00213"></a><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">00213</a> <span class="keyword">class </span><a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">IMeshFileWriter</a> +<a name="l00214"></a>00214 { +<a name="l00215"></a>00215 <span class="keyword">public</span>: +<a name="l00216"></a>00216 +<a name="l00220"></a>00220 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">release</a>() = 0; +<a name="l00221"></a>00221 +<a name="l00225"></a>00225 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#605c88816a8d81f4084c1bbf53b32dae">appendMesh</a>(<span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a>& aResult, <span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keywordtype">bool</span> nonSkinned = <span class="keyword">false</span>) = 0; +<a name="l00226"></a>00226 +<a name="l00230"></a>00230 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#605c88816a8d81f4084c1bbf53b32dae">appendMesh</a>(<span class="keyword">const</span> <a class="code" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a>& meshData, <span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keywordtype">bool</span> nonSkinned = <span class="keyword">false</span>) = 0; <a name="l00231"></a>00231 -<a name="l00232"></a>00232 } -<a name="l00233"></a>00233 } -<a name="l00234"></a>00234 -<a name="l00238"></a>00238 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">Nv::Blast::IMeshFileReader</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#4bf77a02044f3bef0399bfc47f650a8d">NvBlastExtExporterCreateObjFileReader</a>(); -<a name="l00239"></a>00239 -<a name="l00243"></a>00243 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">Nv::Blast::IFbxFileReader</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#4f54418e6a96cd79a707cedf9e9e51d1">NvBlastExtExporterCreateFbxFileReader</a>(); -<a name="l00244"></a>00244 -<a name="l00248"></a>00248 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#890017dceafc8196df1900780e760e24">NvBlastExtExporterCreateObjFileWriter</a>(); -<a name="l00249"></a>00249 -<a name="l00255"></a>00255 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#d05e784043601c6705cd2bdd95d4bc76">NvBlastExtExporterCreateFbxFileWriter</a>(<span class="keywordtype">bool</span> outputFBXAscii = <span class="keyword">false</span>); -<a name="l00256"></a>00256 -<a name="l00257"></a>00257 <span class="preprocessor">#endif //NVBLASTEXTEXPORTER_H</span> +<a name="l00235"></a>00235 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#b2505850e86c4e21134992138322bf0c">saveToFile</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* assetName, <span class="keyword">const</span> <span class="keywordtype">char</span>* outputPath) = 0; +<a name="l00236"></a>00236 +<a name="l00240"></a>00240 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#18469d1d4da25447686b3b38010f930a">setInteriorIndex</a>(int32_t index) = 0; +<a name="l00241"></a>00241 }; +<a name="l00242"></a>00242 +<a name="l00243"></a>00243 } +<a name="l00244"></a>00244 } +<a name="l00245"></a>00245 +<a name="l00249"></a>00249 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">Nv::Blast::IMeshFileReader</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#4bf77a02044f3bef0399bfc47f650a8d">NvBlastExtExporterCreateObjFileReader</a>(); +<a name="l00250"></a>00250 +<a name="l00254"></a>00254 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">Nv::Blast::IFbxFileReader</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#4f54418e6a96cd79a707cedf9e9e51d1">NvBlastExtExporterCreateFbxFileReader</a>(); +<a name="l00255"></a>00255 +<a name="l00259"></a>00259 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#890017dceafc8196df1900780e760e24">NvBlastExtExporterCreateObjFileWriter</a>(); +<a name="l00260"></a>00260 +<a name="l00266"></a>00266 <a class="code" href="_nv_blast_preprocessor_8h.html#e5c980f1b9848025a2fefa05a9d3bce1">NVBLAST_API</a> <a class="code" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a>* <a class="code" href="_nv_blast_ext_exporter_8h.html#d05e784043601c6705cd2bdd95d4bc76">NvBlastExtExporterCreateFbxFileWriter</a>(<span class="keywordtype">bool</span> outputFBXAscii = <span class="keyword">false</span>); +<a name="l00267"></a>00267 +<a name="l00268"></a>00268 <span class="preprocessor">#endif //NVBLASTEXTEXPORTER_H</span> </pre></div></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/_nv_blast_ext_exporter_8h.html b/docs/api_docs/files/_nv_blast_ext_exporter_8h.html index 6189af9..f4e007a 100644 --- a/docs/api_docs/files/_nv_blast_ext_exporter_8h.html +++ b/docs/api_docs/files/_nv_blast_ext_exporter_8h.html @@ -34,6 +34,8 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a></td></tr> + <tr><td colspan="2"><br><h2>Namespaces</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_nv.html">Nv</a></td></tr> diff --git a/docs/api_docs/files/annotated.html b/docs/api_docs/files/annotated.html index 7babf51..edb9ab9 100644 --- a/docs/api_docs/files/annotated.html +++ b/docs/api_docs/files/annotated.html @@ -33,6 +33,8 @@ <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html">Nv::Blast::CollisionParams</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a></td><td class="indexvalue"></td></tr> + <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td class="indexvalue"></td></tr> + <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html">Nv::Blast::DebugBuffer</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html">Nv::Blast::DebugLine</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_edge.html">Nv::Blast::Edge</a></td><td class="indexvalue"></td></tr> @@ -83,8 +85,10 @@ <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html">Nv::Blast::JsonCollisionExporter</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html">Nv::Blast::LlObjectTypeID</a></td><td class="indexvalue"></td></tr> + <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">Nv::Blast::MeshCleaner</a></td><td class="indexvalue"></td></tr> + <tr><td class="indexkey"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_blast_actor.html">NvBlastActor</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_blast_actor_desc.html">NvBlastActorDesc</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey"><a class="el" href="struct_nv_blast_actor_split_event.html">NvBlastActorSplitEvent</a></td><td class="indexvalue"></td></tr> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator-members.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator-members.html index 75316ee..97cbaa1 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator-members.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator-members.html @@ -22,7 +22,7 @@ <div class="contents"> <h1>Nv::Blast::BlastBondGenerator Member List</h1>This is the complete list of members for <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a>(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, BondGenerationConfig conf=BondGenerationConfig())=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#14f3609b33b7bc3ab532a98886d3bc96">bondsFromPrefractured</a>(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#9710899f9d54068d1bdac8b24e69f89a">bondsFromPrefractured</a>(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs, float maxSeparation)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#fbf304132c5600fbe6b4f423ac2e2452">buildDescFromInternalFracture</a>(FractureTool *tool, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, NvBlastChunkDesc *&resultChunkDescriptors)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">createBondBetweenMeshes</a>(uint32_t meshACount, const Triangle *meshA, uint32_t meshBCount, const Triangle *meshB, NvBlastBond &resultBond, BondGenerationConfig conf=BondGenerationConfig())=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#e2f6a1a14917cac480eef0110ecc5af5">createBondBetweenMeshes</a>(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, uint32_t overlapsCount, const uint32_t *overlapsA, const uint32_t *overlapsB, NvBlastBondDesc *&resultBond, BondGenerationConfig cfg)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">Nv::Blast::BlastBondGenerator</a></td><td><code> [pure virtual]</code></td></tr> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator.html index 5adc8dc..7f71f9a 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_blast_bond_generator.html @@ -29,7 +29,7 @@ <a href="class_nv_1_1_blast_1_1_blast_bond_generator-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#14f3609b33b7bc3ab532a98886d3bc96">bondsFromPrefractured</a> (uint32_t meshCount, const uint32_t *convexHullOffset, const <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, <a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> *&resultBondDescs)=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#9710899f9d54068d1bdac8b24e69f89a">bondsFromPrefractured</a> (uint32_t meshCount, const uint32_t *convexHullOffset, const <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, <a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> *&resultBondDescs, float maxSeparation)=0</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#b46d8ec3bbe7968279efe6258550acd1">bondsFromPrefractured</a> (uint32_t meshCount, const uint32_t *geometryOffset, const <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> *geometry, const bool *chunkIsSupport, <a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> *&resultBondDescs, <a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> conf=<a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a>())=0</td></tr> @@ -66,7 +66,7 @@ Tool for gathering bond information from provided mesh geometry <hr><h2>Construc </div> </div><p> <hr><h2>Member Function Documentation</h2> -<a class="anchor" name="14f3609b33b7bc3ab532a98886d3bc96"></a><!-- doxytag: member="Nv::Blast::BlastBondGenerator::bondsFromPrefractured" ref="14f3609b33b7bc3ab532a98886d3bc96" args="(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs)=0" --> +<a class="anchor" name="9710899f9d54068d1bdac8b24e69f89a"></a><!-- doxytag: member="Nv::Blast::BlastBondGenerator::bondsFromPrefractured" ref="9710899f9d54068d1bdac8b24e69f89a" args="(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs, float maxSeparation)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> @@ -104,7 +104,13 @@ Tool for gathering bond information from provided mesh geometry <hr><h2>Construc <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> *& </td> - <td class="paramname"> <em>resultBondDescs</em></td><td> </td> + <td class="paramname"> <em>resultBondDescs</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">float </td> + <td class="paramname"> <em>maxSeparation</em></td><td> </td> </tr> <tr> <td></td> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set-members.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set-members.html new file mode 100644 index 0000000..c189028 --- /dev/null +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set-members.html @@ -0,0 +1,41 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>Nv::Blast::CutoutSet Member List</h1>This is the complete list of members for <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#bada00015d8e7fab698ab65979ff1429">getCutoutCount</a>() const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#8348b26fd9eda511ccb71b1e201d099b">getCutoutLoopCount</a>(uint32_t cutoutIndex) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#0a8fa78936f897e001a94f41d6e8e7bc">getCutoutLoopSize</a>(uint32_t coutoutIndex, uint32_t loopIndex) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#650c63a9c2d659275821b4c92c90b81e">getCutoutLoopVertexFlags</a>(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#b9f063e5e1a3b6e3950bb36cbd670264">getCutoutLoopVertexIndex</a>(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#f85c965c98fe1d9182028185e7711930">getCutoutVertex</a>(uint32_t cutoutIndex, uint32_t vertexIndex) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#20f3f220549c4588781af5999206d207">getCutoutVertexCount</a>(uint32_t cutoutIndex) const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#3e83164e0d8814fb9912f1c50c7e8218">getDimensions</a>() const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6d3a1b817c323ca2385d1cacf52c98ce">isPeriodic</a>() const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">release</a>()=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">~CutoutSet</a>()</td><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a></td><td><code> [inline, protected, virtual]</code></td></tr> +</table></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set.html new file mode 100644 index 0000000..639f2e7 --- /dev/null +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_cutout_set.html @@ -0,0 +1,331 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Nv::Blast::CutoutSet Class Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> + <div class="navpath"><a class="el" href="namespace_nv.html">Nv</a>::<a class="el" href="namespace_nv_1_1_blast.html">Blast</a>::<a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a> + </div> +<div class="contents"> +<h1>Nv::Blast::CutoutSet Class Reference</h1><!-- doxytag: class="Nv::Blast::CutoutSet" --><code>#include <<a class="el" href="_nv_blast_ext_authoring_cutout_8h-source.html">NvBlastExtAuthoringCutout.h</a>></code> +<p> + +<p> +<a href="class_nv_1_1_blast_1_1_cutout_set-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#bada00015d8e7fab698ab65979ff1429">getCutoutCount</a> () const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#8348b26fd9eda511ccb71b1e201d099b">getCutoutLoopCount</a> (uint32_t cutoutIndex) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#0a8fa78936f897e001a94f41d6e8e7bc">getCutoutLoopSize</a> (uint32_t coutoutIndex, uint32_t loopIndex) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#650c63a9c2d659275821b4c92c90b81e">getCutoutLoopVertexFlags</a> (uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#b9f063e5e1a3b6e3950bb36cbd670264">getCutoutLoopVertexIndex</a> (uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const physx::PxVec3 & </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#f85c965c98fe1d9182028185e7711930">getCutoutVertex</a> (uint32_t cutoutIndex, uint32_t vertexIndex) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#20f3f220549c4588781af5999206d207">getCutoutVertexCount</a> (uint32_t cutoutIndex) const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const physx::PxVec2 & </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#3e83164e0d8814fb9912f1c50c7e8218">getDimensions</a> () const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6d3a1b817c323ca2385d1cacf52c98ce">isPeriodic</a> () const =0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">release</a> ()=0</td></tr> + +<tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">~CutoutSet</a> ()</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Interface to a "cutout set," used with chippable fracturing. A cutout set is created from a bitmap. The result is turned into cutouts which are applied to the mesh. For example, a bitmap which looks like a brick pattern will generate a cutout for each "brick," forming the cutout set.<p> +Each cutout is a 2D entity, meant to be projected onto various faces of a mesh. They are represented by a set of 2D vertices, which form closed loops. More than one loop may represent a single cutout, if the loops are forced to be convex. Otherwise, a cutout is represented by a single loop. <hr><h2>Constructor & Destructor Documentation</h2> +<a class="anchor" name="6122cea44eca2907f01ec61f1d963e93"></a><!-- doxytag: member="Nv::Blast::CutoutSet::~CutoutSet" ref="6122cea44eca2907f01ec61f1d963e93" args="()" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual Nv::Blast::CutoutSet::~CutoutSet </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [inline, protected, virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Protected destructor. Use the <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">release()</a> method. +</div> +</div><p> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="bada00015d8e7fab698ab65979ff1429"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutCount" ref="bada00015d8e7fab698ab65979ff1429" args="() const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutCount </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Returns the number of cutouts in the set. +</div> +</div><p> +<a class="anchor" name="8348b26fd9eda511ccb71b1e201d099b"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutLoopCount" ref="8348b26fd9eda511ccb71b1e201d099b" args="(uint32_t cutoutIndex) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutLoopCount </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>cutoutIndex</em> </td> + <td> ) </td> + <td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the number of loops in this cutout. +</div> +</div><p> +<a class="anchor" name="0a8fa78936f897e001a94f41d6e8e7bc"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutLoopSize" ref="0a8fa78936f897e001a94f41d6e8e7bc" args="(uint32_t coutoutIndex, uint32_t loopIndex) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutLoopSize </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>coutoutIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>loopIndex</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the number of vertices in the loop indexed by loopIndex. +</div> +</div><p> +<a class="anchor" name="650c63a9c2d659275821b4c92c90b81e"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutLoopVertexFlags" ref="650c63a9c2d659275821b4c92c90b81e" args="(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutLoopVertexFlags </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>cutoutIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>loopIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>vertexNum</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the flags of the vertex indexed by vertexNum, in the loop indexed by loopIndex. +</div> +</div><p> +<a class="anchor" name="b9f063e5e1a3b6e3950bb36cbd670264"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutLoopVertexIndex" ref="b9f063e5e1a3b6e3950bb36cbd670264" args="(uint32_t cutoutIndex, uint32_t loopIndex, uint32_t vertexNum) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutLoopVertexIndex </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>cutoutIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>loopIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>vertexNum</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the vertex index of the vertex indexed by vertexNum, in the loop indexed by loopIndex. +</div> +</div><p> +<a class="anchor" name="f85c965c98fe1d9182028185e7711930"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutVertex" ref="f85c965c98fe1d9182028185e7711930" args="(uint32_t cutoutIndex, uint32_t vertexIndex) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual const physx::PxVec3& Nv::Blast::CutoutSet::getCutoutVertex </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>cutoutIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>vertexIndex</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the vertex indexed by vertexIndex. (Only the X and Y coordinates are used.) +</div> +</div><p> +<a class="anchor" name="20f3f220549c4588781af5999206d207"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getCutoutVertexCount" ref="20f3f220549c4588781af5999206d207" args="(uint32_t cutoutIndex) const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::CutoutSet::getCutoutVertexCount </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>cutoutIndex</em> </td> + <td> ) </td> + <td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Applies to the cutout indexed by cutoutIndex: Returns the number of vertices in the cutout. +</div> +</div><p> +<a class="anchor" name="3e83164e0d8814fb9912f1c50c7e8218"></a><!-- doxytag: member="Nv::Blast::CutoutSet::getDimensions" ref="3e83164e0d8814fb9912f1c50c7e8218" args="() const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual const physx::PxVec2& Nv::Blast::CutoutSet::getDimensions </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +The dimensions of the fracture map used to create the cutout set. +</div> +</div><p> +<a class="anchor" name="6d3a1b817c323ca2385d1cacf52c98ce"></a><!-- doxytag: member="Nv::Blast::CutoutSet::isPeriodic" ref="6d3a1b817c323ca2385d1cacf52c98ce" args="() const =0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual bool Nv::Blast::CutoutSet::isPeriodic </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td> const<code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Whether or not this cutout set is to be tiled. +</div> +</div><p> +<a class="anchor" name="98936273f2f572f73933a62eded49e6c"></a><!-- doxytag: member="Nv::Blast::CutoutSet::release" ref="98936273f2f572f73933a62eded49e6c" args="()=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual void Nv::Blast::CutoutSet::release </td> + <td>(</td> + <td class="paramname"> </td> + <td> ) </td> + <td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Serialization Releases all memory and deletes itself. +</div> +</div><p> +<hr>The documentation for this class was generated from the following file:<ul> +<li>sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_cutout_8h-source.html">NvBlastExtAuthoringCutout.h</a></ul> +</div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool-members.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool-members.html index 8b9b9ca..095cd43 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool-members.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool-members.html @@ -22,8 +22,12 @@ <div class="contents"> <h1>Nv::Blast::FractureTool Member List</h1>This is the complete list of members for <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">createChunkMesh</a>(int32_t chunkId)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#36b1f5a608fb87c0da383e32e7f09bf1">cut</a>(uint32_t chunkId, const physx::PxVec3 &normal, const physx::PxVec3 &position, const NoiseConfiguration &noise, bool replaceChunk, RandomGeneratorBase *rnd)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#247f0e36c015237002dc87675562289b">cutout</a>(uint32_t chunkId, CutoutConfiguration conf, bool replaceChunk, RandomGeneratorBase *rnd)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#eaa46bf5fe4fe7035ac624f49ade64a8">deleteAllChildrenOfChunk</a>(int32_t chunkId)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#8830959a8f7e4babc1983ea31c61ef5d">finalizeFracturing</a>()=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#a9a87637d6d190d71678f0fb9a100bfd">fitAllUvToRect</a>(float side)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#db1c311cbb3d84c7bfbfd12abe01af0b">fitUvToRect</a>(float side, uint32_t chunkId)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#ea8f1d386c70af0ea67bed2c353e57a1">getBaseMesh</a>(int32_t chunkIndex, Triangle *&output)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#7959339df1bf17419cde2428c257af1d">getBufferedBaseMeshes</a>(Vertex *&vertexBuffer, uint32_t *&indexBuffer, uint32_t *&indexBufferOffsets)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#f07eb7960687cd912df496640bec8876">getChunkCount</a>() const =0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> @@ -44,8 +48,9 @@ <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c8c4f90133fdf32969cad6e4c520414f">setInteriorMaterialId</a>(int32_t materialId)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#251738022e498b819e88536577470735">setRemoveIslands</a>(bool isRemoveIslands)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c14c1ff1d50756694be24c34476af965">setSourceMesh</a>(const Mesh *mesh)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> - <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c61aa65dde3c085450e8256a838a487f">slicing</a>(uint32_t chunkId, SlicingConfiguration conf, bool replaceChunk, RandomGeneratorBase *rnd)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#45e8a5d3b6d98da1b44b6888a5054cce">slicing</a>(uint32_t chunkId, const SlicingConfiguration &conf, bool replaceChunk, RandomGeneratorBase *rnd)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#bc9766f9ef9efc4fd5f36813f28cc705">uniteChunks</a>(uint32_t maxAtLevel, uint32_t maxGroupSize)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#384be45a1310ee0652d315127e62da22">updateBaseMesh</a>(int32_t chunkIndex, Triangle *output)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, const physx::PxVec3 *cellPoints, bool replaceChunk)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#4f3ef816a0f201da675be379691193d1">voronoiFracturing</a>(uint32_t chunkId, uint32_t cellCount, const physx::PxVec3 *cellPoints, const physx::PxVec3 &scale, const physx::PxQuat &rotation, bool replaceChunk)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#4d00c3d53ba51d966de58ff533435cc2">~FractureTool</a>()</td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">Nv::Blast::FractureTool</a></td><td><code> [inline, virtual]</code></td></tr> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool.html index cbc1778..ed73610 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_fracture_tool.html @@ -31,10 +31,18 @@ <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">createChunkMesh</a> (int32_t chunkId)=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#36b1f5a608fb87c0da383e32e7f09bf1">cut</a> (uint32_t chunkId, const physx::PxVec3 &normal, const physx::PxVec3 &position, const <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> &noise, bool replaceChunk, <a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> *rnd)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#247f0e36c015237002dc87675562289b">cutout</a> (uint32_t chunkId, <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> conf, bool replaceChunk, <a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> *rnd)=0</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#eaa46bf5fe4fe7035ac624f49ade64a8">deleteAllChildrenOfChunk</a> (int32_t chunkId)=0</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#8830959a8f7e4babc1983ea31c61ef5d">finalizeFracturing</a> ()=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#a9a87637d6d190d71678f0fb9a100bfd">fitAllUvToRect</a> (float side)=0</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#db1c311cbb3d84c7bfbfd12abe01af0b">fitUvToRect</a> (float side, uint32_t chunkId)=0</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#ea8f1d386c70af0ea67bed2c353e57a1">getBaseMesh</a> (int32_t chunkIndex, <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> *&output)=0</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#7959339df1bf17419cde2428c257af1d">getBufferedBaseMeshes</a> (<a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> *&vertexBuffer, uint32_t *&indexBuffer, uint32_t *&indexBufferOffsets)=0</td></tr> @@ -75,10 +83,12 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c14c1ff1d50756694be24c34476af965">setSourceMesh</a> (const <a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a> *mesh)=0</td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c61aa65dde3c085450e8256a838a487f">slicing</a> (uint32_t chunkId, <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> conf, bool replaceChunk, <a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> *rnd)=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#45e8a5d3b6d98da1b44b6888a5054cce">slicing</a> (uint32_t chunkId, const <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> &conf, bool replaceChunk, <a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> *rnd)=0</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#bc9766f9ef9efc4fd5f36813f28cc705">uniteChunks</a> (uint32_t maxAtLevel, uint32_t maxGroupSize)=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#384be45a1310ee0652d315127e62da22">updateBaseMesh</a> (int32_t chunkIndex, <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> *output)=0</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#4f3ef816a0f201da675be379691193d1">voronoiFracturing</a> (uint32_t chunkId, uint32_t cellCount, const physx::PxVec3 *cellPoints, const physx::PxVec3 &scale, const physx::PxQuat &rotation, bool replaceChunk)=0</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c4fc3be233311be7daf7471fcea21285">voronoiFracturing</a> (uint32_t chunkId, uint32_t cellCount, const physx::PxVec3 *cellPoints, bool replaceChunk)=0</td></tr> @@ -128,6 +138,120 @@ Get chunk mesh in polygonal representation. User's code should release it after usage. </div> </div><p> +<a class="anchor" name="36b1f5a608fb87c0da383e32e7f09bf1"></a><!-- doxytag: member="Nv::Blast::FractureTool::cut" ref="36b1f5a608fb87c0da383e32e7f09bf1" args="(uint32_t chunkId, const physx::PxVec3 &normal, const physx::PxVec3 &position, const NoiseConfiguration &noise, bool replaceChunk, RandomGeneratorBase *rnd)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual int32_t Nv::Blast::FractureTool::cut </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>chunkId</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const physx::PxVec3 & </td> + <td class="paramname"> <em>normal</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const physx::PxVec3 & </td> + <td class="paramname"> <em>position</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">const <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> & </td> + <td class="paramname"> <em>noise</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">bool </td> + <td class="paramname"> <em>replaceChunk</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> * </td> + <td class="paramname"> <em>rnd</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Cut chunk with plane. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>chunkId</em> </td><td>Chunk to fracture </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>normal</em> </td><td>Plane normal </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>position</em> </td><td>Point on plane </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>noise</em> </td><td>Noise configuration for plane-chunk intersection, see <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a>. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>replaceChunk</em> </td><td>if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. Case replaceChunk == true && chunkId == 0 considered as wrong input parameters </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>rnd</em> </td><td>User supplied random number generator</td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>If 0, fracturing is successful. </dd></dl> + +</div> +</div><p> +<a class="anchor" name="247f0e36c015237002dc87675562289b"></a><!-- doxytag: member="Nv::Blast::FractureTool::cutout" ref="247f0e36c015237002dc87675562289b" args="(uint32_t chunkId, CutoutConfiguration conf, bool replaceChunk, RandomGeneratorBase *rnd)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual int32_t Nv::Blast::FractureTool::cutout </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>chunkId</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> </td> + <td class="paramname"> <em>conf</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">bool </td> + <td class="paramname"> <em>replaceChunk</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> * </td> + <td class="paramname"> <em>rnd</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Cutout fracture for specified chunk. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>chunkId</em> </td><td>Chunk to fracture </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>conf</em> </td><td>Cutout parameters, see <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a>. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>replaceChunk</em> </td><td>if 'true', newly generated chunks will replace source chunk, if 'false', newly generated chunks will be at next depth level, source chunk will be parent for them. Case replaceChunk == true && chunkId == 0 considered as wrong input parameters </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>rnd</em> </td><td>User supplied random number generator</td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>If 0, fracturing is successful. </dd></dl> + +</div> +</div><p> <a class="anchor" name="eaa46bf5fe4fe7035ac624f49ade64a8"></a><!-- doxytag: member="Nv::Blast::FractureTool::deleteAllChildrenOfChunk" ref="eaa46bf5fe4fe7035ac624f49ade64a8" args="(int32_t chunkId)=0" --> <div class="memitem"> <div class="memproto"> @@ -173,6 +297,66 @@ Delete all children for specified chunk (also recursively delete chidren of chil Creates resulting fractured mesh geometry from intermediate format </div> </div><p> +<a class="anchor" name="a9a87637d6d190d71678f0fb9a100bfd"></a><!-- doxytag: member="Nv::Blast::FractureTool::fitAllUvToRect" ref="a9a87637d6d190d71678f0fb9a100bfd" args="(float side)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual void Nv::Blast::FractureTool::fitAllUvToRect </td> + <td>(</td> + <td class="paramtype">float </td> + <td class="paramname"> <em>side</em> </td> + <td> ) </td> + <td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Rescale interior uv coordinates of all existing chunks to fit square of given size, relative sizes will be preserved. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>side</em> </td><td>Size of square side </td></tr> + </table> +</dl> + +</div> +</div><p> +<a class="anchor" name="db1c311cbb3d84c7bfbfd12abe01af0b"></a><!-- doxytag: member="Nv::Blast::FractureTool::fitUvToRect" ref="db1c311cbb3d84c7bfbfd12abe01af0b" args="(float side, uint32_t chunkId)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual void Nv::Blast::FractureTool::fitUvToRect </td> + <td>(</td> + <td class="paramtype">float </td> + <td class="paramname"> <em>side</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>chunkId</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Rescale interior uv coordinates of given chunk to fit square of given size. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>side</em> </td><td>Size of square side </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>chunkId</em> </td><td>Chunk ID for which UVs should be scaled. </td></tr> + </table> +</dl> + +</div> +</div><p> <a class="anchor" name="ea8f1d386c70af0ea67bed2c353e57a1"></a><!-- doxytag: member="Nv::Blast::FractureTool::getBaseMesh" ref="ea8f1d386c70af0ea67bed2c353e57a1" args="(int32_t chunkIndex, Triangle *&output)=0" --> <div class="memitem"> <div class="memproto"> @@ -268,7 +452,7 @@ Get result geometry without noise as vertex and index buffers, where index buffe <div class="memdoc"> <p> - +Returns overall number of chunks in fracture. </div> </div><p> <a class="anchor" name="c99cb91a13255929a52d9a2623ac207b"></a><!-- doxytag: member="Nv::Blast::FractureTool::getChunkDepth" ref="c99cb91a13255929a52d9a2623ac207b" args="(int32_t chunkId)=0" --> @@ -697,7 +881,7 @@ Set automatic islands removing. May cause instabilities. <dl compact><dt><b>Para Set input mesh which will be fractured, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a> will be reseted. </div> </div><p> -<a class="anchor" name="c61aa65dde3c085450e8256a838a487f"></a><!-- doxytag: member="Nv::Blast::FractureTool::slicing" ref="c61aa65dde3c085450e8256a838a487f" args="(uint32_t chunkId, SlicingConfiguration conf, bool replaceChunk, RandomGeneratorBase *rnd)=0" --> +<a class="anchor" name="45e8a5d3b6d98da1b44b6888a5054cce"></a><!-- doxytag: member="Nv::Blast::FractureTool::slicing" ref="45e8a5d3b6d98da1b44b6888a5054cce" args="(uint32_t chunkId, const SlicingConfiguration &conf, bool replaceChunk, RandomGeneratorBase *rnd)=0" --> <div class="memitem"> <div class="memproto"> <table class="memname"> @@ -710,7 +894,7 @@ Set input mesh which will be fractured, <a class="el" href="class_nv_1_1_blast_1 <tr> <td class="paramkey"></td> <td></td> - <td class="paramtype"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> </td> + <td class="paramtype">const <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> & </td> <td class="paramname"> <em>conf</em>, </td> </tr> <tr> @@ -773,6 +957,49 @@ Fractures specified chunk with slicing method. <dl compact><dt><b>Parameters:</b <div class="memdoc"> <p> +Optimize chunk hierarhy for better runtime performance. It tries to unite chunks to groups of some size in order to transform flat hierarchy (all chunks are children of single root) to tree like hieracrhy with limited number of children for each chunk. <dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>maxAtLevel</em> </td><td>If number of children of some chunk less then maxAtLevel then it would be considered as already optimized and skipped. </td></tr> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>maxGroupSize</em> </td><td>Max number of children for processed chunks. </td></tr> + </table> +</dl> + +</div> +</div><p> +<a class="anchor" name="384be45a1310ee0652d315127e62da22"></a><!-- doxytag: member="Nv::Blast::FractureTool::updateBaseMesh" ref="384be45a1310ee0652d315127e62da22" args="(int32_t chunkIndex, Triangle *output)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual uint32_t Nv::Blast::FractureTool::updateBaseMesh </td> + <td>(</td> + <td class="paramtype">int32_t </td> + <td class="paramname"> <em>chunkIndex</em>, </td> + </tr> + <tr> + <td class="paramkey"></td> + <td></td> + <td class="paramtype"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> * </td> + <td class="paramname"> <em>output</em></td><td> </td> + </tr> + <tr> + <td></td> + <td>)</td> + <td></td><td></td><td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Update chunk base mesh <dl class="note" compact><dt><b>Note:</b></dt><dd>Doesn't allocates output array, Triangle* output should be preallocated by user </dd></dl> +<dl compact><dt><b>Parameters:</b></dt><dd> + <table border="0" cellspacing="2" cellpadding="0"> + <tr><td valign="top"><tt>[in]</tt> </td><td valign="top"><em>chunkIndex</em> </td><td>Chunk index </td></tr> + <tr><td valign="top"><tt>[out]</tt> </td><td valign="top"><em>output</em> </td><td>Array of triangles to be filled </td></tr> + </table> +</dl> +<dl class="return" compact><dt><b>Returns:</b></dt><dd>number of triangles in base mesh </dd></dl> </div> </div><p> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer-members.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer-members.html index 96268eb..efc85ee 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer-members.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer-members.html @@ -25,6 +25,7 @@ <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#c14e455289f1642fa7515873e89e8ea6">appendMesh</a>(const ExporterMeshData &meshData, const char *assetName, bool nonSkinned=false)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">release</a>()=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td><td><code> [pure virtual]</code></td></tr> <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#b2505850e86c4e21134992138322bf0c">saveToFile</a>(const char *assetName, const char *outputPath)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td><td><code> [pure virtual]</code></td></tr> + <tr class="memlist"><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#18469d1d4da25447686b3b38010f930a">setInteriorIndex</a>(int32_t index)=0</td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a></td><td><code> [pure virtual]</code></td></tr> </table></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer.html b/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer.html index 223ea5a..8dcc451 100644 --- a/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer.html +++ b/docs/api_docs/files/class_nv_1_1_blast_1_1_i_mesh_file_writer.html @@ -37,6 +37,8 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#b2505850e86c4e21134992138322bf0c">saveToFile</a> (const char *assetName, const char *outputPath)=0</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#18469d1d4da25447686b3b38010f930a">setInteriorIndex</a> (int32_t index)=0</td></tr> + </table> <hr><a name="_details"></a><h2>Detailed Description</h2> An interface for <a class="el" href="namespace_nv_1_1_blast.html">Blast</a> mesh file writer <hr><h2>Member Function Documentation</h2> @@ -158,6 +160,26 @@ Delete this object Save scene to file. </div> </div><p> +<a class="anchor" name="18469d1d4da25447686b3b38010f930a"></a><!-- doxytag: member="Nv::Blast::IMeshFileWriter::setInteriorIndex" ref="18469d1d4da25447686b3b38010f930a" args="(int32_t index)=0" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">virtual void Nv::Blast::IMeshFileWriter::setInteriorIndex </td> + <td>(</td> + <td class="paramtype">int32_t </td> + <td class="paramname"> <em>index</em> </td> + <td> ) </td> + <td><code> [pure virtual]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Set material index for interior surface. By default new material will be created; +</div> +</div><p> <hr>The documentation for this class was generated from the following file:<ul> <li>sdk/extensions/exporter/include/<a class="el" href="_nv_blast_ext_exporter_8h-source.html">NvBlastExtExporter.h</a></ul> </div> diff --git a/docs/api_docs/files/classes.html b/docs/api_docs/files/classes.html index ce5b939..d4eede6 100644 --- a/docs/api_docs/files/classes.html +++ b/docs/api_docs/files/classes.html @@ -23,22 +23,22 @@ <h1>Class Index</h1><p><div class="qindex"><a class="qindex" href="#letter_A">A</a> | <a class="qindex" href="#letter_B">B</a> | <a class="qindex" href="#letter_C">C</a> | <a class="qindex" href="#letter_D">D</a> | <a class="qindex" href="#letter_E">E</a> | <a class="qindex" href="#letter_F">F</a> | <a class="qindex" href="#letter_I">I</a> | <a class="qindex" href="#letter_J">J</a> | <a class="qindex" href="#letter_L">L</a> | <a class="qindex" href="#letter_M">M</a> | <a class="qindex" href="#letter_N">N</a> | <a class="qindex" href="#letter_P">P</a> | <a class="qindex" href="#letter_R">R</a> | <a class="qindex" href="#letter_S">S</a> | <a class="qindex" href="#letter_T">T</a> | <a class="qindex" href="#letter_V">V</a></div><p> <table align="center" width="95%" border="0" cellspacing="0" cellpadding="0"> <tr><td><a name="letter_A"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> A </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc.html">ExtPxAssetDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">IFbxFileReader</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_triangle_intersection_damage_desc.html">NvBlastExtTriangleIntersectionDamageDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_actor.html">TkActor</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_allocator.html">Allocator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html">ExtPxAssetDesc::ChunkDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_family.html">NvBlastFamily</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_data.html">TkActorData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_allocator_callback.html">AllocatorCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_subchunk_desc.html">ExtPxAssetDesc::SubchunkDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">IMeshFileWriter</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_fracture_buffers.html">NvBlastFractureBuffers</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html">TkActorDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_apex_importer_1_1_apex_importer_config.html">ApexImporterConfig</a> (<a class="el" href="namespace_nv_1_1_blast_1_1_apex_importer.html">Nv::Blast::ApexImporter</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html">ExtPxChunk</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_J"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> J </div></td></tr></table> -</td><td><a class="el" href="struct_nv_blast_graph_shader_actor.html">NvBlastGraphShaderActor</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_asset.html">TkAsset</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html">ApexImportTool</a> (<a class="el" href="namespace_nv_1_1_blast_1_1_apex_importer.html">Nv::Blast::ApexImporter</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html">ExtPxFamily</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html">JsonCollisionExporter</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_i_d.html">NvBlastID</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_desc.html">TkAssetDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_family_desc.html">ExtPxFamilyDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_L"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> L </div></td></tr></table> -</td><td><a class="el" href="struct_nv_blast_message.html">NvBlastMessage</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html">TkAssetJointDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_B"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> B </div></td></tr></table> -</td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_listener.html">ExtPxListener</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html">LlObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_subgraph_shader_actor.html">NvBlastSubgraphShaderActor</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html">TkEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html">ExtPxManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_M"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> M </div></td></tr></table> -</td><td><a class="el" href="struct_nv_blast_support_graph.html">NvBlastSupportGraph</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_event_listener.html">TkEventListener</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_object_type_i_d.html">ExtPxObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_timers.html">NvBlastTimers</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_family.html">TkFamily</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_C"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> C </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html">ExtPxShapeDescTemplate</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">MeshCleaner</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nvc_bounds3.html">NvcBounds3</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_commands.html">TkFractureCommands</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_spawn_settings.html">ExtPxSpawnSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_N"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> N </div></td></tr></table> -</td><td><a class="el" href="struct_nvc_mat33.html">NvcMat33</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_events.html">TkFractureEvents</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html">ExtPxStressSolver</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor.html">NvBlastActor</a> </td><td><a class="el" href="struct_nvc_mat34.html">NvcMat34</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html">TkFramework</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">CollisionHull::HullPolygon</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html">ExtPxSubchunk</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor_desc.html">NvBlastActorDesc</a> </td><td><a class="el" href="struct_nvc_mat44.html">NvcMat44</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_group.html">TkGroup</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html">CollisionParams</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html">ExtSerialization</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor_split_event.html">NvBlastActorSplitEvent</a> </td><td><a class="el" href="struct_nvc_plane.html">NvcPlane</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_group_desc.html">TkGroupDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">ConvexMeshBuilder</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_serialization_1_1_buffer_provider.html">ExtSerialization::BufferProvider</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> </td><td><a class="el" href="struct_nvc_quat.html">NvcQuat</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_group_stats.html">TkGroupStats</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_D"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> D </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_serialization_1_1_encoding_i_d.html">ExtSerialization::EncodingID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_asset_desc.html">NvBlastAssetDesc</a> </td><td><a class="el" href="struct_nvc_transform.html">NvcTransform</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_group_worker.html">TkGroupWorker</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html">DebugBuffer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html">ExtStressSolver</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond.html">NvBlastBond</a> </td><td><a class="el" href="struct_nvc_vec2.html">NvcVec2</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_identifiable.html">TkIdentifiable</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html">DebugLine</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_buffer.html">ExtStressSolver::DebugBuffer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> </td><td><a class="el" href="struct_nvc_vec2i.html">NvcVec2i</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_joint.html">TkJoint</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_E"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> E </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_line.html">ExtStressSolver::DebugLine</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond_fracture_data.html">NvBlastBondFractureData</a> </td><td><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html">TkJointData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_edge.html">Edge</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_settings.html">ExtStressSolverSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk.html">NvBlastChunk</a> </td><td><a class="el" href="struct_nvc_vec3i.html">NvcVec3i</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_desc.html">TkJointDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_error_callback.html">ErrorCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html">ExtSync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a> </td><td><a class="el" href="struct_nvc_vec4.html">NvcVec4</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_update_event.html">TkJointUpdateEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_error_code.html">ErrorCode</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html">ExtSyncEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk_fracture_data.html">NvBlastChunkFractureData</a> </td><td><a class="el" href="struct_nvc_vec4i.html">NvcVec4i</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_object.html">TkObject</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_family_sync.html">ExtSyncEventFamilySync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_damage_program.html">NvBlastDamageProgram</a> </td><td><a name="letter_P"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> P </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_object_type_i_d.html">TkObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_custom_profiler.html">ExtCustomProfiler</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_fracture.html">ExtSyncEventFracture</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_data_block.html">NvBlastDataBlock</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">PlaneChunkIndexer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_split_event.html">TkSplitEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_force_mode.html">ExtForceMode</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_instance.html">ExtSyncEventInstance</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_profiler_callback.html">ProfilerCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_type.html">TkType</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html">ExtGroupTaskManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync.html">ExtSyncEventPhysicsSync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html">NvBlastExtCapsuleRadialDamageDesc</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_profiler_detail.html">ProfilerDetail</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html">TkTypeIndex</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html">ExtImpactDamageManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync_1_1_actor_data.html">ExtSyncEventPhysicsSync::ActorData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_blast_ext_damage_accelerator.html">NvBlastExtDamageAccelerator</a> </td><td><a name="letter_R"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> R </div></td></tr></table> -</td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_impact_settings.html">ExtImpactSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_type.html">ExtSyncEventType</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html">NvBlastExtImpactSpreadDamageDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">TriangleIndexed</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html">ExtProfileData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_F"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> F </div></td></tr></table> -</td><td><a class="el" href="struct_nv_blast_ext_material.html">NvBlastExtMaterial</a> </td><td><a name="letter_S"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> S </div></td></tr></table> -</td><td><a name="letter_V"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> V </div></td></tr></table> -</td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_actor.html">ExtPxActor</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_facet.html">Facet</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_program_params.html">NvBlastExtProgramParams</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html">ExtPxActorDescTemplate</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_radial_damage_desc.html">NvBlastExtRadialDamageDesc</a> </td><td><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> T </div></td></tr></table> -</td><td><a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">VoronoiSitesGenerator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html">ExtPxAsset</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_I"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> I </div></td></tr></table> -</td><td><a class="el" href="struct_nv_blast_ext_shear_damage_desc.html">NvBlastExtShearDamageDesc</a> </td></tr></table><p><div class="qindex"><a class="qindex" href="#letter_A">A</a> | <a class="qindex" href="#letter_B">B</a> | <a class="qindex" href="#letter_C">C</a> | <a class="qindex" href="#letter_D">D</a> | <a class="qindex" href="#letter_E">E</a> | <a class="qindex" href="#letter_F">F</a> | <a class="qindex" href="#letter_I">I</a> | <a class="qindex" href="#letter_J">J</a> | <a class="qindex" href="#letter_L">L</a> | <a class="qindex" href="#letter_M">M</a> | <a class="qindex" href="#letter_N">N</a> | <a class="qindex" href="#letter_P">P</a> | <a class="qindex" href="#letter_R">R</a> | <a class="qindex" href="#letter_S">S</a> | <a class="qindex" href="#letter_T">T</a> | <a class="qindex" href="#letter_V">V</a></div><p> +</td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html">ExtPxAsset</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_fbx_file_reader.html">IFbxFileReader</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_radial_damage_desc.html">NvBlastExtRadialDamageDesc</a> </td><td><a name="letter_T"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> T </div></td></tr></table> +</td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_allocator.html">Allocator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc.html">ExtPxAssetDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html">IMeshFileReader</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_shear_damage_desc.html">NvBlastExtShearDamageDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_actor.html">TkActor</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_allocator_callback.html">AllocatorCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html">ExtPxAssetDesc::ChunkDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">IMeshFileWriter</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_triangle_intersection_damage_desc.html">NvBlastExtTriangleIntersectionDamageDesc</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_data.html">TkActorData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_apex_importer_1_1_apex_importer_config.html">ApexImporterConfig</a> (<a class="el" href="namespace_nv_1_1_blast_1_1_apex_importer.html">Nv::Blast::ApexImporter</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_subchunk_desc.html">ExtPxAssetDesc::SubchunkDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_J"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> J </div></td></tr></table> +</td><td><a class="el" href="struct_nv_blast_family.html">NvBlastFamily</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html">TkActorDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html">ApexImportTool</a> (<a class="el" href="namespace_nv_1_1_blast_1_1_apex_importer.html">Nv::Blast::ApexImporter</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html">ExtPxChunk</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html">JsonCollisionExporter</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_fracture_buffers.html">NvBlastFractureBuffers</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_asset.html">TkAsset</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html">AuthoringResult</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html">ExtPxFamily</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_L"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> L </div></td></tr></table> +</td><td><a class="el" href="struct_nv_blast_graph_shader_actor.html">NvBlastGraphShaderActor</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_desc.html">TkAssetDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_B"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> B </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_family_desc.html">ExtPxFamilyDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html">LlObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_i_d.html">NvBlastID</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html">TkAssetJointDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html">BlastBondGenerator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_listener.html">ExtPxListener</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_M"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> M </div></td></tr></table> +</td><td><a class="el" href="struct_nv_blast_message.html">NvBlastMessage</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html">TkEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">BondGenerationConfig</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html">ExtPxManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_subgraph_shader_actor.html">NvBlastSubgraphShaderActor</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_event_listener.html">TkEventListener</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_C"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> C </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_object_type_i_d.html">ExtPxObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_support_graph.html">NvBlastSupportGraph</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_family.html">TkFamily</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">ChunkInfo</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html">ExtPxShapeDescTemplate</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">MeshCleaner</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_timers.html">NvBlastTimers</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_commands.html">TkFractureCommands</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull.html">CollisionHull</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_spawn_settings.html">ExtPxSpawnSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_N"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> N </div></td></tr></table> +</td><td><a class="el" href="struct_nvc_bounds3.html">NvcBounds3</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_events.html">TkFractureEvents</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">CollisionHull::HullPolygon</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html">ExtPxStressSolver</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nvc_mat33.html">NvcMat33</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html">TkFramework</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html">CollisionParams</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html">ExtPxSubchunk</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor.html">NvBlastActor</a> </td><td><a class="el" href="struct_nvc_mat34.html">NvcMat34</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_group.html">TkGroup</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">ConvexMeshBuilder</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html">ExtSerialization</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor_desc.html">NvBlastActorDesc</a> </td><td><a class="el" href="struct_nvc_mat44.html">NvcMat44</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_group_desc.html">TkGroupDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_serialization_1_1_buffer_provider.html">ExtSerialization::BufferProvider</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_actor_split_event.html">NvBlastActorSplitEvent</a> </td><td><a class="el" href="struct_nvc_plane.html">NvcPlane</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_group_stats.html">TkGroupStats</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_serialization_1_1_encoding_i_d.html">ExtSerialization::EncodingID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_asset.html">NvBlastAsset</a> </td><td><a class="el" href="struct_nvc_quat.html">NvcQuat</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_group_worker.html">TkGroupWorker</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_D"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> D </div></td></tr></table> +</td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html">ExtStressSolver</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_asset_desc.html">NvBlastAssetDesc</a> </td><td><a class="el" href="struct_nvc_transform.html">NvcTransform</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_identifiable.html">TkIdentifiable</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html">DebugBuffer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_buffer.html">ExtStressSolver::DebugBuffer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond.html">NvBlastBond</a> </td><td><a class="el" href="struct_nvc_vec2.html">NvcVec2</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_joint.html">TkJoint</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html">DebugLine</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_line.html">ExtStressSolver::DebugLine</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond_desc.html">NvBlastBondDesc</a> </td><td><a class="el" href="struct_nvc_vec2i.html">NvcVec2i</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html">TkJointData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a name="letter_E"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> E </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_settings.html">ExtStressSolverSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_bond_fracture_data.html">NvBlastBondFractureData</a> </td><td><a class="el" href="struct_nvc_vec3.html">NvcVec3</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_desc.html">TkJointDesc</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_edge.html">Edge</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html">ExtSync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk.html">NvBlastChunk</a> </td><td><a class="el" href="struct_nvc_vec3i.html">NvcVec3i</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_update_event.html">TkJointUpdateEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_error_callback.html">ErrorCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html">ExtSyncEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk_desc.html">NvBlastChunkDesc</a> </td><td><a class="el" href="struct_nvc_vec4.html">NvcVec4</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_object.html">TkObject</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_error_code.html">ErrorCode</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_family_sync.html">ExtSyncEventFamilySync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_chunk_fracture_data.html">NvBlastChunkFractureData</a> </td><td><a class="el" href="struct_nvc_vec4i.html">NvcVec4i</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_object_type_i_d.html">TkObjectTypeID</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">ExporterMeshData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_fracture.html">ExtSyncEventFracture</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_damage_program.html">NvBlastDamageProgram</a> </td><td><a name="letter_P"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> P </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_split_event.html">TkSplitEvent</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_custom_profiler.html">ExtCustomProfiler</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_instance.html">ExtSyncEventInstance</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_data_block.html">NvBlastDataBlock</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">PlaneChunkIndexer</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_tk_type.html">TkType</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_force_mode.html">ExtForceMode</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync.html">ExtSyncEventPhysicsSync</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html">NvBlastExtAssetUtilsBondDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_profiler_callback.html">ProfilerCallback</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html">TkTypeIndex</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html">ExtGroupTaskManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync_1_1_actor_data.html">ExtSyncEventPhysicsSync::ActorData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html">NvBlastExtCapsuleRadialDamageDesc</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_profiler_detail.html">ProfilerDetail</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Triangle</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html">ExtImpactDamageManager</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_type.html">ExtSyncEventType</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_blast_ext_damage_accelerator.html">NvBlastExtDamageAccelerator</a> </td><td><a name="letter_R"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> R </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html">TriangleIndexed</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_impact_settings.html">ExtImpactSettings</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_F"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> F </div></td></tr></table> +</td><td><a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html">NvBlastExtImpactSpreadDamageDesc</a> </td><td><a class="el" href="class_nv_1_1_blast_1_1_random_generator_base.html">RandomGeneratorBase</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_V"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> V </div></td></tr></table> +</td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html">ExtProfileData</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_1_1_blast_1_1_facet.html">Facet</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_material.html">NvBlastExtMaterial</a> </td><td><a name="letter_S"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> S </div></td></tr></table> +</td><td><a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="class_nv_1_1_blast_1_1_ext_px_actor.html">ExtPxActor</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html">FractureTool</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="struct_nv_blast_ext_program_params.html">NvBlastExtProgramParams</a> </td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">SlicingConfiguration</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html">VoronoiSitesGenerator</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td></tr><tr><td><a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html">ExtPxActorDescTemplate</a> (<a class="el" href="namespace_nv_1_1_blast.html">Nv::Blast</a>) </td><td><a name="letter_I"></a><table border="0" cellspacing="0" cellpadding="0"><tr><td><div class="ah"> I </div></td></tr></table> +</td></tr></table><p><div class="qindex"><a class="qindex" href="#letter_A">A</a> | <a class="qindex" href="#letter_B">B</a> | <a class="qindex" href="#letter_C">C</a> | <a class="qindex" href="#letter_D">D</a> | <a class="qindex" href="#letter_E">E</a> | <a class="qindex" href="#letter_F">F</a> | <a class="qindex" href="#letter_I">I</a> | <a class="qindex" href="#letter_J">J</a> | <a class="qindex" href="#letter_L">L</a> | <a class="qindex" href="#letter_M">M</a> | <a class="qindex" href="#letter_N">N</a> | <a class="qindex" href="#letter_P">P</a> | <a class="qindex" href="#letter_R">R</a> | <a class="qindex" href="#letter_S">S</a> | <a class="qindex" href="#letter_T">T</a> | <a class="qindex" href="#letter_V">V</a></div><p> </div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/files.html b/docs/api_docs/files/files.html index 9703699..9c3712a 100644 --- a/docs/api_docs/files/files.html +++ b/docs/api_docs/files/files.html @@ -25,6 +25,7 @@ <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_8h.html">NvBlastExtAuthoring.h</a> <a href="_nv_blast_ext_authoring_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_bond_generator_8h.html">NvBlastExtAuthoringBondGenerator.h</a> <a href="_nv_blast_ext_authoring_bond_generator_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_collision_builder_8h.html">NvBlastExtAuthoringCollisionBuilder.h</a> <a href="_nv_blast_ext_authoring_collision_builder_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> + <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_cutout_8h.html">NvBlastExtAuthoringCutout.h</a> <a href="_nv_blast_ext_authoring_cutout_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h.html">NvBlastExtAuthoringFractureTool.h</a> <a href="_nv_blast_ext_authoring_fracture_tool_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_mesh_8h.html">NvBlastExtAuthoringMesh.h</a> <a href="_nv_blast_ext_authoring_mesh_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> <tr><td class="indexkey">sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_mesh_cleaner_8h.html">NvBlastExtAuthoringMeshCleaner.h</a> <a href="_nv_blast_ext_authoring_mesh_cleaner_8h-source.html">[code]</a></td><td class="indexvalue"></td></tr> diff --git a/docs/api_docs/files/functions.html b/docs/api_docs/files/functions.html index f2901ba..ef4b3e7 100644 --- a/docs/api_docs/files/functions.html +++ b/docs/api_docs/files/functions.html @@ -103,6 +103,8 @@ Here is a list of all class members with links to the classes they belong to: , <a class="el" href="class_nv_1_1_blast_1_1_allocator_callback.html#e0303f5b6c3993251bdf790f43ef4e90">Nv::Blast::AllocatorCallback</a> <li>Allocator() : <a class="el" href="class_nv_1_1_blast_1_1_allocator.html#27443f120df80394ff9800159b366eea">Nv::Blast::Allocator</a> +<li>amplitude +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">Nv::Blast::NoiseConfiguration</a> <li>angle_variations : <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">Nv::Blast::SlicingConfiguration</a> <li>ApexImporterConfig() @@ -110,7 +112,7 @@ Here is a list of all class members with links to the classes they belong to: <li>ApexImportTool() : <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#9d630b32d1a0ae5fe3a044417cc64736">Nv::Blast::ApexImporter::ApexImportTool</a> <li>appendMesh() -: <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#605c88816a8d81f4084c1bbf53b32dae">Nv::Blast::IMeshFileWriter</a> +: <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#c14e455289f1642fa7515873e89e8ea6">Nv::Blast::IMeshFileWriter</a> <li>applyDamage() : <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#613f6c52b8406b9cedb154498a29529b">Nv::Blast::ExtImpactDamageManager</a> <li>applyFracture() @@ -121,18 +123,16 @@ Here is a list of all class members with links to the classes they belong to: <li>area : <a class="el" href="struct_nv_blast_bond.html#5dc5d104d61919d19968ce77b7db9bba">NvBlastBond</a> <li>Asset -: <a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html#e8bf597dc1e1e242817ae55ba0d632c4982a9d27b7909cf9d7e3ce490cbb5d4a">Nv::Blast::LlObjectTypeID</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_object_type_i_d.html#74dfb65256e079e10e40afa11bd7937391e23bb0f555f807a27f1f1b37cf1a3d">Nv::Blast::TkObjectTypeID</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_object_type_i_d.html#74dfb65256e079e10e40afa11bd7937391e23bb0f555f807a27f1f1b37cf1a3d">Nv::Blast::TkObjectTypeID</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html#e8bf597dc1e1e242817ae55ba0d632c4982a9d27b7909cf9d7e3ce490cbb5d4a">Nv::Blast::LlObjectTypeID</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_object_type_i_d.html#416ed61e2f3847ceaab50ddd9512417b3aa2dc54683584ca4747dbbe64eedfb1">Nv::Blast::ExtPxObjectTypeID</a> <li>asset -: <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html#70c0d996c924c3c0656b17228413d19c">Nv::Blast::TkActorDesc</a> -<li>Asset -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_object_type_i_d.html#416ed61e2f3847ceaab50ddd9512417b3aa2dc54683584ca4747dbbe64eedfb1">Nv::Blast::ExtPxObjectTypeID</a> -<li>asset -: <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">Nv::Blast::AuthoringResult</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">Nv::Blast::ExporterMeshData</a> <li>Asset : <a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html#57681ffd26c84b5272b7e0c23103493a0785a75fbc075612bffb021a49526ba2">Nv::Blast::TkTypeIndex</a> <li>asset -: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">Nv::Blast::ExporterMeshData</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html#70c0d996c924c3c0656b17228413d19c">Nv::Blast::TkActorDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">Nv::Blast::AuthoringResult</a> <li>assetBonds : <a class="el" href="struct_nv_blast_graph_shader_actor.html#ebb7e8d55ddf8cb2ef71326632952cfe">NvBlastGraphShaderActor</a> <li>assetChunks @@ -145,9 +145,9 @@ Here is a list of all class members with links to the classes they belong to: <li>assetToFractureChunkIdMap : <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">Nv::Blast::AuthoringResult</a> <li>attachPositions -: <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html#cd1894619d5abd13a48e57833736ed3d">Nv::Blast::TkJointData</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_desc.html#34dab72bc3d33c4927c00f870f93ae37">Nv::Blast::TkJointDesc</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html#89508d6669e2375c5896ae37bad6d09d">Nv::Blast::TkAssetJointDesc</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_desc.html#34dab72bc3d33c4927c00f870f93ae37">Nv::Blast::TkJointDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html#cd1894619d5abd13a48e57833736ed3d">Nv::Blast::TkJointData</a> <li>AVERAGE : <a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67f8d9fd52be0dd6e99bde1fffd8975258">Nv::Blast::BondGenerationConfig</a> </ul> diff --git a/docs/api_docs/files/functions_0x63.html b/docs/api_docs/files/functions_0x63.html index 9401dd3..bd7e907 100644 --- a/docs/api_docs/files/functions_0x63.html +++ b/docs/api_docs/files/functions_0x63.html @@ -133,9 +133,9 @@ Here is a list of all class members with links to the classes they belong to: , <a class="el" href="struct_nvc_mat34.html#0d3afe7a591d5427a8267780c8781866">NvcMat34</a> , <a class="el" href="struct_nvc_mat44.html#7e251edcebd46f698a486e5d87de00f5">NvcMat44</a> <li>column2 -: <a class="el" href="struct_nvc_mat34.html#59149e3b0e34b5420353f12640ee8d46">NvcMat34</a> +: <a class="el" href="struct_nvc_mat44.html#cc2d6a87f4e51518cf2b2e81f5ad607a">NvcMat44</a> +, <a class="el" href="struct_nvc_mat34.html#59149e3b0e34b5420353f12640ee8d46">NvcMat34</a> , <a class="el" href="struct_nvc_mat33.html#48c2246e3ca02909b8c8b31bc1eb21ce">NvcMat33</a> -, <a class="el" href="struct_nvc_mat44.html#cc2d6a87f4e51518cf2b2e81f5ad607a">NvcMat44</a> <li>column3 : <a class="el" href="struct_nvc_mat34.html#e28507e0666b83e0521f5e1dcbeb6778">NvcMat34</a> , <a class="el" href="struct_nvc_mat44.html#2d084c97fb112aa9619a4a9ce0f127b0">NvcMat44</a> @@ -149,21 +149,21 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_type.html#9a61dab2f51aecaea8bd63c62097a8458e821efbfc58abb1f947af0b5922f3b5">Nv::Blast::ExtSyncEventType</a> , <a class="el" href="struct_nv_blast_data_block.html#78797137dcdd9524f082fc784f7b96484463e88093733032ed9751bcb753ec50">NvBlastDataBlock</a> <li>create() -: <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#6514c543e6df14d77ef660bafa8c4fb3">Nv::Blast::ExtPxAsset</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#2c98eb8bb98fd0c9823164df05c5f76c">Nv::Blast::ExtPxStressSolver</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#a69418650f816f3182ea363713111180">Nv::Blast::ExtStressSolver</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#b2de9bf320ffa4c0a777d5c9e72d1803">Nv::Blast::ExtPxAsset</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#887cfcc5831c53fe1e1f81e84be41a55">Nv::Blast::ExtPxManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#8918f4cd232d7844dee1a3a4d4d9d6ea">Nv::Blast::ExtPxAsset</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#7fbbb098b47ed4e68bca0f610a8c3d1b">Nv::Blast::ExtGroupTaskManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#f5d75425949193fa5c265216f35fdf55">Nv::Blast::ExtSync</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#b899763ad22b77d5d99cdd60bf008cd3">Nv::Blast::ExtPxAsset</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#2c98eb8bb98fd0c9823164df05c5f76c">Nv::Blast::ExtPxStressSolver</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#b2de9bf320ffa4c0a777d5c9e72d1803">Nv::Blast::ExtPxAsset</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#5687ec8821dd47069214a893d0c2a379">Nv::Blast::ExtImpactDamageManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#6514c543e6df14d77ef660bafa8c4fb3">Nv::Blast::ExtPxAsset</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#887cfcc5831c53fe1e1f81e84be41a55">Nv::Blast::ExtPxManager</a> <li>createActor() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#30b4f2c95a00aa2cd98a3ba4001b0cb8">Nv::Blast::TkFramework</a> <li>createAsset() -: <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#9f9ae6a30e80b39d3fcbb14483c20646">Nv::Blast::TkFramework</a> +: <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#f1279d3414ad43036ff3e9e4b37e0a43">Nv::Blast::TkFramework</a> <li>createBondBetweenMeshes() -: <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">Nv::Blast::BlastBondGenerator</a> +: <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#e2f6a1a14917cac480eef0110ecc5af5">Nv::Blast::BlastBondGenerator</a> <li>createChunkMesh() : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">Nv::Blast::FractureTool</a> <li>createFamily() @@ -171,8 +171,14 @@ Here is a list of all class members with links to the classes they belong to: <li>createGroup() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#fbb1cce46ef38bf0a3fb2a5e1b4e2499">Nv::Blast::TkFramework</a> <li>createJoint() -: <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#40b557778256cd6589a3b174015c3029">Nv::Blast::TkFramework</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#93817a287d8c0eb2c658ad0e379b807c">Nv::Blast::ExtPxManager</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#93817a287d8c0eb2c658ad0e379b807c">Nv::Blast::ExtPxManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#40b557778256cd6589a3b174015c3029">Nv::Blast::TkFramework</a> +<li>cut() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#36b1f5a608fb87c0da383e32e7f09bf1">Nv::Blast::FractureTool</a> +<li>cutout() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#247f0e36c015237002dc87675562289b">Nv::Blast::FractureTool</a> +<li>cutoutSet +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">Nv::Blast::CutoutConfiguration</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_0x64.html b/docs/api_docs/files/functions_0x64.html index 1d51045..2bfe6c2 100644 --- a/docs/api_docs/files/functions_0x64.html +++ b/docs/api_docs/files/functions_0x64.html @@ -92,13 +92,13 @@ Here is a list of all class members with links to the classes they belong to: <li>dataType : <a class="el" href="struct_nv_blast_data_block.html#eacfc95c07793d4eebe4ba3eadc1b74e">NvBlastDataBlock</a> <li>deallocate() -: <a class="el" href="class_nv_1_1_blast_1_1_allocator_callback.html#aaca2075d5aed1f8d276f5ecf090bc72">Nv::Blast::AllocatorCallback</a> -, <a class="el" href="class_nv_1_1_blast_1_1_allocator.html#59db4bb86390f4a5560f50d7a1b1e202">Nv::Blast::Allocator</a> +: <a class="el" href="class_nv_1_1_blast_1_1_allocator.html#59db4bb86390f4a5560f50d7a1b1e202">Nv::Blast::Allocator</a> +, <a class="el" href="class_nv_1_1_blast_1_1_allocator_callback.html#aaca2075d5aed1f8d276f5ecf090bc72">Nv::Blast::AllocatorCallback</a> <li>Debug : <a class="el" href="struct_nv_blast_message.html#a131d1cdff39661ffe961fa4c24742ce1ea5042557bdaca500e32f93c538695a">NvBlastMessage</a> <li>DebugLine() -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_line.html#ea42657ac811fb58a470ee89cc4f5787">Nv::Blast::ExtStressSolver::ExtStressSolver::DebugLine</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html#ae5d9d324ac30cec64094d9d298ce634">Nv::Blast::DebugLine</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html#ae5d9d324ac30cec64094d9d298ce634">Nv::Blast::DebugLine</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_1_1_debug_line.html#ea42657ac811fb58a470ee89cc4f5787">Nv::Blast::ExtStressSolver::ExtStressSolver::DebugLine</a> <li>DebugRenderMode : <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#d0250c97326fe162fe78a2801f35ef4d">Nv::Blast::ExtStressSolver</a> <li>deleteAllChildrenOfChunk() @@ -115,6 +115,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#9f2c87d0053bedcb0c3f20c04afa41f5">Nv::Blast::ExtPxFamily</a> <li>destroyJoint() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#c624f3229ad94eac9845c013dd8d2c5c">Nv::Blast::ExtPxManager</a> +<li>diffuse_tex +: <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">Nv::Blast::Materials</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_0x66.html b/docs/api_docs/files/functions_0x66.html index 33bc41f..b1919c0 100644 --- a/docs/api_docs/files/functions_0x66.html +++ b/docs/api_docs/files/functions_0x66.html @@ -101,25 +101,31 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_blast_graph_shader_actor.html#c504dff11ba8d936e7dc508ce1e4d71e">NvBlastGraphShaderActor</a> <li>firstSubchunkIndex : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#ee67c70b4ba1104ef3eaf78b2a94d8f8">Nv::Blast::ExtPxChunk</a> +<li>fitAllUvToRect() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#a9a87637d6d190d71678f0fb9a100bfd">Nv::Blast::FractureTool</a> +<li>fitUvToRect() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#db1c311cbb3d84c7bfbfd12abe01af0b">Nv::Blast::FractureTool</a> <li>flags -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html#c35b6b85472643295280356b710f19ef">Nv::Blast::ExtPxActorDescTemplate</a> +: <a class="el" href="struct_nv_blast_chunk_desc.html#2e6f6db9787b70f65e23c68826149a81">NvBlastChunkDesc</a> <li>Flags : <a class="el" href="struct_nv_blast_chunk_desc.html#c5f6208f745fd4269c4a9b098297bf1b">NvBlastChunkDesc</a> <li>flags : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html#dbdde8d2735adf77da6dc72ee431ac11">Nv::Blast::ExtPxShapeDescTemplate</a> -, <a class="el" href="struct_nv_blast_chunk_desc.html#2e6f6db9787b70f65e23c68826149a81">NvBlastChunkDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html#c35b6b85472643295280356b710f19ef">Nv::Blast::ExtPxActorDescTemplate</a> <li>FORCED : <a class="el" href="struct_nv_1_1_blast_1_1_apex_importer_1_1_apex_importer_config.html#0d625b530a74994e1a7744c8331a6d59c193f72fbf01a33d6133a80182c9c5df">Nv::Blast::ApexImporter::ApexImporterConfig</a> <li>formatVersion : <a class="el" href="struct_nv_blast_data_block.html#e199abf554ae2cdfd8795066ddd285d5">NvBlastDataBlock</a> -<li>fracture -: <a class="el" href="struct_nv_blast_timers.html#3d28ae3da5c758181deb2bbad75fab3d">NvBlastTimers</a> <li>Fracture : <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_type.html#9a61dab2f51aecaea8bd63c62097a845d26ff1105fa8a96fa473f00c90038f17">Nv::Blast::ExtSyncEventType</a> +<li>fracture +: <a class="el" href="struct_nv_blast_timers.html#3d28ae3da5c758181deb2bbad75fab3d">NvBlastTimers</a> <li>FractureCommand : <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07b19ab6a1a1e39df40326e78ede85dd647">Nv::Blast::TkEvent</a> <li>FractureEvent : <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07bc6b2016ae9607033e0d76000d6d13e98">Nv::Blast::TkEvent</a> +<li>frequency +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">Nv::Blast::NoiseConfiguration</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_0x67.html b/docs/api_docs/files/functions_0x67.html index 264dd86..34224c9 100644 --- a/docs/api_docs/files/functions_0x67.html +++ b/docs/api_docs/files/functions_0x67.html @@ -140,12 +140,28 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#128ff819638921a9c76e1829e85998d8">Nv::Blast::IMeshFileReader</a> <li>getCollisionGeometry() : <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#a0c95716aa842fb18e0977b0318e4f94">Nv::Blast::ApexImporter::ApexImportTool</a> +<li>getCutoutCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#bada00015d8e7fab698ab65979ff1429">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#8348b26fd9eda511ccb71b1e201d099b">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopSize() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#0a8fa78936f897e001a94f41d6e8e7bc">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopVertexFlags() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#650c63a9c2d659275821b4c92c90b81e">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopVertexIndex() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#b9f063e5e1a3b6e3950bb36cbd670264">Nv::Blast::CutoutSet</a> +<li>getCutoutVertex() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#f85c965c98fe1d9182028185e7711930">Nv::Blast::CutoutSet</a> +<li>getCutoutVertexCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#20f3f220549c4588781af5999206d207">Nv::Blast::CutoutSet</a> <li>getData() : <a class="el" href="class_nv_1_1_blast_1_1_tk_joint.html#1f5b5030b7036120015f725c348cbdfe">Nv::Blast::TkJoint</a> <li>getDataSize() : <a class="el" href="class_nv_1_1_blast_1_1_tk_asset.html#108f015330d03fb870bff1a5fd1d849f">Nv::Blast::TkAsset</a> <li>getDefaultActorDesc() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#bd8250a0fd3bb8430eb6a61be57569b0">Nv::Blast::ExtPxAsset</a> +<li>getDimensions() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#3e83164e0d8814fb9912f1c50c7e8218">Nv::Blast::CutoutSet</a> <li>getEdges() : <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#085ffcc67f9cd938f93d3aa43a0d0bf0">Nv::Blast::Mesh</a> <li>getEdgesCount() @@ -294,6 +310,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de95470ff6a168f79386b20613437228">Nv::Blast::IMeshFileReader</a> <li>getVersion() : <a class="el" href="class_nv_1_1_blast_1_1_tk_type.html#da004286c609b55824a712b518ddb23c">Nv::Blast::TkType</a> +<li>getVertex() +: <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">Nv::Blast::Triangle</a> <li>getVertices() : <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#927148143ec2335c9ed6dd9c65215196">Nv::Blast::Mesh</a> <li>getVerticesCount() @@ -317,10 +335,10 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_settings.html#49fa3a64fe091bca26729d8e903a8ba9">Nv::Blast::ExtStressSolverSettings</a> <li>graphShaderFunction : <a class="el" href="struct_nv_blast_damage_program.html#cbd3cd5f64dd5e3880cd4eb2e044ff8e">NvBlastDamageProgram</a> -<li>group -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_family_desc.html#26f0bd89ac30cb8cb2925eef79f2fe6f">Nv::Blast::ExtPxFamilyDesc</a> <li>Group : <a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html#57681ffd26c84b5272b7e0c23103493a53ef4f7c1cd9409edfd91fecee682ad8">Nv::Blast::TkTypeIndex</a> +<li>group +: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_family_desc.html#26f0bd89ac30cb8cb2925eef79f2fe6f">Nv::Blast::ExtPxFamilyDesc</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_0x69.html b/docs/api_docs/files/functions_0x69.html index d6ceb2d..4314070 100644 --- a/docs/api_docs/files/functions_0x69.html +++ b/docs/api_docs/files/functions_0x69.html @@ -82,6 +82,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="struct_nv_1_1_blast_1_1_apex_importer_1_1_apex_importer_config.html#0d625b530a74994e1a7744c8331a6d59">Nv::Blast::ApexImporter::ApexImporterConfig</a> <li>isBoundToWorld() : <a class="el" href="class_nv_1_1_blast_1_1_tk_actor.html#834a7e291fd82ee3b36ad0fc6f349399">Nv::Blast::TkActor</a> +<li>isChanged +: <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">Nv::Blast::ChunkInfo</a> <li>isCollisionLoaded() : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#2784c55010ab4f9befe8db7e635dfb23">Nv::Blast::IMeshFileReader</a> <li>isContainEdge() @@ -96,13 +98,17 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#5710c73457bcceba3f20d130e231a028">Nv::Blast::FractureTool</a> <li>isPending() : <a class="el" href="class_nv_1_1_blast_1_1_tk_actor.html#2079bb8ac6d223c5941357994e8ae522">Nv::Blast::TkActor</a> +<li>isPeriodic() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6d3a1b817c323ca2385d1cacf52c98ce">Nv::Blast::CutoutSet</a> <li>isPxUserDataUsed() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#0a70c5eca2121263fabf6e68e48258c1">Nv::Blast::ExtPxManager</a> +<li>isRelativeTransform +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">Nv::Blast::CutoutConfiguration</a> <li>isSelfCollissionEnabled : <a class="el" href="struct_nv_1_1_blast_1_1_ext_impact_settings.html#ea7a153c0b195de478351ba89e207804">Nv::Blast::ExtImpactSettings</a> <li>isStatic -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#463a8ed9f91a74cc7bad49ba94c45f6f">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#6e532ee5ae271c1dad75afed166a1981">Nv::Blast::ExtPxChunk</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#6e532ee5ae271c1dad75afed166a1981">Nv::Blast::ExtPxChunk</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#463a8ed9f91a74cc7bad49ba94c45f6f">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> <li>isValid() : <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#54dfbbc568827019198eda587f498dff">Nv::Blast::ApexImporter::ApexImportTool</a> , <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#cc7ba66081cfd2bd55c5eae7d6053c71">Nv::Blast::Mesh</a> diff --git a/docs/api_docs/files/functions_0x6d.html b/docs/api_docs/files/functions_0x6d.html index ade7ac5..e7e0dde 100644 --- a/docs/api_docs/files/functions_0x6d.html +++ b/docs/api_docs/files/functions_0x6d.html @@ -87,6 +87,8 @@ Here is a list of all class members with links to the classes they belong to: , <a class="el" href="struct_nv_blast_ext_radial_damage_desc.html#4cc2f97bb0d5288196c18bc85985f3bc">NvBlastExtRadialDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html#2a686d6981558343b08268d958fa8b28">NvBlastExtCapsuleRadialDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#7c5a12680fd2f8eae33a45b2a6e57946">NvBlastExtShearDamageDesc</a> +<li>maxSeparation +: <a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">Nv::Blast::BondGenerationConfig</a> <li>MEDIUM : <a class="el" href="struct_nv_1_1_blast_1_1_profiler_detail.html#06be79d41391dfde43f6aa02866a3c1fa045a667a2428770e974158ff5c3f721">Nv::Blast::ProfilerDetail</a> <li>meshCount @@ -102,8 +104,8 @@ Here is a list of all class members with links to the classes they belong to: <li>minRadius : <a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html#eef3b64563225c426a633f48faf7a9a9">NvBlastExtImpactSpreadDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#5a5b8cbdce8ee01e223ac81bf11ff35a">NvBlastExtShearDamageDesc</a> -, <a class="el" href="struct_nv_blast_ext_radial_damage_desc.html#f3546b34798c8d8f97facb157f44a35d">NvBlastExtRadialDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html#e879eff0b48fe6d97667c7339c12d3c5">NvBlastExtCapsuleRadialDamageDesc</a> +, <a class="el" href="struct_nv_blast_ext_radial_damage_desc.html#f3546b34798c8d8f97facb157f44a35d">NvBlastExtRadialDamageDesc</a> <li>mNbVerts : <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a> <li>MODE_COUNT diff --git a/docs/api_docs/files/functions_0x6e.html b/docs/api_docs/files/functions_0x6e.html index eff9f45..78be989 100644 --- a/docs/api_docs/files/functions_0x6e.html +++ b/docs/api_docs/files/functions_0x6e.html @@ -67,6 +67,7 @@ Here is a list of all class members with links to the classes they belong to: , <a class="el" href="struct_nvc_plane.html#f1ef28bf53bc1bf9c07e4f3bf2233486">NvcPlane</a> <li>name : <a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html#e45c1aef4a10db9a1c2433b210d5de83">Nv::Blast::ExtProfileData</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">Nv::Blast::Materials</a> <li>newActors : <a class="el" href="struct_nv_blast_actor_split_event.html#68a98a5294eeab3684151324d6aa87a7">NvBlastActorSplitEvent</a> <li>nodeActorIndices @@ -82,12 +83,9 @@ Here is a list of all class members with links to the classes they belong to: <li>NoFlags : <a class="el" href="struct_nv_blast_chunk_desc.html#c5f6208f745fd4269c4a9b098297bf1b09ac7c50cd7a350095ee9680bb66547a">NvBlastChunkDesc</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_desc.html#15a3f484366da17014e60980753a39cc1f14e7d9defb7fb5476b281741f3d2be">Nv::Blast::TkAssetDesc</a> -<li>noiseAmplitude -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">Nv::Blast::SlicingConfiguration</a> -<li>noiseFrequency -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">Nv::Blast::SlicingConfiguration</a> -<li>noiseOctaveNumber -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">Nv::Blast::SlicingConfiguration</a> +<li>noise +: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">Nv::Blast::SlicingConfiguration</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">Nv::Blast::CutoutConfiguration</a> <li>normal : <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#257c42d51ea53fc4e14b6dad2968cf0c">NvBlastExtShearDamageDesc</a> , <a class="el" href="struct_nv_blast_bond.html#3e8b8dd2ac2634098df7c1475ee6171d">NvBlastBond</a> diff --git a/docs/api_docs/files/functions_0x6f.html b/docs/api_docs/files/functions_0x6f.html index bae26d0..6f6cbf4 100644 --- a/docs/api_docs/files/functions_0x6f.html +++ b/docs/api_docs/files/functions_0x6f.html @@ -62,6 +62,8 @@ Here is a list of all class members with links to the classes they belong to: <p> <h3><a class="anchor" name="index_o">- o -</a></h3><ul> +<li>octaveNumber +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">Nv::Blast::NoiseConfiguration</a> <li>offset_variations : <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">Nv::Blast::SlicingConfiguration</a> <li>onActorCreated() diff --git a/docs/api_docs/files/functions_0x72.html b/docs/api_docs/files/functions_0x72.html index df4fde6..59c361c 100644 --- a/docs/api_docs/files/functions_0x72.html +++ b/docs/api_docs/files/functions_0x72.html @@ -75,27 +75,28 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_tk_family.html#ff0ddc7484f6ee0dad8ee0e2f97be370">Nv::Blast::TkFamily</a> <li>release() : <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#67c62d633c355aeac7869b2c77b8737b">Nv::Blast::ConvexMeshBuilder</a> +, <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">Nv::Blast::IMeshFileWriter</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#8694aa7e4ce8a914283fae35f4aa2ff6">Nv::Blast::ExtImpactDamageManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">Nv::Blast::CutoutSet</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#2d2e7f6418c5faa72daca12816ce1e14">Nv::Blast::ExtPxAsset</a> -, <a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">Nv::Blast::VoronoiSitesGenerator</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#b425c68d1091043121c686fa9b4267cb">Nv::Blast::ExtPxFamily</a> +, <a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">Nv::Blast::VoronoiSitesGenerator</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#2bbdb735b145024952a844b2d29dff3e">Nv::Blast::ExtPxManager</a> -, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">Nv::Blast::FractureTool</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#c7ec25ddae3a5d7a187139f98dc4752f">Nv::Blast::ExtPxStressSolver</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#a5003be1e0f05f9edb287d553bc154fa">Nv::Blast::ExtGroupTaskManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#848b4a7ade17edc49a071c472cbfad12">Nv::Blast::TkObject</a> , <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#c98d733dfdddbbcfa806b4c282e17aa0">Nv::Blast::TkFramework</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#9f740702a06e3bd915218ec8aa8415d8">Nv::Blast::ExtStressSolver</a> -, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#df6faa07b98b634b86a198ad4a6fcc14">Nv::Blast::Mesh</a> +, <a class="el" href="class_nv_blast_ext_damage_accelerator.html#74a2c82f3414b4877de8475144a53dfc">NvBlastExtDamageAccelerator</a> +, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">Nv::Blast::FractureTool</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#a5003be1e0f05f9edb287d553bc154fa">Nv::Blast::ExtGroupTaskManager</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html#973c47df15891ad739f2812e7d546df8">Nv::Blast::ExtSyncEvent</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#df6faa07b98b634b86a198ad4a6fcc14">Nv::Blast::Mesh</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#8726d33e34bba141e2d6860c25f414d1">Nv::Blast::ExtSync</a> -, <a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html#9cb8249f4619e4e1169ae1553d3bdd41">Nv::Blast::MeshCleaner</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#08937f68c380fe0bcb0cba17ea4b539e">Nv::Blast::ExtSerialization</a> -, <a class="el" href="class_nv_blast_ext_damage_accelerator.html#74a2c82f3414b4877de8475144a53dfc">NvBlastExtDamageAccelerator</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#eb05f90a8b5231d3d85420b030692270">Nv::Blast::AuthoringResult</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html#9cb8249f4619e4e1169ae1553d3bdd41">Nv::Blast::MeshCleaner</a> , <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#f9a062b2696ecd7764eb5e196b959f64">Nv::Blast::BlastBondGenerator</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#eb05f90a8b5231d3d85420b030692270">Nv::Blast::AuthoringResult</a> , <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f42b5decf7c2527a2879526218ff1457">Nv::Blast::IMeshFileReader</a> -, <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">Nv::Blast::IMeshFileWriter</a> <li>releaseCollisionHulls() : <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#5ba9157e6853ef539d67d3d9b0c45f8a">Nv::Blast::AuthoringResult</a> <li>releaseSyncBuffer() @@ -107,8 +108,8 @@ Here is a list of all class members with links to the classes they belong to: <li>reorderAssetDescChunks() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#5a0817a19d4f4c0f715d3a54fe25eadf">Nv::Blast::TkFramework</a> <li>replaceMaterialId() -: <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#cfffa10ab877367067c0651320e39852">Nv::Blast::Mesh</a> -, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78194aeece0c12c2035c79458ff49c9f">Nv::Blast::FractureTool</a> +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78194aeece0c12c2035c79458ff49c9f">Nv::Blast::FractureTool</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#cfffa10ab877367067c0651320e39852">Nv::Blast::Mesh</a> <li>reportError() : <a class="el" href="class_nv_1_1_blast_1_1_error_callback.html#078419fe6350d27550989af5cf45ad44">Nv::Blast::ErrorCallback</a> <li>requestBuffer() @@ -116,8 +117,8 @@ Here is a list of all class members with links to the classes they belong to: <li>reserved : <a class="el" href="struct_nv_blast_data_block.html#cd8915d1f4a01e14514bf52ef0df3723">NvBlastDataBlock</a> <li>reset() -: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">Nv::Blast::FractureTool</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#1d0593b22f6cd335a479c18eaf102e40">Nv::Blast::ExtStressSolver</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#1d0593b22f6cd335a479c18eaf102e40">Nv::Blast::ExtStressSolver</a> +, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">Nv::Blast::FractureTool</a> <li>restOffset : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html#2e41080566d3950ae65c3576766eb351">Nv::Blast::ExtPxShapeDescTemplate</a> <li>returnWorker() diff --git a/docs/api_docs/files/functions_0x73.html b/docs/api_docs/files/functions_0x73.html index c96e8bd..ae49595 100644 --- a/docs/api_docs/files/functions_0x73.html +++ b/docs/api_docs/files/functions_0x73.html @@ -68,6 +68,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#9bc31d185c168009c602ff8e21622681">Nv::Blast::ApexImporter::ApexImportTool</a> <li>saveToFile() : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#b2505850e86c4e21134992138322bf0c">Nv::Blast::IMeshFileWriter</a> +<li>scale +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">Nv::Blast::CutoutConfiguration</a> <li>scene : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_spawn_settings.html#3d977bbbeb2cca054bc881f366772dab">Nv::Blast::ExtPxSpawnSettings</a> <li>seed() @@ -96,6 +98,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#1e553149082485157b6864e952703e11">Nv::Blast::ExtGroupTaskManager</a> <li>setID() : <a class="el" href="class_nv_1_1_blast_1_1_tk_identifiable.html#630e37302f7c8747373431d747415642">Nv::Blast::TkIdentifiable</a> +<li>setInteriorIndex() +: <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#18469d1d4da25447686b3b38010f930a">Nv::Blast::IMeshFileWriter</a> <li>setInteriorMaterialId() : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c8c4f90133fdf32969cad6e4c520414f">Nv::Blast::FractureTool</a> <li>setMaterial() @@ -136,11 +140,11 @@ Here is a list of all class members with links to the classes they belong to: <li>skipObject() : <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#52f3f5008a0047ee072fb5e1155c28e5">Nv::Blast::ExtSerialization</a> <li>slicing() -: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c61aa65dde3c085450e8256a838a487f">Nv::Blast::FractureTool</a> +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#45e8a5d3b6d98da1b44b6888a5054cce">Nv::Blast::FractureTool</a> <li>smoothingGroup : <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#b832c1b248d12e5d6d292a10be2fe199">Nv::Blast::Triangle</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">Nv::Blast::TriangleIndexed</a> , <a class="el" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">Nv::Blast::Facet</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">Nv::Blast::TriangleIndexed</a> <li>spawn() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#fa0253bcd2d5f8c8694340323d51493b">Nv::Blast::ExtPxFamily</a> <li>Split @@ -158,31 +162,31 @@ Here is a list of all class members with links to the classes they belong to: <li>stressLinearFactor : <a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_settings.html#ee4b24619f255f4e8bbb131fa552abe4">Nv::Blast::ExtStressSolverSettings</a> <li>subchunkCount -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#b72119e6ade5758ec1c8874894d53ab2">Nv::Blast::ExtPxChunk</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#b1393ee5bdc8736add5b46bb0e63c7b8">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#b1393ee5bdc8736add5b46bb0e63c7b8">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#b72119e6ade5758ec1c8874894d53ab2">Nv::Blast::ExtPxChunk</a> <li>subchunks : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_chunk_desc.html#3887825dc8fa6157aeb007585b2ed85d">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc</a> <li>subgraphShaderFunction : <a class="el" href="struct_nv_blast_damage_program.html#dafc94c7f45e08017491cdf1657e84dc">NvBlastDamageProgram</a> <li>submeshCount : <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">Nv::Blast::ExporterMeshData</a> -<li>submeshNames -: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">Nv::Blast::ExporterMeshData</a> +<li>submeshMats +: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">Nv::Blast::ExporterMeshData</a> <li>submeshOffsets : <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">Nv::Blast::ExporterMeshData</a> <li>subscribe() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#e47dd2fedc6bbfb5512f83a06b8782ed">Nv::Blast::ExtPxManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#f2e0b2eaa5f46ba5af2fbf8be98a5e93">Nv::Blast::ExtPxFamily</a> -<li>Subtype -: <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_update_event.html#b7f4bb03fd3e37d487b6baa02104db7d">Nv::Blast::TkJointUpdateEvent</a> <li>subtype : <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_update_event.html#1d4d35a36d2fa508b40785ab17694883">Nv::Blast::TkJointUpdateEvent</a> +<li>Subtype +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_update_event.html#b7f4bb03fd3e37d487b6baa02104db7d">Nv::Blast::TkJointUpdateEvent</a> <li>supportChunkHealths : <a class="el" href="struct_nv_blast_graph_shader_actor.html#2dcbf1a8af0917a3989d356e1691ab26">NvBlastGraphShaderActor</a> <li>SupportFlag : <a class="el" href="struct_nv_blast_chunk_desc.html#c5f6208f745fd4269c4a9b098297bf1b912c6007e1f18bab5eca228701183b3c">NvBlastChunkDesc</a> <li>surfaceResolution -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">Nv::Blast::SlicingConfiguration</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">Nv::Blast::NoiseConfiguration</a> <li>syncFamily() : <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#116f3536defc2e352849792b25abc91f">Nv::Blast::ExtSync</a> </ul> diff --git a/docs/api_docs/files/functions_0x74.html b/docs/api_docs/files/functions_0x74.html index e69a69f..33a5d71 100644 --- a/docs/api_docs/files/functions_0x74.html +++ b/docs/api_docs/files/functions_0x74.html @@ -78,7 +78,8 @@ Here is a list of all class members with links to the classes they belong to: <li>TkObject() : <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#6746d0ad843d41fe3a95a75c2787e8a7">Nv::Blast::TkObject</a> <li>transform -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_subchunk_desc.html#d5dbb42eb8ca089f7f7a6d9061035178">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::SubchunkDesc</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">Nv::Blast::CutoutConfiguration</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_subchunk_desc.html#d5dbb42eb8ca089f7f7a6d9061035178">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::SubchunkDesc</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html#38d62b26d068141c048b6b5ee69e7443">Nv::Blast::ExtPxSubchunk</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync_1_1_actor_data.html#35bb13d8dc496d1f6da3476f7ca3ec8b">Nv::Blast::ExtSyncEventPhysicsSync::ExtSyncEventPhysicsSync::ActorData</a> <li>Triangle() @@ -90,17 +91,16 @@ Here is a list of all class members with links to the classes they belong to: <li>trimCollisionGeometry() : <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#18827ae5019d32f05bda0b53aeb142dd">Nv::Blast::ConvexMeshBuilder</a> <li>Type -: <a class="el" href="struct_nv_blast_data_block.html#78797137dcdd9524f082fc784f7b9648">NvBlastDataBlock</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07b">Nv::Blast::TkEvent</a> +, <a class="el" href="struct_nv_blast_message.html#a131d1cdff39661ffe961fa4c24742ce">NvBlastMessage</a> <li>type : <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#000709f52a7d7e2629aaa0114260dec5">Nv::Blast::TkEvent</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html#b2e0f4702427030af86b0f799660debb">Nv::Blast::ExtSyncEvent</a> <li>Type -: <a class="el" href="struct_nv_blast_message.html#a131d1cdff39661ffe961fa4c24742ce">NvBlastMessage</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07b">Nv::Blast::TkEvent</a> -<li>type -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html#b2e0f4702427030af86b0f799660debb">Nv::Blast::ExtSyncEvent</a> +: <a class="el" href="struct_nv_blast_data_block.html#78797137dcdd9524f082fc784f7b9648">NvBlastDataBlock</a> <li>TypeCount -: <a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html#57681ffd26c84b5272b7e0c23103493a36f1dbee3e8bc13b989992ae25cdf851">Nv::Blast::TkTypeIndex</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07b8ddfbe9ceb31a245bd3c53bacd64353b">Nv::Blast::TkEvent</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_event.html#13a95a0e6743fea0f0a374a3d943b07b8ddfbe9ceb31a245bd3c53bacd64353b">Nv::Blast::TkEvent</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_tk_type_index.html#57681ffd26c84b5272b7e0c23103493a36f1dbee3e8bc13b989992ae25cdf851">Nv::Blast::TkTypeIndex</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_0x75.html b/docs/api_docs/files/functions_0x75.html index 367db34..052a5f2 100644 --- a/docs/api_docs/files/functions_0x75.html +++ b/docs/api_docs/files/functions_0x75.html @@ -78,23 +78,23 @@ Here is a list of all class members with links to the classes they belong to: <li>update() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#7e5295b0db1eb3224ffbc6cdf9b24681">Nv::Blast::ExtPxStressSolver</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#0a994dd1c576f36e5acd73895817ee72">Nv::Blast::ExtStressSolver</a> +<li>updateBaseMesh() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#384be45a1310ee0652d315127e62da22">Nv::Blast::FractureTool</a> <li>userData -: <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#e1a1d9f53d372a748f615fc47b730a42">Nv::Blast::TkObject</a> +: <a class="el" href="struct_nv_blast_chunk.html#9d49d856390e7758d4ea26ae69ae6aa5">NvBlastChunk</a> , <a class="el" href="struct_nv_blast_bond.html#4e131a735184d74e611b9b40a368edd7">NvBlastBond</a> -, <a class="el" href="struct_nv_blast_chunk.html#9d49d856390e7758d4ea26ae69ae6aa5">NvBlastChunk</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#aa4adc1a15857521aa9b61094c3b752b">Nv::Blast::ExtPxFamily</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#adbfad94aec1aaf6e431482cc4d659f9">Nv::Blast::ExtPxAsset</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">Nv::Blast::Facet</a> , <a class="el" href="struct_nv_blast_chunk_desc.html#61728e37d062c4cc9a0e8fe40584959e">NvBlastChunkDesc</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_data.html#e648745137d1ba4ac78dbb8189e43f96">Nv::Blast::TkActorData</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">Nv::Blast::TriangleIndexed</a> , <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#7161aa4637570593093cac005c843175">Nv::Blast::Triangle</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_data.html#e648745137d1ba4ac78dbb8189e43f96">Nv::Blast::TkActorData</a> +, <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#e1a1d9f53d372a748f615fc47b730a42">Nv::Blast::TkObject</a> <li>userdata : <a class="el" href="struct_nv_blast_chunk_fracture_data.html#6623c6f7d40381a862e058a868ec22a5">NvBlastChunkFractureData</a> +, <a class="el" href="struct_nv_blast_bond_fracture_data.html#33fec8bda99647afa0a1fa7e03383f91">NvBlastBondFractureData</a> <li>userData -: <a class="el" href="struct_nv_1_1_blast_1_1_facet.html#b4e7150dc9148b85ee95282927f1e6ef">Nv::Blast::Facet</a> -<li>userdata -: <a class="el" href="struct_nv_blast_bond_fracture_data.html#33fec8bda99647afa0a1fa7e03383f91">NvBlastBondFractureData</a> -<li>userData -: <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#adbfad94aec1aaf6e431482cc4d659f9">Nv::Blast::ExtPxAsset</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#a6a1711ab535f45d870c194a8e346a69">Nv::Blast::TriangleIndexed</a> <li>userIntData : <a class="el" href="class_nv_1_1_blast_1_1_tk_identifiable.html#65dbac714ebfdc9f0a4d7a905bbbcdf4">Nv::Blast::TkIdentifiable</a> <li>uv diff --git a/docs/api_docs/files/functions_0x7e.html b/docs/api_docs/files/functions_0x7e.html index bfd6cc1..674e72e 100644 --- a/docs/api_docs/files/functions_0x7e.html +++ b/docs/api_docs/files/functions_0x7e.html @@ -72,6 +72,8 @@ Here is a list of all class members with links to the classes they belong to: : <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">Nv::Blast::BlastBondGenerator</a> <li>~ConvexMeshBuilder() : <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#e5a4759e5763c616fef308a12b671305">Nv::Blast::ConvexMeshBuilder</a> +<li>~CutoutSet() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">Nv::Blast::CutoutSet</a> <li>~ErrorCallback() : <a class="el" href="class_nv_1_1_blast_1_1_error_callback.html#2c00a6e93b1b9f6c6914497c9d9fc2e0">Nv::Blast::ErrorCallback</a> <li>~ExtGroupTaskManager() diff --git a/docs/api_docs/files/functions_func_0x63.html b/docs/api_docs/files/functions_func_0x63.html index 4e5b523..b39485a 100644 --- a/docs/api_docs/files/functions_func_0x63.html +++ b/docs/api_docs/files/functions_func_0x63.html @@ -75,16 +75,15 @@ , <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#f5d75425949193fa5c265216f35fdf55">Nv::Blast::ExtSync</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#a69418650f816f3182ea363713111180">Nv::Blast::ExtStressSolver</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#b899763ad22b77d5d99cdd60bf008cd3">Nv::Blast::ExtPxAsset</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#7fbbb098b47ed4e68bca0f610a8c3d1b">Nv::Blast::ExtGroupTaskManager</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#8918f4cd232d7844dee1a3a4d4d9d6ea">Nv::Blast::ExtPxAsset</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#887cfcc5831c53fe1e1f81e84be41a55">Nv::Blast::ExtPxManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#2c98eb8bb98fd0c9823164df05c5f76c">Nv::Blast::ExtPxStressSolver</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#7fbbb098b47ed4e68bca0f610a8c3d1b">Nv::Blast::ExtGroupTaskManager</a> <li>createActor() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#30b4f2c95a00aa2cd98a3ba4001b0cb8">Nv::Blast::TkFramework</a> <li>createAsset() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#f1279d3414ad43036ff3e9e4b37e0a43">Nv::Blast::TkFramework</a> <li>createBondBetweenMeshes() -: <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#0a562f5a63aba0efbc7df017e77d5c8e">Nv::Blast::BlastBondGenerator</a> +: <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#e2f6a1a14917cac480eef0110ecc5af5">Nv::Blast::BlastBondGenerator</a> <li>createChunkMesh() : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#04bb5dd940274a9c8b097cc9f06d0708">Nv::Blast::FractureTool</a> <li>createFamily() @@ -92,8 +91,12 @@ <li>createGroup() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#fbb1cce46ef38bf0a3fb2a5e1b4e2499">Nv::Blast::TkFramework</a> <li>createJoint() -: <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#93817a287d8c0eb2c658ad0e379b807c">Nv::Blast::ExtPxManager</a> -, <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#40b557778256cd6589a3b174015c3029">Nv::Blast::TkFramework</a> +: <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#40b557778256cd6589a3b174015c3029">Nv::Blast::TkFramework</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#93817a287d8c0eb2c658ad0e379b807c">Nv::Blast::ExtPxManager</a> +<li>cut() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#36b1f5a608fb87c0da383e32e7f09bf1">Nv::Blast::FractureTool</a> +<li>cutout() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#247f0e36c015237002dc87675562289b">Nv::Blast::FractureTool</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_func_0x66.html b/docs/api_docs/files/functions_func_0x66.html index 1a3a8eb..4d3002a 100644 --- a/docs/api_docs/files/functions_func_0x66.html +++ b/docs/api_docs/files/functions_func_0x66.html @@ -68,6 +68,10 @@ : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#8830959a8f7e4babc1983ea31c61ef5d">Nv::Blast::FractureTool</a> <li>findObjectByID() : <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#d6f25c2fa686ebe78a612ad657b6745f">Nv::Blast::TkFramework</a> +<li>fitAllUvToRect() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#a9a87637d6d190d71678f0fb9a100bfd">Nv::Blast::FractureTool</a> +<li>fitUvToRect() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#db1c311cbb3d84c7bfbfd12abe01af0b">Nv::Blast::FractureTool</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_func_0x67.html b/docs/api_docs/files/functions_func_0x67.html index 7738c7f..68cab15 100644 --- a/docs/api_docs/files/functions_func_0x67.html +++ b/docs/api_docs/files/functions_func_0x67.html @@ -129,12 +129,28 @@ : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#128ff819638921a9c76e1829e85998d8">Nv::Blast::IMeshFileReader</a> <li>getCollisionGeometry() : <a class="el" href="class_nv_1_1_blast_1_1_apex_importer_1_1_apex_import_tool.html#a0c95716aa842fb18e0977b0318e4f94">Nv::Blast::ApexImporter::ApexImportTool</a> +<li>getCutoutCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#bada00015d8e7fab698ab65979ff1429">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#8348b26fd9eda511ccb71b1e201d099b">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopSize() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#0a8fa78936f897e001a94f41d6e8e7bc">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopVertexFlags() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#650c63a9c2d659275821b4c92c90b81e">Nv::Blast::CutoutSet</a> +<li>getCutoutLoopVertexIndex() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#b9f063e5e1a3b6e3950bb36cbd670264">Nv::Blast::CutoutSet</a> +<li>getCutoutVertex() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#f85c965c98fe1d9182028185e7711930">Nv::Blast::CutoutSet</a> +<li>getCutoutVertexCount() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#20f3f220549c4588781af5999206d207">Nv::Blast::CutoutSet</a> <li>getData() : <a class="el" href="class_nv_1_1_blast_1_1_tk_joint.html#1f5b5030b7036120015f725c348cbdfe">Nv::Blast::TkJoint</a> <li>getDataSize() : <a class="el" href="class_nv_1_1_blast_1_1_tk_asset.html#108f015330d03fb870bff1a5fd1d849f">Nv::Blast::TkAsset</a> <li>getDefaultActorDesc() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#bd8250a0fd3bb8430eb6a61be57569b0">Nv::Blast::ExtPxAsset</a> +<li>getDimensions() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#3e83164e0d8814fb9912f1c50c7e8218">Nv::Blast::CutoutSet</a> <li>getEdges() : <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#085ffcc67f9cd938f93d3aa43a0d0bf0">Nv::Blast::Mesh</a> <li>getEdgesCount() @@ -283,6 +299,8 @@ : <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#de95470ff6a168f79386b20613437228">Nv::Blast::IMeshFileReader</a> <li>getVersion() : <a class="el" href="class_nv_1_1_blast_1_1_tk_type.html#da004286c609b55824a712b518ddb23c">Nv::Blast::TkType</a> +<li>getVertex() +: <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">Nv::Blast::Triangle</a> <li>getVertices() : <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#927148143ec2335c9ed6dd9c65215196">Nv::Blast::Mesh</a> <li>getVerticesCount() diff --git a/docs/api_docs/files/functions_func_0x69.html b/docs/api_docs/files/functions_func_0x69.html index 49477ba..4efffc3 100644 --- a/docs/api_docs/files/functions_func_0x69.html +++ b/docs/api_docs/files/functions_func_0x69.html @@ -73,6 +73,8 @@ : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#5710c73457bcceba3f20d130e231a028">Nv::Blast::FractureTool</a> <li>isPending() : <a class="el" href="class_nv_1_1_blast_1_1_tk_actor.html#2079bb8ac6d223c5941357994e8ae522">Nv::Blast::TkActor</a> +<li>isPeriodic() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6d3a1b817c323ca2385d1cacf52c98ce">Nv::Blast::CutoutSet</a> <li>isPxUserDataUsed() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#0a70c5eca2121263fabf6e68e48258c1">Nv::Blast::ExtPxManager</a> <li>isValid() diff --git a/docs/api_docs/files/functions_func_0x72.html b/docs/api_docs/files/functions_func_0x72.html index bffc806..09224de 100644 --- a/docs/api_docs/files/functions_func_0x72.html +++ b/docs/api_docs/files/functions_func_0x72.html @@ -67,28 +67,29 @@ <li>reinitialize() : <a class="el" href="class_nv_1_1_blast_1_1_tk_family.html#ff0ddc7484f6ee0dad8ee0e2f97be370">Nv::Blast::TkFamily</a> <li>release() -: <a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">Nv::Blast::VoronoiSitesGenerator</a> +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#98936273f2f572f73933a62eded49e6c">Nv::Blast::CutoutSet</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#8694aa7e4ce8a914283fae35f4aa2ff6">Nv::Blast::ExtImpactDamageManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_asset.html#2d2e7f6418c5faa72daca12816ce1e14">Nv::Blast::ExtPxAsset</a> +, <a class="el" href="class_nv_1_1_blast_1_1_voronoi_sites_generator.html#6a0531d652867a7f973dcd5559800b5b">Nv::Blast::VoronoiSitesGenerator</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#b425c68d1091043121c686fa9b4267cb">Nv::Blast::ExtPxFamily</a> -, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">Nv::Blast::FractureTool</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#2bbdb735b145024952a844b2d29dff3e">Nv::Blast::ExtPxManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#78da4a0d726ec1b541166cd3c46df67e">Nv::Blast::FractureTool</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#c7ec25ddae3a5d7a187139f98dc4752f">Nv::Blast::ExtPxStressSolver</a> -, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#df6faa07b98b634b86a198ad4a6fcc14">Nv::Blast::Mesh</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#a5003be1e0f05f9edb287d553bc154fa">Nv::Blast::ExtGroupTaskManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_tk_object.html#848b4a7ade17edc49a071c472cbfad12">Nv::Blast::TkObject</a> , <a class="el" href="class_nv_1_1_blast_1_1_tk_framework.html#c98d733dfdddbbcfa806b4c282e17aa0">Nv::Blast::TkFramework</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#9f740702a06e3bd915218ec8aa8415d8">Nv::Blast::ExtStressSolver</a> +, <a class="el" href="class_nv_blast_ext_damage_accelerator.html#74a2c82f3414b4877de8475144a53dfc">NvBlastExtDamageAccelerator</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#a5003be1e0f05f9edb287d553bc154fa">Nv::Blast::ExtGroupTaskManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#df6faa07b98b634b86a198ad4a6fcc14">Nv::Blast::Mesh</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event.html#973c47df15891ad739f2812e7d546df8">Nv::Blast::ExtSyncEvent</a> -, <a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html#9cb8249f4619e4e1169ae1553d3bdd41">Nv::Blast::MeshCleaner</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#8726d33e34bba141e2d6860c25f414d1">Nv::Blast::ExtSync</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#08937f68c380fe0bcb0cba17ea4b539e">Nv::Blast::ExtSerialization</a> , <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#f9a062b2696ecd7764eb5e196b959f64">Nv::Blast::BlastBondGenerator</a> +, <a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html#9cb8249f4619e4e1169ae1553d3bdd41">Nv::Blast::MeshCleaner</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#08937f68c380fe0bcb0cba17ea4b539e">Nv::Blast::ExtSerialization</a> , <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#eb05f90a8b5231d3d85420b030692270">Nv::Blast::AuthoringResult</a> -, <a class="el" href="class_nv_blast_ext_damage_accelerator.html#74a2c82f3414b4877de8475144a53dfc">NvBlastExtDamageAccelerator</a> -, <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f42b5decf7c2527a2879526218ff1457">Nv::Blast::IMeshFileReader</a> , <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#67c62d633c355aeac7869b2c77b8737b">Nv::Blast::ConvexMeshBuilder</a> +, <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_reader.html#f42b5decf7c2527a2879526218ff1457">Nv::Blast::IMeshFileReader</a> , <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#24095d9c25e0eb11a7a4b9a05450b6a7">Nv::Blast::IMeshFileWriter</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#8694aa7e4ce8a914283fae35f4aa2ff6">Nv::Blast::ExtImpactDamageManager</a> <li>releaseCollisionHulls() : <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#5ba9157e6853ef539d67d3d9b0c45f8a">Nv::Blast::AuthoringResult</a> <li>releaseSyncBuffer() @@ -107,8 +108,8 @@ <li>requestBuffer() : <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization_1_1_buffer_provider.html#b2de88f139f03b3f31f78dbed26b708c">Nv::Blast::ExtSerialization::ExtSerialization::BufferProvider</a> <li>reset() -: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">Nv::Blast::FractureTool</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#1d0593b22f6cd335a479c18eaf102e40">Nv::Blast::ExtStressSolver</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#1d0593b22f6cd335a479c18eaf102e40">Nv::Blast::ExtStressSolver</a> +, <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#b462c92fa47a5359bf3d19cf44af80f4">Nv::Blast::FractureTool</a> <li>returnWorker() : <a class="el" href="class_nv_1_1_blast_1_1_tk_group.html#7fc6d691a59aa7b107adfaac6fe5fd65">Nv::Blast::TkGroup</a> </ul> diff --git a/docs/api_docs/files/functions_func_0x73.html b/docs/api_docs/files/functions_func_0x73.html index 1b60999..5eabf60 100644 --- a/docs/api_docs/files/functions_func_0x73.html +++ b/docs/api_docs/files/functions_func_0x73.html @@ -87,6 +87,8 @@ : <a class="el" href="class_nv_1_1_blast_1_1_ext_group_task_manager.html#1e553149082485157b6864e952703e11">Nv::Blast::ExtGroupTaskManager</a> <li>setID() : <a class="el" href="class_nv_1_1_blast_1_1_tk_identifiable.html#630e37302f7c8747373431d747415642">Nv::Blast::TkIdentifiable</a> +<li>setInteriorIndex() +: <a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html#18469d1d4da25447686b3b38010f930a">Nv::Blast::IMeshFileWriter</a> <li>setInteriorMaterialId() : <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c8c4f90133fdf32969cad6e4c520414f">Nv::Blast::FractureTool</a> <li>setMaterial() @@ -106,8 +108,8 @@ <li>setSerializationEncoding() : <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#9d922a89c41ba9b1997d7e60d6d7b35b">Nv::Blast::ExtSerialization</a> <li>setSettings() -: <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#cfef7926067c389179248e7dbd1e3686">Nv::Blast::ExtStressSolver</a> -, <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#afecf57547d4bdf22346c7ea175017ab">Nv::Blast::ExtImpactDamageManager</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_impact_damage_manager.html#afecf57547d4bdf22346c7ea175017ab">Nv::Blast::ExtImpactDamageManager</a> +, <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#cfef7926067c389179248e7dbd1e3686">Nv::Blast::ExtStressSolver</a> <li>setSmoothingGroup() : <a class="el" href="class_nv_1_1_blast_1_1_mesh.html#ed83e124b04216f54989ea9f8ade52d7">Nv::Blast::Mesh</a> <li>setSourceMesh() @@ -121,7 +123,7 @@ <li>skipObject() : <a class="el" href="class_nv_1_1_blast_1_1_ext_serialization.html#52f3f5008a0047ee072fb5e1155c28e5">Nv::Blast::ExtSerialization</a> <li>slicing() -: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#c61aa65dde3c085450e8256a838a487f">Nv::Blast::FractureTool</a> +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#45e8a5d3b6d98da1b44b6888a5054cce">Nv::Blast::FractureTool</a> <li>spawn() : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#fa0253bcd2d5f8c8694340323d51493b">Nv::Blast::ExtPxFamily</a> <li>startProcess() @@ -130,7 +132,7 @@ : <a class="el" href="class_nv_1_1_blast_1_1_ext_px_manager.html#e47dd2fedc6bbfb5512f83a06b8782ed">Nv::Blast::ExtPxManager</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_family.html#f2e0b2eaa5f46ba5af2fbf8be98a5e93">Nv::Blast::ExtPxFamily</a> <li>syncFamily() -: <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#11c708920d867cc1ead156773f49abeb">Nv::Blast::ExtSync</a> +: <a class="el" href="class_nv_1_1_blast_1_1_ext_sync.html#116f3536defc2e352849792b25abc91f">Nv::Blast::ExtSync</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_func_0x75.html b/docs/api_docs/files/functions_func_0x75.html index b6ad6d4..d5e7fd5 100644 --- a/docs/api_docs/files/functions_func_0x75.html +++ b/docs/api_docs/files/functions_func_0x75.html @@ -67,6 +67,8 @@ <li>update() : <a class="el" href="class_nv_1_1_blast_1_1_ext_stress_solver.html#0a994dd1c576f36e5acd73895817ee72">Nv::Blast::ExtStressSolver</a> , <a class="el" href="class_nv_1_1_blast_1_1_ext_px_stress_solver.html#7e5295b0db1eb3224ffbc6cdf9b24681">Nv::Blast::ExtPxStressSolver</a> +<li>updateBaseMesh() +: <a class="el" href="class_nv_1_1_blast_1_1_fracture_tool.html#384be45a1310ee0652d315127e62da22">Nv::Blast::FractureTool</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_func_0x7e.html b/docs/api_docs/files/functions_func_0x7e.html index fdb9203..7e484d6 100644 --- a/docs/api_docs/files/functions_func_0x7e.html +++ b/docs/api_docs/files/functions_func_0x7e.html @@ -67,6 +67,8 @@ : <a class="el" href="class_nv_1_1_blast_1_1_blast_bond_generator.html#922132c5bfe713b12cf061147106e00f">Nv::Blast::BlastBondGenerator</a> <li>~ConvexMeshBuilder() : <a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html#e5a4759e5763c616fef308a12b671305">Nv::Blast::ConvexMeshBuilder</a> +<li>~CutoutSet() +: <a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html#6122cea44eca2907f01ec61f1d963e93">Nv::Blast::CutoutSet</a> <li>~ErrorCallback() : <a class="el" href="class_nv_1_1_blast_1_1_error_callback.html#2c00a6e93b1b9f6c6914497c9d9fc2e0">Nv::Blast::ErrorCallback</a> <li>~ExtGroupTaskManager() diff --git a/docs/api_docs/files/functions_vars.html b/docs/api_docs/files/functions_vars.html index 3c7850a..7dd8687 100644 --- a/docs/api_docs/files/functions_vars.html +++ b/docs/api_docs/files/functions_vars.html @@ -81,14 +81,16 @@ <li>adjacentNodeIndices : <a class="el" href="struct_nv_blast_support_graph.html#a7c1f66e9cd717b941272e739aed2931">NvBlastSupportGraph</a> , <a class="el" href="struct_nv_blast_graph_shader_actor.html#80b1bd8d6d2a405ddb24959ca7c066bf">NvBlastGraphShaderActor</a> +<li>amplitude +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">Nv::Blast::NoiseConfiguration</a> <li>angle_variations : <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">Nv::Blast::SlicingConfiguration</a> <li>area : <a class="el" href="struct_nv_blast_bond.html#5dc5d104d61919d19968ce77b7db9bba">NvBlastBond</a> <li>asset -: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">Nv::Blast::ExporterMeshData</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">Nv::Blast::AuthoringResult</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7f7c8fb6f3d9f53bf3deef296a620fe5">Nv::Blast::ExporterMeshData</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_actor_desc.html#70c0d996c924c3c0656b17228413d19c">Nv::Blast::TkActorDesc</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#82eea5edda9545d420939ef6a79aea7b">Nv::Blast::AuthoringResult</a> <li>assetBonds : <a class="el" href="struct_nv_blast_graph_shader_actor.html#ebb7e8d55ddf8cb2ef71326632952cfe">NvBlastGraphShaderActor</a> <li>assetChunks @@ -99,8 +101,8 @@ <li>assetToFractureChunkIdMap : <a class="el" href="struct_nv_1_1_blast_1_1_authoring_result.html#94609b5ad4dabb8c32f858c531b81ed4">Nv::Blast::AuthoringResult</a> <li>attachPositions -: <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html#cd1894619d5abd13a48e57833736ed3d">Nv::Blast::TkJointData</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html#89508d6669e2375c5896ae37bad6d09d">Nv::Blast::TkAssetJointDesc</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html#89508d6669e2375c5896ae37bad6d09d">Nv::Blast::TkAssetJointDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_data.html#cd1894619d5abd13a48e57833736ed3d">Nv::Blast::TkJointData</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_joint_desc.html#34dab72bc3d33c4927c00f870f93ae37">Nv::Blast::TkJointDesc</a> </ul> </div> diff --git a/docs/api_docs/files/functions_vars_0x63.html b/docs/api_docs/files/functions_vars_0x63.html index 3ecaba4..5df108a 100644 --- a/docs/api_docs/files/functions_vars_0x63.html +++ b/docs/api_docs/files/functions_vars_0x63.html @@ -113,13 +113,13 @@ , <a class="el" href="struct_nvc_mat44.html#fd6a1dc14cfde95770f2093c9e0a897f">NvcMat44</a> , <a class="el" href="struct_nvc_mat34.html#21cdac5b57d35ec4a12f879810fce6f4">NvcMat34</a> <li>column1 -: <a class="el" href="struct_nvc_mat44.html#7e251edcebd46f698a486e5d87de00f5">NvcMat44</a> -, <a class="el" href="struct_nvc_mat33.html#bfbc22cae4345954a74211baa126bdf6">NvcMat33</a> +: <a class="el" href="struct_nvc_mat33.html#bfbc22cae4345954a74211baa126bdf6">NvcMat33</a> +, <a class="el" href="struct_nvc_mat44.html#7e251edcebd46f698a486e5d87de00f5">NvcMat44</a> , <a class="el" href="struct_nvc_mat34.html#0d3afe7a591d5427a8267780c8781866">NvcMat34</a> <li>column2 -: <a class="el" href="struct_nvc_mat34.html#59149e3b0e34b5420353f12640ee8d46">NvcMat34</a> -, <a class="el" href="struct_nvc_mat44.html#cc2d6a87f4e51518cf2b2e81f5ad607a">NvcMat44</a> +: <a class="el" href="struct_nvc_mat44.html#cc2d6a87f4e51518cf2b2e81f5ad607a">NvcMat44</a> , <a class="el" href="struct_nvc_mat33.html#48c2246e3ca02909b8c8b31bc1eb21ce">NvcMat33</a> +, <a class="el" href="struct_nvc_mat34.html#59149e3b0e34b5420353f12640ee8d46">NvcMat34</a> <li>column3 : <a class="el" href="struct_nvc_mat44.html#2d084c97fb112aa9619a4a9ce0f127b0">NvcMat44</a> , <a class="el" href="struct_nvc_mat34.html#e28507e0666b83e0521f5e1dcbeb6778">NvcMat34</a> @@ -127,6 +127,8 @@ : <a class="el" href="struct_nv_blast_ext_asset_utils_bond_desc.html#ef6248c9f3faf783b45b735d919eb8c4">NvBlastExtAssetUtilsBondDesc</a> <li>contactOffset : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html#13764a5cd7fefa7e813bd6166d016f88">Nv::Blast::ExtPxShapeDescTemplate</a> +<li>cutoutSet +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">Nv::Blast::CutoutConfiguration</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_vars_0x64.html b/docs/api_docs/files/functions_vars_0x64.html index 49a9362..6d06f20 100644 --- a/docs/api_docs/files/functions_vars_0x64.html +++ b/docs/api_docs/files/functions_vars_0x64.html @@ -84,15 +84,17 @@ <li>damageThresholdMin : <a class="el" href="struct_nv_1_1_blast_1_1_ext_impact_settings.html#bf16147f2b974ef0dd08c770923ef925">Nv::Blast::ExtImpactSettings</a> <li>data -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html#ecbb14649bf0e4003eb2e906649ebb8d">Nv::Blast::ExtProfileData</a> -, <a class="el" href="struct_nv_blast_i_d.html#e7f7abc9562d83d9537f6c876f4c04e8">NvBlastID</a> +: <a class="el" href="struct_nv_blast_i_d.html#e7f7abc9562d83d9537f6c876f4c04e8">NvBlastID</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync.html#9a1c1db5fb9c506a4468cca4e4e089e9">Nv::Blast::ExtSyncEventPhysicsSync</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html#ecbb14649bf0e4003eb2e906649ebb8d">Nv::Blast::ExtProfileData</a> <li>dataType : <a class="el" href="struct_nv_blast_data_block.html#eacfc95c07793d4eebe4ba3eadc1b74e">NvBlastDataBlock</a> <li>deletedActor : <a class="el" href="struct_nv_blast_actor_split_event.html#80b5ff70f6f204ffbcbd8c0e2849899a">NvBlastActorSplitEvent</a> <li>density : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_spawn_settings.html#cb293066dc9829670992e5e101a7db05">Nv::Blast::ExtPxSpawnSettings</a> +<li>diffuse_tex +: <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">Nv::Blast::Materials</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_vars_0x66.html b/docs/api_docs/files/functions_vars_0x66.html index 976366c..afba697 100644 --- a/docs/api_docs/files/functions_vars_0x66.html +++ b/docs/api_docs/files/functions_vars_0x66.html @@ -79,13 +79,15 @@ <li>firstSubchunkIndex : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_chunk.html#ee67c70b4ba1104ef3eaf78b2a94d8f8">Nv::Blast::ExtPxChunk</a> <li>flags -: <a class="el" href="struct_nv_blast_chunk_desc.html#2e6f6db9787b70f65e23c68826149a81">NvBlastChunkDesc</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html#c35b6b85472643295280356b710f19ef">Nv::Blast::ExtPxActorDescTemplate</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_shape_desc_template.html#dbdde8d2735adf77da6dc72ee431ac11">Nv::Blast::ExtPxShapeDescTemplate</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_actor_desc_template.html#c35b6b85472643295280356b710f19ef">Nv::Blast::ExtPxActorDescTemplate</a> +, <a class="el" href="struct_nv_blast_chunk_desc.html#2e6f6db9787b70f65e23c68826149a81">NvBlastChunkDesc</a> <li>formatVersion : <a class="el" href="struct_nv_blast_data_block.html#e199abf554ae2cdfd8795066ddd285d5">NvBlastDataBlock</a> <li>fracture : <a class="el" href="struct_nv_blast_timers.html#3d28ae3da5c758181deb2bbad75fab3d">NvBlastTimers</a> +<li>frequency +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">Nv::Blast::NoiseConfiguration</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_vars_0x69.html b/docs/api_docs/files/functions_vars_0x69.html index fe0f027..5debcec 100644 --- a/docs/api_docs/files/functions_vars_0x69.html +++ b/docs/api_docs/files/functions_vars_0x69.html @@ -69,10 +69,14 @@ : <a class="el" href="struct_nv_blast_actor_desc.html#363b057cfbee1c7ea8edb23d6b04388d">NvBlastActorDesc</a> <li>initialSupportChunkHealths : <a class="el" href="struct_nv_blast_actor_desc.html#606df7d2c5a1d45e562fbdb8a8b79fa3">NvBlastActorDesc</a> +<li>isChanged +: <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">Nv::Blast::ChunkInfo</a> <li>island : <a class="el" href="struct_nv_blast_timers.html#e7012b950ebcdb3a83b82d89fe317b00">NvBlastTimers</a> <li>isLeaf : <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">Nv::Blast::ChunkInfo</a> +<li>isRelativeTransform +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">Nv::Blast::CutoutConfiguration</a> <li>isSelfCollissionEnabled : <a class="el" href="struct_nv_1_1_blast_1_1_ext_impact_settings.html#ea7a153c0b195de478351ba89e207804">Nv::Blast::ExtImpactSettings</a> <li>isStatic diff --git a/docs/api_docs/files/functions_vars_0x6d.html b/docs/api_docs/files/functions_vars_0x6d.html index eb134e8..7fc266b 100644 --- a/docs/api_docs/files/functions_vars_0x6d.html +++ b/docs/api_docs/files/functions_vars_0x6d.html @@ -83,9 +83,11 @@ : <a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html#1060b90f555676f8295d1b4c1a2f88f5">Nv::Blast::CollisionParams</a> <li>maxRadius : <a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html#a5f0e610dad36b95f998e58437f8e6e5">NvBlastExtImpactSpreadDamageDesc</a> -, <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#7c5a12680fd2f8eae33a45b2a6e57946">NvBlastExtShearDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_radial_damage_desc.html#4cc2f97bb0d5288196c18bc85985f3bc">NvBlastExtRadialDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html#2a686d6981558343b08268d958fa8b28">NvBlastExtCapsuleRadialDamageDesc</a> +, <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#7c5a12680fd2f8eae33a45b2a6e57946">NvBlastExtShearDamageDesc</a> +<li>maxSeparation +: <a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">Nv::Blast::BondGenerationConfig</a> <li>meshCount : <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#be4f127b644d544d86d7d91039e008cc">Nv::Blast::ExporterMeshData</a> <li>meshData @@ -98,9 +100,9 @@ : <a class="el" href="struct_nvc_bounds3.html#f5ee79e127b719b80d93278d9f5fa859">NvcBounds3</a> <li>minRadius : <a class="el" href="struct_nv_blast_ext_radial_damage_desc.html#f3546b34798c8d8f97facb157f44a35d">NvBlastExtRadialDamageDesc</a> -, <a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html#eef3b64563225c426a633f48faf7a9a9">NvBlastExtImpactSpreadDamageDesc</a> -, <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#5a5b8cbdce8ee01e223ac81bf11ff35a">NvBlastExtShearDamageDesc</a> , <a class="el" href="struct_nv_blast_ext_capsule_radial_damage_desc.html#e879eff0b48fe6d97667c7339c12d3c5">NvBlastExtCapsuleRadialDamageDesc</a> +, <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#5a5b8cbdce8ee01e223ac81bf11ff35a">NvBlastExtShearDamageDesc</a> +, <a class="el" href="struct_nv_blast_ext_impact_spread_damage_desc.html#eef3b64563225c426a633f48faf7a9a9">NvBlastExtImpactSpreadDamageDesc</a> <li>mNbVerts : <a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html#b218f5e1323f57f49c344225d17ed094">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a> <li>mPlane diff --git a/docs/api_docs/files/functions_vars_0x6e.html b/docs/api_docs/files/functions_vars_0x6e.html index 7ec16cd..8b2613e 100644 --- a/docs/api_docs/files/functions_vars_0x6e.html +++ b/docs/api_docs/files/functions_vars_0x6e.html @@ -66,6 +66,7 @@ , <a class="el" href="struct_nvc_plane.html#f1ef28bf53bc1bf9c07e4f3bf2233486">NvcPlane</a> <li>name : <a class="el" href="struct_nv_1_1_blast_1_1_ext_profile_data.html#e45c1aef4a10db9a1c2433b210d5de83">Nv::Blast::ExtProfileData</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">Nv::Blast::Materials</a> <li>newActors : <a class="el" href="struct_nv_blast_actor_split_event.html#68a98a5294eeab3684151324d6aa87a7">NvBlastActorSplitEvent</a> <li>nodeActorIndices @@ -78,12 +79,9 @@ : <a class="el" href="struct_nv_blast_bond_fracture_data.html#b657840c4ea298d08b8083f0e857c949">NvBlastBondFractureData</a> <li>nodeIndices : <a class="el" href="struct_nv_1_1_blast_1_1_tk_asset_joint_desc.html#d2f879c85037d1efe3923d2b024e623c">Nv::Blast::TkAssetJointDesc</a> -<li>noiseAmplitude -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">Nv::Blast::SlicingConfiguration</a> -<li>noiseFrequency -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">Nv::Blast::SlicingConfiguration</a> -<li>noiseOctaveNumber -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">Nv::Blast::SlicingConfiguration</a> +<li>noise +: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">Nv::Blast::SlicingConfiguration</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">Nv::Blast::CutoutConfiguration</a> <li>normal : <a class="el" href="struct_nv_blast_bond.html#3e8b8dd2ac2634098df7c1475ee6171d">NvBlastBond</a> , <a class="el" href="struct_nv_blast_ext_shear_damage_desc.html#257c42d51ea53fc4e14b6dad2968cf0c">NvBlastExtShearDamageDesc</a> diff --git a/docs/api_docs/files/functions_vars_0x6f.html b/docs/api_docs/files/functions_vars_0x6f.html index f5c92fc..88952f2 100644 --- a/docs/api_docs/files/functions_vars_0x6f.html +++ b/docs/api_docs/files/functions_vars_0x6f.html @@ -61,6 +61,8 @@ <p> <h3><a class="anchor" name="index_o">- o -</a></h3><ul> +<li>octaveNumber +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">Nv::Blast::NoiseConfiguration</a> <li>offset_variations : <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">Nv::Blast::SlicingConfiguration</a> </ul> diff --git a/docs/api_docs/files/functions_vars_0x73.html b/docs/api_docs/files/functions_vars_0x73.html index e65f8ab..86b11be 100644 --- a/docs/api_docs/files/functions_vars_0x73.html +++ b/docs/api_docs/files/functions_vars_0x73.html @@ -63,6 +63,8 @@ <h3><a class="anchor" name="index_s">- s -</a></h3><ul> <li>s : <a class="el" href="struct_nv_1_1_blast_1_1_edge.html#3638e37be242b0af2deb14b09cbf8cc7">Nv::Blast::Edge</a> +<li>scale +: <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">Nv::Blast::CutoutConfiguration</a> <li>scene : <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_spawn_settings.html#3d977bbbeb2cca054bc881f366772dab">Nv::Blast::ExtPxSpawnSettings</a> <li>shearDamage @@ -72,9 +74,9 @@ <li>size : <a class="el" href="struct_nv_blast_data_block.html#8e67affa199c543e727b3b15cbace86d">NvBlastDataBlock</a> <li>smoothingGroup -: <a class="el" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">Nv::Blast::Facet</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">Nv::Blast::TriangleIndexed</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_facet.html#b41a791ee0ddb9c5cb823d43c4baa19c">Nv::Blast::Facet</a> , <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#b832c1b248d12e5d6d292a10be2fe199">Nv::Blast::Triangle</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_triangle_indexed.html#d3aebc12ff4423d9c7dcaaadf77e7104">Nv::Blast::TriangleIndexed</a> <li>stressAngularFactor : <a class="el" href="struct_nv_1_1_blast_1_1_ext_stress_solver_settings.html#cd0738cf5e4754d8b68e8177c3fa88cb">Nv::Blast::ExtStressSolverSettings</a> <li>stressLinearFactor @@ -88,8 +90,8 @@ : <a class="el" href="struct_nv_blast_damage_program.html#dafc94c7f45e08017491cdf1657e84dc">NvBlastDamageProgram</a> <li>submeshCount : <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">Nv::Blast::ExporterMeshData</a> -<li>submeshNames -: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">Nv::Blast::ExporterMeshData</a> +<li>submeshMats +: <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">Nv::Blast::ExporterMeshData</a> <li>submeshOffsets : <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">Nv::Blast::ExporterMeshData</a> <li>subtype @@ -97,7 +99,7 @@ <li>supportChunkHealths : <a class="el" href="struct_nv_blast_graph_shader_actor.html#2dcbf1a8af0917a3989d356e1691ab26">NvBlastGraphShaderActor</a> <li>surfaceResolution -: <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">Nv::Blast::SlicingConfiguration</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">Nv::Blast::NoiseConfiguration</a> </ul> </div> <!-- start footer part --> diff --git a/docs/api_docs/files/functions_vars_0x74.html b/docs/api_docs/files/functions_vars_0x74.html index f975653..ee7cf8e 100644 --- a/docs/api_docs/files/functions_vars_0x74.html +++ b/docs/api_docs/files/functions_vars_0x74.html @@ -71,9 +71,10 @@ : <a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_commands.html#608bf8f5cbe35f500032f658d7506165">Nv::Blast::TkFractureCommands</a> , <a class="el" href="struct_nv_1_1_blast_1_1_tk_fracture_events.html#72dd097e130d579a018b911e6347f5c7">Nv::Blast::TkFractureEvents</a> <li>transform -: <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html#38d62b26d068141c048b6b5ee69e7443">Nv::Blast::ExtPxSubchunk</a> -, <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync_1_1_actor_data.html#35bb13d8dc496d1f6da3476f7ca3ec8b">Nv::Blast::ExtSyncEventPhysicsSync::ExtSyncEventPhysicsSync::ActorData</a> +: <a class="el" href="struct_nv_1_1_blast_1_1_ext_sync_event_physics_sync_1_1_actor_data.html#35bb13d8dc496d1f6da3476f7ca3ec8b">Nv::Blast::ExtSyncEventPhysicsSync::ExtSyncEventPhysicsSync::ActorData</a> , <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_asset_desc_1_1_subchunk_desc.html#d5dbb42eb8ca089f7f7a6d9061035178">Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::SubchunkDesc</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_ext_px_subchunk.html#38d62b26d068141c048b6b5ee69e7443">Nv::Blast::ExtPxSubchunk</a> +, <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">Nv::Blast::CutoutConfiguration</a> <li>trId : <a class="el" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html#80203dd762ab3448bf15ebb38035b0c6">Nv::Blast::PlaneChunkIndexer</a> <li>type diff --git a/docs/api_docs/files/globals.html b/docs/api_docs/files/globals.html index de251d7..52dce57 100644 --- a/docs/api_docs/files/globals.html +++ b/docs/api_docs/files/globals.html @@ -163,20 +163,26 @@ Here is a list of all file members with links to the files they belong to: : <a class="el" href="_nv_blast_ext_asset_utils_8h.html#df802362e469fcaa8a40cb9f787b9e60">NvBlastExtAssetUtils.h</a> <li>NvBlastExtAssetUtilsMergeAssets() : <a class="el" href="_nv_blast_ext_asset_utils_8h.html#51725c40995e0c86428bdc9fb5450f48">NvBlastExtAssetUtils.h</a> +<li>NvBlastExtAuthoringBuildCutoutSet() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#f5f4d1eb694a93557d1f39f8564ef435">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateBondGenerator() : <a class="el" href="_nv_blast_ext_authoring_8h.html#0e9daceee5c631d803b9ff999c4e84b4">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateConvexMeshBuilder() : <a class="el" href="_nv_blast_ext_authoring_8h.html#7ac1a0488fafd1305bcb8fc5b0b6b6d5">NvBlastExtAuthoring.h</a> +<li>NvBlastExtAuthoringCreateCutoutSet() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#96fac66d91c7052499f8ad246114d187">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateFractureTool() : <a class="el" href="_nv_blast_ext_authoring_8h.html#41aee44d57db3e410d5d9dd5b07632d5">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateMesh() : <a class="el" href="_nv_blast_ext_authoring_8h.html#a0d4d4a998dca04ba49d0ea7a7525cd5">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateMeshCleaner() : <a class="el" href="_nv_blast_ext_authoring_8h.html#a763b10260b7d2a495fb106601977422">NvBlastExtAuthoring.h</a> +<li>NvBlastExtAuthoringCreateMeshFromFacets() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#0d65b4208e0e406c8c61330610845c18">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateVoronoiSitesGenerator() : <a class="el" href="_nv_blast_ext_authoring_8h.html#cd91ba6bf9cb55758bd477fe114e318b">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringFindAssetConnectingBonds() -: <a class="el" href="_nv_blast_ext_authoring_8h.html#e55d9c352e91a06cc9148b7551c8b577">NvBlastExtAuthoring.h</a> +: <a class="el" href="_nv_blast_ext_authoring_8h.html#bb1ff79941cafbcb63c7d219a781c615">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringProcessFracture() : <a class="el" href="_nv_blast_ext_authoring_8h.html#79a3a6e8cafaa0f497adda5441921a5f">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringTransformCollisionHull() @@ -233,6 +239,8 @@ Here is a list of all file members with links to the files they belong to: : <a class="el" href="_nv_blast_ext_damage_shaders_8h.html#a1a7f982c44ff2e230ba37caf03aaa0b">NvBlastExtDamageShaders.h</a> <li>NvBlastExtTriangleIntersectionSubgraphShader() : <a class="el" href="_nv_blast_ext_damage_shaders_8h.html#8cd81f47a4c823b3fa5ed0dee6a114bb">NvBlastExtDamageShaders.h</a> +<li>NvBlastExtUpdateGraphicsMesh() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#02eb7ecf6b0db2e0020de1e8e2ed0a7c">NvBlastExtAuthoring.h</a> <li>NvBlastFamilyCreateFirstActor() : <a class="el" href="_nv_blast_8h.html#6d774be820fc1ff7df4d2241df1db220">NvBlast.h</a> <li>NvBlastFamilyDeserializeActor() diff --git a/docs/api_docs/files/globals_func.html b/docs/api_docs/files/globals_func.html index 06d4cad..9c63b5d 100644 --- a/docs/api_docs/files/globals_func.html +++ b/docs/api_docs/files/globals_func.html @@ -121,20 +121,26 @@ : <a class="el" href="_nv_blast_ext_asset_utils_8h.html#df802362e469fcaa8a40cb9f787b9e60">NvBlastExtAssetUtils.h</a> <li>NvBlastExtAssetUtilsMergeAssets() : <a class="el" href="_nv_blast_ext_asset_utils_8h.html#51725c40995e0c86428bdc9fb5450f48">NvBlastExtAssetUtils.h</a> +<li>NvBlastExtAuthoringBuildCutoutSet() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#f5f4d1eb694a93557d1f39f8564ef435">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateBondGenerator() : <a class="el" href="_nv_blast_ext_authoring_8h.html#0e9daceee5c631d803b9ff999c4e84b4">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateConvexMeshBuilder() : <a class="el" href="_nv_blast_ext_authoring_8h.html#7ac1a0488fafd1305bcb8fc5b0b6b6d5">NvBlastExtAuthoring.h</a> +<li>NvBlastExtAuthoringCreateCutoutSet() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#96fac66d91c7052499f8ad246114d187">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateFractureTool() : <a class="el" href="_nv_blast_ext_authoring_8h.html#41aee44d57db3e410d5d9dd5b07632d5">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateMesh() : <a class="el" href="_nv_blast_ext_authoring_8h.html#a0d4d4a998dca04ba49d0ea7a7525cd5">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateMeshCleaner() : <a class="el" href="_nv_blast_ext_authoring_8h.html#a763b10260b7d2a495fb106601977422">NvBlastExtAuthoring.h</a> +<li>NvBlastExtAuthoringCreateMeshFromFacets() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#0d65b4208e0e406c8c61330610845c18">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringCreateVoronoiSitesGenerator() : <a class="el" href="_nv_blast_ext_authoring_8h.html#cd91ba6bf9cb55758bd477fe114e318b">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringFindAssetConnectingBonds() -: <a class="el" href="_nv_blast_ext_authoring_8h.html#e55d9c352e91a06cc9148b7551c8b577">NvBlastExtAuthoring.h</a> +: <a class="el" href="_nv_blast_ext_authoring_8h.html#bb1ff79941cafbcb63c7d219a781c615">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringProcessFracture() : <a class="el" href="_nv_blast_ext_authoring_8h.html#79a3a6e8cafaa0f497adda5441921a5f">NvBlastExtAuthoring.h</a> <li>NvBlastExtAuthoringTransformCollisionHull() @@ -191,6 +197,8 @@ : <a class="el" href="_nv_blast_ext_damage_shaders_8h.html#a1a7f982c44ff2e230ba37caf03aaa0b">NvBlastExtDamageShaders.h</a> <li>NvBlastExtTriangleIntersectionSubgraphShader() : <a class="el" href="_nv_blast_ext_damage_shaders_8h.html#8cd81f47a4c823b3fa5ed0dee6a114bb">NvBlastExtDamageShaders.h</a> +<li>NvBlastExtUpdateGraphicsMesh() +: <a class="el" href="_nv_blast_ext_authoring_8h.html#02eb7ecf6b0db2e0020de1e8e2ed0a7c">NvBlastExtAuthoring.h</a> <li>NvBlastFamilyCreateFirstActor() : <a class="el" href="_nv_blast_8h.html#6d774be820fc1ff7df4d2241df1db220">NvBlast.h</a> <li>NvBlastFamilyDeserializeActor() diff --git a/docs/api_docs/files/hierarchy.html b/docs/api_docs/files/hierarchy.html index 92c8dec..79961fc 100644 --- a/docs/api_docs/files/hierarchy.html +++ b/docs/api_docs/files/hierarchy.html @@ -33,6 +33,8 @@ <li><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a> <li><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html">Nv::Blast::CollisionParams</a> <li><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">Nv::Blast::ConvexMeshBuilder</a> +<li><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a> +<li><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">Nv::Blast::CutoutSet</a> <li><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html">Nv::Blast::DebugBuffer</a> <li><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html">Nv::Blast::DebugLine</a> <li><a class="el" href="struct_nv_1_1_blast_1_1_edge.html">Nv::Blast::Edge</a> @@ -93,8 +95,10 @@ <li><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html">Nv::Blast::IMeshFileWriter</a> <li><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html">Nv::Blast::JsonCollisionExporter</a> <li><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html">Nv::Blast::LlObjectTypeID</a> +<li><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a> <li><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Nv::Blast::Mesh</a> <li><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">Nv::Blast::MeshCleaner</a> +<li><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a> <li><a class="el" href="struct_nv_blast_actor.html">NvBlastActor</a> <li><a class="el" href="struct_nv_blast_actor_desc.html">NvBlastActorDesc</a> <ul> diff --git a/docs/api_docs/files/namespace_nv_1_1_blast.html b/docs/api_docs/files/namespace_nv_1_1_blast.html index f3961fb..8c3ea7d 100644 --- a/docs/api_docs/files/namespace_nv_1_1_blast.html +++ b/docs/api_docs/files/namespace_nv_1_1_blast.html @@ -47,6 +47,10 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html">ConvexMeshBuilder</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html">DebugBuffer</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html">DebugLine</a></td></tr> @@ -135,10 +139,14 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html">LlObjectTypeID</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html">MeshCleaner</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_plane_chunk_indexer.html">PlaneChunkIndexer</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="class_nv_1_1_blast_1_1_profiler_callback.html">ProfilerCallback</a></td></tr> diff --git a/docs/api_docs/files/pagereleasenotes.html b/docs/api_docs/files/pagereleasenotes.html index 8cad6a5..13ac655 100644 --- a/docs/api_docs/files/pagereleasenotes.html +++ b/docs/api_docs/files/pagereleasenotes.html @@ -24,6 +24,41 @@ ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +Blast(tm) SDK 1.1.2 (16-Jan-2018) +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +Changes +------- +* Improvements to uniteChunks for hierarchy optimization. +* NvBlastExtAuthoringFindAssetConnectingBonds optimized. + +New Features +------------ +* FractureTool::setChunkMesh method. +* Distance threshold added to NvBlastExtAuthoringFindAssetConnectingBonds. +* NvBlastExtExporter: IMeshFileWriter::setInteriorIndex function, for control of interior material. +* Cutout and cut fracture methods: NvBlastExtAuthoringCreateCutoutSet and Nv::Blast::CutoutSet API, FractureTool::cut and FractureTool::cutout APIs. +* NvBlastExtAuthoring: +** NvBlastExtAuthoringCreateMeshFromFacets function. +** NvBlastExtUpdateGraphicsMesh function. +* UV fitting on interior materials using new FractureTool::fitUvToRect and FractureTool::fitAllUvToRect functions. +* Multi-material support in OBJ file format. + +Bug fixes +--------- +* Fixed bug causing normals on every other depth level to be flipped when exporting Blast meshes. +* Fixed bug where faces are missed after hierarchy optimization on a sliced mesh. +* Fixed subtree chunk count generated in Nv::Blast::Asset::Create (led to a crash in authoring tools, fracturing a pre-fractured mesh). +* Fixed a crash when loading an obj with bad material indices. +* Fixed Actor::split so that visibility lists are correctly updated even when the number of split actors exceeds newActorsMaxCount. + +Known Issues +------------ +* Damage shaders in extensions can miss bonds if the damage volume is too small. +* Authoring code does not use the user-defined allocator (NvBlastGlobals) exclusively. + + +////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Blast(tm) SDK 1.1.1 (10-Oct-2017) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config-members.html index 8cf54e8..22526f0 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config-members.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config-members.html @@ -25,6 +25,7 @@ <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> enum name</td><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">Nv::Blast::BondGenerationConfig</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">bondMode</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">Nv::Blast::BondGenerationConfig</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67494d2f564cd543f0cc61762451a6c745">EXACT</a> enum value</td><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">Nv::Blast::BondGenerationConfig</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">maxSeparation</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html">Nv::Blast::BondGenerationConfig</a></td><td></td></tr> </table></div> <!-- start footer part --> <div class="footer"> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config.html index 47dc047..35b6637 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_bond_generation_config.html @@ -32,9 +32,11 @@ <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#039dca7ff2ee57fcf96ce5aad570cf67">BondGenMode</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#592968d7782ca9c3b9652268afac78de">bondMode</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">maxSeparation</a></td></tr> + </table> <hr><a name="_details"></a><h2>Detailed Description</h2> -Bond interface generation configuration EXACT - common surface will be searched AVERAGE - Inerface is approximated by projections or intersecitons with midplane <hr><h2>Member Enumeration Documentation</h2> +Bond interface generation configuration EXACT - common surface will be searched AVERAGE - Inerface is approximated by projections or intersecitons with midplane maxSeparation - for AVERAGE mode. Maximum distance between chunks and midplane used in decision whether create bond or chunks are too far from each other. <hr><h2>Member Enumeration Documentation</h2> <a class="anchor" name="039dca7ff2ee57fcf96ce5aad570cf67"></a><!-- doxytag: member="Nv::Blast::BondGenerationConfig::BondGenMode" ref="039dca7ff2ee57fcf96ce5aad570cf67" args="" --> <div class="memitem"> <div class="memproto"> @@ -74,6 +76,21 @@ Bond interface generation configuration EXACT - common surface will be searched </div> </div><p> +<a class="anchor" name="eda86ef2c94ee551fbbfa123564e3418"></a><!-- doxytag: member="Nv::Blast::BondGenerationConfig::maxSeparation" ref="eda86ef2c94ee551fbbfa123564e3418" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float <a class="el" href="struct_nv_1_1_blast_1_1_bond_generation_config.html#eda86ef2c94ee551fbbfa123564e3418">Nv::Blast::BondGenerationConfig::maxSeparation</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> <hr>The documentation for this struct was generated from the following file:<ul> <li>sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_bond_generator_8h-source.html">NvBlastExtAuthoringBondGenerator.h</a></ul> </div> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info-members.html index 85feef0..8d34244 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info-members.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info-members.html @@ -22,6 +22,7 @@ <div class="contents"> <h1>Nv::Blast::ChunkInfo Member List</h1>This is the complete list of members for <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">chunkId</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">isChanged</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">isLeaf</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">meshData</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#7e5b05c30d6a4deceb2da1e840fa442c">parent</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html">Nv::Blast::ChunkInfo</a></td><td></td></tr> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info.html index 098409e..4a57d90 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_chunk_info.html @@ -31,6 +31,8 @@ <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#55d13d994d704a8550474da493b60c67">chunkId</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">isChanged</a></td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#46cb9523bb9c0af0a890ed864560bd02">isLeaf</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_mesh.html">Mesh</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#864945bf41b9ab726c8df191e9acae35">meshData</a></td></tr> @@ -54,6 +56,21 @@ </div> </div><p> +<a class="anchor" name="336cac7f249ed366d00bfe3fe4ef611f"></a><!-- doxytag: member="Nv::Blast::ChunkInfo::isChanged" ref="336cac7f249ed366d00bfe3fe4ef611f" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">bool <a class="el" href="struct_nv_1_1_blast_1_1_chunk_info.html#336cac7f249ed366d00bfe3fe4ef611f">Nv::Blast::ChunkInfo::isChanged</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> <a class="anchor" name="46cb9523bb9c0af0a890ed864560bd02"></a><!-- doxytag: member="Nv::Blast::ChunkInfo::isLeaf" ref="46cb9523bb9c0af0a890ed864560bd02" args="" --> <div class="memitem"> <div class="memproto"> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration-members.html new file mode 100644 index 0000000..3ec4cad --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration-members.html @@ -0,0 +1,35 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>Nv::Blast::CutoutConfiguration Member List</h1>This is the complete list of members for <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">cutoutSet</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">isRelativeTransform</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">noise</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">scale</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">transform</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">Nv::Blast::CutoutConfiguration</a></td><td></td></tr> +</table></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration.html new file mode 100644 index 0000000..2e6c259 --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_cutout_configuration.html @@ -0,0 +1,128 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Nv::Blast::CutoutConfiguration Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> + <div class="navpath"><a class="el" href="namespace_nv.html">Nv</a>::<a class="el" href="namespace_nv_1_1_blast.html">Blast</a>::<a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html">CutoutConfiguration</a> + </div> +<div class="contents"> +<h1>Nv::Blast::CutoutConfiguration Struct Reference</h1><!-- doxytag: class="Nv::Blast::CutoutConfiguration" --><code>#include <<a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h-source.html">NvBlastExtAuthoringFractureTool.h</a>></code> +<p> + +<p> +<a href="struct_nv_1_1_blast_1_1_cutout_configuration-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">cutoutSet</a> = nullptr</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">isRelativeTransform</a> = true</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">noise</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">physx::PxVec2 </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">scale</a> = physx::PxVec2(-1, -1)</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">physx::PxTransform </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">transform</a> = physx::PxTransform(physx::PxIdentity)</td></tr> + +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +Cutout fracturing configuration <hr><h2>Member Data Documentation</h2> +<a class="anchor" name="30e10f98ba8ab88afa9b7ee5855dbd14"></a><!-- doxytag: member="Nv::Blast::CutoutConfiguration::cutoutSet" ref="30e10f98ba8ab88afa9b7ee5855dbd14" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html">CutoutSet</a>* <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#30e10f98ba8ab88afa9b7ee5855dbd14">Nv::Blast::CutoutConfiguration::cutoutSet</a> = nullptr </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Set of grouped convex loop patterns for cutout in normal direction. Not required for PLANE_ONLY mode +</div> +</div><p> +<a class="anchor" name="0614b4b06b7c4925c37c3d039887665e"></a><!-- doxytag: member="Nv::Blast::CutoutConfiguration::isRelativeTransform" ref="0614b4b06b7c4925c37c3d039887665e" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">bool <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#0614b4b06b7c4925c37c3d039887665e">Nv::Blast::CutoutConfiguration::isRelativeTransform</a> = true </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +If relative transform is set - position will be displacement vector from chunk's center. Otherwise from global origin. +</div> +</div><p> +<a class="anchor" name="64b0d84c82de63873bc0414d95ed036b"></a><!-- doxytag: member="Nv::Blast::CutoutConfiguration::noise" ref="64b0d84c82de63873bc0414d95ed036b" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#64b0d84c82de63873bc0414d95ed036b">Nv::Blast::CutoutConfiguration::noise</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Noise parameters for cutout surface, see <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a>. +</div> +</div><p> +<a class="anchor" name="8bd738f329ad60f6d920d3fa57dea128"></a><!-- doxytag: member="Nv::Blast::CutoutConfiguration::scale" ref="8bd738f329ad60f6d920d3fa57dea128" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">physx::PxVec2 <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#8bd738f329ad60f6d920d3fa57dea128">Nv::Blast::CutoutConfiguration::scale</a> = physx::PxVec2(-1, -1) </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Scale for pattern. Unscaled pattern has size (1, 1). For negative scale pattern will be placed at the center of chunk and scaled with max distance between points of its AABB +</div> +</div><p> +<a class="anchor" name="d7b10d6b4904147286497ec4a0c4860c"></a><!-- doxytag: member="Nv::Blast::CutoutConfiguration::transform" ref="d7b10d6b4904147286497ec4a0c4860c" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">physx::PxTransform <a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html#d7b10d6b4904147286497ec4a0c4860c">Nv::Blast::CutoutConfiguration::transform</a> = physx::PxTransform(physx::PxIdentity) </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Transform for initial pattern position and orientation. By default 2d pattern lies in XY plane (Y is up) the center of pattern is (0, 0) +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li>sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h-source.html">NvBlastExtAuthoringFractureTool.h</a></ul> +</div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data-members.html index b1528af..5649356 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data-members.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data-members.html @@ -32,7 +32,7 @@ <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ed0789e9e2befe53ff915fe6d01c9c3b">positions</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#1f65943048a8a5091e3a518ad33ffa34">positionsCount</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">submeshCount</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> - <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">submeshNames</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">submeshMats</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">submeshOffsets</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#7492221e24b7476226c98c09a3c9e975">texIndex</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#ef5f08eb396ff4645b696fd8ebc3b4ed">uvs</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html">Nv::Blast::ExporterMeshData</a></td><td></td></tr> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data.html index 5f23152..0a8a0b1 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_exporter_mesh_data.html @@ -51,7 +51,7 @@ <tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#8186645cb97a75ddf9c5d01c26929aa5">submeshCount</a></td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">const char ** </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">submeshNames</a></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">submeshMats</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#c5da07eb5e955933b2a66172086ca1e3">submeshOffsets</a></td></tr> @@ -228,12 +228,12 @@ Hull offsets. Contains meshCount + 1 element. First hull for i-th mesh: hulls[hu </div> </div><p> -<a class="anchor" name="cdf9612bfadf170ec24d54a4f0331169"></a><!-- doxytag: member="Nv::Blast::ExporterMeshData::submeshNames" ref="cdf9612bfadf170ec24d54a4f0331169" args="" --> +<a class="anchor" name="fcaa1c78b5b46f20f3ad71aefd7438f1"></a><!-- doxytag: member="Nv::Blast::ExporterMeshData::submeshMats" ref="fcaa1c78b5b46f20f3ad71aefd7438f1" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">const char** <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#cdf9612bfadf170ec24d54a4f0331169">Nv::Blast::ExporterMeshData::submeshNames</a> </td> + <td class="memname"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a>* <a class="el" href="struct_nv_1_1_blast_1_1_exporter_mesh_data.html#fcaa1c78b5b46f20f3ad71aefd7438f1">Nv::Blast::ExporterMeshData::submeshMats</a> </td> </tr> </table> </div> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials-members.html new file mode 100644 index 0000000..6cd2ff0 --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials-members.html @@ -0,0 +1,32 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>Nv::Blast::Materials Member List</h1>This is the complete list of members for <a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">diffuse_tex</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">name</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Nv::Blast::Materials</a></td><td></td></tr> +</table></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials.html new file mode 100644 index 0000000..f75ecd1 --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_materials.html @@ -0,0 +1,76 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Nv::Blast::Materials Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> + <div class="navpath"><a class="el" href="namespace_nv.html">Nv</a>::<a class="el" href="namespace_nv_1_1_blast.html">Blast</a>::<a class="el" href="struct_nv_1_1_blast_1_1_materials.html">Materials</a> + </div> +<div class="contents"> +<h1>Nv::Blast::Materials Struct Reference</h1><!-- doxytag: class="Nv::Blast::Materials" --><code>#include <<a class="el" href="_nv_blast_ext_exporter_8h-source.html">NvBlastExtExporter.h</a>></code> +<p> + +<p> +<a href="struct_nv_1_1_blast_1_1_materials-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">const char * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">diffuse_tex</a></td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">const char * </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">name</a></td></tr> + +</table> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="fb1aba0b4c7098f7b4673261a88d5ee9"></a><!-- doxytag: member="Nv::Blast::Materials::diffuse_tex" ref="fb1aba0b4c7098f7b4673261a88d5ee9" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">const char* <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#fb1aba0b4c7098f7b4673261a88d5ee9">Nv::Blast::Materials::diffuse_tex</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<a class="anchor" name="e58d98b16f1026a42ee8ccfa9eac5f6b"></a><!-- doxytag: member="Nv::Blast::Materials::name" ref="e58d98b16f1026a42ee8ccfa9eac5f6b" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">const char* <a class="el" href="struct_nv_1_1_blast_1_1_materials.html#e58d98b16f1026a42ee8ccfa9eac5f6b">Nv::Blast::Materials::name</a> </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li>sdk/extensions/exporter/include/<a class="el" href="_nv_blast_ext_exporter_8h-source.html">NvBlastExtExporter.h</a></ul> +</div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration-members.html new file mode 100644 index 0000000..ff0237a --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration-members.html @@ -0,0 +1,34 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Member List</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> +<div class="contents"> +<h1>Nv::Blast::NoiseConfiguration Member List</h1>This is the complete list of members for <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a>, including all inherited members.<p><table> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">amplitude</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">frequency</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">octaveNumber</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">surfaceResolution</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">Nv::Blast::NoiseConfiguration</a></td><td></td></tr> +</table></div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration.html new file mode 100644 index 0000000..7360fd1 --- /dev/null +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_noise_configuration.html @@ -0,0 +1,111 @@ +<html> + <head> + <title>NVIDIA(R) Blast(R) SDK 1.1 API Reference: Nv::Blast::NoiseConfiguration Struct Reference</title> + <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1"> + <LINK HREF="NVIDIA.css" REL="stylesheet" TYPE="text/css"> + </head> + + <body bgcolor="#FFFFFF"> + <div id="header"> + <hr class="first"> + <img alt="" src="blast_logo.png"> + <br> + <center> + <a class="qindex" href="main.html">Main Page</a> + <!-- <a class="qindex" href="hierarchy.html">Class Hierarchy</a> //--> + <a class="qindex" href="annotated.html">Class List</a> + <a class="qindex" href="functions.html">Class Members</a> + </center> + <hr class="second"> + </div> +<!-- Generated by Doxygen 1.5.8 --> + <div class="navpath"><a class="el" href="namespace_nv.html">Nv</a>::<a class="el" href="namespace_nv_1_1_blast.html">Blast</a>::<a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> + </div> +<div class="contents"> +<h1>Nv::Blast::NoiseConfiguration Struct Reference</h1><!-- doxytag: class="Nv::Blast::NoiseConfiguration" --><code>#include <<a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h-source.html">NvBlastExtAuthoringFractureTool.h</a>></code> +<p> + +<p> +<a href="struct_nv_1_1_blast_1_1_noise_configuration-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> +<tr><td></td></tr> +<tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">amplitude</a> = 0.f</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">frequency</a> = 1.f</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">octaveNumber</a> = 1</td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">surfaceResolution</a> = 1</td></tr> + +</table> +<hr><h2>Member Data Documentation</h2> +<a class="anchor" name="882e9f74aadf9384b68ab6b92006247c"></a><!-- doxytag: member="Nv::Blast::NoiseConfiguration::amplitude" ref="882e9f74aadf9384b68ab6b92006247c" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#882e9f74aadf9384b68ab6b92006247c">Nv::Blast::NoiseConfiguration::amplitude</a> = 0.f </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Noisy slicing configutaion:<p> +Amplitude of cutting surface noise. If it is 0 - noise is disabled. +</div> +</div><p> +<a class="anchor" name="0aa07994b6ef53830d284025968d4569"></a><!-- doxytag: member="Nv::Blast::NoiseConfiguration::frequency" ref="0aa07994b6ef53830d284025968d4569" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#0aa07994b6ef53830d284025968d4569">Nv::Blast::NoiseConfiguration::frequency</a> = 1.f </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Frequencey of cutting surface noise. +</div> +</div><p> +<a class="anchor" name="9f3eccc2ab7973a00d8a77751bffbbf5"></a><!-- doxytag: member="Nv::Blast::NoiseConfiguration::octaveNumber" ref="9f3eccc2ab7973a00d8a77751bffbbf5" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">uint32_t <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#9f3eccc2ab7973a00d8a77751bffbbf5">Nv::Blast::NoiseConfiguration::octaveNumber</a> = 1 </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Octave number in slicing surface noise. +</div> +</div><p> +<a class="anchor" name="03bfc2888fc542c4c25a822d91e4ad90"></a><!-- doxytag: member="Nv::Blast::NoiseConfiguration::surfaceResolution" ref="03bfc2888fc542c4c25a822d91e4ad90" args="" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">uint32_t <a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html#03bfc2888fc542c4c25a822d91e4ad90">Nv::Blast::NoiseConfiguration::surfaceResolution</a> = 1 </td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> +Cutting surface resolution. +</div> +</div><p> +<hr>The documentation for this struct was generated from the following file:<ul> +<li>sdk/extensions/authoring/include/<a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h-source.html">NvBlastExtAuthoringFractureTool.h</a></ul> +</div> +<!-- start footer part --> +<div class="footer"> +Copyright © 2015-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. <a href="http://www.nvidia.com ">www.nvidia.com</a> +</div> +</body> +</html> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration-members.html index 2825cfb..f39aae3 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration-members.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration-members.html @@ -22,11 +22,8 @@ <div class="contents"> <h1>Nv::Blast::SlicingConfiguration Member List</h1>This is the complete list of members for <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a>, including all inherited members.<p><table> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">angle_variations</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> - <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">noiseAmplitude</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> - <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">noiseFrequency</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> - <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">noiseOctaveNumber</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">noise</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">offset_variations</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> - <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">surfaceResolution</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8b81e5abf2237e0a47eb03373c5e1075">x_slices</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d8debe2d2ad2e97208c0cdb57022640">y_slices</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#90059b509ffd4aa9129c70bf96b3ac79">z_slices</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html">Nv::Blast::SlicingConfiguration</a></td><td></td></tr> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration.html index 8391c32..59b14be 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_slicing_configuration.html @@ -31,16 +31,10 @@ <tr><td colspan="2"><br><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8bff4d55245144ddd63013e245c1a7cc">angle_variations</a> = 0.f</td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">noiseAmplitude</a> = 0.f</td></tr> - -<tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">noiseFrequency</a> = 1.f</td></tr> - -<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">noiseOctaveNumber</a> = 1</td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">noise</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#4d108dd0a46bc2ea6c9fe1b11c369f5a">offset_variations</a> = 0.f</td></tr> -<tr><td class="memItemLeft" nowrap align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">surfaceResolution</a> = 1</td></tr> - <tr><td class="memItemLeft" nowrap align="right" valign="top">int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8b81e5abf2237e0a47eb03373c5e1075">x_slices</a> = 1</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">int32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d8debe2d2ad2e97208c0cdb57022640">y_slices</a> = 1</td></tr> @@ -64,50 +58,19 @@ Angle variation, value in [0, 1] </div> </div><p> -<a class="anchor" name="15fcce6a5e41213d252bf205e86d8d03"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::noiseAmplitude" ref="15fcce6a5e41213d252bf205e86d8d03" args="" --> +<a class="anchor" name="d8d390988e458dbb0d515d7946e75237"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::noise" ref="d8d390988e458dbb0d515d7946e75237" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">float <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#15fcce6a5e41213d252bf205e86d8d03">Nv::Blast::SlicingConfiguration::noiseAmplitude</a> = 0.f </td> + <td class="memname"><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html">NoiseConfiguration</a> <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#d8d390988e458dbb0d515d7946e75237">Nv::Blast::SlicingConfiguration::noise</a> </td> </tr> </table> </div> <div class="memdoc"> <p> -Noisy slicing configutaion:<p> -Amplitude of cutting surface noise. If it is 0 - noise is disabled. -</div> -</div><p> -<a class="anchor" name="7d26b81b146eedc48c7c3b1f2f63a16b"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::noiseFrequency" ref="7d26b81b146eedc48c7c3b1f2f63a16b" args="" --> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">float <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#7d26b81b146eedc48c7c3b1f2f63a16b">Nv::Blast::SlicingConfiguration::noiseFrequency</a> = 1.f </td> - </tr> - </table> -</div> -<div class="memdoc"> - -<p> -Frequencey of cutting surface noise. -</div> -</div><p> -<a class="anchor" name="9340925b188fdac3155f81a7625a219f"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::noiseOctaveNumber" ref="9340925b188fdac3155f81a7625a219f" args="" --> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">uint32_t <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#9340925b188fdac3155f81a7625a219f">Nv::Blast::SlicingConfiguration::noiseOctaveNumber</a> = 1 </td> - </tr> - </table> -</div> -<div class="memdoc"> -<p> -Octave number in slicing surface noise. </div> </div><p> <a class="anchor" name="4d108dd0a46bc2ea6c9fe1b11c369f5a"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::offset_variations" ref="4d108dd0a46bc2ea6c9fe1b11c369f5a" args="" --> @@ -125,21 +88,6 @@ Octave number in slicing surface noise. Offset variation, value in [0, 1] </div> </div><p> -<a class="anchor" name="8c8da622c931ed7fd40f240611454436"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::surfaceResolution" ref="8c8da622c931ed7fd40f240611454436" args="" --> -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">uint32_t <a class="el" href="struct_nv_1_1_blast_1_1_slicing_configuration.html#8c8da622c931ed7fd40f240611454436">Nv::Blast::SlicingConfiguration::surfaceResolution</a> = 1 </td> - </tr> - </table> -</div> -<div class="memdoc"> - -<p> -Cutting surface resolution. -</div> -</div><p> <a class="anchor" name="8b81e5abf2237e0a47eb03373c5e1075"></a><!-- doxytag: member="Nv::Blast::SlicingConfiguration::x_slices" ref="8b81e5abf2237e0a47eb03373c5e1075" args="" --> <div class="memitem"> <div class="memproto"> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle-members.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle-members.html index 31be650..9422df8 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle-members.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle-members.html @@ -25,6 +25,8 @@ <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#39a1ceee6d477adcae017ccce89e4907">b</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#cbec7104b98f9ab000d22e910d3b9def">c</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#e04d4b7cbe22490f02ed5018b5fe387f">getNormal</a>() const </td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">getVertex</a>(uint32_t index)</td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td><code> [inline]</code></td></tr> + <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#b1e41e53e84120b8b3132327e969b2c3">getVertex</a>(uint32_t index) const </td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td><code> [inline]</code></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#df3a66bdd94f5cd516a4a5b15d23b6b3">materialId</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#b832c1b248d12e5d6d292a10be2fe199">smoothingGroup</a></td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td></td></tr> <tr class="memlist"><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#e1a81abd0388b1c098b95b442b72650c">Triangle</a>()</td><td><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html">Nv::Blast::Triangle</a></td><td><code> [inline]</code></td></tr> diff --git a/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle.html b/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle.html index f21e29e..116263b 100644 --- a/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle.html +++ b/docs/api_docs/files/struct_nv_1_1_blast_1_1_triangle.html @@ -31,6 +31,10 @@ <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">physx::PxVec3 </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#e04d4b7cbe22490f02ed5018b5fe387f">getNormal</a> () const </td></tr> +<tr><td class="memItemLeft" nowrap align="right" valign="top">const <a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#b1e41e53e84120b8b3132327e969b2c3">getVertex</a> (uint32_t index) const </td></tr> + +<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#f761772af1cbbb9827c88b615c150cb5">getVertex</a> (uint32_t index)</td></tr> + <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#89b6fa3e18084a8e90d4a22177416217">Triangle</a> (<a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#df09f79e35433791b1fa7e4840d3fb63">a</a>, <a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#39a1ceee6d477adcae017ccce89e4907">b</a>, <a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a> <a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#cbec7104b98f9ab000d22e910d3b9def">c</a>)</td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_nv_1_1_blast_1_1_triangle.html#e1a81abd0388b1c098b95b442b72650c">Triangle</a> ()</td></tr> @@ -125,6 +129,46 @@ </div> </div><p> +<a class="anchor" name="b1e41e53e84120b8b3132327e969b2c3"></a><!-- doxytag: member="Nv::Blast::Triangle::getVertex" ref="b1e41e53e84120b8b3132327e969b2c3" args="(uint32_t index) const " --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">const <a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>& Nv::Blast::Triangle::getVertex </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>index</em> </td> + <td> ) </td> + <td> const<code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> +<a class="anchor" name="f761772af1cbbb9827c88b615c150cb5"></a><!-- doxytag: member="Nv::Blast::Triangle::getVertex" ref="f761772af1cbbb9827c88b615c150cb5" args="(uint32_t index)" --> +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="struct_nv_1_1_blast_1_1_vertex.html">Vertex</a>& Nv::Blast::Triangle::getVertex </td> + <td>(</td> + <td class="paramtype">uint32_t </td> + <td class="paramname"> <em>index</em> </td> + <td> ) </td> + <td><code> [inline]</code></td> + </tr> + </table> +</div> +<div class="memdoc"> + +<p> + +</div> +</div><p> <hr><h2>Member Data Documentation</h2> <a class="anchor" name="df09f79e35433791b1fa7e4840d3fb63"></a><!-- doxytag: member="Nv::Blast::Triangle::a" ref="df09f79e35433791b1fa7e4840d3fb63" args="" --> <div class="memitem"> diff --git a/docs/api_docs/files/tree.html b/docs/api_docs/files/tree.html index 92053d8..71b32ba 100644 --- a/docs/api_docs/files/tree.html +++ b/docs/api_docs/files/tree.html @@ -110,6 +110,8 @@ <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html" target="basefrm">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html" target="basefrm">Nv::Blast::CollisionParams</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html" target="basefrm">Nv::Blast::ConvexMeshBuilder</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html" target="basefrm">Nv::Blast::CutoutConfiguration</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html" target="basefrm">Nv::Blast::CutoutSet</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html" target="basefrm">Nv::Blast::DebugBuffer</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html" target="basefrm">Nv::Blast::DebugLine</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_edge.html" target="basefrm">Nv::Blast::Edge</a></p> @@ -160,8 +162,10 @@ <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html" target="basefrm">Nv::Blast::IMeshFileWriter</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html" target="basefrm">Nv::Blast::JsonCollisionExporter</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html" target="basefrm">Nv::Blast::LlObjectTypeID</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_materials.html" target="basefrm">Nv::Blast::Materials</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_mesh.html" target="basefrm">Nv::Blast::Mesh</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html" target="basefrm">Nv::Blast::MeshCleaner</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html" target="basefrm">Nv::Blast::NoiseConfiguration</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_blast_actor.html" target="basefrm">NvBlastActor</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_blast_actor_desc.html" target="basefrm">NvBlastActorDesc</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_blast_actor_split_event.html" target="basefrm">NvBlastActorSplitEvent</a></p> @@ -255,6 +259,8 @@ <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_collision_hull_1_1_hull_polygon.html" target="basefrm">Nv::Blast::CollisionHull::CollisionHull::HullPolygon</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_collision_params.html" target="basefrm">Nv::Blast::CollisionParams</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_convex_mesh_builder.html" target="basefrm">Nv::Blast::ConvexMeshBuilder</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_cutout_configuration.html" target="basefrm">Nv::Blast::CutoutConfiguration</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_cutout_set.html" target="basefrm">Nv::Blast::CutoutSet</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_debug_buffer.html" target="basefrm">Nv::Blast::DebugBuffer</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_debug_line.html" target="basefrm">Nv::Blast::DebugLine</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_edge.html" target="basefrm">Nv::Blast::Edge</a></p> @@ -315,8 +321,10 @@ <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_i_mesh_file_writer.html" target="basefrm">Nv::Blast::IMeshFileWriter</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_json_collision_exporter.html" target="basefrm">Nv::Blast::JsonCollisionExporter</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_ll_object_type_i_d.html" target="basefrm">Nv::Blast::LlObjectTypeID</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_materials.html" target="basefrm">Nv::Blast::Materials</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_mesh.html" target="basefrm">Nv::Blast::Mesh</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="class_nv_1_1_blast_1_1_mesh_cleaner.html" target="basefrm">Nv::Blast::MeshCleaner</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_1_1_blast_1_1_noise_configuration.html" target="basefrm">Nv::Blast::NoiseConfiguration</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="struct_nv_blast_actor.html" target="basefrm">NvBlastActor</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2pnode.png" alt="o" width=16 height=22 onclick="toggleFolder('folder12', this)"/><img src="ftv2folderclosed.png" alt="+" width=24 height=22 onclick="toggleFolder('folder12', this)"/><a class="el" href="struct_nv_blast_actor_desc.html" target="basefrm">NvBlastActorDesc</a></p> <div id="folder12"> @@ -433,6 +441,7 @@ <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoring.h</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_bond_generator_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringBondGenerator.h</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_collision_builder_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringCollisionBuilder.h</a></p> + <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_cutout_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringCutout.h</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_fracture_tool_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringFractureTool.h</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_mesh_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringMesh.h</a></p> <p><img src="ftv2vertline.png" alt="|" width=16 height=22 /><img src="ftv2node.png" alt="o" width=16 height=22 /><img src="ftv2doc.png" alt="*" width=24 height=22 /><a class="el" href="_nv_blast_ext_authoring_mesh_cleaner_8h.html" target="basefrm">sdk/extensions/authoring/include/NvBlastExtAuthoringMeshCleaner.h</a></p> |