From 9fc34880f8e0674cb61a8dd479c64280d056cca2 Mon Sep 17 00:00:00 2001 From: Jason Maskell Date: Mon, 25 Jul 2016 12:13:14 +0700 Subject: Had some compilation issues without previously generated code, fixed now. Disabled OpenGL in the D3D11 build, for now. This is an ugly hack and needs to be fixed. Separated FindFXC into its own finder so that we can fail when it's not found. --- src/shader/CalcGradient.fx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/shader/CalcGradient.fx') diff --git a/src/shader/CalcGradient.fx b/src/shader/CalcGradient.fx index e66e75f..58ffd3e 100644 --- a/src/shader/CalcGradient.fx +++ b/src/shader/CalcGradient.fx @@ -26,7 +26,7 @@ // strictly prohibited. // -#include "Common.fxh" +#include "GFSDK_WaveWorks_Common.fxh" #ifdef GFSDK_WAVEWORKS_GL #define DECLARE_ATTR_CONSTANT(Type,Label,Regoff) uniform Type Label -- cgit v1.2.3