From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- mp/src/vpc_scripts/source_win32_base.vpc | 4 ---- 1 file changed, 4 deletions(-) (limited to 'mp/src/vpc_scripts/source_win32_base.vpc') diff --git a/mp/src/vpc_scripts/source_win32_base.vpc b/mp/src/vpc_scripts/source_win32_base.vpc index 8be3bcf6..04ef53b8 100644 --- a/mp/src/vpc_scripts/source_win32_base.vpc +++ b/mp/src/vpc_scripts/source_win32_base.vpc @@ -60,10 +60,6 @@ $Configuration $PreprocessorDefinitions "$BASE;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64] $PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32] - // The VS 2012 compiler keeps hitting internal compiler errors during /analyze. In order to get these - // fixed we need to report them. - $AdditionalOptions "$BASE /errorReport:send" [$ANALYZE] - // Pass on appropriate branch define to preprocessor $PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY] $PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA] -- cgit v1.2.3