From a0c29e7dd67abb15c74c85f07741784877edfdcd Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Mon, 2 Sep 2013 11:39:10 -0700 Subject: General: * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better. --- sp/src/game/server/ai_networkmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sp/src/game/server/ai_networkmanager.cpp') diff --git a/sp/src/game/server/ai_networkmanager.cpp b/sp/src/game/server/ai_networkmanager.cpp index 00826e02..69d6319e 100644 --- a/sp/src/game/server/ai_networkmanager.cpp +++ b/sp/src/game/server/ai_networkmanager.cpp @@ -48,7 +48,7 @@ inline void DebugConnectMsg( int node1, int node2, const char *pszFormat, ... ) Q_vsnprintf( string, sizeof(string), pszFormat, argptr ); va_end( argptr ); - DevMsg( string ); + DevMsg( "%s", string ); } } -- cgit v1.2.3