package NET.worlds.scape; public class RenderWare { public static native boolean get3DHardwareInUse(); public static native boolean get3DHardwareAvailable(); } /* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\RenderWare.class * Java compiler version: 6 (50.0) * JD-Core Version: 0.7.1 */