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* fix(lists): show placeholder while animeLists is undefinedFuwn15 hours1-0/+2
* fix(settings): send JSON Content-Type on configuration PUTsFuwn32 hours3-0/+4
* feat(debug): add dry-run mutations modeFuwn32 hours7-6/+45
* fix(lists): optimistic increment and snapshot to remove refresh flashFuwn32 hours1-23/+23
* fix(lists): cross-trigger Upcoming and Due refresh on airing/intervalFuwn32 hours2-14/+2
* fix(select): cap width to container to prevent mobile overflowFuwn2 days1-0/+1
* fix(tooltip): suppress hover tooltips on coarse-pointer devicesFuwn2 days2-0/+3
* feat(a11y): rename Disable Page Transitions to Reduce MotionFuwn4 days6-11/+26
* fix(nav): respect displayDisableAnimations in view transitionsFuwn4 days1-1/+2
* feat(nav): direction-aware view transitions, header excludedFuwn4 days2-0/+52
* perf(load): font-display swap and content-visibility on badge wallFuwn4 days2-2/+7
* feat(details): animate details open/close via Web Animations APIFuwn4 days1-0/+51
* feat(nav): collapse hamburger menu on scrollFuwn4 days1-0/+2
* fix(dropdown): scoped transition restores border-radius animationFuwn4 days1-0/+6
* fix(transitions): restore background-color on global anchor transitionFuwn4 days1-0/+1
* style(transitions): add .button-badge / .badge-info to :where()Fuwn4 days1-0/+2
* style(breakpoints): consolidate 9 ad-hoc values into 5 SCSS tokensFuwn4 days11-23/+55
* style(nav): add --base0011-strong for grounded glass on nav surfacesFuwn4 days2-3/+6
* style(motion): introduce --duration-base for panel-class transitionsFuwn4 days2-7/+8
* feat(nav): restore scroll-hide and animate mobile hamburgerFuwn4 days1-8/+24
* fix(nav): close dropdowns and hamburger on touch / outside clickFuwn4 days2-8/+15
* fix(hero): swap 100vh for 100dvh on landing heroFuwn4 days1-1/+1
* Revert "fix(a11y): bump touch targets to 44px under pointer:coarse"Fuwn4 days1-30/+0
* fix(a11y): bump command palette result rows to 44px on touchFuwn4 days1-0/+7
* feat(nav): float header as a corner hamburger under 800pxFuwn4 days1-2/+130
* fix(a11y): bump touch targets to 44px under pointer:coarseFuwn4 days1-0/+30
* fix(a11y): scope focus-visible ring to header itemsFuwn7 days1-0/+10
* ui(settings): collapse the debug panel by defaultFuwn7 days1-1/+1
* style(colours.css): Run formatterFuwn7 days1-12/+12
* refactor(colours): tokenise card shadows and scrimsFuwn7 days12-32/+26
* style(card): move backdrop blur to an opt-in .card-glass modifierFuwn7 days7-5/+9
* fix(a11y): drop redundant alts and the landing em dashFuwn7 days6-6/+6
* perf(transitions): narrow the universal * selectorFuwn7 days1-1/+13
* perf(images): lazy-load and async-decode off-screen imageryFuwn7 days10-8/+25
* fix(a11y): give CommandPalette real dialog and combobox semanticsFuwn7 days1-3/+47
* style(a11y): drop redundant border-radius from Dropdown focus ruleFuwn8 days1-1/+0
* style(a11y): round the focus-visible ringFuwn8 days1-0/+1
* fix(a11y): make header Dropdown keyboard-operableFuwn8 days1-6/+83
* feat(a11y): respect prefers-reduced-motionFuwn8 days2-2/+15
* fix(a11y): restore focus-visible ringFuwn8 days1-1/+6
* refactor(motion): introduce easing/duration tokensFuwn2026-05-084-8/+15
* style(header): soften hide/show curve with ease-out-quartFuwn2026-05-081-1/+1
* style(anchor): narrow global anchor transition to color/opacityFuwn2026-05-081-1/+4
* style(transitions): lengthen page transition for smoother feelFuwn2026-05-081-1/+1
* fix(scroll): route LandingHero scroll-down through LenisFuwn2026-05-083-1/+14
* feat(scroll): add global smooth scrolling via LenisFuwn2026-05-083-0/+27
* style: apply biome formatterFuwn2026-04-284-9/+14
* refactor(airing): unify countdown formatter into shared helperFuwn2026-04-283-121/+67
* fix(airing): round residual hour and minute in AiringTime componentFuwn2026-04-281-8/+8
* fix(airing): floor hour consistently in hours countdownFuwn2026-04-281-3/+9