// Choreo version 1 event section "wait till looking at player" { time 0.450000 -1.000000 param "noaction" } actor "lodge_citizen" { channel "audio" { event speak "ep_02.cit_tothesawmill_05" { time 0.480000 1.857914 param "ep_02.cit_tothesawmill_05" fixedlength cctype "cc_master" cctoken "" } event speak "ep_02.cit_tothesawmill_06" { time 2.006667 3.816032 param "ep_02.cit_tothesawmill_06" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { event face "citizen faces player." { time 0.006667 0.646667 param "!player" event_ramp { 0.0980 0.9774 0.6260 0.9887 } resumecondition } event face "citizen faces the sawmill" { time 1.206666 3.513333 param "general_citizen_faceto" event_ramp { 0.0980 0.9774 2.2927 0.9887 } } event face "citizen faces player" { time 5.266667 6.253334 param "!player" event_ramp { 0.2940 0.9774 0.9727 0.9887 } } } channel "move to" { } channel "gesture" { event gesture "g_frustrated_point" { time 3.193334 5.393333 param "g_frustrated_point" absolutetags playback_time { "in" 0.076960 "loop" 0.584897 "end" 0.677249 "out" 0.831169 } absolutetags shifted_time { "in" 0.079365 "loop" 0.603175 "end" 0.698413 "out" 0.857143 } sequenceduration 2.133333 } } } scalesettings { "CChoreoView" "100" "RampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "SceneRampTool" "100" } fps 60 snap off