From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- sp/src/game/server/te_smoke.cpp | 112 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 sp/src/game/server/te_smoke.cpp (limited to 'sp/src/game/server/te_smoke.cpp') diff --git a/sp/src/game/server/te_smoke.cpp b/sp/src/game/server/te_smoke.cpp new file mode 100644 index 00000000..b171da69 --- /dev/null +++ b/sp/src/game/server/te_smoke.cpp @@ -0,0 +1,112 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud + +//----------------------------------------------------------------------------- +// Purpose: Dispatches smoke tempentity +//----------------------------------------------------------------------------- +class CTESmoke : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTESmoke, CBaseTempEntity ); + + CTESmoke( const char *name ); + virtual ~CTESmoke( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVector( m_vecOrigin ); + CNetworkVar( int, m_nModelIndex ); + CNetworkVar( float, m_fScale ); + CNetworkVar( int, m_nFrameRate ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTESmoke::CTESmoke( const char *name ) : + CBaseTempEntity( name ) +{ + m_vecOrigin.Init(); + m_nModelIndex = 0; + m_fScale = 0; + m_nFrameRate = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTESmoke::~CTESmoke( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTESmoke::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + // Fill in data + m_nModelIndex = g_sModelIndexSmoke; + m_fScale = 5.0; + m_nFrameRate = 12; + m_vecOrigin = current_origin; + + Vector forward, right; + + m_vecOrigin.GetForModify()[2] += 24; + + AngleVectors( current_angles, &forward, &right, NULL ); + forward[2] = 0.0; + VectorNormalize( forward ); + + VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() ); + VectorMA( m_vecOrigin, 25.0, right, m_vecOrigin.GetForModify() ); + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + +IMPLEMENT_SERVERCLASS_ST(CTESmoke, DT_TESmoke) + SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD), + SendPropModelIndex( SENDINFO(m_nModelIndex) ), + SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ), + SendPropInt( SENDINFO(m_nFrameRate), 8, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TESmoke objects +static CTESmoke g_TESmoke( "Smoke" ); + +void TE_Smoke( IRecipientFilter& filter, float delay, + const Vector* pos, int modelindex, float scale, int framerate ) +{ + g_TESmoke.m_vecOrigin = *pos; + g_TESmoke.m_nModelIndex = modelindex; + g_TESmoke.m_fScale = scale; + g_TESmoke.m_nFrameRate = framerate; + + // Send it over the wire + g_TESmoke.Create( filter, delay ); +} \ No newline at end of file -- cgit v1.2.3