From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- sp/src/game/server/basecombatcharacter.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'sp/src/game/server/basecombatcharacter.cpp') diff --git a/sp/src/game/server/basecombatcharacter.cpp b/sp/src/game/server/basecombatcharacter.cpp index 58767184..7fb5cce1 100644 --- a/sp/src/game/server/basecombatcharacter.cpp +++ b/sp/src/game/server/basecombatcharacter.cpp @@ -3522,6 +3522,10 @@ void CBaseCombatCharacter::ChangeTeam( int iTeamNum ) // old team member no longer in the nav mesh ClearLastKnownArea(); +#ifdef GLOWS_ENABLE + RemoveGlowEffect(); +#endif // GLOWS_ENABLE + BaseClass::ChangeTeam( iTeamNum ); } -- cgit v1.2.3