From 0da457266ca3283a3f9ae48eb2ed790d02f24f0c Mon Sep 17 00:00:00 2001 From: NvPhysX Date: Fri, 25 Mar 2016 08:31:02 -0400 Subject: Update README.md --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index eab8b5b..eab3ef2 100644 --- a/README.md +++ b/README.md @@ -4,8 +4,11 @@ Welcome to NVIDIA's HBAO+ source code repository. To begin, clone this repository onto your local drive. See Documentation under \doc. + NVIDIA HBAO+ 3.0. + Overview + HBAO+ is a SSAO algorithm designed to achieve high GPU efficiency. The algorithm is based on HBAO [Bavoil and Sainz 2008], with the following differences: To minimize cache trashing, HBAO+ does not use any randomization texture. Instead, the algorithm uses an Interleaved Rendering approach, generating the AO in multiple passes with a unique jitter value per pass [Bavoil and Jansen 2013]. -- cgit v1.2.3