#pragma once #define _USE_MATH_DEFINES #include #include "vec2.h" #include "x64-util.hpp" namespace rawaccel { enum class mode { noaccel, linear, classic, natural, logarithmic, sigmoid }; struct rotator { vec2d rot_vec = { 1, 0 }; inline vec2d operator()(const vec2d& input) const { return { input.x * rot_vec.x - input.y * rot_vec.y, input.x * rot_vec.y + input.y * rot_vec.x }; } rotator(double degrees) { double rads = degrees * M_PI / 180; rot_vec = { cos(rads), sin(rads) }; } rotator() = default; }; struct accel_scale_clamp { double lo = 0; double hi = 9; inline double operator()(double scale) const { return clampsd(scale, lo, hi); } accel_scale_clamp(double cap) : accel_scale_clamp() { if (cap <= 0) { // use default, effectively uncapped accel return; } if (cap < 1) { // assume negative accel lo = cap; hi = 1; } else hi = cap; } accel_scale_clamp() = default; }; void error(const char*); struct accel_function { using milliseconds = double; /* This value is ideally a few microseconds lower than the user's mouse polling interval, though it should not matter if the system is stable. */ milliseconds time_min = 0.4; double speed_offset = 0; // speed midpoint in sigmoid mode double m = 0; // accel ramp rate double b = 0; // the limit for natural and sigmoid modes, // or the exponent for classic mode double k = 1; vec2d weight = { 1, 1 }; vec2 clamp; inline vec2d operator()(const vec2d& input, milliseconds time, mode accel_mode) const { double mag = sqrtsd(input.x * input.x + input.y * input.y); double time_clamped = clampsd(time, time_min, 100); double speed = maxsd(mag / time_clamped - speed_offset, 0); double accel_val = 0; switch (accel_mode) { case mode::linear: accel_val = b * speed; break; case mode::classic: accel_val = pow(b * speed, k); break; case mode::natural: accel_val = k - (k * exp(-b * speed)); break; case mode::logarithmic: accel_val = log(speed * b + 1); break; case mode::sigmoid: accel_val = k / (exp(-b * (speed - m)) + 1); break; default: break; } double scale_x = weight.x * accel_val + 1; double scale_y = weight.y * accel_val + 1; return { input.x * clamp.x(scale_x), input.y * clamp.y(scale_y) }; } struct args_t { mode accel_mode = mode::noaccel; milliseconds time_min = 0.4; double offset = 0; double accel = 0; double lim_exp = 2; double midpoint = 0; vec2d weight = { 1, 1 }; vec2d cap = { 0, 0 }; }; accel_function(args_t args) { // Preconditions to guard against division by zero and // ensure the C math functions can not return NaN or -Inf. if (args.accel < 0) error("accel can not be negative, use a negative weight to compensate"); if (args.time_min <= 0) error("min time must be positive"); if (args.lim_exp <= 1) { if (args.accel_mode == mode::classic) error("exponent must be greater than 1"); else error("limit must be greater than 1"); } time_min = args.time_min; m = args.midpoint; b = args.accel; k = args.lim_exp - 1; if (args.accel_mode == mode::natural) b /= k; speed_offset = args.offset; weight = args.weight; clamp.x = accel_scale_clamp(args.cap.x); clamp.y = accel_scale_clamp(args.cap.y); } accel_function() = default; }; struct variables { bool apply_rotate = false; bool apply_accel = false; mode accel_mode = mode::noaccel; rotator rotate; accel_function accel_fn; vec2d sensitivity = { 1, 1 }; variables(double degrees, vec2d sens, accel_function::args_t accel_args) : accel_fn(accel_args) { apply_rotate = degrees != 0; if (apply_rotate) rotate = rotator(degrees); else rotate = rotator(); apply_accel = accel_args.accel_mode != mode::noaccel; accel_mode = accel_args.accel_mode; if (sens.x == 0) sens.x = 1; if (sens.y == 0) sens.y = 1; sensitivity = sens; } variables() = default; }; } // rawaccel