From f56bb35301836e56582a575a75864392a0177875 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B8rgen=20P=2E=20Tjern=C3=B8?= Date: Mon, 2 Dec 2013 19:31:46 -0800 Subject: Fix line endings. WHAMMY. --- mp/src/vgui2/vgui_controls/PropertyPage.cpp | 228 ++++++++++++++-------------- 1 file changed, 114 insertions(+), 114 deletions(-) (limited to 'mp/src/vgui2/vgui_controls/PropertyPage.cpp') diff --git a/mp/src/vgui2/vgui_controls/PropertyPage.cpp b/mp/src/vgui2/vgui_controls/PropertyPage.cpp index 2a97e7c0..36aa102d 100644 --- a/mp/src/vgui2/vgui_controls/PropertyPage.cpp +++ b/mp/src/vgui2/vgui_controls/PropertyPage.cpp @@ -1,114 +1,114 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// -// -// Purpose: -// -// $NoKeywords: $ -//=============================================================================// - -#include "vgui/IScheme.h" -#include "vgui/KeyCode.h" -#include "vgui/ISurface.h" -#include "KeyValues.h" - -#include "vgui_controls/PropertyPage.h" -#include "vgui_controls/Controls.h" - -// memdbgon must be the last include file in a .cpp file!!! -#include "tier0/memdbgon.h" - -using namespace vgui; - -//----------------------------------------------------------------------------- -// Purpose: Constructor -//----------------------------------------------------------------------------- -PropertyPage::PropertyPage(Panel *parent, const char *panelName) : EditablePanel(parent, panelName) -{ -} - -//----------------------------------------------------------------------------- -// Purpose: Destructor -//----------------------------------------------------------------------------- -PropertyPage::~PropertyPage() -{ -} - -//----------------------------------------------------------------------------- -// Purpose: Called when page is loaded. Data should be reloaded from document into controls. -//----------------------------------------------------------------------------- -void PropertyPage::OnResetData() -{ -} - -//----------------------------------------------------------------------------- -// Purpose: Called when the OK / Apply button is pressed. Changed data should be written into document. -//----------------------------------------------------------------------------- -void PropertyPage::OnApplyChanges() -{ -} - -//----------------------------------------------------------------------------- -// Purpose: Designed to be overriden -//----------------------------------------------------------------------------- -void PropertyPage::OnPageShow() -{ -} - -//----------------------------------------------------------------------------- -// Purpose: Designed to be overriden -//----------------------------------------------------------------------------- -void PropertyPage::OnPageHide() -{ -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : *pageTab - -//----------------------------------------------------------------------------- -void PropertyPage::OnPageTabActivated(Panel *pageTab) -{ - _pageTab = pageTab; -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void PropertyPage::OnKeyCodeTyped(KeyCode code) -{ - switch (code) - { - // left and right only get propogated to parents if our tab has focus - case KEY_RIGHT: - { - if (_pageTab != 0 && _pageTab->HasFocus()) - BaseClass::OnKeyCodeTyped(code); - break; - } - case KEY_LEFT: - { - if (_pageTab != 0 && _pageTab->HasFocus()) - BaseClass::OnKeyCodeTyped(code); - break; - } - default: - BaseClass::OnKeyCodeTyped(code); - break; - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void PropertyPage::SetVisible(bool state) -{ - if (IsVisible() && !state) - { - // if we're going away and we have a current button, get rid of it - if (GetFocusNavGroup().GetCurrentDefaultButton()) - { - GetFocusNavGroup().SetCurrentDefaultButton(NULL); - } - } - - BaseClass::SetVisible(state); -} - +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "vgui/IScheme.h" +#include "vgui/KeyCode.h" +#include "vgui/ISurface.h" +#include "KeyValues.h" + +#include "vgui_controls/PropertyPage.h" +#include "vgui_controls/Controls.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +using namespace vgui; + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +PropertyPage::PropertyPage(Panel *parent, const char *panelName) : EditablePanel(parent, panelName) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +PropertyPage::~PropertyPage() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Called when page is loaded. Data should be reloaded from document into controls. +//----------------------------------------------------------------------------- +void PropertyPage::OnResetData() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Called when the OK / Apply button is pressed. Changed data should be written into document. +//----------------------------------------------------------------------------- +void PropertyPage::OnApplyChanges() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Designed to be overriden +//----------------------------------------------------------------------------- +void PropertyPage::OnPageShow() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: Designed to be overriden +//----------------------------------------------------------------------------- +void PropertyPage::OnPageHide() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pageTab - +//----------------------------------------------------------------------------- +void PropertyPage::OnPageTabActivated(Panel *pageTab) +{ + _pageTab = pageTab; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void PropertyPage::OnKeyCodeTyped(KeyCode code) +{ + switch (code) + { + // left and right only get propogated to parents if our tab has focus + case KEY_RIGHT: + { + if (_pageTab != 0 && _pageTab->HasFocus()) + BaseClass::OnKeyCodeTyped(code); + break; + } + case KEY_LEFT: + { + if (_pageTab != 0 && _pageTab->HasFocus()) + BaseClass::OnKeyCodeTyped(code); + break; + } + default: + BaseClass::OnKeyCodeTyped(code); + break; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void PropertyPage::SetVisible(bool state) +{ + if (IsVisible() && !state) + { + // if we're going away and we have a current button, get rid of it + if (GetFocusNavGroup().GetCurrentDefaultButton()) + { + GetFocusNavGroup().SetCurrentDefaultButton(NULL); + } + } + + BaseClass::SetVisible(state); +} + -- cgit v1.2.3