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// TODO: shits broken bc i cant get variables from different scopes
/*
const ytdl = require('ytdl-core');
const { Command } = require('discord.js-commando');
const { MessageEmbed } = require('discord.js');
const Youtube = require('simple-youtube-api');
//const { youtubeAPI } = require('../../config.json');
const youtube = new Youtube('AIzaSyB9xJENORzZt-GmOGx4WsNCPgKSIxhJcds');
const emoji = require('emoji-random');
module.exports = class FartVoice extends Command {
constructor(client) {
super(client, {
name: 'fart',
group: 'voice',
memberName: 'fart',
description: 'gives you a random fart',
guildOnly: true,
clientPermissions: ['SPEAK', 'CONNECT'],
examples: ['s5n!fart']
});
}
async run(msg) {
var fartNum = Math.floor((Math.random() * 8) + 1);
if (fartNum == 1) {
var fartMsg = 'you got fart 1, courtesy of sin ' + emoji.random();
var fartTitle = 'fart 1';
var fartAudio = '../../../assets/audio/farts/1.mp3';
} else if (fartNum == 2) {
var fartMsg = 'you got fart 2, courtesy of sin ' + emoji.random();
var fartTitle = 'fart 2';
var fartAudio = '../../../assets/audio/farts/2.mp3';
} else if (fartNum == 3) {
var fartMsg = 'you got fart 3, courtesy of sin ' + emoji.random();
var fartTitle = 'fart 3';
var fartAudio = '../../../assets/audio/farts/3.mp3';
} else if (fartNum == 4) {
var fartMsg = 'you got fart 4, courtesy of sin ' + emoji.random();
var fartTitle = 'fart 4';
var fartAudio = '../../../assets/audio/farts/4.mp3';
} else if (fartNum == 5) {
var fartMsg = 'you got fart 5, courtesy of sin ' + emoji.random();
var fartTitle = 'fart 5';
var fartAudio = '../../../assets/audio/farts/5.mp3';
} else if (fartNum == 6) {
var fartMsg = 'you got fart 6, courtesy of nick ' + emoji.random();
var fartTitle = 'fart 6';
var fartAudio = '../../../assets/audio/farts/6.mp3';
} else if (fartNum == 7) {
var fartMsg = 'you got fart 7, courtesy of nick ' + emoji.random();
var fartTitle = 'fart 7';
var fartAudio = '../../../assets/audio/farts/7.mp3';
} else if (fartNum == 8) {
var fartMsg = 'you got fart 8, courtesy of nick ' + emoji.random();
var fartTitle = 'fart 8';
var fartAudio = '../../../assets/audio/farts/8.mp3';
}
const voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.say('join a channel and try again ' + emoji.random());
const video = await fartAudio;
// // can be uncommented if you don't want the bot to play live streams
// if (video.raw.snippet.liveBroadcastContent === 'live') {
// return msg.say("I don't support live streams!");
// }
// // can be uncommented if you don't want the bot to play videos longer than 1 hour
// if (video.duration.hours !== 0) {
// return msg.say('I cannot play videos longer than 1 hour');
// }
// // can be uncommented if you want to limit the queue
// if (msg.guild.musicData.queue.length > 10) {
// return msg.say(
// 'There are too many songs in the queue already, skip or wait a bit'
// );
// }
msg.guild.musicData.queue.push(
this.constructSongObj(video, voiceChannel)
);
if (
msg.guild.musicData.isPlaying == false ||
typeof msg.guild.musicData.isPlaying == 'undefined'
) {
msg.guild.musicData.isPlaying = true;
return this.playSong(msg.guild.musicData.queue, msg);
} else if (msg.guild.musicData.isPlaying == true) {
msg.reply(fartMsg);
msg.say(fartTitle, 'added to queue ' + emoji.random());
return
}
var that = this;
msg.channel
.awaitMessages(
function (msg) {
return (msg.content > 0 && msg.content < 6) || msg.content === 'exit';
}, {
max: 1,
time: 60000,
errors: ['time']
}
)
.then(function (response) {
const videoIndex = parseInt(response.first().content);
if (response.first().content === 'exit') return songEmbed.delete();
youtube
.then(function (video) {
// // can be uncommented if you don't want the bot to play live streams
// if (video.raw.snippet.liveBroadcastContent === 'live') {
// songEmbed.delete();
// return msg.say("I don't support live streams!");
// }
// // can be uncommented if you don't want the bot to play videos longer than 1 hour
// if (video.duration.hours !== 0) {
// songEmbed.delete();
// return msg.say('I cannot play videos longer than 1 hour');
// }
// // can be uncommented if you don't want to limit the queue
// if (msg.guild.musicData.queue.length > 10) {
// songEmbed.delete();
// return msg.say(
// 'There are too many songs in the queue already, skip or wait a bit'
// );
// }
msg.guild.musicData.queue.push(
that.constructSongObj(video, voiceChannel)
);
if (msg.guild.musicData.isPlaying == false) {
msg.guild.musicData.isPlaying = true;
if (songEmbed) {
songEmbed.delete();
}
that.playSong(msg.guild.musicData.queue, msg);
} else if (msg.guild.musicData.isPlaying == true) {
if (songEmbed) {
songEmbed.delete();
}
return msg.say(fartTitle, 'added to queue ' + emoji.random());
}
})
.catch(function () {
if (songEmbed) {
songEmbed.delete();
}
return msg.say(
'an error has occured when trying to get the video file ' + emoji.random()
);
});
});
}
playSong(queue, msg) {
const classThis = this; // use classThis instead of 'this' because of lexical scope below
queue[0].voiceChannel
.join()
.then(function (connection) {
const dispatcher = connection
.play(
fartAudio // TODO: broken here
)
.on('start', function () {
msg.guild.musicData.songDispatcher = dispatcher;
const volume = 100 / 100;
msg.guild.musicData.volume = volume;
dispatcher.setVolume(msg.guild.musicData.volume);
const videoEmbed = new MessageEmbed()
.setThumbnail(queue[0].thumbnail)
.setColor(0xF97DAE)
.addField('now playing:', queue[0].title)
.addField('duration:', queue[0].duration);
if (queue[1]) videoEmbed.addField('next song:', queue[1].title);
msg.say(videoEmbed);
msg.guild.musicData.nowPlaying = queue[0];
return queue.shift();
})
.on('finish', function () {
if (queue.length >= 1) {
return classThis.playSong(queue, msg);
} else {
msg.guild.musicData.isPlaying = false;
msg.guild.musicData.nowPlaying = null;
msg.guild.musicData.songDispatcher = null;
return msg.guild.me.voice.channel.leave();
}
})
.on('error', function (e) {
msg.say('can\'t play song ' + emoji.random());
console.error(e);
msg.guild.musicData.queue.length = 0;
msg.guild.musicData.isPlaying = false;
msg.guild.musicData.nowPlaying = null;
msg.guild.musicData.songDispatcher = null;
return msg.guild.me.voice.channel.leave();
});
})
.catch(function (e) {
console.error(e);
return msg.guild.me.voice.channel.leave();
});
}
constructSongObj(video, voiceChannel) {
return { // TODO: and broken here
url: 'fart',
title: 'fart 1',
voiceChannel
};
}
};
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