From 55ed12f8d1eb6887d348be03aee5573d44177ffb Mon Sep 17 00:00:00 2001 From: Michael Sartain Date: Thu, 2 Oct 2014 08:25:55 -0700 Subject: Updated the SDK with the latest code from the TF and HL2 branches. --- ...LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh | 34 +++++++++++----------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'sp/src/materialsystem/stdshaders/LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh') diff --git a/sp/src/materialsystem/stdshaders/LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh b/sp/src/materialsystem/stdshaders/LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh index 7b042e7a..b31054c5 100644 --- a/sp/src/materialsystem/stdshaders/LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh +++ b/sp/src/materialsystem/stdshaders/LightmappedGeneric_AddBaseAlphaMaskedEnvMap.psh @@ -1,17 +1,17 @@ -ps.1.1 - -;------------------------------------------------------------------------------ -; Draw a texture . . woo hoo! -; t0 - texture -; -; The texture coordinates need to be defined as follows: -; tc0 - texcoords -; c2 - envmaptint -;------------------------------------------------------------------------------ - -tex t2 ; cube map -tex t3 ; envmap mask - -mul r0.rgb, t2, 1-t3.a -mul r0.rgb, c2, r0 ; apply the envmaptint -+ mul r0.a, c2.a, v0.a +ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +; c2 - envmaptint +;------------------------------------------------------------------------------ + +tex t2 ; cube map +tex t3 ; envmap mask + +mul r0.rgb, t2, 1-t3.a +mul r0.rgb, c2, r0 ; apply the envmaptint ++ mul r0.a, c2.a, v0.a -- cgit v1.2.3