From 77b376f8a0d8d172c51729762f80bb394534aa41 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Thu, 4 Jul 2013 11:20:31 -0700 Subject: * Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details. * Pulled in bug fixes from HL2 and HL2MP. --- mp/src/vpc_scripts/source_dll_posix_base.vpc | 46 ++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 mp/src/vpc_scripts/source_dll_posix_base.vpc (limited to 'mp/src/vpc_scripts/source_dll_posix_base.vpc') diff --git a/mp/src/vpc_scripts/source_dll_posix_base.vpc b/mp/src/vpc_scripts/source_dll_posix_base.vpc new file mode 100644 index 00000000..c7fc3e10 --- /dev/null +++ b/mp/src/vpc_scripts/source_dll_posix_base.vpc @@ -0,0 +1,46 @@ + +$Include "$SRCDIR\vpc_scripts\version.vpc" +$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" + + +$MacroRequired "OUTBINNAME" "$PROJECTNAME" +$MacroRequired "OUTBINDIR" "$SRCDIR\..\game\bin" + + +// General configuration info. +$Configuration +{ + $General + { + $ConfigurationType "Dynamic Library (.dll)" + $GameOutputFile "$OUTBINDIR/$OUTBINNAME$_DLL_EXT" + } + + $Linker + { + $OutputFile "$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT" + } +} + +// Skeleton Project - All derived projects get this as a starting base +$Project +{ + $Folder "Source Files" + { + $File "$SRCDIR\public\tier0\memoverride.cpp" + { + $Configuration + { + $Compiler + { + $Create/UsePrecompiledHeader "Not Using Precompiled Headers" + } + } + } + } + + $Folder "Resources" + { + $File "$ROOTSCRIPT" + } +} -- cgit v1.2.3