/* */ package NET.worlds.scape; /* */ /* */ import java.io.IOException; /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ /* */ public class Action_Animation /* */ extends Action /* */ { /* */ public Persister trigger(Event e, Persister seqID) /* */ { /* 21 */ return null; /* */ } /* */ /* */ public void saveState(Saver s) throws IOException /* */ { /* 26 */ if (!$assertionsDisabled) throw new AssertionError(); /* */ } /* */ /* */ public void restoreState(Restorer r) throws IOException /* */ { /* 31 */ AnimateAction a = new AnimateAction(); /* 32 */ r.replace(this, a); /* */ /* 34 */ a.cycleTime = ((int)r.restoreFloat()); /* 35 */ a.cycles = r.restoreInt(); /* 36 */ a.frameList = r.restoreString(); /* */ } /* */ } /* Location: C:\Program Files (x86)\Worlds Inc\WorldsPlayer - Win7\lib\worlds.jar!\NET\worlds\scape\Action_Animation.class * Java compiler version: 6 (50.0) * JD-Core Version: 0.7.1 */