From 53e78c503e6e9c7d15e2eefc480755fe37dd7077 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 15 May 2014 13:59:18 -0700 Subject: General: * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. --- sp/src/tier1/KeyValues.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'sp/src/tier1/KeyValues.cpp') diff --git a/sp/src/tier1/KeyValues.cpp b/sp/src/tier1/KeyValues.cpp index 6319d8df..19d6d66c 100644 --- a/sp/src/tier1/KeyValues.cpp +++ b/sp/src/tier1/KeyValues.cpp @@ -1952,9 +1952,8 @@ void KeyValues::ParseIncludedKeys( char const *resourceName, const char *filetoi Q_strncpy( fullpath, resourceName, sizeof( fullpath ) ); // Strip off characters back to start or first / - bool done = false; int len = Q_strlen( fullpath ); - while ( !done ) + for (;;) { if ( len <= 0 ) { -- cgit v1.2.3