// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright 2016 NVIDIA Corporation. All rights reserved. #pragma once // These are the version numbers used to version the API between Ansel SDK and the driver. // The driver provides backwards compatibility to all MINOR versions that are equal or lower // but requires matching MAJOR version. This effectively means that MAJOR version number will *not* // change because this would mean that a newer driver would stop supporting older Ansel SDKs. // The driver does however not provide forwards compatibility, i.e. when a new interface or change // in behavior is introduced between Ansel SDK and the driver the MINOR version is incremented. This // means that new driver supporting this new MINOR version is required. To track this relationship // we use the MINIMUM_DRIVER_VERSION define. When you increment MINOR version you need to adjust the // MINIMUM_DRIVER_VERSION as well. While a public driver hasn't been finalized use our internal // release tags to identify it (like 378.GA2). #define ANSEL_SDK_PRODUCT_VERSION_MAJOR 1 #define ANSEL_SDK_PRODUCT_VERSION_MINOR 1 #define ANSEL_SDK_MINIMUM_DRIVER_VERSION "378.49" // The lines below are automatically updated by build agents. Please don't touch. // The BUILD_NUMBER and COMMIT_HASH are useful in uniquely identifying a build of the Ansel SDK. // Changes to the customer facing API can be tracked with these since they are automatically // updated every time a change is made. #define ANSEL_SDK_BUILD_NUMBER 1027 #define ANSEL_SDK_COMMIT_HASH 0x6e9b4e3a #define ANSEL_SDK_VERSION ( uint64_t(ANSEL_SDK_PRODUCT_VERSION_MAJOR) << 48 | uint64_t(ANSEL_SDK_PRODUCT_VERSION_MINOR) << 32 \ | ANSEL_SDK_COMMIT_HASH )