/* */ package NET.worlds.scape; /* */ /* */ import NET.worlds.core.Std; /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ public class EventQueue /* */ { /* */ private static final int keyDown = 1; /* */ private static final int keyUp = 2; /* */ private static final int keyChar = 3; /* */ private static final int mouseDown = 4; /* */ private static final int mouseUp = 5; /* */ private static final int mouseMove = 6; /* */ private static final int mouseDelta = 7; /* */ private static final int mouseEnter = 8; /* */ private static final int mouseExit = 9; /* */ private static final int teleport = 10; /* */ private char key; /* */ private int type; /* */ private int time; /* */ private int x; /* */ private int y; /* */ /* */ public static void pollForEvents(Camera eventEater) /* */ { /* 58 */ if (eventEater != null) /* */ { /* */ /* */ /* */ /* 63 */ int eventCount = getEventCount(); /* */ Event e; /* 65 */ while ((eventCount-- > 0) && ((e = dequeueInfo.dequeue()) != null)) { Event e; /* 66 */ if (e.target == null) /* 67 */ e.target = eventEater; /* 68 */ eventEater.deliver(e); /* */ } /* */ } /* */ } /* */ /* */ /* */ /* */ /* */ public static boolean redirectDrivingKeys(java.awt.Event e) /* */ { /* */ boolean press; /* */ /* */ /* */ /* 82 */ if (((press = e.id == 403 ? 1 : 0) != 0) || (e.id == 404)) { char newKey; /* */ char newKey; /* 84 */ char newKey; char newKey; char newKey; char newKey; char newKey; char newKey; char newKey; switch (e.key) { /* */ case 1004: /* 86 */ newKey = 58150; /* 87 */ break; /* */ case 1005: /* 89 */ newKey = 58152; /* 90 */ break; /* */ case 1006: /* 92 */ newKey = 58149; /* 93 */ break; /* */ case 1007: /* 95 */ newKey = 58151; /* 96 */ break; /* */ case 1002: /* 98 */ newKey = 58145; /* 99 */ break; /* */ case 1003: /* 101 */ newKey = 58146; /* 102 */ break; /* */ case 1000: /* 104 */ newKey = 58148; /* 105 */ break; /* */ case 1001: /* 107 */ newKey = 58147; /* 108 */ break; /* */ case 27: /* 110 */ newKey = 58139; /* 111 */ break; /* */ default: /* 113 */ return false; } /* */ char newKey; /* 115 */ addEvent(newKey, press ? 1 : 2, /* 116 */ Std.getTimeZero() + Std.getRealTime(), /* 117 */ e.x, e.y); /* 118 */ return true; /* */ } /* 120 */ return false; /* */ } /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* 151 */ private static EventQueue dequeueInfo = new EventQueue(); /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ private Event dequeue() /* */ { /* 170 */ if (getNextEvent()) /* */ { /* */ /* */ /* 174 */ this.time -= Std.getTimeZero(); /* */ /* 176 */ switch (this.type) { /* */ case 1: /* 178 */ return new KeyDownEvent(this.time, null, this.key); /* */ case 2: /* 180 */ return new KeyUpEvent(this.time, null, this.key); /* */ case 3: /* 182 */ return new KeyCharEvent(this.time, null, this.key); /* */ case 4: /* 184 */ return new MouseDownEvent(this.time, null, this.key, this.x, this.y); /* */ case 5: /* 186 */ return new MouseUpEvent(this.time, null, this.key, this.x, this.y); /* */ case 6: /* 188 */ return new MouseMoveEvent(this.time, null, this.x, this.y); /* */ case 7: /* 190 */ return new MouseDeltaEvent(this.time, null, this.x, this.y); /* */ case 8: /* 192 */ return new MouseEnterEvent(this.time, null, this.x, this.y); /* */ case 9: /* 194 */ return new MouseExitEvent(this.time, null, this.x, this.y); /* */ } /* 196 */ throw new Error("Illegal internal event type"); /* */ } /* */ /* 199 */ return null; /* */ } /* */ /* */ static /* */ { /* 204 */ nativeInit(); /* */ } /* */ /* */ public static native void nativeInit(); /* */ /* */ private native boolean getNextEvent(); /* */ /* */ private static native int getEventCount(); /* */ /* */ private static native void addEvent(char paramChar, int paramInt1, int paramInt2, int paramInt3, int paramInt4); /* */ } /* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\EventQueue.class * Java compiler version: 6 (50.0) * JD-Core Version: 0.7.1 */