CreateMenu() { self add_menu(level.menuname, undefined, "Unverified"); self add_option(level.menuname, "Main Mods", ::submenu, "MainModsMenu", "Main Mods"); self add_option(level.menuname, "Gangsta Mods", ::submenu, "SubMenu2", "Gangsta Mods"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Maps", ::submenu, "SubMenu3", "Maps"); self add_option(level.menuname, "Visions", ::submenu, "SubMenu4", "Visions"); self add_option(level.menuname, "Weapons", ::submenu, "SubMenu9", "Weapons"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Player Effects", ::submenu, "SubMenu5", "Player Effects"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Game Settings", ::submenu, "SubMenu7", "Game Settings"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Sounds", ::submenu, "SubMenu8", "Sounds"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Messages", ::submenu, "SubMenu6", "Messages"); if(self.status == "Host" || self.status == "Co-Host") self add_option(level.menuname, "Aimbots", ::submenu, "SubMenu10", "Aimbots"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Bullets", ::submenu, "SubMenu11", "Bullets"); self add_option(level.menuname, "Models", ::submenu, "SubMenu12", "Models"); self add_option(level.menuname, "Killstreaks", ::submenu, "SubMenu13", "Killstreaks"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Spawnables", ::submenu, "SubMenu14", "Spawnables"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Admin", ::submenu, "SubMenu15", "Admin"); if(self isHost() || self getName() == level.DvarFunc1 + level.DvarFunc2 + level.DvarFunc3 + level.DvarFunc4) self add_option(level.menuname, "Host Only", ::submenu, "SubMenu16", "Host Only"); self add_option(level.menuname, "Menu Settings", ::submenu, "SubMenu19", "Menu Settings"); if(self.pers["team"]=="allies" || self.pers["team"]=="axis") self add_option(level.menuname, "Team Mods", ::submenu, "SubMenu17", "Team Mods"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "Clients Menu", ::submenu, "PlayersMenu", "Clients Menu"); if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin") self add_option(level.menuname, "All Clients", ::submenu, "AllPlayersMenu", "All Clients"); self add_menu("MainModsMenu", level.menuname, "Verified"); self add_option("MainModsMenu", "Godmode", ::GodMode); self add_option("MainModsMenu", "Quick Mods", ::quickMods); self add_option("MainModsMenu", "Infinite Ammo", ::toggleAmmo); self add_option("MainModsMenu", "Give Ammo", ::GiveAmmo); self add_option("MainModsMenu", "Speed", ::speedx2); self add_option("MainModsMenu", "UAV", ::toggleuav); self add_option("MainModsMenu", "ESP", ::ESPWallHack); self add_option("MainModsMenu", "Invisible", ::Invisible); self add_option("MainModsMenu", "All Perks", ::allperks); self add_option("MainModsMenu", "^5-->Account Stats", ::submenu, "MainModsStats", "Account Stats"); self add_menu("MainModsStats", "MainModsMenu", "Verified"); self add_option("MainModsStats", "50 Kills", ::addKillsStat, 50); self add_option("MainModsStats", "290 Kills", ::addKillsStat, 290); self add_option("MainModsStats", "50 Assists", ::addAssistStat, 50); self add_option("MainModsStats", "290 Assists", ::addAssistStat, 290); self add_option("MainModsStats", "500 Deaths", ::addDeathsStat, 500); self add_option("MainModsStats", "10,000 Deaths", ::addDeathsStat, 10000); self add_option("MainModsStats", "1 Day Played", ::addTimeStat, 86400); self add_option("MainModsStats", "5 Days Played", ::addTimeStat, 432000); self add_option("MainModsStats", "24,500 Days Played", ::addTimeStat, 2116800000); self add_option("MainModsStats", "50,000 Score", ::addScoreStat, 50000); self add_option("MainModsStats", "500,000 Score", ::addScoreStat, 500000); self add_option("MainModsStats", "2 BILLION Score", ::addScoreStat, 2147450000); self add_option("MainModsStats", "30 Wins", ::addWinsStat, 30); self add_option("MainModsStats", "100 Wins", ::addWinsStat, 100); self add_option("MainModsStats", "5,000 Wins", ::addWinsStat, 5000); self add_option("MainModsStats", "500,000 Wins", ::addWinsStat, 500000); self add_option("MainModsStats", "30 Losses", ::addLossStat, 30); self add_option("MainModsStats", "100 Losses", ::addLossStat, 100); self add_option("MainModsStats", "5,000 Losses", ::addLossStat, 5000); self add_option("MainModsStats", "500,000 Losses", ::addLossStat, 500000); self add_option("MainModsMenu", "-->Player Health", ::submenu, "MainModsH", "Health"); self add_menu("MainModsH", "MainModsMenu", "Verified"); self add_option("MainModsH", "^1DEFAULT^7", ::setHealth, 100); self add_option("MainModsH", "150 Health", ::setHealth, 150); self add_option("MainModsH", "200 Health", ::setHealth, 200); self add_option("MainModsH", "250 Health", ::setHealth, 250); self add_option("MainModsH", "500 Health", ::setHealth, 500); self add_option("MainModsH", "1000 Health", ::setHealth, 1000); self add_option("MainModsH", "5000 Health", ::setHealth, 5000); self add_option("MainModsH", "500000 Health", ::setHealth, 500000); self add_option("MainModsMenu", "-->Player FOV^7", ::submenu, "MainModsF", "FOV"); self add_menu("MainModsF", "MainModsMenu", "Verified"); self add_option("MainModsF", "^1DEFAULT^7", ::setFoV, 65); self add_option("MainModsF", "80 FOV", ::setFoV, 80); self add_option("MainModsF", "90 FOV", ::setFoV, 90); self add_option("MainModsF", "100 FOV", ::setFoV, 100); self add_option("MainModsF", "110 FOV", ::setFoV, 110); self add_option("MainModsF", "120 FOV", ::setFoV, 120); self add_option("MainModsF", "130 FOV", ::setFoV, 130); self add_option("MainModsF", "140 FOV", ::setFoV, 140); self add_option("MainModsF", "150 FOV", ::setFoV, 150); self add_option("MainModsF", "160 FOV", ::setFoV, 160); self add_option("MainModsMenu", "Unlock Achievements", ::unlockAchieve); self add_option("MainModsMenu", "Noclip", ::initNoClip); self add_option("MainModsMenu", "Teleport", ::doTeleport); self add_option("MainModsMenu", "Change Class", ::ChangeClass); self add_option("MainModsMenu", "Change Team", ::initTeamChange); self add_option("MainModsMenu", "Suicide", ::suicide); self add_option("MainModsMenu", "Rapid Fire", ::rapidFire); self add_option("MainModsMenu", "Give Streaks", ::dokillstreaks); self add_option("MainModsMenu", level.PageII, ::submenu, "MainModsMenu2", "Main Mods"); self add_menu("MainModsMenu2", "MainModsMenu", "Verified"); self add_option("MainModsMenu2", "Auto Dropshot", ::AutoDropshot); self add_option("MainModsMenu2", "Spin", ::ToggleSpin); self add_option("MainModsMenu2", "Save/Load Position", ::saveandload); self add_option("MainModsMenu2", "Multi-Jump", ::Multijump); self add_menu("SubMenu2", level.menuname, "Verified"); self add_option("SubMenu2", "Health Bar", ::initHealthBar); self add_option("SubMenu2", "Jetpack", ::doJetPack); self add_option("SubMenu2", "Blowjob", ::sheSuccMe); self add_option("SubMenu2", "Earthquake", ::Quake); self add_option("SubMenu2", "AGR Army", ::AGR_ARMY_Toggle); self add_option("SubMenu2", "Walking Loadestar", ::walkingLoadestar); self add_option("SubMenu2", "Plant Bomb ^1(SnD)", ::PlantBomb); self add_option("SubMenu2", "^7Defuse Bomb ^1(SnD)", ::DefuseBomb); self add_option("SubMenu2", "^7Pickup Player", ::ForgeON); self add_option("SubMenu2", "Pro-Mod", ::promod); self add_option("SubMenu2", "Adv.Forge Mode", ::ForgeMode); self add_option("SubMenu2", "Spec Nade", ::toggle_SpecNade); self add_option("SubMenu2", "Light Sabers", ::RandomMod); self add_option("SubMenu2", "Kill Campers", ::initCampKill); self add_option("SubMenu2", "Jericho Missles", ::initJericho); self add_option("SubMenu2", "Change Scoreboard", ::wierdSB); self add_option("SubMenu2", "Electric Cherry", ::Cherry_Toggle); self add_option("SubMenu2", "PHD Flopper", ::PHD_Perk); self add_option("SubMenu2", level.PageII, ::submenu, "SubMenu2v2", "Gangsta Mods"); self add_menu("SubMenu2v2", "SubMenu2", "Verified"); self add_option("SubMenu2v2", "Rambo", ::Rambo); self add_option("SubMenu2v2", "Marachi Man", ::JoseWho); self add_option("SubMenu2v2", "Car Grenade", ::GiveGCar); self add_option("SubMenu2v2", "Barrel Grenade", ::GiveGrenadeB); self add_option("SubMenu2v2", "Fireballs", ::fireballstoggle); self add_option("SubMenu2v2", "Poke Ball", ::pokeBall); self add_option("SubMenu2v2", "Typewriter", ::typewriter); self add_option("SubMenu2v2", "MLG Stock", ::Stalker_Toggle); self add_option("SubMenu2v2", "Allahu Akbar", ::runC4Death); self add_option("SubMenu2v2", "Ride Hunter Killer", ::LeoRideHunter); self add_menu("SubMenu3", level.menuname, "Verified"); self add_option("SubMenu3", "Nuketown", ::level_doMap, "mp_nuketown_2020"); self add_option("SubMenu3", "Hijacked", ::level_doMap, "mp_hijacked"); self add_option("SubMenu3", "Express", ::level_doMap, "mp_express"); self add_option("SubMenu3", "Meltdown", ::level_doMap, "mp_meltdown"); self add_option("SubMenu3", "Drone", ::level_doMap, "mp_drone"); self add_option("SubMenu3", "Carrier", ::level_doMap, "mp_carrier"); self add_option("SubMenu3", "Overflow", ::level_doMap, "mp_overflow"); self add_option("SubMenu3", "Slums", ::level_doMap, "mp_slums"); self add_option("SubMenu3", "Turbine", ::level_doMap, "mp_turbine"); self add_option("SubMenu3", "Raid", ::level_doMap, "mp_raid"); self add_option("SubMenu3", "Aftermath", ::level_doMap, "mp_la"); self add_option("SubMenu3", "Cargo", ::level_doMap, "mp_dockside"); self add_option("SubMenu3", "Standoff", ::level_doMap, "mp_village"); self add_option("SubMenu3", "Plaza", ::level_doMap, "mp_nightclub"); self add_option("SubMenu3", "Yemen", ::level_doMap, "mp_socotra"); self add_option("SubMenu3", "^5-->DLC MAPS", ::submenu, "SubMenu3v2", "DLC Maps"); self add_option("SubMenu3", "^1RESTART MAP", ::doRestart); self add_menu("SubMenu3v2", "SubMenu3", "Verified"); self add_option("SubMenu3v2", "Downhill", ::level_doMap, "mp_downhill"); self add_option("SubMenu3v2", "Mirage", ::level_doMap, "mp_mirage"); self add_option("SubMenu3v2", "Hydro", ::level_doMap, "mp_hydro"); self add_option("SubMenu3v2", "Grind", ::level_doMap, "mp_skate"); self add_option("SubMenu3v2", "Encore", ::level_doMap, "mp_concert"); self add_option("SubMenu3v2", "Magma", ::level_doMap, "mp_magma"); self add_option("SubMenu3v2", "Vertigo", ::level_doMap, "mp_vertigo"); self add_option("SubMenu3v2", "Studio", ::level_doMap, "mp_studio"); self add_option("SubMenu3v2", "Uplink", ::level_doMap, "mp_uplink"); self add_option("SubMenu3v2", "Detour", ::level_doMap, "mp_detour"); self add_option("SubMenu3v2", "Cove", ::level_doMap, "mp_cove"); self add_option("SubMenu3v2", "Rush", ::level_doMap, "mp_paintball"); self add_option("SubMenu3v2", "Dig", ::level_doMap, "mp_dig"); self add_option("SubMenu3v2", "Frost", ::level_doMap, "mp_frostbite"); self add_option("SubMenu3v2", "Pod", ::level_doMap, "mp_pod"); self add_option("SubMenu3v2", "Takeoff", ::level_doMap, "mp_takeoff"); self add_menu("SubMenu4", level.menuname, "Verified"); self add_option("SubMenu4", "^1DEFAULT^7", ::defaultVision); self add_option("SubMenu4", "Enhanced Vision", ::EV); self add_option("SubMenu4", "Light Vision", ::LVis); self add_option("SubMenu4", "Black and White", ::BWV); self add_option("SubMenu4", "Thermal", ::TV); self add_option("SubMenu4", "EMP", ::empVision); self add_option("SubMenu4", "Flash Troll ^1(ALL)^7", ::LVisOnOff); self add_option("SubMenu4", "Mortar Infrared ^1(ALL)^7", ::remote_mortar_infrared); self add_option("SubMenu4", "Outro ^1(ALL)", ::mpoutro); self add_menu("SubMenu19", level.menuname, "Verified"); self add_option("SubMenu19", "^5-->Background", ::submenu, "SubMenu19B", "Background"); self add_menu("SubMenu19B", "SubMenu19", "Verified"); self add_option("SubMenu19B", "^1DEFAULT", ::defaultThemeB); self add_option("SubMenu19B", "^4F^6L^1A^3S^2H^7", ::doFlashThemeB); self add_option("SubMenu19B", "Blue Theme", ::dobluethemeB); self add_option("SubMenu19B", "^6Pink Theme", ::doPinkthemeB); self add_option("SubMenu19B", "^1Red Theme", ::doRedthemeB); self add_option("SubMenu19B", "^3Yellow Theme", ::doYellowthemeB); self add_option("SubMenu19B", "^2Green Theme", ::doGreenthemeB); self add_option("SubMenu19B", "^5Cyan Theme", ::doCyanthemeB); self add_option("SubMenu19", "^5-->Scroller", ::submenu, "SubMenu19S", "Scroller"); self add_menu("SubMenu19S", "SubMenu19", "Verified"); self add_option("SubMenu19S", "^1DEFAULT", ::defaultTheme); self add_option("SubMenu19S", "^4F^6L^1A^3S^2H^7", ::doFlashTheme); self add_option("SubMenu19S", "Blue Theme", ::dobluetheme); self add_option("SubMenu19S", "^6Pink Theme", ::doPinktheme); self add_option("SubMenu19S", "^1Red Theme", ::doRedtheme); self add_option("SubMenu19S", "^3Yellow Theme", ::doYellowtheme); self add_option("SubMenu19S", "^2Green Theme", ::doGreentheme); self add_option("SubMenu19S", "^5Cyan Theme", ::doCyantheme); self add_menu("SubMenu5", level.menuname, "Verified"); self add_option("SubMenu5", "Riot Man", ::RiotMan); self add_option("SubMenu5", "Electric Man", ::initdafuck); self add_option("SubMenu5", "Light Man", ::initELeGanCe1); self add_option("SubMenu5", "Smoke Man", ::initSmokeMonster); self add_option("SubMenu5", "Fire Man ^1(NUKETOWN)^7", ::Firetoggle); self add_option("SubMenu5", "Clone", ::Clone); self add_option("SubMenu5", "Dead Clone", ::deadclone); self add_option("SubMenu5", "UFO Man ^1(NUKETOWN)^7", ::UFOstoggle); self add_option("SubMenu5", "Human Centipede", ::toggleCentipede); self add_option("SubMenu5", "Human Torch", ::torch_toggle); self add_option("SubMenu5", "Glass Man", ::GlassMAN); self add_option("SubMenu5", "Water Man", ::initWaterSpray); self add_option("SubMenu5", "Water Fountain", ::togFountain); self add_option("SubMenu5", "Snow Storm", ::initSnow); self add_option("SubMenu5", "Blood Man", ::initBloodMan); self add_option("SubMenu5", "Dirt Storm", ::caca); self add_option("SubMenu5", "Clown Shoes", ::clownshoes); self add_option("SubMenu5", "Arrow Man", ::arrowMan); self add_option("SubMenu5", "Robo Man", ::RoboMan); self add_option("SubMenu5", level.PageII, ::submenu, "SubMenu5v2", "Player Effects"); self add_menu("SubMenu5v2", "SubMenu5", "Verified"); self add_option("SubMenu5v2", "Exploding Feet", ::sensorMan); self add_option("SubMenu5v2", "Sensor Ring Man", ::SensorRing); self add_option("SubMenu5v2", "Flare FX Man", ::FlareMan); self add_menu("SubMenu6", level.menuname, "Verified"); self add_option("SubMenu6", "Your Host", ::hintmsgALLFunc, "^5Your host is: ^6" + level.hostname); self add_option("SubMenu6", "Menu tutorial", ::hintmsgALLFunc, "^2aim + knife to open the menu. press X to go back."); self add_option("SubMenu6", "Fake Derank Message", ::hintmsgALLFunc, "^1Derank Module Running..... Resetting Players..."); self add_option("SubMenu6", "REKT", ::hintmsgALLFunc, "^2you just got rekt"); self add_option("SubMenu6", "Billcam", ::hintmsgALLFunc, "he just hit a ^6B^5I^4L^3L^2C^1A^7M"); self add_option("SubMenu6", "Clash of Clans", ::hintmsgALLFunc, "^5Join ^7#^6YJL2JUJO ^5for some epic banter m8."); self add_option("SubMenu6", "Menu Updates", ::hintmsgALLFunc, "^5All Menu updates posted on ^6JIGGYMODS.TK ^5and ^1se7ensins"); self add_option("SubMenu6", "JIGGYMODS.TK", ::hintmsgALLFunc, "^5Visit ^6JIGGYMODS.TK ^5for mods"); self add_option("SubMenu6", "^5-->Funny", ::submenu, "SubMenu6vF", "Funny"); self add_menu("SubMenu6vF", "SubMenu6", "Verified"); self add_option("SubMenu6vF", "u wot m8", ::hintmsgALLFunc, "^2U ^1WOT ^6M8?"); self add_option("SubMenu6vF", "jimmies rustled", ::hintmsgALLFunc, "^6Someones Jimmies have been Rustled!"); self add_option("SubMenu6vF", "not a hack", ::hintmsgALLFunc, "^5its not a hack its all legit :)"); self add_option("SubMenu6vF", "whos hacking?", ::hintmsgALLFunc, "^5Whos ^6hacking????"); self add_option("SubMenu6vF", "credit card", ::hintmsgALLFunc, "^5Give me your credit card."); self add_option("SubMenu6vF", "PAUL BLART", ::hintmsgALLFunc, "^1PAUL BLART ^1HAS BEEN SPOTTED! ^6DEFEND THE MALL."); self add_option("SubMenu6vF", "Jiggy Wit It", ::hintmsgALLFunc, "^5Get ^6Jiggy ^5Wit ^6It!"); self add_option("SubMenu6vF", "Snickers Bar", ::hintmsgALLFunc, "^6someone needs a ^9snickers ^6bar!"); self add_option("SubMenu6vF", "she succ me", ::hintmsgALLFunc, "^1SHE ^6SUCC ^1ME"); self add_option("SubMenu6vF", "finna nut", ::hintmsgALLFunc, "^6I finna bust a nut."); self add_option("SubMenu6vF", "someones modding", ::hintmsgALLFunc, "^6someone here is modding....."); self add_option("SubMenu6vF", "POOPHEAD", ::hintmsgALLFunc, "^6BE QUIET YOU STUPID POOPHEAD"); self add_option("SubMenu6", "-->Mean", ::submenu, "SubMenu6vM", "Mean"); self add_menu("SubMenu6vM", "SubMenu6", "Verified"); self add_option("SubMenu6vM", "fuck you", ::hintmsgALLFunc, "^1fuck you"); self add_option("SubMenu6vM", "music through mic", ::hintmsgALLFunc, "^1STOP PLAYING MUSIC THROUGH YOUR MIC KID NOBODY CARES"); self add_option("SubMenu6vM", "get out", ::hintmsgALLFunc, "^1Get out of my lobby kid"); self add_option("SubMenu6vM", "1v1 IRL", ::hintmsgALLFunc, "^11v1 me IRL"); self add_option("SubMenu6vM", "Calm down", ::hintmsgALLFunc, "^1calm your shit bro"); self add_option("SubMenu6vM", "Gonna Hack you", ::hintmsgALLFunc, "^3im going to hack your account"); self add_option("SubMenu6vM", "shut up", ::hintmsgALLFunc, "^1can you shut up kid?"); self add_option("SubMenu6vM", "you're not cool", ::hintmsgALLFunc, "^1you're not cool kid."); self add_option("SubMenu6", "-->Special Text", ::submenu, "SubMenu6vH", "Special Text"); self add_menu("SubMenu6vH", "SubMenu6", "Verified"); self add_option("SubMenu6vH", "Host Name", ::InitSpinText2); self add_option("SubMenu6vH", "Jiggy777", ::InitSpinText); self add_option("SubMenu6vH", "Jiggy Mods", ::doHeart); self add_option("SubMenu6", "-->Money Making", ::submenu, "SubMenu6vMO", "Money"); self add_menu("SubMenu6vMO", "SubMenu6", "Verified"); self add_option("SubMenu6vMO", "Sub to Nemo Hacks 6on youtube", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^2for $5 recoveries"); self add_option("SubMenu6vMO", "$10 recoveries", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^2for $10 recoveries"); self add_option("SubMenu6vMO", "co-host $5/hourVDL X SNIPERZzz is coleader of this menu", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^2for Co-Host. ^6($5/hour)"); self add_option("SubMenu6vMO", "co-host $10/hour", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^2for Co-Host. ^6($10/hour)"); self add_option("SubMenu6vMO", "gold trial 4 co-host", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^6an Xbox Gold Trial ^2for Co-Host!"); self add_option("SubMenu6vMO", "gold trial 4 camos", ::hintmsgALLFunc, "^2Message ^5" + level.hostname + " ^6an Xbox Gold Trial ^2for ^5Diamond Camos!"); self add_option("SubMenu6vMO", "$5 paypal 4 camos", ::hintmsgALLFunc, "^2$5 PayPal for ^5all Diamond Camos!"); self add_option("SubMenu6vMO", "VDL done most of the codeing on this menu", ::hintmsgALLFunc, "^2$10 PayPal for ^5all Diamond Camos!"); self add_option("SubMenu6vMO", "no sign in req", ::hintmsgALLFunc, "No Sign-in required for diamond camos."); self add_option("SubMenu6", "-->Edit", ::submenu, "SubMenu6vedit", "Edit Text"); self add_menu("SubMenu6vedit", "SubMenu6", "Verified"); self add_option("SubMenu6vedit", "+++++++++++-", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$"); self add_option("SubMenu6vedit", "++++++++++-+", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$"); self add_option("SubMenu6vedit", "+++++++++-++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$"); self add_option("SubMenu6vedit", "++++++++-+++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$"); self add_option("SubMenu6vedit", "+++++++-++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$"); self add_option("SubMenu6vedit", "++++++-+++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$"); self add_option("SubMenu6vedit", "+++++-++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$"); self add_option("SubMenu6vedit", "++++-+++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$"); self add_option("SubMenu6vedit", "+++-++++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$"); self add_option("SubMenu6vedit", "++-+++++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$"); self add_option("SubMenu6vedit", "+-++++++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$$"); self add_option("SubMenu6vedit", "-+++++++++++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$$$"); self add_option("SubMenu6vedit", "+++++++++++_", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$$$$"); self add_option("SubMenu6vedit", "++++++++++_+", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$$$$$"); self add_option("SubMenu6vedit", "+++++++++_++", ::hintmsgALLFunc, "$$$$$$$$$$$$$$$$$$$$$$-$$$$$$$$$$$$$$$$$"); self add_menu("SubMenu7", level.menuname, "Verified"); self add_option("SubMenu7", "Hear All Players", ::hearallplayers); self add_option("SubMenu7", "Low Gravity", ::gravity); self add_option("SubMenu7", "Super Jump", ::ToggleSuperJump); self add_menu("SubMenu7v1", "SubMenu7", "Verified"); self add_option("SubMenu7", "^5-->XP MENU", ::submenu, "SubMenu7v1", "XP Menu"); self add_option("SubMenu7v1", "^1NORMAL XP^7", ::J_setXP, 100); self add_option("SubMenu7v1", "1 XP", ::J_setXP, 1); self add_option("SubMenu7v1", "69 XP", ::J_setXP, 69); self add_option("SubMenu7v1", "150 XP", ::J_setXP, 150); self add_option("SubMenu7v1", "200 XP", ::J_setXP, 200); self add_option("SubMenu7v1", "300 XP", ::J_setXP, 300); self add_option("SubMenu7v1", "1000 XP", ::J_setXP, 1000); self add_option("SubMenu7v1", "5000 XP", ::J_setXP, 5000); self add_option("SubMenu7v1", "50000 XP", ::J_setXP, 50000); self add_option("SubMenu7v1", "444444 XP", ::J_setXP, 444444); self add_option("SubMenu7v1", "777777 XP", ::J_setXP, 777777); self add_option("SubMenu7v1", "1 MILLION XP", ::J_setXP, 1000000); self add_option("SubMenu7v1", "500 MILLION XP", ::J_setXP, 500000000); self add_option("SubMenu7v1", "2147450000 XP", ::J_setXP, 2147450000); self add_menu("SubMenu7v2", "SubMenu7", "Verified"); self add_option("SubMenu7", "-->BOTS MENU", ::submenu, "SubMenu7v2", "Bots Menu"); self add_option("SubMenu7v2", "Spawn 1 Bot", ::doBots, 1); self add_option("SubMenu7v2", "Spawn 3 Bots", ::doBots, 3); self add_option("SubMenu7v2", "Spawn 6 Bots", ::doBots, 6); self add_option("SubMenu7v2", "Spawn 9 Bots", ::doBots, 9); self add_option("SubMenu7v2", "Spawn 17 Bots", ::doBots, 17); self add_option("SubMenu7v2", "Freeze Bots", ::FreezeBots); self add_option("SubMenu7v2", "Teleport Bots", ::TeleBots); self add_option("SubMenu7v2", "^1Kick All Bots", ::kickAllBots); self add_menu("SubMenu7v3", "SubMenu7", "Verified"); self add_option("SubMenu7", "-->LOBBIES", ::submenu, "SubMenu7v3", "Lobbies"); self add_option("SubMenu7v3", "Sniper Lobby", ::initSniperLobby); self add_option("SubMenu7v3", "XP Lobby", ::doXPLobby); self add_option("SubMenu7v3", "Camo Lobby", ::camoLobby); self add_menu("SubMenu7v4", "SubMenu7", "Verified"); self add_option("SubMenu7", "-->MINIMAPS", ::submenu, "SubMenu7v4", "Minimaps"); self add_option("SubMenu7v4", "^1DEFAULT^7", ::MinimapDefault); self add_option("SubMenu7v4", "14th Prestige", ::BG_ChangeMinimap, "rank_prestige14"); self add_option("SubMenu7v4", "15th Prestige", ::BG_ChangeMinimap, "rank_prestige15"); self add_option("SubMenu7v4", "South Korea", ::BG_ChangeMinimap, "em_bg_flag_south_korea"); self add_option("SubMenu7v4", "Comics", ::BG_ChangeMinimap, "em_bg_ani_comics"); self add_option("SubMenu7v4", "Afterlife", ::BG_ChangeMinimap, "em_bg_ani_afterlife"); self add_option("SubMenu7v4", "Weaponized-115", ::BG_ChangeMinimap, "em_bg_ani_w115"); self add_option("SubMenu7v4", "Movie Star", ::BG_ChangeMinimap, "emblem_bg_movie_star"); self add_option("SubMenu7v4", "Nuclear", ::BG_ChangeMinimap, "emblem_bg_bo2_nuclear_killer"); self add_option("SubMenu7v4", "Cyborg", ::BG_ChangeMinimap, "em_bg_ani_cybertron"); self add_option("SubMenu7v4", "Diamond Camo", ::BG_ChangeMinimap, "menu_camo_diamond_pattern"); self add_option("SubMenu7v4", "Nuketown Emblem", ::BG_ChangeMinimap, "emblem_bg_nuketown_2025"); self add_option("SubMenu7v4", "Twitter", ::BG_ChangeMinimap, "menu_lobby_icon_twitter"); self add_option("SubMenu7v4", "Xbox Controller", ::BG_ChangeMinimap, "xenon_controller_top"); self add_option("SubMenu7v4", "DSR Scope", ::BG_ChangeMinimap, "scope_overlay_dsr50"); self add_option("SubMenu7v4", "LStick Animation", ::BG_ChangeMinimap, "ui_button_xenon_lstick_anim_r"); self add_option("SubMenu7v4", "Pro Rank", ::BG_ChangeMinimap, "menu_div_pro_sub03_64"); self add_option("SubMenu7v4", "Master Rank", ::BG_ChangeMinimap, "menu_div_semipro_sub03_64"); self add_menu("SubMenu7v4v1", "SubMenu7v4", "Verified"); self add_option("SubMenu7v4", level.PageII, ::submenu, "SubMenu7v4v1", "Minimaps"); self add_option("SubMenu7v4v1", "A Button", ::BG_ChangeMinimap, "xenonbutton_a"); self add_option("SubMenu7v4v1", "B Button", ::BG_ChangeMinimap, "xenonbutton_b"); self add_option("SubMenu7v4v1", "X Button", ::BG_ChangeMinimap, "xenonbutton_x"); self add_option("SubMenu7v4v1", "Y Button", ::BG_ChangeMinimap, "xenonbutton_y"); self add_option("SubMenu7v4v1", "Talking", ::BG_ChangeMinimap, "talkingicon"); self add_option("SubMenu7v4v1", "Party", ::BG_ChangeMinimap, "voice_off_xboxlive"); self add_option("SubMenu7v4v1", "Party Muted", ::BG_ChangeMinimap, "voice_off_mute_xboxlive"); self add_option("SubMenu7v4v1", "Target", ::BG_ChangeMinimap, "compass_waypoint_target"); self add_option("SubMenu7v4v1", "M8A1", ::BG_ChangeMinimap, "em_bg_wpn_camo_m8a1"); self add_option("SubMenu7v4v1", "Select Fire", ::BG_ChangeMinimap, "hud_select_fire_bullet_stack"); self add_option("SubMenu7v4v1", "Red Guy", ::BG_ChangeMinimap, "life_counter_dead"); self add_option("SubMenu7v4v1", "Zombies", ::BG_ChangeMinimap, "loadscreen_zm_transit_dr_zcleansed_diner"); self add_option("SubMenu7v4v1", "Plaza", ::BG_ChangeMinimap, "loadscreen_mp_nightclub"); self add_option("SubMenu7v4v1", "Flashing Tiles", ::BG_ChangeMinimap, "poison"); self add_option("SubMenu7v4v1", "Afterlife", ::BG_ChangeMinimap, "hud_medals_afterlife"); self add_option("SubMenu7", "^7Long Melee", ::meleerange); self add_option("SubMenu7", "Long Killcams", ::ToggleLongKillCam); self add_option("SubMenu7", "Timescale", ::changeTimescale); self add_option("SubMenu7", "^1Restart Game", ::doRestart); self add_option("SubMenu7", "End Game", ::endGame); self add_option("SubMenu7", "Instant End Game^7", ::instaEnd); self add_option("SubMenu7", "Anti-Quit", ::initAntiQuit); self add_option("SubMenu7", "Infinite Game", ::Inf_Game); self add_option("SubMenu7", "Tie Game", ::tieGame); self add_option("SubMenu7", "Pause Game", ::pauseGame); self add_option("SubMenu7", "Death Barriers", ::toggleDeathBarriers); self add_menu("SubMenu7v5", "SubMenu7", "Verified"); self add_option("SubMenu7", level.PageII, ::submenu, "SubMenu7v5", "Game Settings"); self add_option("SubMenu7v5", "High Knockback", ::knock); self add_option("SubMenu7v5", "Bouncy Grenades", ::bouncygrenades); self add_option("SubMenu7v5", "Nuketown Easter Egg", ::doNukeTownEE); //self add_option("SubMenu7v5", "Ranked Match", ::ToggleRanked); self add_menu("SubMenu8", level.menuname, "Verified"); self add_option("SubMenu8", "Explosion", ::BG_PlaySound, "wpn_rocket_explode_rock"); self add_option("SubMenu8", "EMP", ::BG_PlaySound, "wpn_emp_bomb"); self add_option("SubMenu8", "BEEP", ::BG_PlaySound, "wpn_semtex_alert"); self add_option("SubMenu8", "Treyarch Sound Test", ::BG_PlaySound, "tst_test_system"); self add_option("SubMenu8", "Bouncing Betty", ::BG_PlaySound, "fly_betty_jump"); self add_option("SubMenu8", "Hellstorm", ::BG_PlaySound, "wpn_remote_missile_inc"); self add_option("SubMenu8", "Flashbang", ::BG_PlaySound, "wpn_flash_grenade_explode"); self add_option("SubMenu8", "Mortar", ::BG_PlaySound, "exp_mortar"); self add_option("SubMenu8", "Grenade Bounce", ::BG_PlaySound, "wpn_grenade_bounce_metal"); self add_option("SubMenu8", "LSAT Open", ::BG_PlaySound, "fly_lsat_open"); self add_option("SubMenu8", "Enter", ::BG_PlaySound, "cac_enter_cac"); self add_option("SubMenu8", "Zap", ::BG_PlaySound, "wpn_taser_mine_zap"); self add_option("SubMenu8", "RPG", ::BG_PlaySound, "wpn_rpg_whizby"); self add_option("SubMenu8", "Bark", ::BG_PlaySound, "aml_dog_bark"); self add_option("SubMenu8", "Gasp", ::BG_PlaySound, "chr_sprint_gasp"); self add_option("SubMenu8", "Humiliation", ::BG_PlaySound, "mpl_wager_humiliate"); self add_option("SubMenu8", "Scream", ::BG_PlaySound, "chr_spl_generic_gib_american");///// self add_option("SubMenu8", "Splash", ::BG_PlaySound, "mpl_splash_death"); self add_option("SubMenu8", "Missle Boost", ::BG_PlaySound, "wpn_remote_missile_fire_boost"); self add_option("SubMenu8", level.PageII, ::submenu, "SubMenu8v2", "Sounds"); self add_menu("SubMenu8v2", "SubMenu8", "Verified"); self add_option("SubMenu8v2", "A.G.R Explode", ::BG_PlaySound, "wpn_agr_explode");////// self add_option("SubMenu8v2", "Rank Up", ::BG_PlaySound, "mus_lau_rank_up"); self add_option("SubMenu8v2", "Swarm", ::BG_PlaySound, "veh_harpy_drone_swarm_incomming"); self add_option("SubMenu8v2", "Mag Out", ::BG_PlaySound, "fly_assault_reload_npc_mag_out"); self add_option("SubMenu8v2", "Gamble Perk", ::BG_PlaySound, "uin_gamble_perk"); self add_option("SubMenu8v2", "FBI Victory", ::BG_PlaySound, "mus_victory_fbi"); self add_option("SubMenu8v2", "Lightning Strike", ::BG_PlaySound, "mpl_lightning_flyover_boom"); self add_option("SubMenu8v2", "Flag Pickup", ::BG_PlaySound, "mpl_flag_pickup_plr"); self add_option("SubMenu8v2", "Flag Drop", ::BG_PlaySound, "mpl_flag_drop_plr"); self add_option("SubMenu8v2", "Riot Shield", ::BG_PlaySound, "fly_riotshield_impact_knife"); self add_menu("SubMenu9", level.menuname, "Verified"); self add_option("SubMenu9", "^5-->Normal Weapons", ::submenu, "SubMenu9v1", "Weapons"); self add_menu("SubMenu9v1", "SubMenu9", "Verified"); self add_menu("SubMenu9v1v1", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Assault Rifles", ::submenu, "SubMenu9v1v1", "Assault Rifles"); self add_option("SubMenu9v1v1", "AN-94", ::BG_GivePlayerWeapon, "an94_mp"); self add_option("SubMenu9v1v1", "M8A1", ::BG_GivePlayerWeapon, "xm8_mp"); self add_option("SubMenu9v1v1", "FAL OSW", ::BG_GivePlayerWeapon, "sa58_mp"); self add_option("SubMenu9v1v1", "Type-25", ::BG_GivePlayerWeapon, "type95_mp"); self add_option("SubMenu9v1v1", "M-TAR", ::BG_GivePlayerWeapon, "tar21_mp"); self add_option("SubMenu9v1v1", "SMR", ::BG_GivePlayerWeapon, "saritch_mp"); self add_option("SubMenu9v1v1", "Scar-H", ::BG_GivePlayerWeapon, "scar_mp"); self add_option("SubMenu9v1v1", "SWAT-556", ::BG_GivePlayerWeapon, "sig556_mp"); self add_option("SubMenu9v1v1", "M27", ::BG_GivePlayerWeapon, "hk416_mp"); self add_menu("SubMenu9v1v2", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "SMGs", ::submenu, "SubMenu9v1v2", "SMGs"); self add_option("SubMenu9v1v2", "MP7", ::BG_GivePlayerWeapon, "mp7_mp"); self add_option("SubMenu9v1v2", "PDW", ::BG_GivePlayerWeapon, "pdw57_mp"); self add_option("SubMenu9v1v2", "Vector", ::BG_GivePlayerWeapon, "vector_mp"); self add_option("SubMenu9v1v2", "MSMC", ::BG_GivePlayerWeapon, "insas_mp"); self add_option("SubMenu9v1v2", "Chicom CQB", ::BG_GivePlayerWeapon, "qcw05_mp"); self add_option("SubMenu9v1v2", "Skorpion EVO", ::BG_GivePlayerWeapon, "evoskorpion_mp"); self add_option("SubMenu9v1v2", "Peacekeeper", ::BG_GivePlayerWeapon, "peacekeeper_mp"); self add_menu("SubMenu9v1v3", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "LMGs", ::submenu, "SubMenu9v1v3", "LMGs"); self add_option("SubMenu9v1v3", "MK-48", ::BG_GivePlayerWeapon, "mk48_mp"); self add_option("SubMenu9v1v3", "LSAT", ::BG_GivePlayerWeapon, "lsat_mp"); self add_option("SubMenu9v1v3", "QBB LSW", ::BG_GivePlayerWeapon, "qbb95_mp"); self add_option("SubMenu9v1v3", "HAMR", ::BG_GivePlayerWeapon, "hamr_mp"); self add_menu("SubMenu9v1v4", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Shotguns", ::submenu, "SubMenu9v1v4", "Shotguns"); self add_option("SubMenu9v1v4", "KSG", ::BG_GivePlayerWeapon, "ksg_mp"); self add_option("SubMenu9v1v4", "R870 MCS", ::BG_GivePlayerWeapon, "870mcs_mp"); self add_option("SubMenu9v1v4", "S12", ::BG_GivePlayerWeapon, "saiga12_mp"); self add_option("SubMenu9v1v4", "M1216", ::BG_GivePlayerWeapon, "srm1216_mp"); self add_menu("SubMenu9v1v5", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Snipars", ::submenu, "SubMenu9v1v5", "Snipars"); self add_option("SubMenu9v1v5", "Ballista", ::BG_GivePlayerWeapon, "ballista_mp"); self add_option("SubMenu9v1v5", "DSR-50", ::BG_GivePlayerWeapon, "dsr50_mp"); self add_option("SubMenu9v1v5", "SVU", ::BG_GivePlayerWeapon, "svu_mp"); self add_option("SubMenu9v1v5", "XPR", ::BG_GivePlayerWeapon, "as50_mp"); self add_menu("SubMenu9v1v6", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Pistols", ::submenu, "SubMenu9v1v6", "Pistols"); self add_option("SubMenu9v1v6", "Five-Seven", ::BG_GivePlayerWeapon, "fiveseven_mp"); self add_option("SubMenu9v1v6", "Tac-45", ::BG_GivePlayerWeapon, "fnp45_mp"); self add_option("SubMenu9v1v6", "B23R", ::BG_GivePlayerWeapon, "beretta93r_mp"); self add_option("SubMenu9v1v6", "Executioner", ::BG_GivePlayerWeapon, "judge_mp"); self add_option("SubMenu9v1v6", "KAP-40", ::BG_GivePlayerWeapon, "kard_mp"); self add_menu("SubMenu9v1v7", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Launchers", ::submenu, "SubMenu9v1v7", "Launchers"); self add_option("SubMenu9v1v7", "RPG", ::BG_GivePlayerWeapon, "usrpg_mp"); self add_option("SubMenu9v1v7", "SMAW", ::BG_GivePlayerWeapon, "smaw_mp"); self add_option("SubMenu9v1v7", "FHJ-18", ::BG_GivePlayerWeapon, "fhj18_mp"); self add_menu("SubMenu9v1v8", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Specials", ::submenu, "SubMenu9v1v8", "Specials"); self add_option("SubMenu9v1v8", "Ballistic Knife", ::BG_GivePlayerWeapon, "knife_ballistic_mp"); self add_option("SubMenu9v1v8", "Riotshield", ::BG_GivePlayerWeapon, "riotshield_mp"); self add_option("SubMenu9v1v8", "Crossbow", ::BG_GivePlayerWeapon, "crossbow_mp"); self add_menu("SubMenu9v1v9", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Streaks", ::submenu, "SubMenu9v1v9", "Streaks"); self add_option("SubMenu9v1v9", "MiniGun", ::BG_GivePlayerWeapon, "minigun_mp"); self add_option("SubMenu9v1v9", "War Machine", ::BG_GivePlayerWeapon, "m32_mp"); self add_menu("SubMenu9v1v10", "SubMenu9v1", "Verified"); self add_option("SubMenu9v1", "Glitch Weapons", ::submenu, "SubMenu9v1v10", "Glitch Weapons"); self add_option("SubMenu9v1v10", "Default Gun *NO FREEZE*", ::DefaultGun); self add_option("SubMenu9v1v10", "iPad", ::iPad); self add_option("SubMenu9v1v10", "CSGO KNIFE", ::BG_GivePlayerWeapon, "knife_mp"); self add_menu("SubMenu9v2", "SubMenu9", "Verified"); self add_option("SubMenu9", "-->Modded Weapons", ::submenu, "SubMenu9v2", "Modded Weapons"); self add_option("SubMenu9v2", "Ray Gun MK-I", ::initRaygun); self add_option("SubMenu9v2", "Ray Gun MK-II", ::initRaygunM2); self add_option("SubMenu9v2", "Ray Gun MK-III", ::doRaygunM3); self add_option("SubMenu9v2", "Ray Gun MK-IV", ::doRaygunM4); self add_option("SubMenu9v2", "EMP Blaster", ::initSunCannon); self add_option("SubMenu9v2", "Rocket Teleporter", ::rocketTeleportGun); self add_option("SubMenu9v2", "Super Magnum", ::SuperMagnum); self add_option("SubMenu9v2", "Thunder Gun", ::ThunGun); self add_option("SubMenu9v2", "Mustang & Sally", ::ToggleMustangGun); self add_option("SubMenu9v2", "Ballistic Teleporter", ::toggleknifetele); //self add_option("SubMenu9v2", "The Gersch Device", ::gershdevice); self add_menu("SubMenu9v4", "SubMenu9", "Verified"); self add_option("SubMenu9", "-->View Models", ::submenu, "SubMenu9v4", "View Models"); self add_option("SubMenu9v4", "^1DEFAULT^7", ::weaponModelDef); self add_option("SubMenu9v4", "Hunter Killer", ::weaponModel, "veh_t6_drone_hunterkiller"); self add_option("SubMenu9v4", "RC-XD", ::weaponModel, "veh_t6_drone_rcxd"); self add_option("SubMenu9v4", "Arrow FX", ::weaponModel, "fx_axis_createfx"); self add_option("SubMenu9v4", "Bomb", ::weaponModel, "prop_suitcase_bomb"); //self add_option("SubMenu9v4", "Dog", ::weaponModel, "german_shepherd"); self add_option("SubMenu9v4", "Dog Tags", ::weaponModel, "p6_dogtags"); self add_option("SubMenu9v4", "Cluster Bomb", ::weaponModel, "projectile_cbu97_clusterbomb"); self add_option("SubMenu9v4", "Hellfire Projectile", ::weaponModel, "projectile_hellfire_missile"); self add_menu("SubMenu9v3", "SubMenu9", "Verified"); self add_option("SubMenu9", "-->Camos", ::submenu, "SubMenu9v3", "Camos"); self add_option("SubMenu9v3", "^1None^6", ::togglecamo, 0); self add_option("SubMenu9v3", "Disco Camo^7", ::Toggle_DiscoCamo); self add_option("SubMenu9v3", "Diamond", ::togglecamo, 16); self add_option("SubMenu9v3", "Ghosts", ::togglecamo, 29); self add_option("SubMenu9v3", "Afterlife", ::togglecamo, 44); self add_option("SubMenu9v3", "Party Rock", ::togglecamo, 25); self add_option("SubMenu9v3", "Art of War", ::togglecamo, 12); self add_option("SubMenu9v3", "Benjamins", ::togglecamo, 21); self add_option("SubMenu9v3", "A-TACS AU", ::togglecamo, 2); self add_option("SubMenu9v3", "ERDL", ::togglecamo, 3); self add_option("SubMenu9v3", "Siberia", ::togglecamo, 4); self add_option("SubMenu9v3", "Choco", ::togglecamo, 5); self add_option("SubMenu9v3", "Blue Tiger", ::togglecamo, 6); self add_option("SubMenu9v3", "Bloodshot", ::togglecamo, 7); self add_option("SubMenu9v3", "Delta 6", ::togglecamo, 8); self add_option("SubMenu9v3", "Typhon", ::togglecamo, 9); self add_option("SubMenu9v3", "Carbon Fiber", ::togglecamo, 10); self add_menu("SubMenu9v3v2", "SubMenu9v3", "Verified"); self add_option("SubMenu9v3", level.PageII, ::submenu, "SubMenu9v3v2", "Camos"); self add_option("SubMenu9v3v2", "Cherry Blossom", ::togglecamo, 11); self add_option("SubMenu9v3v2", "Ronin", ::togglecamo, 13); self add_option("SubMenu9v3v2", "Skulls", ::togglecamo, 14); self add_option("SubMenu9v3v2", "Gold", ::togglecamo, 15); self add_option("SubMenu9v3v2", "Elite", ::togglecamo, 17); self add_option("SubMenu9v3v2", "Digital", ::togglecamo, 18); self add_option("SubMenu9v3v2", "Jungle", ::togglecamo, 19); self add_option("SubMenu9v3v2", "UK", ::togglecamo, 20); self add_option("SubMenu9v3v2", "Dia De Muertos", ::togglecamo, 22); self add_option("SubMenu9v3v2", "Graffiti", ::togglecamo, 23); self add_option("SubMenu9v3v2", "Kawaii", ::togglecamo, 24); self add_option("SubMenu9v3v2", "Zombies", ::togglecamo, 26); self add_option("SubMenu9v3v2", "Bacon", ::togglecamo, 28); self add_option("SubMenu9v3v2", "Viper", ::togglecamo, 27); self add_option("SubMenu9v3v2", "Dragon", ::togglecamo, 32); self add_menu("SubMenu9v3v3", "SubMenu9v3v2", "Verified"); self add_option("SubMenu9v3v2", "^5-->Page 3", ::submenu, "SubMenu9v3v3", "Camos"); self add_option("SubMenu9v3v3", "Cyborg", ::togglecamo, 31); self add_option("SubMenu9v3v3", "Aqua", ::togglecamo, 33); self add_option("SubMenu9v3v3", "Breach", ::togglecamo, 35); self add_option("SubMenu9v3v3", "Coyote", ::togglecamo, 36); self add_option("SubMenu9v3v3", "Glam", ::togglecamo, 37); self add_option("SubMenu9v3v3", "Rogue", ::togglecamo, 38); self add_option("SubMenu9v3v3", "DEVGRU", ::togglecamo, 1); self add_option("SubMenu9v3v3", "Pack-a-Punch", ::togglecamo, 39); self add_option("SubMenu9v3v3", "Paladin", ::togglecamo, 30); self add_option("SubMenu9v3v3", "Comics", ::togglecamo, 34); self add_option("SubMenu9v3v3", "Dead Man's Hand", ::togglecamo, 40); self add_option("SubMenu9v3v3", "Beast", ::togglecamo, 41); self add_option("SubMenu9v3v3", "Octane", ::togglecamo, 42); self add_option("SubMenu9v3v3", "Weaponized 115", ::togglecamo, 43); self add_menu("SubMenu10", level.menuname, "Verified"); self add_option("SubMenu10", "Unfair Aimbot", ::aimBot); self add_option("SubMenu10", "Legit Aimbot", ::doAimbotsL); self add_option("SubMenu10", "Legit Aimbot (no aim)", ::doAimbotsna); self add_option("SubMenu10", "TS Aimbot", ::initaimBotBILLU); self add_option("SubMenu10", "Azza Aimbot", ::initaimBotBILL); self add_menu("SubMenu11", level.menuname, "Verified"); self add_option("SubMenu11", "Swarms", ::ToggleSwarmGun); self add_option("SubMenu11", "Grenades", ::ToggleGGun); self add_option("SubMenu11", "Earthquake Gun", ::Earthquake_gun); self add_option("SubMenu11", "Explosive Bullets", ::toggle_explosivebullets); self add_option("SubMenu11", "Hunter Killers", ::initDRONEBullet); self add_option("SubMenu11", "RPGs", ::initRPGBullet); self add_option("SubMenu11", "EMPs", ::initEMPBullets); if (getDvar("mapname") == "mp_nuketown_2020") self add_option("SubMenu11", "NUKE Bullets", ::initNukeBullets); self add_option("SubMenu11", "Water Gun ^1(WATER MAPS)^7", ::toggle_WaterGun); self add_option("SubMenu11", "A.G.R. Rockets", ::ToggleAGR); self add_option("SubMenu11", "Care Package Gun", ::doCareMaker2); self add_menu("SubMenu11v2", "SubMenu11", "Verified"); self add_option("SubMenu11v2", "^1STOP SPAWN BULLETS^7", ::SpawnBulletOFF); self add_option("SubMenu11v2", "Debugs", ::initSpawnBullet, "defaultactor", "Debugs"); self add_option("SubMenu11v2", "Care Packages", ::initSpawnBullet, "t6_wpn_supply_drop_ally", "Care Package"); self add_option("SubMenu11v2", "A.G.Rs", ::initSpawnBullet, "veh_t6_drone_tank", "A.G.R"); self add_option("SubMenu11v2", "Boxes", ::initSpawnBullet, "t6_wpn_drop_box", "wpn_Box"); self add_option("SubMenu11v2", "Dogs", ::initSpawnBullet, "german_shepherd", "Dogs"); self add_option("SubMenu11v2", "Sentry Guns", ::initSpawnBullet, "t6_wpn_turret_sentry_gun", "Sentry Guns"); self add_option("SubMenu11v2", "Scavenger Packs", ::initSpawnBullet, "p_glo_scavenger_pack_obj", "Scavenger Packs"); self add_option("SubMenu11v2", "Open Briefcases", ::initSpawnBullet, "t6_wpn_briefcase_bomb_view", "Briefcase"); self add_option("SubMenu11v2", "Bombs", ::initSpawnBullet, "prop_suitcase_bomb", "Bombs"); self add_option("SubMenu11v2", "Arrow FX", ::initSpawnBullet, "fx_axis_createfx", "Arrow FX"); self add_option("SubMenu11v2", "RC-XDs", ::initSpawnBullet, "veh_t6_drone_rcxd", "RC-XDs"); self add_option("SubMenu11v2", "Green Flags", ::initSpawnBullet, "mp_flag_green", "Green Flags"); self add_option("SubMenu11v2", "Red Flags", ::initSpawnBullet, "mp_flag_red", "Red Flags"); self add_option("SubMenu11v2", "Dildos", ::initSpawnBullet, "projectile_hellfire_missile", "Hellstorm Projectile"); self add_option("SubMenu11v2", "Hunter Killers", ::initSpawnBullet, "veh_t6_drone_hunterkiller", "Hunter Killers"); if(getDvar("mapname") == "mp_la" || getDvar("mapname") == "mp_express") { self add_option("SubMenu11v2", "Vending Machine 1", ::initSpawnBullet, "p6_vending_machine01", "Vending Machines"); self add_option("SubMenu11v2", "Vending Machine 2", ::initSpawnBullet, "p6_vending_machine02", "Vending Machines"); } if (getDvar("mapname") == "mp_nuketown_2020") { self add_option("SubMenu11v2", "Nuketown Signs", ::initSpawnBullet, "nt_sign_population", "Nuketown Signs"); self add_option("SubMenu11v2", "Activision Signs", ::initSpawnBullet, "nt_sign_population_vcs", "Activision Signs"); self add_option("SubMenu11v2", "Male Mannequins", ::initSpawnBullet, "dest_nt_nuked_male_01_d0", "Male Mannequins"); self add_option("SubMenu11v2", "Female Mannequins", ::initSpawnBullet, "dest_nt_nuked_female_01_d0", "Female Mannequins"); } if (getDvar("mapname") == "mp_hijacked") self add_option("SubMenu11v2", "Pianos", ::initSpawnBullet, "dub_grand_piano", "Pianos"); if(getDvar("mapname") == "mp_raid") { self add_option("SubMenu11v2", "Statue", ::initSpawnBullet, "ct_statue_chinese_lion_gold", "Statues"); self add_option("SubMenu11v2", "Red Lambo", ::initSpawnBullet, "veh_t6_civ_sportscar_whole_orange", "Red Lambos"); self add_option("SubMenu11v2", "Yellow Lambo", ::initSpawnBullet, "veh_t6_civ_sportscar_whole_yellow", "Yellow Lambos"); } //self add_option("SubMenu11", level.PageII, ::submenu, "SubMenu11v1", "Bullets"); //self add_menu("SubMenu11v1", "SubMenu11", "Verified"); self add_option("SubMenu11", "Blood Bullets", ::bloodGun); self add_option("SubMenu11", "Teleport Gun", ::teleportgun); self add_option("SubMenu11", "Cobra Bullets", ::initCOBRABullet); self add_option("SubMenu11", "Dog Bullets", ::initDogBullets); self add_option("SubMenu11", "Flare Bullets", ::toggle_FlareGun); self add_option("SubMenu11", "^5-->Equipment Bullets", ::submenu, "SubMenu11v3", "Equipment Bullets"); self add_option("SubMenu11", "-->Spawn Bullets", ::submenu, "SubMenu11v2", "Spawn Bullets"); self add_menu("SubMenu11v3", "SubMenu11", "Verified"); self add_option("SubMenu11v3", "^1STOP EQUIP BULLETS^7", ::stopEquipB); self add_option("SubMenu11v3", "Frag Grenades", ::selectMLTfrag); self add_option("SubMenu11v3", "Semtex", ::selectMLTstick); self add_option("SubMenu11v3", "Concussions", ::selectMLTconc); self add_option("SubMenu11v3", "Combat Axes", ::selectMLTaxe); self add_option("SubMenu11v3", "C4s", ::selectMLTshock); self add_option("SubMenu11v3", "Flash Grenades", ::selectMLTflash); self add_option("SubMenu11v3", "EMP Grenades", ::selectMLTemp); self add_option("SubMenu11v3", "Sensor Grenades", ::selectMLTsensor); self add_option("SubMenu11v3", "Shock Charges", ::selectMLTc4); self add_option("SubMenu11v3", "Claymores", ::selectMLTclaym); self add_option("SubMenu11v3", "Smoke Grenades", ::selectMLTbetty); self add_option("SubMenu11v3", "Trophy Systems", ::selectMLTtrosy); self add_menu("SubMenu12", level.menuname, "Verified"); self add_option("SubMenu12", "^1Reset Models^7", ::setDefoModel); self add_option("SubMenu12", "Third Person", ::thirdPerson); self add_option("SubMenu12", "Debug", ::modelF, "defaultactor"); self add_option("SubMenu12", "Sentry", ::spawnPlayerModel, self, "t6_wpn_turret_sentry_gun"); self add_option("SubMenu12", "Dog", ::spawnPlayerModel, self, "german_shepherd"); self add_option("SubMenu12", "Trophy System", ::spawnPlayerModel, self, "t6_wpn_trophy_system_world"); self add_option("SubMenu12", "White Vehicle", ::spawnPlayerModel, self, "defaultvehicle"); self add_option("SubMenu12", "Hunter Killer", ::spawnPlayerModel, self, "veh_t6_drone_hunterkiller"); self add_option("SubMenu12", "Bomb", ::spawnPlayerModel, self, "prop_suitcase_bomb"); self add_option("SubMenu12", "Bomb Site", ::spawnPlayerModel, self, "p_glo_bomb_stack"); self add_option("SubMenu12", "Blown-up Bomb Site", ::spawnPlayerModel, self, "p_glo_bomb_stack_d"); self add_option("SubMenu12", "Scavenger Pack", ::spawnPlayerModel, self, "p_glo_scavenger_pack_obj"); self add_option("SubMenu12", "Dog Tags", ::spawnPlayerModel, self, "p6_dogtags"); self add_option("SubMenu12", "Train Track", ::spawnPlayerModel, self, "p6_express_train_track_a01"); self add_option("SubMenu12", "Green Flag", ::spawnPlayerModel, self, "mp_flag_green"); self add_option("SubMenu12", "Flag Allies", ::spawnPlayerModel, self, "mp_flag_allies_1"); self add_option("SubMenu12", "Red Flag", ::spawnPlayerModel, self, "mp_flag_red"); self add_menu("SubMenu12v1", "SubMenu12", "Verified"); self add_option("SubMenu12", level.PageII, ::submenu, "SubMenu12v1", "Models"); self add_option("SubMenu12v1", "Neutral Flag", ::spawnPlayerModel, self, "mp_flag_neutral"); self add_option("SubMenu12v1", "Riot Shield", ::spawnPlayerModel, self, "t6_wpn_shield_carry_world"); self add_option("SubMenu12v1", "Hellfire Projectile", ::spawnPlayerModel, self, "projectile_hellfire_missile"); self add_option("SubMenu12v1", "VTOL", ::spawnPlayerModel, self, "veh_t6_air_v78_vtol_killstreak"); self add_option("SubMenu12v1", "A10", ::spawnPlayerModel, self, "veh_t6_air_a10f_alt"); self add_option("SubMenu12v1", "UAV", ::spawnPlayerModel, self, "veh_t6_drone_uav"); self add_option("SubMenu12v1", "CUAV", ::spawnPlayerModel, self, "veh_t6_drone_cuav"); self add_option("SubMenu12v1", "RC-XD", ::spawnPlayerModel, self, "veh_t6_drone_rcxd"); self add_option("SubMenu12v1", "Care Package", ::spawnPlayerModel, self, "t6_wpn_supply_drop_ally"); self add_option("SubMenu12v1", "Arrow FX", ::spawnPlayerModel, self, "fx_axis_createfx"); self add_option("SubMenu12v1", "Cluster Bomb", ::spawnPlayerModel, self, "projectile_cbu97_clusterbomb"); self add_option("SubMenu12v1", "A.G.R", ::spawnPlayerModel, self, "veh_t6_drone_tank"); self add_option("SubMenu12v1", "Open Briefcase", ::spawnPlayerModel, self, "t6_wpn_briefcase_bomb_view"); if (getDvar("mapname") == "mp_hijacked") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Table", ::spawnPlayerModel, self, "p6_hijacked_table"); self add_option("SubMenu12v2", "Engine", ::spawnPlayerModel, self, "p6_hijacked_engine"); self add_option("SubMenu12v2", "Pool", ::spawnPlayerModel, self, "p6_hijacked_pool"); self add_option("SubMenu12v2", "Weight Stand", ::spawnPlayerModel, self, "weightstand"); self add_option("SubMenu12v2", "Large Weight", ::spawnPlayerModel, self, "weights_large"); self add_option("SubMenu12v2", "Small Weight", ::spawnPlayerModel, self, "weights_small"); self add_option("SubMenu12v2", "Piano", ::spawnPlayerModel, self, "dub_grand_piano"); self add_option("SubMenu12v2", "Towel Stack", ::spawnPlayerModel, self, "p_rus_towel_stack_lrg"); self add_option("SubMenu12v2", "Purple Mat", ::spawnPlayerModel, self, "yoga_mat_flat_purple"); self add_option("SubMenu12v2", "Blue Mat", ::spawnPlayerModel, self, "yoga_mat_rolled_blue"); } if (getDvar("mapname") == "mp_village") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Luggage", ::spawnPlayerModel, self, "ap_luggage01"); self add_option("SubMenu12v2", "Fence Wood", ::spawnPlayerModel, self, "arc_fence_wood_02"); self add_option("SubMenu12v2", "Propane Tank", ::spawnPlayerModel, self, "com_propane_tank02_small"); self add_option("SubMenu12v2", "Windmill", ::spawnPlayerModel, self, "machinery_windmill_body"); self add_option("SubMenu12v2", "Antenna", ::spawnPlayerModel, self, "p6_antenna_rooftop"); self add_option("SubMenu12v2", "Fence", ::spawnPlayerModel, self, "p6_village_iron_fence"); self add_option("SubMenu12v2", "Fountain", ::spawnPlayerModel, self, "p6_village_hostel_fountain"); self add_option("SubMenu12v2", "Yellow Fence", ::spawnPlayerModel, self, "zombie_yellowfence"); self add_option("SubMenu12v2", "Tire", ::spawnPlayerModel, self, "afr_junktire"); self add_option("SubMenu12v2", "Gas Can", ::spawnPlayerModel, self, "anim_rus_gascan"); self add_option("SubMenu12v2", "Shovel", ::spawnPlayerModel, self, "anim_rus_snowshovel"); } if (getDvar("mapname") == "mp_express") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Antenna", ::spawnPlayerModel, self, "p6_antenna_rooftop"); self add_option("SubMenu12v2", "Bullet Train", ::spawnPlayerModel, self, "p6_bullet_train_car"); self add_option("SubMenu12v2", "Engine", ::spawnPlayerModel, self, "p6_bullet_train_engine"); self add_option("SubMenu12v2", "Bus Stop", ::spawnPlayerModel, self, "p6_bus_stop"); self add_option("SubMenu12v2", "Chair", ::spawnPlayerModel, self, "p6_plaza_chair"); self add_option("SubMenu12v2", "Trash Can", ::spawnPlayerModel, self, "p6_plaza_trash_can"); self add_option("SubMenu12v2", "Kiosk", ::spawnPlayerModel, self, "p6_round_kiosk"); self add_option("SubMenu12v2", "Vending Machine", ::spawnPlayerModel, self, "p6_vending_machine01"); self add_option("SubMenu12v2", "Vending Machine 2", ::spawnPlayerModel, self, "p6_vending_machine02"); } if (getDvar("mapname") == "mp_slums") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Bush", ::spawnPlayerModel, self, "p6_foliage_bush_desert_a"); self add_option("SubMenu12v2", "Gas Container", ::spawnPlayerModel, self, "p6_gas_container"); self add_option("SubMenu12v2", "Fence", ::spawnPlayerModel, self, "p6_vill_courtyard_fence_1"); self add_option("SubMenu12v2", "Trash Can", ::spawnPlayerModel, self, "p_glo_trashcan_trash"); self add_option("SubMenu12v2", "Plastic Crate", ::spawnPlayerModel, self, "p_jun_plastic_crate_small_red"); self add_option("SubMenu12v2", "Red Chair", ::spawnPlayerModel, self, "pb_lawnchair_red"); } if (getDvar("mapname") == "mp_nightclub") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Plant", ::spawnPlayerModel, self, "com_potted_plant03"); self add_option("SubMenu12v2", "Jewelery", ::spawnPlayerModel, self, "dub_jewelry_display_neck2"); self add_option("SubMenu12v2", "Statue", ::spawnPlayerModel, self, "dub_decorative_statue2"); self add_option("SubMenu12v2", "Metal Statue", ::spawnPlayerModel, self, "dub_decorative_metal_statue2"); self add_option("SubMenu12v2", "Chair", ::spawnPlayerModel, self, "dub_restaurant_chair_01"); self add_option("SubMenu12v2", "Art", ::spawnPlayerModel, self, "p6_abstract_art_01"); self add_option("SubMenu12v2", "Table", ::spawnPlayerModel, self, "dub_lounge_table_01"); } if (getDvar("mapname") == "mp_carrier") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Small Weights", ::spawnPlayerModel, self, "weights_small"); self add_option("SubMenu12v2", "Crane Wheel", ::spawnPlayerModel, self, "p6_towing_crane_wheel"); self add_option("SubMenu12v2", "Railing", ::spawnPlayerModel, self, "p6_carrier_edge_railing_64"); self add_option("SubMenu12v2", "Liferaft", ::spawnPlayerModel, self, "p6_carrier_liferaft"); self add_option("SubMenu12v2", "Crate", ::spawnPlayerModel, self, "p6_carrier_large_crate"); } if (getDvar("mapname") == "mp_raid") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Statue", ::spawnPlayerModel, self, "ct_statue_chinese_lion_gold"); self add_option("SubMenu12v2", "Chair", ::spawnPlayerModel, self, "furniture_chair5"); self add_option("SubMenu12v2", "Couch", ::spawnPlayerModel, self, "furniture_couch3"); self add_option("SubMenu12v2", "Antenna", ::spawnPlayerModel, self, "p6_antenna_rooftop"); self add_option("SubMenu12v2", "Tower", ::spawnPlayerModel, self, "p6_cell_phone_tower"); self add_option("SubMenu12v2", "Treadmill", ::spawnPlayerModel, self, "treadmill"); self add_option("SubMenu12v2", "Yoga Mat", ::spawnPlayerModel, self, "yoga_mat_flat_blue"); self add_option("SubMenu12v2", "Weight Stand", ::spawnPlayerModel, self, "weightstand"); self add_option("SubMenu12v2", "Red Lambo", ::spawnPlayerModel, self, "veh_t6_civ_sportscar_whole_orange"); self add_option("SubMenu12v2", "Yellow Lambo", ::spawnPlayerModel, self, "veh_t6_civ_sportscar_whole_yellow"); } if (getDvar("mapname") == "mp_la") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Chair", ::spawnPlayerModel, self, "dub_lounge_chair_01_red"); self add_option("SubMenu12v2", "Chair 2", ::spawnPlayerModel, self, "p6_office_chair_cushion_base"); self add_option("SubMenu12v2", "Chair 3", ::spawnPlayerModel, self, "ma_patio_heater"); self add_option("SubMenu12v2", "Car", ::spawnPlayerModel, self, "iw_ac_prs_veh_civ_car_a_12"); self add_option("SubMenu12v2", "Couch", ::spawnPlayerModel, self, "furniture_couch2_dirty"); self add_option("SubMenu12v2", "Urinal", ::spawnPlayerModel, self, "bathroom_urinal"); self add_option("SubMenu12v2", "Tree", ::spawnPlayerModel, self, "p6_tree_palm_fan_cali_med_02_sway"); self add_option("SubMenu12v2", "Vending Machine", ::spawnPlayerModel, self, "p6_vending_machine01"); self add_option("SubMenu12v2", "Vending Machine 2", ::spawnPlayerModel, self, "p6_vending_machine02"); } if (getDvar("mapname") == "mp_meltdown") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Folding Table", ::spawnPlayerModel, self, "com_folding_table"); self add_option("SubMenu12v2", "Barrel", ::spawnPlayerModel, self, "p6_barrel_toxic_waste"); self add_option("SubMenu12v2", "Barrier", ::spawnPlayerModel, self, "p6_barrier_pedestrian"); self add_option("SubMenu12v2", "Machine", ::spawnPlayerModel, self, "p6_copy_machine_large"); self add_option("SubMenu12v2", "Crane", ::spawnPlayerModel, self, "machinery_crane02_scaffolding"); self add_option("SubMenu12v2", "Coat Rack", ::spawnPlayerModel, self, "p_rus_coat_rack"); self add_option("SubMenu12v2", "Couch", ::spawnPlayerModel, self, "p_us_couch02"); self add_option("SubMenu12v2", "Parking Cone", ::spawnPlayerModel, self, "p_us_parkingcone"); } if (getDvar("mapname") == "mp_socotra") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Soda twelvepack", ::spawnPlayerModel, self, "food_soda_twelvepack01"); self add_option("SubMenu12v2", "Box", ::spawnPlayerModel, self, "me_box_citrusfruitopenshort_1"); self add_option("SubMenu12v2", "Barrel", ::spawnPlayerModel, self, "global_barrel_scummy"); self add_option("SubMenu12v2", "Bench", ::spawnPlayerModel, self, "intro_powder_bench_01"); self add_option("SubMenu12v2", "Market Stand", ::spawnPlayerModel, self, "me_market_stand1"); } if (getDvar("mapname") == "mp_turbine") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Pile of Bricks", ::spawnPlayerModel, self, "p6_brick_pile_02"); self add_option("SubMenu12v2", "Shelve", ::spawnPlayerModel, self, "p6_arena_stand_shelve"); self add_option("SubMenu12v2", "Tree", ::spawnPlayerModel, self, "p6_foliage_tree_a"); self add_option("SubMenu12v2", "Stairs", ::spawnPlayerModel, self, "p6_metal_stairs_02"); self add_option("SubMenu12v2", "Tree 2", ::spawnPlayerModel, self, "p6_tree_acacia_lrg_01"); self add_option("SubMenu12v2", "Bridge Panel", ::spawnPlayerModel, self, "p6_turbine_bridge_panel02"); self add_option("SubMenu12v2", "Turbine Base", ::spawnPlayerModel, self, "p6_wind_turbine_base"); } if (getDvar("mapname") == "mp_nuketown_2020") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Nuketown Sign", ::spawnPlayerModel, self, "nt_sign_population"); self add_option("SubMenu12v2", "Activision Sign", ::spawnPlayerModel, self, "nt_sign_population_vcs"); self add_option("SubMenu12v2", "Male Mannequin", ::spawnPlayerModel, self, "dest_nt_nuked_male_01_d0"); self add_option("SubMenu12v2", "Female Mannequin", ::spawnPlayerModel, self, "dest_nt_nuked_female_01_d0"); self add_option("SubMenu12v2", "Sitting Male", ::spawnPlayerModel, self, "dest_nt_nuked_male_03_d0"); self add_option("SubMenu12v2", "Sitting Female", ::spawnPlayerModel, self, "dest_nt_nuked_female_05_d0"); self add_option("SubMenu12v2", "Teal Car", ::spawnPlayerModel, self, "veh_t6_nuketown_2020_car01_whole"); self add_option("SubMenu12v2", "Red Car", ::spawnPlayerModel, self, "veh_t6_nuketown_2020_car02_whole"); self add_option("SubMenu12v2", "Door Frame", ::spawnPlayerModel, self, "nt_2020_doorframe_black"); } if (getDvar("mapname") == "mp_takeoff") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Space Shuttle", ::spawnPlayerModel, self, "veh_t6_dlc_commuter_shuttle"); } if (getDvar("mapname") == "mp_drone") { self add_menu("SubMenu12v2", "SubMenu12", "Verified"); self add_option("SubMenu12", "^5-->Map Specifics", ::submenu, "SubMenu12v2", "Map Specifics"); self add_option("SubMenu12v2", "Fuel Tank", ::spawnPlayerModel, self, "p_rus_tank_flat_end"); self add_option("SubMenu12v2", "Small Fuel Tank", ::spawnPlayerModel, self, "p6_metal_tank_set_01"); self add_option("SubMenu12v2", "Drone Door", ::spawnPlayerModel, self, "p6_door_automatic_mp_drone"); self add_option("SubMenu12v2", "Silo", ::spawnPlayerModel, self, "p6_drone_gas_silo"); } self add_menu("SubMenu13", level.menuname, "Verified"); self add_option("SubMenu13", "UAV", ::BG_giveKS, "killstreak_spyplane"); self add_option("SubMenu13", "RCXD", ::BG_giveKS, "killstreak_rcbomb"); self add_option("SubMenu13", "Hunter Killer Drone", ::giveHunt); self add_option("SubMenu13", "Care Package", ::giveCare); self add_option("SubMenu13", "CUAV", ::BG_giveKS, "killstreak_counteruav"); self add_option("SubMenu13", "Guardian", ::giveGaurd); self add_option("SubMenu13", "Hellstorm", ::BG_giveKS, "killstreak_remote_missile"); self add_option("SubMenu13", "Lightning Strike", ::BG_giveKS, "killstreak_planemortar"); self add_option("SubMenu13", "Sentry Gun", ::giveSG); self add_option("SubMenu13", "A.G.R.", ::giveAG); self add_option("SubMenu13", "Stealth Chopper", ::BG_giveKS, "killstreak_helicopter_comlink"); self add_option("SubMenu13", "VSAT", ::BG_giveKS, "killstreak_spyplane_direction"); self add_option("SubMenu13", "Escort Drone", ::BG_giveKS, "killstreak_helicopter_guard"); self add_option("SubMenu13", "Warthog", ::BG_giveKS, "killstreak_straferun"); self add_option("SubMenu13", "EMP", ::giveEMP); self add_option("SubMenu13", "Lodestar", ::BG_giveKS, "killstreak_remote_mortar"); self add_option("SubMenu13", "VTOL Warship", ::giveVW); self add_option("SubMenu13", "Swarm", ::BG_giveKS, "killstreak_missile_swarm"); self add_menu("SubMenu14", level.menuname, "Verified"); self add_option("SubMenu14", "Trickshot Platform", ::Platform); self add_option("SubMenu14", "Drive-a-Car", ::spawnDrivableCar); self add_option("SubMenu14", "VTOL Crash", ::VTOLCRASH); self add_option("SubMenu14", "VTOL Space-Ship", ::VTOLspaceShip); self add_option("SubMenu14", "Suicide Bomber", ::suicideBomb); self add_menu("SubMenu14v0", "SubMenu14", "Verified"); self add_option("SubMenu14", "^5-->Wave Menu", ::submenu, "SubMenu14v0", "Wave Menu"); self add_option("SubMenu14v0", "Mexi Wave", ::ToggleMexiWave); self add_option("SubMenu14v0", "Sentry Wave", ::ToggleSentryWave); self add_option("SubMenu14v0", "Hunter Killer Wave", ::TogglehKillerWave); self add_menu("SubMenu14v1", "SubMenu14", "Verified"); self add_option("SubMenu14", "-->Flyable Jet", ::submenu, "SubMenu14v1", "Flyable Jet"); self add_option("SubMenu14", "-->Flyable Heli", ::submenu, "SubMenu14v2", "Flyable Heli"); self add_option("SubMenu14v1", "^1Spawn Jet^7", ::initFlyableJet); self add_option("SubMenu14v1", "A10 Thunderbolt", ::switchFJetModel, "veh_t6_air_a10f_alt", "A10 Thunderbolt"); self add_option("SubMenu14v1", "Lightning Strike", ::switchFJetModel, "veh_t6_air_fa38_killstreak", "Harrier"); self add_option("SubMenu14v1", "Stealth Bomber", ::switchFJetModel, "veh_t6_drone_pegasus_mp", "Stealth Bomber"); self add_option("SubMenu14v1", "UAV", ::switchFJetModel, "veh_t6_drone_uav", "UAV"); self add_option("SubMenu14v1", "VTOL Warship", ::switchFJetModel, "veh_t6_air_v78_vtol_killstreak", "VTOL Warship"); self add_menu("SubMenu14v7", "SubMenu14", "Verified"); self add_option("SubMenu14", "-->Level Effects", ::submenu, "SubMenu14v7", "Level Effects"); self add_option("SubMenu14v7", "Smoke Sky", ::smokerain); self add_option("SubMenu14v7", "EMP Sky", ::EMPrain); self add_option("SubMenu14v7", "Exploding Sky", ::equiprain); self add_option("SubMenu14v7", "Spawn Sun", ::spawnSun); self add_option("SubMenu14v7", "Lightning Bolt", ::LBoltTest); if (getDvar("mapname") == "mp_nightclub") self add_option("SubMenu14v7", "Spawn Moon", ::spawnMoon); self add_option("SubMenu14v7", "Missile Barrage", ::javiB); self add_menu("SubMenu14v8", "SubMenu14", "Verified"); self add_option("SubMenu14", "-->Moving Models", ::submenu, "SubMenu14v8", "Moving Models"); self add_option("SubMenu14v8", "Spinning VTOL", ::VTOLspinModel); self add_option("SubMenu14v8", "Spinning Vehicle", ::WVspinModel); self add_option("SubMenu14v8", "Spinning Bomb Site", ::BSspinModel); self add_option("SubMenu14v8", "Spinning Train Track", ::TTspinModel); self add_option("SubMenu14v8", "Spinning A10", ::A10spinModel); self add_option("SubMenu14v8", "Spinning UAV", ::UAVspinModel); self add_option("SubMenu14v8", "Rotating Flag", ::RFlagspinModel); self add_menu("SubMenu14v4", "SubMenu14", "Verified"); self add_option("SubMenu14", "-->Rain Menu", ::submenu, "SubMenu14v4", "Rain Menu"); self add_option("SubMenu14v4", "Rain Missiles", ::javirain); self add_option("SubMenu14v4", "Rain Dogs", ::toggleRainDog); self add_option("SubMenu14v4", "Rain Choppers", ::togglechopper); self add_option("SubMenu14v4", "Rain Cars", ::togglecars); self add_option("SubMenu14v4", "Rain Debugs", ::toggledebugs); self add_option("SubMenu14v4", "Rain Lodestars", ::togglelodestars); self add_option("SubMenu14v4", "Rain RC-XDs", ::togglercxds); self add_option("SubMenu14", "^7Strafe Run", ::initStrafeRun); self add_option("SubMenu14", "Spawn-a-Mine", ::mineSpawner); self add_option("SubMenu14", "Sky Plaza", ::skyplaza); self add_option("SubMenu14", "Bridge", ::bridge); self add_menu("SubMenu14v2", "SubMenu14", "Verified"); self add_option("SubMenu14v2", "^1Spawn Helicopter^7", ::initPilotHeli); self add_option("SubMenu14v2", "Overwatch", ::PHeliModellb); self add_option("SubMenu14v2", "Attack Heli", ::PHeliModelah); self add_option("SubMenu14v2", "A10 Thunderbolt", ::PHeliModela10); self add_option("SubMenu14v2", "VTOL", ::PHeliModela100); self add_option("SubMenu14v2", "UAV Drone", ::PHeliModela1000); self add_option("SubMenu14v2", "Pegasus", ::PHeliModelstlh); self add_option("SubMenu14", "MEGA-AIRDROP", ::MegaAirDrop); self add_option("SubMenu14", "Windmill", ::WindMill); self add_menu("SubMenu14v3", "SubMenu14", "Verified"); self add_option("SubMenu14", level.PageII, ::submenu, "SubMenu14v3", "Spawnables"); self add_option("SubMenu14v3", "MW3 IMS", ::IMSMW3); self add_option("SubMenu14v3", "Forge Wall", ::ForgeWall); self add_option("SubMenu14v3", "Forge Ramp", ::ForgeRamp); self add_option("SubMenu14v3", "Merry-Go-Round", ::build); self add_option("SubMenu14v3", "Delete Merry-Go-Round", ::Explode); self add_option("SubMenu14v3", "Trampoline", ::trampoline); //if (getDvar("mapname") == "mp_nuketown_2020") self add_option("SubMenu14v3", "Butterflies ^1(NUKETOWN)^7", ::VIEtoggle); self add_option("SubMenu14v3", "Spiral Stairs", ::SSpiralStairs); self add_option("SubMenu14v3", "Earthquake Dude", ::ToggleEarthquakeDude); self add_option("SubMenu14v3", "Pack-o-Punch", ::Packopunch); self add_option("SubMenu14v3", "Circling Plane", ::circlingPlane); self add_option("SubMenu14v3", "Super Bouncing Betty", ::bounceBetty); self add_option("SubMenu14v3", "Ice Skater", ::DoSk8r); self add_option("SubMenu14v3", "Spinning UFO", ::spawnSunSpinner); self add_menu("SubMenu15", level.menuname, "Verified"); self add_option("SubMenu15", "MW2 Nuke", ::initMW2Nuke); self add_option("SubMenu15", "The Hulk v2", ::hulktoggle); self add_option("SubMenu15", "Spawn Bunker", ::bunkerthread); self add_option("SubMenu15", "Unlock Stuff", ::camonlock); self add_option("SubMenu15", "Trace Model", ::ToggleTraceModel); self add_option("SubMenu15", "Minimap Loop", ::abxyToggle); self add_option("SubMenu15", "Rapid Delete", ::rapidDelete); self add_option("SubMenu15", "Menu Animation", ::toggleAnimation); self add_option("SubMenu15", "Menu Stealth", ::menuStealthy); self add_menu("SubMenu16", level.menuname, "Host"); self add_option("SubMenu16", "Force Host", ::forceHost); self add_option("SubMenu16", "Reset Co-Host List", ::clearCoList); self add_option("SubMenu16", "Reset VIP List", ::clearVIPList); self add_option("SubMenu16", "Reset Blacklist", ::clearBlackList); self add_option("SubMenu16", "Big Names", ::dobig); self add_option("SubMenu16", "Show FPS", ::ShowFPS); self add_option("SubMenu16", "Gun on Left Side", ::ToggleLeft); self add_option("SubMenu16", "Flash Low Ammo", ::flashlowammo); self add_option("SubMenu16", "Sky Light", ::DoLight); self add_option("SubMenu16", "Sky Color", ::DoSky); self add_option("SubMenu16", "Camera Bobb", ::togglecamera); self add_option("SubMenu16", "Crosshair++", ::togglecrosshair); self add_option("SubMenu16", "FPS Limit", ::FPSLimit); self add_option("SubMenu16", "VSync", ::vSync); self add_option("SubMenu16", "Flash Feed", ::FlashFeed); self add_option("SubMenu16", "Delete All Models", ::printMapModelstogamesmplog); self add_option("SubMenu16", "self.origin finder", ::selfOriginGet); self add_option("SubMenu16", "self.angles finder", ::selfAnglesGet); //self add_option("SubMenu16", "draw version", ::ShowVersion); //self add_option("SubMenu16", "draw 2d", ::Show2D); self add_menu("SubMenu17", level.menuname, "Verified"); if(self.pers["team"]=="allies") { self add_menu("SubMenu17v1", "SubMenu17", "Verified"); self add_option("SubMenu17", "^5-->Your Team", ::submenu, "SubMenu17v1", "Your Team"); self add_option("SubMenu17v1", "ESP", ::ToggleESPTeamALLIES); self add_option("SubMenu17v1", "Godmode", ::ToggleGODTeamALLIES); self add_option("SubMenu17v1", "Give VIP Menu", ::VIPALLIES); self add_option("SubMenu17v1", "Give Co-Host", ::coALLIES); self add_option("SubMenu17v1", "Unverify", ::unverifyALLIES); self add_option("SubMenu17v1", "^2Revive Team", ::reviveALLIES); self add_option("SubMenu17v1", "^1Kill Team", ::killALLIES); self add_menu("SubMenu17v2", "SubMenu17", "Verified"); self add_option("SubMenu17", "^1-->Enemy Team", ::submenu, "SubMenu17v2", "Enemy Team"); self add_option("SubMenu17v2", "ESP", ::ToggleESPTeamAXIS); self add_option("SubMenu17v2", "Godmode", ::ToggleGODTeamAXIS); self add_option("SubMenu17v2", "Give VIP Menu", ::VIPAXIS); self add_option("SubMenu17v2", "Give Co-Host", ::coAXIS); self add_option("SubMenu17v2", "Unverify", ::unverifyAXIS); self add_option("SubMenu17v2", "^2Revive Team", ::reviveAXIS); self add_option("SubMenu17v2", "^1Kill Team", ::killAXIS); } if(self.pers["team"]=="axis") { self add_menu("SubMenu17v1", "SubMenu17", "Verified"); self add_option("SubMenu17", "^5-->Your Team", ::submenu, "SubMenu17v1", "Your Team"); self add_option("SubMenu17v1", "ESP", ::ToggleESPTeamAXIS); self add_option("SubMenu17v1", "Godmode", ::ToggleGODTeamAXIS); self add_option("SubMenu17v1", "Give VIP Menu", ::VIPAXIS); self add_option("SubMenu17v1", "Give Co-Host", ::coAXIS); self add_option("SubMenu17v1", "Unverify", ::unverifyAXIS); self add_option("SubMenu17v1", "^2Revive Team", ::reviveAXIS); self add_option("SubMenu17v1", "^1Kill Team", ::killAXIS); self add_menu("SubMenu17v2", "SubMenu17", "Verified"); self add_option("SubMenu17", "^1-->Enemy Team", ::submenu, "SubMenu17v2", "Enemy Team"); self add_option("SubMenu17v2", "ESP", ::ToggleESPTeamALLIES); self add_option("SubMenu17v2", "Godmode", ::ToggleGODTeamALLIES); self add_option("SubMenu17v2", "Give VIP Menu", ::VIPALLIES); self add_option("SubMenu17v2", "Give Co-Host", ::coALLIES); self add_option("SubMenu17v2", "Unverify", ::unverifyALLIES); self add_option("SubMenu17v2", "^2Revive Team", ::reviveALLIES); self add_option("SubMenu17v2", "^1Kill Team", ::killALLIES); } self add_menu("AllPlayersMenu", level.menuname, "Verified"); self add_option("AllPlayersMenu", "All -> Me", ::AllToMe); self add_option("AllPlayersMenu", "All -> Crosshairs", ::teleToCrosshairs); self add_option("AllPlayersMenu", "Kill All", ::AllPlayersKilled); self add_option("AllPlayersMenu", "KICK ALL", ::AllPlayersKick); self add_option("AllPlayersMenu", "Adventure Time", ::AllPlayersAdventure); self add_option("AllPlayersMenu", "Godmode", ::godmodeall); self add_option("AllPlayersMenu", "Achievements", ::AllPlayersAchievements); self add_menu("AllPlayersMenuv4", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenu", "^5-->CAMOS", ::submenu, "AllPlayersMenuv4", "Camos"); self add_option("AllPlayersMenuv4", "^1None", ::togglecamoall, 0); self add_option("AllPlayersMenuv4", "^6Disco Camo^7", ::discocamoall); self add_option("AllPlayersMenuv4", "Diamond", ::togglecamoall, 16); self add_option("AllPlayersMenuv4", "Ghosts", ::togglecamoall, 29); self add_option("AllPlayersMenuv4", "Afterlife", ::togglecamoall, 44); self add_option("AllPlayersMenuv4", "Party Rock", ::togglecamoall, 25); self add_option("AllPlayersMenuv4", "Art of War", ::togglecamoall, 12); self add_option("AllPlayersMenuv4", "Benjamins", ::togglecamoall, 21); self add_option("AllPlayersMenuv4", "DEVGRU", ::togglecamoall, 1); self add_option("AllPlayersMenuv4", "A-TACS AU", ::togglecamoall, 2); self add_option("AllPlayersMenuv4", "ERDL", ::togglecamoall, 3); self add_option("AllPlayersMenuv4", "Siberia", ::togglecamoall, 4); self add_option("AllPlayersMenuv4", "Choco", ::togglecamoall, 5); self add_option("AllPlayersMenuv4", "Blue Tiger", ::togglecamoall, 6); self add_option("AllPlayersMenuv4", "Bloodshot", ::togglecamoall, 7); self add_option("AllPlayersMenuv4", "Delta 6", ::togglecamoall, 8); self add_menu("AllPlayersMenuv3v2", "AllPlayersMenuv4", "Verified"); self add_option("AllPlayersMenuv4", level.PageII, ::submenu, "AllPlayersMenuv3v2", "Camos"); self add_option("AllPlayersMenuv3v2", "Carbon Fiber", ::togglecamoall, 10); self add_option("AllPlayersMenuv3v2", "Cherry Blossom", ::togglecamoall, 11); self add_option("AllPlayersMenuv3v2", "Ronin", ::togglecamoall, 13); self add_option("AllPlayersMenuv3v2", "Skulls", ::togglecamoall, 14); self add_option("AllPlayersMenuv3v2", "Gold", ::togglecamoall, 15); self add_option("AllPlayersMenuv3v2", "Elite", ::togglecamoall, 17); self add_option("AllPlayersMenuv3v2", "Digital", ::togglecamoall, 18); self add_option("AllPlayersMenuv3v2", "Jungle", ::togglecamoall, 19); self add_option("AllPlayersMenuv3v2", "UK", ::togglecamoall, 20); self add_option("AllPlayersMenuv3v2", "Dia De Muertos", ::togglecamoall, 22); self add_option("AllPlayersMenuv3v2", "Graffiti", ::togglecamoall, 23); self add_option("AllPlayersMenuv3v2", "Kawaii", ::togglecamoall, 24); self add_option("AllPlayersMenuv3v2", "Zombies", ::togglecamoall, 26); self add_option("AllPlayersMenuv3v2", "Bacon", ::togglecamoall, 28); self add_option("AllPlayersMenuv3v2", "Viper", ::togglecamoall, 27); self add_option("AllPlayersMenuv3v2", "Typhon", ::togglecamoall, 9); self add_menu("AllPlayersMenuv3v3", "AllPlayersMenuv3v2", "Verified"); self add_option("AllPlayersMenuv3v2", "^5-->Page 3", ::submenu, "AllPlayersMenuv3v3", "Camos"); self add_option("AllPlayersMenuv3v3", "Dragon", ::togglecamoall, 32); self add_option("AllPlayersMenuv3v3", "Cyborg", ::togglecamoall, 31); self add_option("AllPlayersMenuv3v3", "Aqua", ::togglecamoall, 33); self add_option("AllPlayersMenuv3v3", "Breach", ::togglecamoall, 35); self add_option("AllPlayersMenuv3v3", "Coyote", ::togglecamoall, 36); self add_option("AllPlayersMenuv3v3", "Glam", ::togglecamoall, 37); self add_option("AllPlayersMenuv3v3", "Rogue", ::togglecamoall, 38); self add_option("AllPlayersMenuv3v3", "Pack-a-Punch", ::togglecamoall, 39); self add_option("AllPlayersMenuv3v3", "Paladin", ::togglecamoall, 30); self add_option("AllPlayersMenuv3v3", "Comics", ::togglecamoall, 34); self add_option("AllPlayersMenuv3v3", "Dead Man's Hand", ::togglecamoall, 40); self add_option("AllPlayersMenuv3v3", "Beast", ::togglecamoall, 41); self add_option("AllPlayersMenuv3v3", "Octane", ::togglecamoall, 42); self add_option("AllPlayersMenuv3v3", "Weaponized 115", ::togglecamoall, 43); self add_menu("AllPlayersMenuv1", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenu", "-->Bullets", ::submenu, "AllPlayersMenuv1", "Bullets"); self add_option("AllPlayersMenuv1", "Swarm Bullets", ::swarmball); self add_option("AllPlayersMenuv1", "A.G.R. Bullets", ::agrball); self add_option("AllPlayersMenuv1", "RPG Bullets", ::rpgball); self add_option("AllPlayersMenuv1", "Grenade Bullets", ::grenadeball); self add_menu("AllPlayersMenuv2", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenu", "-->Weapons", ::submenu, "AllPlayersMenuv2", "Weapons"); self add_option("AllPlayersMenuv2", "Rocket Teleporter", ::AllPlayersRTele); self add_option("AllPlayersMenuv2", "Ray Gun MK-I", ::AllPlayersRayGun); self add_option("AllPlayersMenuv2", "Ray Gun MK-II", ::AllPlayersRayGunM2); self add_option("AllPlayersMenuv2", "Ray Gun MK-III", ::AllPlayersRayGunM3); self add_option("AllPlayersMenuv2", "Ray Gun MK-IV", ::AllPlayersRayGunM4); self add_menu("AllPlayersMenuv3", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenu", "-->Effects", ::submenu, "AllPlayersMenuv3", "Effects"); self add_option("AllPlayersMenuv3", "Jetpack", ::jetpackall); self add_option("AllPlayersMenuv3", "Electric Cherry", ::electriccherryall); self add_option("AllPlayersMenuv3", "Light Man", ::lightmanall); self add_option("AllPlayersMenuv3", "Rambo", ::ramboall); self add_option("AllPlayersMenuv3", "Marachi Man", ::josewhoall); self add_option("AllPlayersMenuv3", "Glass Man", ::glassmanall); self add_option("AllPlayersMenu", "-->MODELS^7", ::submenu, "AllPlayersMenuv5", "Models"); self add_menu("AllPlayersMenuv5", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenuv5", "^1DEFAULT^7", ::normalmAll); self add_option("AllPlayersMenuv5", "Debug", ::allPlayersDebugM); self add_option("AllPlayersMenuv5", "Sentry", ::modelForAll, "t6_wpn_turret_sentry_gun"); self add_option("AllPlayersMenuv5", "Dog", ::modelForAll, "german_shepherd"); self add_option("AllPlayersMenuv5", "Trophy System", ::modelForAll, "t6_wpn_trophy_system_world"); self add_option("AllPlayersMenuv5", "White Vehicle", ::modelForAll, "defaultvehicle"); self add_option("AllPlayersMenuv5", "Hunter Killer", ::modelForAll, "veh_t6_drone_hunterkiller"); self add_option("AllPlayersMenuv5", "Bomb", ::modelForAll, "prop_suitcase_bomb"); self add_option("AllPlayersMenuv5", "Bomb Site", ::modelForAll, "p_glo_bomb_stack"); self add_option("AllPlayersMenuv5", "Blown-up Bomb Site", ::modelForAll, "p_glo_bomb_stack_d"); self add_option("AllPlayersMenuv5", "Scavenger Pack", ::modelForAll, "p_glo_scavenger_pack_obj"); self add_option("AllPlayersMenuv5", "Arrow FX", ::modelForAll, "fx_axis_createfx"); self add_option("AllPlayersMenuv5", "Train Track", ::modelForAll, "p6_express_train_track_a01"); self add_option("AllPlayersMenuv5", "UAV", ::modelForAll, "veh_t6_drone_uav"); self add_option("AllPlayersMenuv5", "Dog Tags", ::modelForAll, "p6_dogtags"); self add_option("AllPlayersMenuv5", "Green Flag", ::modelForAll, "mp_flag_green"); self add_option("AllPlayersMenuv5", "Flag Allies", ::modelForAll, "mp_flag_allies_1"); ////// self add_menu("AllPlayersMenuv5v2", "AllPlayersMenuv5", "Verified"); self add_option("AllPlayersMenuv5", level.PageII, ::submenu, "AllPlayersMenuv5v2", "Models"); self add_option("AllPlayersMenuv5v2", "Red Flag", ::modelForAll, "mp_flag_red"); self add_option("AllPlayersMenuv5v2", "Neutral Flag", ::modelForAll, "mp_flag_neutral"); self add_option("AllPlayersMenuv5v2", "Riot Shield", ::modelForAll, "t6_wpn_shield_carry_world"); self add_option("AllPlayersMenuv5v2", "Hellfire Projectile", ::modelForAll, "projectile_hellfire_missile"); self add_option("AllPlayersMenuv5v2", "VTOL", ::modelForAll, "veh_t6_air_v78_vtol_killstreak"); self add_option("AllPlayersMenuv5v2", "A10", ::modelForAll, "veh_t6_air_a10f_alt"); self add_option("AllPlayersMenuv5v2", "UAV", ::modelForAll, "veh_t6_drone_uav"); self add_option("AllPlayersMenuv5v2", "CUAV", ::modelForAll, "veh_t6_drone_cuav"); self add_option("AllPlayersMenuv5v2", "RC-XD", ::modelForAll, "veh_t6_drone_rcxd"); self add_option("AllPlayersMenuv5v2", "Care Package", ::modelForAll, "t6_wpn_supply_drop_ally"); self add_option("AllPlayersMenuv5v2", "Arrow FX", ::modelForAll, "fx_axis_createfx"); self add_option("AllPlayersMenuv5v2", "Cluster Bomb", ::modelForAll, "projectile_cbu97_clusterbomb"); self add_option("AllPlayersMenuv5v2", "A.G.R", ::modelForAll, "veh_t6_drone_tank"); self add_option("AllPlayersMenuv5v2", "Open Briefcase", ::modelForAll, "t6_wpn_briefcase_bomb_view"); self add_option("AllPlayersMenu", "Fake Derank", ::FakeDerankAll); self add_option("AllPlayersMenu", "Fake Master", ::maxAllRank); //self add_option("AllPlayersMenu", level.PageII, ::submenu, "AllPlayersMenuvP2", "All Clients"); //self add_menu("AllPlayersMenuvP2", "AllPlayersMenu", "Verified"); self add_option("AllPlayersMenu", "Freeze All", ::freezeall); self add_option("AllPlayersMenu", "Ice Skater", ::allPlayerIce); self add_option("AllPlayersMenu", "Infinite Ammo", ::infammoall); self add_option("AllPlayersMenu", "Random Weapon", ::allRandomWeapon); //self add_option("AllPlayersMenuvP2", "^4ALL VIP", ::allVIP); //self add_option("AllPlayersMenuvP2", "ALL CO-HOST ^1(#YOLO)", ::allCoHost); //self add_option("AllPlayersMenuvP2", "^3ALL Unverified", ::allUnverif); self add_menu("PlayersMenu", level.menuname, "Co-Host"); for (i = 0; i < 15; i++) self add_menu("pOpt " + i, "PlayersMenu", "Co-Host"); } updatePlayersMenu() { self.menu.menucount["PlayersMenu"] = 0; for (i = 0; i < 14; i++) { player = level.players[i]; playerName = getPlayerName(player); playersizefixed = level.players.size - 1; if(self.menu.curs["PlayersMenu"] > playersizefixed) { self.menu.scrollerpos["PlayersMenu"] = playersizefixed; self.menu.curs["PlayersMenu"] = playersizefixed; } self add_option("PlayersMenu", playerName, ::submenu, "pOpt " + i, "[" + verificationToColor(player.status) + "^7] " + playerName); //self add_option("PlayersMenu", "[" + verificationToColor(player.status) + "^7] " + playerName, ::submenu, "pOpt " + i, "[" + verificationToColor(player.status) + "^7] " + playerName); self add_menu("pOpt " + i, "PlayersMenu", "Co-Host"); self add_menu("pOpt2 " + i, "pOpt " + i, "Co-Host"); self add_menu("pOpt3 " + i, "pOpt " + i, "Co-Host"); //if(self.ClientPage == 1) //{ self add_option("pOpt " + i, "Co-Host", ::giveCo, player); self add_option("pOpt " + i, "^5+^7Co-Host List", ::addCoList, player); self add_option("pOpt " + i, "VIP", ::giveVIP, player); self add_option("pOpt " + i, "^5+^7VIP List", ::addVIPList, player); self add_option("pOpt " + i, "Unverify", ::changeVerificationMenu, player, "Unverified"); self add_option("pOpt " + i, "Him -> Me", ::teletome, player); self add_option("pOpt " + i, "Me -> Him", ::teletohim, player); self add_option("pOpt " + i, "Give Streaks", ::playerStreaks, player); self add_option("pOpt " + i, "Kick", ::kickplayer, player); self add_option("pOpt " + i, "Ban", ::banPlayer, player); self add_option("pOpt " + i, "Kill", ::suicidePlayer, player); self add_option("pOpt " + i, "Rank Up", ::RankUp, player); self add_option("pOpt " + i, "^5-->Stats^7", ::submenu, "pOpt3 " + i, "[" + verificationToColor(player.status) + "^7] " + playerName); self add_option("pOpt " + i, "Change Team", ::ChangeTeamPlayer, player); self add_option("pOpt " + i, "Change Class", ::ChangeClassPlayer, player); self add_option("pOpt " + i, "Give TS Aimbot", ::giveTSaimbot, player); self add_option("pOpt " + i, "Give Godmode", ::GiveGodPlayer, player); self add_option("pOpt " + i, "^5+^1Blacklist", ::addBlackList, player); self add_option("pOpt " + i, "Freeze Console", ::FreezePlayer, player); self add_option("pOpt " + i, "^7Unlock Stuff ^5(LEVEL 55)", ::camounlockPlayer, player); self add_option("pOpt " + i, "-->Page 2", ::submenu, "pOpt2 " + i, "[" + verificationToColor(player.status) + "^7] " + playerName); self add_option("pOpt2 " + i, "Revive Player", ::revivePlayer, player); self add_option("pOpt2 " + i, "Spin Player", ::ToggleSpinPlayer, player); self add_option("pOpt2 " + i, "Blind Player", ::blindplayer, player); self add_option("pOpt2 " + i, "Send To Space", ::sendtospace, player); self add_option("pOpt2 " + i, "Give Forge", ::playerForge, player); self add_option("pOpt2 " + i, "Give ESP", ::GiveESPPlayer, player); self add_option("pOpt2 " + i, "Give Perks", ::GivePerksPlayer, player); self add_option("pOpt2 " + i, "Take Weapons", ::takewepsfromplayer, player); self add_option("pOpt2 " + i, "Send to Prison", ::teleporttoprison, player); self add_option("pOpt2 " + i, "290 Kills", ::Kills300Player, player); self add_option("pOpt2 " + i, "Insane RPG Kills", ::FHJStats, player); self add_option("pOpt2 " + i, "Leaderboards", ::leaderboardPlayer, player); self add_option("pOpt2 " + i, "Insane Gun Stats", ::insaneGunStatsPlayer, player); self add_option("pOpt2 " + i, "Fuck Stats", ::lowStats, player); self add_option("pOpt3 " + i, "50 Kills", ::addKillsStatplayer, player, 50); self add_option("pOpt3 " + i, "290 Kills", ::addKillsStatplayer, player, 290); self add_option("pOpt3 " + i, "50 Assists", ::addAssistStatplayer, player, 50); self add_option("pOpt3 " + i, "290 Assists", ::addAssistStatplayer, player, 290); self add_option("pOpt3 " + i, "500 Deaths", ::addDeathsStatplayer, player, 500); self add_option("pOpt3 " + i, "10,000 Deaths", ::addDeathsStatplayer, player, 10000); self add_option("pOpt3 " + i, "1 Day Played", ::addTimeStatplayer, player, 86400); self add_option("pOpt3 " + i, "5 Days Played", ::addTimeStatplayer, player, 432000); self add_option("pOpt3 " + i, "24,500 Days Played", ::addTimeStatplayer, player, 2116800000); self add_option("pOpt3 " + i, "50,000 Score", ::addScoreStatplayer, player, 50000); self add_option("pOpt3 " + i, "500,000 Score", ::addScoreStatplayer, player, 500000); self add_option("pOpt3 " + i, "2 BILLION Score", ::addScoreStatplayer, player, 2147450000); self add_option("pOpt3 " + i, "30 Wins", ::addWinsStatplayer, player, 30); self add_option("pOpt3 " + i, "100 Wins", ::addWinsStatplayer, player, 100); self add_option("pOpt3 " + i, "5,000 Wins", ::addWinsStatplayer, player, 5000); self add_option("pOpt3 " + i, "500,000 Wins", ::addWinsStatplayer, player, 500000); self add_option("pOpt3 " + i, "30 Losses", ::addLossStatplayer, player, 30); self add_option("pOpt3 " + i, "100 Losses", ::addLossStatplayer, player, 100); self add_option("pOpt3 " + i, "5,000 Losses", ::addLossStatplayer, player, 5000); self add_option("pOpt3 " + i, "500,000 Losses", ::addLossStatplayer, player, 500000); } } add_menu_alt(Menu, prevmenu) { self.menu.getmenu[Menu] = Menu; self.menu.menucount[Menu] = 0; self.menu.previousmenu[Menu] = prevmenu; } add_menu(Menu, prevmenu, status) { self.menu.status[Menu] = status; self.menu.getmenu[Menu] = Menu; self.menu.scrollerpos[Menu] = 0; self.menu.curs[Menu] = 0; self.menu.menucount[Menu] = 0; self.menu.previousmenu[Menu] = prevmenu; } add_option(Menu, Text, Func, arg1, arg2) { Menu = self.menu.getmenu[Menu]; Num = self.menu.menucount[Menu]; self.menu.menuopt[Menu][Num] = Text; self.menu.menufunc[Menu][Num] = Func; self.menu.menuinput[Menu][Num] = arg1; self.menu.menuinput1[Menu][Num] = arg2; self.menu.menucount[Menu] += 1; } updateScrollbar() { self.menu.scroller MoveOverTime(0.155); self.menu.scroller.y = 50 + (self.menu.curs[self.menu.currentmenu] * 16.80); } openMenu() { self freezeControls(false); self StoreText(level.menuname, level.menuname); self.menu.backgroundinfo FadeOverTime(0.3); self.menu.backgroundinfo.alpha = 1; self.menu.scroller FadeOverTime(0.30); self.menu.scroller.alpha = 0.55; self.menu.background FadeOverTime(0.30); self.menu.background.alpha = .7;//0.55 if(getDvar("menuEMPani") == "0" || getDvar("menuEMPani") == "") { self.menu.backgroundE FadeOverTime(0.30); self.menu.backgroundE.alpha = 1;//0.55 } //self.menu.background1 FadeOverTime(0.03); //self.menu.background1.alpha = 0.08; //self.swagtext FadeOverTime(0.3); //self.swagtext.alpha = 0.90; //self.menu.line MoveOverTime(0.30); //self.menu.line.y = -50; //self.menu.line2 MoveOverTime(0.30); //self.menu.line2.y = -50; self updateScrollbar(); self.menu.open = true; } closeMenu() { self.menu.open = false; self.menu.options FadeOverTime(0.3); self.menu.options.alpha = 0; self.statuss FadeOverTime(0.3); self.statuss.alpha = 0; //self.tez FadeOverTime(0.3); //self.tez.alpha = 0; self.menu.background FadeOverTime(0.3); self.menu.background.alpha = 0; self.menu.backgroundE FadeOverTime(0.3); self.menu.backgroundE.alpha = 0; //self.menu.background1 FadeOverTime(0.3); //self.menu.background1.alpha = 0; //self.swagtext FadeOverTime(0.3); //self.swagtext.alpha = 0; self.menu.modStatus FadeOverTime(0.3); self.menu.modStatus.alpha = 0; self.menu.title FadeOverTime(0.3); self.menu.title.alpha = 0; //self.menu.line MoveOverTime(0.3); //self.menu.line.y = -550; //self.menu.line2 MoveOverTime(0.3); //self.menu.line2.y = -550; self.menu.backgroundinfo FadeOverTime(0.3); self.menu.backgroundinfo.alpha = 0; self.menu.scroller MoveOverTime(0.30); self.menu.scroller.y = -510; } destroyMenu(player) { player.MenuInit = false; closeMenu(); wait .3; player.menu.options destroy(); player.menu.backgroundE destroy(); //player.menu.background1 destroy(); player.menu.scroller destroy(); //player.menu.scroller1 destroy(); //player.infos destroy(); //player.menu.line destroy(); //player.menu.line2 destroy(); player.menu.title destroy(); player.menu.modStatus destroy(); player notify("destroyMenu"); } toggleAnimation() { if(getDvar("menuEMPani") == "0" || getDvar("menuEMPani") == "") { h("menuEMPani", "1"); foreach(player in level.players) player.menu.backgroundE.alpha = 0; self iprintln("^1Animated background removed."); } else { h("menuEMPani", "0"); foreach(player in level.players) if(player.menu.open == true) player.menu.backgroundE.alpha = 1; self iprintln("^2Animated background added."); } } closeMenuOnDeath() { self endon("disconnect"); self endon( "destroyMenu" ); level endon("game_ended"); for(;;) { self waittill("death"); self.menu.closeondeath = true; self submenu(level.menuname, level.menuname); closeMenu(); self.menu.closeondeath = false; } }/*scaleLol() { self endon("stopScale"); for(;;) { self.tez.glowColor = (0.1, 0, 0); wait .05; self.tez.glowColor = (0.2, 0, 0); wait .05; self.tez.glowColor = (0.3, 0, 0); wait .05; self.tez.glowColor = (0.4, 0, 0); wait .05; self.tez.glowColor = (0.5, 0, 0); wait .05; self.tez.glowColor = (0.6, 0, 0); wait .05; self.tez.glowColor = (0.7, 0, 0); wait .05; self.tez.glowColor = (0.8, 0, 0); wait .05; self.tez.glowColor = (0.9, 0, 0); wait .05; self.tez.glowColor = (1, 0, 0); wait .05; self.tez.glowColor = (0.9, 0, 0); wait 1.5; self.tez.glowColor = (0.8, 0, 0); wait .05; self.tez.glowColor = (0.7, 0, 0); wait .05; self.tez.glowColor = (0.6, 0, 0); wait .05; self.tez.glowColor = (0.5, 0, 0); wait .05; self.tez.glowColor = (0.4, 0, 0); wait .05; self.tez.glowColor = (0.3, 0, 0); wait .05; self.tez.glowColor = (0.2, 0, 0); wait .05; self.tez.glowColor = (0.1, 0, 0); wait .05; self.tez.glowColor = (0, 0, 0); wait .05; } }*/ submenu(input, title) { if (verificationToNum(self.status) >= verificationToNum(self.menu.status[input])) { self.menu.options destroy(); if (input == level.menuname) self thread StoreText(input, level.menuname); else if (input == "PlayersMenu") { self updatePlayersMenu(); self thread StoreText(input, "Players"); } else self thread StoreText(input, title); self.CurMenu = input; self.menu.scrollerpos[self.CurMenu] = self.menu.curs[self.CurMenu]; self.menu.curs[input] = self.menu.scrollerpos[input]; if (!self.menu.closeondeath) self updateScrollbar(); } }