/* */ package NET.worlds.scape; /* */ /* */ import java.util.Enumeration; /* */ import java.util.Vector; /* */ /* */ /* */ /* */ /* */ /* */ public class AnimatedActionHandlerImp /* */ implements AnimatedActionHandler /* */ { /* */ Vector callbacks; /* */ /* */ AnimatedActionHandlerImp() /* */ { /* 17 */ this.callbacks = new Vector(); /* */ } /* */ /* */ public void addCallback(AnimatedActionCallback c) /* */ { /* 22 */ assert (this.callbacks != null); /* 23 */ this.callbacks.addElement(c); /* */ } /* */ /* */ public void removeCallback(AnimatedActionCallback c) /* */ { /* 28 */ assert (this.callbacks != null); /* 29 */ this.callbacks.removeElement(c); /* */ } /* */ /* */ public void notifyCallbacks(int completionCode) /* */ { /* 34 */ assert (this.callbacks != null); /* 35 */ Enumeration e = this.callbacks.elements(); /* 36 */ while (e.hasMoreElements()) /* */ { /* 38 */ AnimatedActionCallback c = /* 39 */ (AnimatedActionCallback)e.nextElement(); /* 40 */ c.motionComplete(completionCode); /* */ } /* */ } /* */ } /* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\AnimatedActionHandlerImp.class * Java compiler version: 6 (50.0) * JD-Core Version: 0.7.1 */