From 53e78c503e6e9c7d15e2eefc480755fe37dd7077 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 15 May 2014 13:59:18 -0700 Subject: General: * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Virtual Reality: * Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled. * VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode. Windows: * Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line. OSX: * Upgraded to XCode 5. --- mp/src/vpc_scripts/source_exe_win_win32_base.vpc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'mp/src/vpc_scripts/source_exe_win_win32_base.vpc') diff --git a/mp/src/vpc_scripts/source_exe_win_win32_base.vpc b/mp/src/vpc_scripts/source_exe_win_win32_base.vpc index 22b3896f..47ce40fd 100644 --- a/mp/src/vpc_scripts/source_exe_win_win32_base.vpc +++ b/mp/src/vpc_scripts/source_exe_win_win32_base.vpc @@ -24,7 +24,7 @@ $IgnoreRedundancyWarning "ON" // Common Configuration $Configuration { - $General [$VS2010] + $General { $TargetName "$OUTBINNAME" } @@ -53,6 +53,7 @@ $Configuration // Suppress this pointless warning using the undocumented /ignore linker switch // schemalib.lib(schemaclassinfo.obj) : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library $AdditionalOptions "$BASE /ignore:4221" + $AdditionalOptions "$BASE $SRCDIR\lib\public\ftol3.obj" [$VS2013 && $WIN32 && !$DISABLE_FTOL3_OVERRIDE && !$SOURCESDK] // Work around CRT bug https://connect.microsoft.com/VisualStudio/feedback/details/806362/vc12-pollutes-the-floating-point-stack-when-casting-infinity-nan-to-unsigned-long# } $PreBuildEvent @@ -100,8 +101,8 @@ $Project } // Implement __imp__EncodePointer and __imp__DecodePointer so that we can run on XP SP1 - // when building with VS 2010. - $File "$SRCDIR\public\tier0\pointeroverride.asm" [$WIN32 && $VS2010] + // when building with VS 2010 and higher. + $File "$SRCDIR\public\tier0\pointeroverride.asm" [$WIN32] { $Configuration { -- cgit v1.2.3