From e16ea21dc8a710237ade8413207f58d403c616a3 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 17 Jul 2013 18:26:59 -0700 Subject: * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore --- mp/src/vpc_scripts/source_dll_win32_base.vpc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'mp/src/vpc_scripts/source_dll_win32_base.vpc') diff --git a/mp/src/vpc_scripts/source_dll_win32_base.vpc b/mp/src/vpc_scripts/source_dll_win32_base.vpc index 77f577e2..4382efaa 100644 --- a/mp/src/vpc_scripts/source_dll_win32_base.vpc +++ b/mp/src/vpc_scripts/source_dll_win32_base.vpc @@ -130,7 +130,7 @@ $Project $CustomBuildStep { // General - $CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE" + $CommandLine "$QUOTE$(VCInstallDir)bin\ml.exe$QUOTE /safeseh /c /Cp /Zi /Fo$QUOTE$(IntDir)\$(InputName).obj$QUOTE $QUOTE$(InputPath)$QUOTE" $Description "Compiling pointeroverride.asm" $Outputs "$(IntDir)\$(InputName).obj" } -- cgit v1.2.3