open Event_models let ready = ref (fun (_:Ready.t) -> Lwt.return_unit) let resumed = ref (fun (_:Resumed.t) -> Lwt.return_unit) let channel_create = ref (fun (_:ChannelCreate.t) -> Lwt.return_unit) let channel_update = ref (fun (_:ChannelUpdate.t) -> Lwt.return_unit) let channel_delete = ref (fun (_:ChannelDelete.t) -> Lwt.return_unit) let channel_pins_update = ref (fun (_:ChannelPinsUpdate.t) -> Lwt.return_unit) let guild_create = ref (fun (_:GuildCreate.t) -> Lwt.return_unit) let guild_update = ref (fun (_:GuildUpdate.t) -> Lwt.return_unit) let guild_delete = ref (fun (_:GuildDelete.t) -> Lwt.return_unit) let member_ban = ref (fun (_:GuildBanAdd.t) -> Lwt.return_unit) let member_unban = ref (fun (_:GuildBanRemove.t) -> Lwt.return_unit) let guild_emojis_update = ref (fun (_:GuildEmojisUpdate.t) -> Lwt.return_unit) (* let integrations_update = ref (fun (_:Yojson.Safe.t) -> Lwt.return_unit) *) let member_join = ref (fun (_:GuildMemberAdd.t) -> Lwt.return_unit) let member_leave = ref (fun (_:GuildMemberRemove.t) -> Lwt.return_unit) let member_update = ref (fun (_:GuildMemberUpdate.t) -> Lwt.return_unit) let members_chunk = ref (fun (_:GuildMembersChunk.t) -> Lwt.return_unit) let role_create = ref (fun (_:GuildRoleCreate.t) -> Lwt.return_unit) let role_update = ref (fun (_:GuildRoleUpdate.t) -> Lwt.return_unit) let role_delete = ref (fun (_:GuildRoleDelete.t) -> Lwt.return_unit) let message_create = ref (fun (_:MessageCreate.t) -> Lwt.return_unit) let message_update = ref (fun (_:MessageUpdate.t) -> Lwt.return_unit) let message_delete = ref (fun (_:MessageDelete.t) -> Lwt.return_unit) let message_delete_bulk = ref (fun (_:MessageDeleteBulk.t) -> Lwt.return_unit) let reaction_add = ref (fun (_:ReactionAdd.t) -> Lwt.return_unit) let reaction_remove = ref (fun (_:ReactionRemove.t) -> Lwt.return_unit) let reaction_remove_all = ref (fun (_:ReactionRemoveAll.t) -> Lwt.return_unit) let presence_update = ref (fun (_:PresenceUpdate.t) -> Lwt.return_unit) let typing_start = ref (fun (_:TypingStart.t) -> Lwt.return_unit) let user_update = ref (fun (_:UserUpdate.t) -> Lwt.return_unit) (* let voice_state_update = ref (fun (_:Yojson.Safe.t) -> Lwt.return_unit) *) (* let voice_server_update = ref (fun (_:Yojson.Safe.t) -> Lwt.return_unit) *) let webhook_update = ref (fun (_:WebhookUpdate.t) -> Lwt.return_unit) let unknown = ref (fun (_:Unknown.t) -> Lwt.return_unit)