From 53e78c503e6e9c7d15e2eefc480755fe37dd7077 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 15 May 2014 13:59:18 -0700 Subject: General: * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. --- sp/src/game/server/baseentity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sp/src/game/server/baseentity.cpp') diff --git a/sp/src/game/server/baseentity.cpp b/sp/src/game/server/baseentity.cpp index 52316924..b42f2abe 100644 --- a/sp/src/game/server/baseentity.cpp +++ b/sp/src/game/server/baseentity.cpp @@ -303,7 +303,7 @@ IMPLEMENT_SERVERCLASS_ST_NOBASE( CBaseEntity, DT_BaseEntity ) SendPropBool( SENDINFO( m_bAlternateSorting )), #ifdef TF_DLL - SendPropArray3( SENDINFO_ARRAY3(m_nModelIndexOverrides), SendPropInt( SENDINFO_ARRAY(m_nModelIndexOverrides), SP_MODEL_INDEX_BITS, SPROP_UNSIGNED ) ), + SendPropArray3( SENDINFO_ARRAY3(m_nModelIndexOverrides), SendPropInt( SENDINFO_ARRAY(m_nModelIndexOverrides), SP_MODEL_INDEX_BITS, 0 ) ), #endif END_SEND_TABLE() -- cgit v1.2.3