From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/vpc_scripts/source_exe_posix_base.vpc | 142 +++++++++++++-------------- 1 file changed, 71 insertions(+), 71 deletions(-) (limited to 'mp/src/vpc_scripts/source_exe_posix_base.vpc') diff --git a/mp/src/vpc_scripts/source_exe_posix_base.vpc b/mp/src/vpc_scripts/source_exe_posix_base.vpc index 33e7b2a6..23d7637d 100644 --- a/mp/src/vpc_scripts/source_exe_posix_base.vpc +++ b/mp/src/vpc_scripts/source_exe_posix_base.vpc @@ -1,71 +1,71 @@ -//----------------------------------------------------------------------------- -// SOURCE_EXE_posix.VPC -// -// Base Settings for Source(TM) Projects -//----------------------------------------------------------------------------- - -$Include "$SRCDIR\vpc_scripts\version.vpc" - -$MacroRequired "SRCDIR" -$MacroRequired "OUTBINNAME" "$PROJECTNAME" -$Macro IS_LIB_PROJECT "1" -$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" - -$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" - - -$IgnoreRedundancyWarning "ON" - -$Configuration -{ - $General - { - $ConfigurationType "Application (.exe)" - } - - $Compiler - { - $PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME" - } - - $Linker - { - $OutputFile "$SRCDIR/../game/$OUTBINNAME" - - // In order to get the Valve standard allocator memory alignment (16-byte - // alignment for objects that are a multiple of 16 bytes) we use tcmalloc. - // Using -l will ask the linker to use it, but if there are no references - // to malloc/free then it may not actually use it. Wrapping the flag in the - // as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so). - $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED] - } -} - -$Project -{ - $Folder "Source Files" - { - $File "$SRCDIR\public\tier0\memoverride.cpp" - { - $Configuration - { - $Compiler - { - $Create/UsePrecompiledHeader "Not Using Precompiled Headers" - } - } - } - } - - - $Folder "Resources" - { - $File "$ROOTSCRIPT" - } - - $Folder "Link Libraries" [$LINUXALL&&!$DEDICATED] - { - $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so" - } -} - +//----------------------------------------------------------------------------- +// SOURCE_EXE_posix.VPC +// +// Base Settings for Source(TM) Projects +//----------------------------------------------------------------------------- + +$Include "$SRCDIR\vpc_scripts\version.vpc" + +$MacroRequired "SRCDIR" +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$Macro IS_LIB_PROJECT "1" +$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" + +$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" + + +$IgnoreRedundancyWarning "ON" + +$Configuration +{ + $General + { + $ConfigurationType "Application (.exe)" + } + + $Compiler + { + $PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME" + } + + $Linker + { + $OutputFile "$SRCDIR/../game/$OUTBINNAME" + + // In order to get the Valve standard allocator memory alignment (16-byte + // alignment for objects that are a multiple of 16 bytes) we use tcmalloc. + // Using -l will ask the linker to use it, but if there are no references + // to malloc/free then it may not actually use it. Wrapping the flag in the + // as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so). + $GCC_ExtraLinkerFlags "-Wl,--no-as-needed -ltcmalloc_minimal -Wl,--as-needed" [$LINUXALL&&!$DEDICATED] + } +} + +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + + $Folder "Resources" + { + $File "$ROOTSCRIPT" + } + + $Folder "Link Libraries" [$LINUXALL&&!$DEDICATED] + { + $File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libtcmalloc_minimal.so" + } +} + -- cgit v1.2.3