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authorDmitry Duka <[email protected]>2017-09-13 21:36:04 +0300
committerDmitry Duka <[email protected]>2017-09-13 21:36:04 +0300
commit0b3e42ce3124b0dd84fd16ae0cb5c85eaee41cc8 (patch)
treea8d1b2dbb71532871e95da756eb17bcb7d09e0c3 /include/ansel/Defines.h
parentPulling latest Ansel SDK 1.4 into master (diff)
downloadanselsdk-0b3e42ce3124b0dd84fd16ae0cb5c85eaee41cc8.tar.xz
anselsdk-0b3e42ce3124b0dd84fd16ae0cb5c85eaee41cc8.zip
Updating Ansel SDK to the latest revisionv1.4.339
Diffstat (limited to 'include/ansel/Defines.h')
-rw-r--r--include/ansel/Defines.h78
1 files changed, 39 insertions, 39 deletions
diff --git a/include/ansel/Defines.h b/include/ansel/Defines.h
index 1526c76..a591287 100644
--- a/include/ansel/Defines.h
+++ b/include/ansel/Defines.h
@@ -1,39 +1,39 @@
-// This code contains NVIDIA Confidential Information and is disclosed to you
-// under a form of NVIDIA software license agreement provided separately to you.
-//
-// Notice
-// NVIDIA Corporation and its licensors retain all intellectual property and
-// proprietary rights in and to this software and related documentation and
-// any modifications thereto. Any use, reproduction, disclosure, or
-// distribution of this software and related documentation without an express
-// license agreement from NVIDIA Corporation is strictly prohibited.
-//
-// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
-// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
-// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
-// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
-//
-// Information and code furnished is believed to be accurate and reliable.
-// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
-// information or for any infringement of patents or other rights of third parties that may
-// result from its use. No license is granted by implication or otherwise under any patent
-// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
-// This code supersedes and replaces all information previously supplied.
-// NVIDIA Corporation products are not authorized for use as critical
-// components in life support devices or systems without express written approval of
-// NVIDIA Corporation.
-//
-// Copyright 2016 NVIDIA Corporation. All rights reserved.
-
-#pragma once
-
-#ifdef ANSEL_SDK_EXPORTS
- #define ANSEL_SDK_API extern "C" __declspec(dllexport)
- #define ANSEL_SDK_CLASS_API __declspec(dllexport)
-#elif !defined(ANSEL_SDK_DELAYLOAD)
- #define ANSEL_SDK_API extern "C" __declspec(dllimport)
- #define ANSEL_SDK_CLASS_API __declspec(dllimport)
-#else
- #define ANSEL_SDK_API
- #define ANSEL_SDK_CLASS_API
-#endif
+// This code contains NVIDIA Confidential Information and is disclosed to you
+// under a form of NVIDIA software license agreement provided separately to you.
+//
+// Notice
+// NVIDIA Corporation and its licensors retain all intellectual property and
+// proprietary rights in and to this software and related documentation and
+// any modifications thereto. Any use, reproduction, disclosure, or
+// distribution of this software and related documentation without an express
+// license agreement from NVIDIA Corporation is strictly prohibited.
+//
+// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
+// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
+// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
+// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
+//
+// Information and code furnished is believed to be accurate and reliable.
+// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
+// information or for any infringement of patents or other rights of third parties that may
+// result from its use. No license is granted by implication or otherwise under any patent
+// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
+// This code supersedes and replaces all information previously supplied.
+// NVIDIA Corporation products are not authorized for use as critical
+// components in life support devices or systems without express written approval of
+// NVIDIA Corporation.
+//
+// Copyright 2016 NVIDIA Corporation. All rights reserved.
+
+#pragma once
+
+#ifdef ANSEL_SDK_EXPORTS
+ #define ANSEL_SDK_API extern "C" __declspec(dllexport)
+ #define ANSEL_SDK_CLASS_API __declspec(dllexport)
+#elif !defined(ANSEL_SDK_DELAYLOAD)
+ #define ANSEL_SDK_API extern "C" __declspec(dllimport)
+ #define ANSEL_SDK_CLASS_API __declspec(dllimport)
+#else
+ #define ANSEL_SDK_API
+ #define ANSEL_SDK_CLASS_API
+#endif