From 636807e68a85a978473764d171ed0c7cc36f9be6 Mon Sep 17 00:00:00 2001 From: lbavoil Date: Thu, 15 Mar 2018 11:08:34 +0100 Subject: HBAO+ 4.0.0.23740451 --- samples/dual_layer/D3D11/src/SceneRenderer.cpp | 37 ++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) create mode 100644 samples/dual_layer/D3D11/src/SceneRenderer.cpp (limited to 'samples/dual_layer/D3D11/src/SceneRenderer.cpp') diff --git a/samples/dual_layer/D3D11/src/SceneRenderer.cpp b/samples/dual_layer/D3D11/src/SceneRenderer.cpp new file mode 100644 index 0000000..7d41659 --- /dev/null +++ b/samples/dual_layer/D3D11/src/SceneRenderer.cpp @@ -0,0 +1,37 @@ +/* +* Copyright (c) 2008-2018, NVIDIA CORPORATION. All rights reserved. +* +* NVIDIA CORPORATION and its licensors retain all intellectual property +* and proprietary rights in and to this software, related documentation +* and any modifications thereto. Any use, reproduction, disclosure or +* distribution of this software and related documentation without an express +* license agreement from NVIDIA CORPORATION is strictly prohibited. +*/ + +#include "SceneRenderer.h" +#include "Scene.h" +#include "Camera.h" + +bool SceneRenderer::InitializeWithScene(ID3D11Device* device, Scene& scene) +{ + mMeshRenderer.Initialize(device); + + for (auto& sceneNode : scene.GetNodes()) + { + if (sceneNode.layer < kLayersCount) + { + mMeshes[sceneNode.layer].emplace_back(); + + D3D11Mesh& mesh = mMeshes[sceneNode.layer].back(); + + mesh.InitializeFromMesh(device, *sceneNode.mesh); + mesh.mMatWorld = sceneNode.matWorld; + } + } + return true; +} + +void SceneRenderer::RenderLayer(ID3D11DeviceContext* deviceContext, uint32_t layer, const Camera& camera) +{ + mMeshRenderer.RenderMeshes(deviceContext, mMeshes[layer], camera); +} \ No newline at end of file -- cgit v1.2.3