From 39ed87570bdb2f86969d4be821c94b722dc71179 Mon Sep 17 00:00:00 2001 From: Joe Ludwig Date: Wed, 26 Jun 2013 15:22:04 -0700 Subject: First version of the SOurce SDK 2013 --- mp/src/vgui2/vgui_controls/ProgressBar.cpp | 427 +++++++++++++++++++++++++++++ 1 file changed, 427 insertions(+) create mode 100644 mp/src/vgui2/vgui_controls/ProgressBar.cpp (limited to 'mp/src/vgui2/vgui_controls/ProgressBar.cpp') diff --git a/mp/src/vgui2/vgui_controls/ProgressBar.cpp b/mp/src/vgui2/vgui_controls/ProgressBar.cpp new file mode 100644 index 00000000..8fe77d2f --- /dev/null +++ b/mp/src/vgui2/vgui_controls/ProgressBar.cpp @@ -0,0 +1,427 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include +#include +#include + +#include +#include + +#include +#include +#include +#include + +// memdbgon must be the last include file in a .cpp file!!! +#include + +using namespace vgui; + +DECLARE_BUILD_FACTORY( ProgressBar ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +ProgressBar::ProgressBar(Panel *parent, const char *panelName) : Panel(parent, panelName) +{ + _progress = 0.0f; + m_pszDialogVar = NULL; + SetSegmentInfo( 4, 8 ); + SetBarInset( 4 ); + SetMargin( 0 ); + m_iProgressDirection = PROGRESS_EAST; +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +ProgressBar::~ProgressBar() +{ + delete [] m_pszDialogVar; +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +void ProgressBar::SetSegmentInfo( int gap, int width ) +{ + _segmentGap = gap; + _segmentWide = width; +} + +//----------------------------------------------------------------------------- +// Purpose: returns the number of segment blocks drawn +//----------------------------------------------------------------------------- +int ProgressBar::GetDrawnSegmentCount() +{ + int wide, tall; + GetSize(wide, tall); + int segmentTotal = wide / (_segmentGap + _segmentWide); + return (int)(segmentTotal * _progress); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::PaintBackground() +{ + int wide, tall; + GetSize(wide, tall); + + surface()->DrawSetColor(GetBgColor()); + surface()->DrawFilledRect(0, 0, wide, tall); +} + +void ProgressBar::PaintSegment( int &x, int &y, int tall, int wide ) +{ + switch( m_iProgressDirection ) + { + case PROGRESS_EAST: + x += _segmentGap; + surface()->DrawFilledRect(x, y, x + _segmentWide, y + tall - (y * 2)); + x += _segmentWide; + break; + + case PROGRESS_WEST: + x -= _segmentGap + _segmentWide; + surface()->DrawFilledRect(x, y, x + _segmentWide, y + tall - (y * 2)); + break; + + case PROGRESS_NORTH: + y -= _segmentGap + _segmentWide; + surface()->DrawFilledRect(x, y, x + wide - (x * 2), y + _segmentWide ); + break; + + case PROGRESS_SOUTH: + y += _segmentGap; + surface()->DrawFilledRect(x, y, x + wide - (x * 2), y + _segmentWide ); + y += _segmentWide; + break; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::Paint() +{ + int wide, tall; + GetSize(wide, tall); + + // gaps + int segmentTotal = 0, segmentsDrawn = 0; + int x = 0, y = 0; + + switch( m_iProgressDirection ) + { + case PROGRESS_WEST: + wide -= 2 * m_iBarMargin; + x = wide - m_iBarMargin; + y = m_iBarInset; + segmentTotal = wide / (_segmentGap + _segmentWide); + segmentsDrawn = (int)(segmentTotal * _progress); + break; + + case PROGRESS_EAST: + wide -= 2 * m_iBarMargin; + x = m_iBarMargin; + y = m_iBarInset; + segmentTotal = wide / (_segmentGap + _segmentWide); + segmentsDrawn = (int)(segmentTotal * _progress); + break; + + case PROGRESS_NORTH: + tall -= 2 * m_iBarMargin; + x = m_iBarInset; + y = tall - m_iBarMargin; + segmentTotal = tall / (_segmentGap + _segmentWide); + segmentsDrawn = (int)(segmentTotal * _progress); + break; + + case PROGRESS_SOUTH: + tall -= 2 * m_iBarMargin; + x = m_iBarInset; + y = m_iBarMargin; + segmentTotal = tall / (_segmentGap + _segmentWide); + segmentsDrawn = (int)(segmentTotal * _progress); + break; + } + + surface()->DrawSetColor(GetFgColor()); + for (int i = 0; i < segmentsDrawn; i++) + { + PaintSegment( x, y, tall, wide ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::SetProgress(float progress) +{ + if (progress != _progress) + { + // clamp the progress value within the range + if (progress < 0.0f) + { + progress = 0.0f; + } + else if (progress > 1.0f) + { + progress = 1.0f; + } + + _progress = progress; + Repaint(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +float ProgressBar::GetProgress() +{ + return _progress; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::ApplySchemeSettings(IScheme *pScheme) +{ + Panel::ApplySchemeSettings(pScheme); + + SetFgColor(GetSchemeColor("ProgressBar.FgColor", pScheme)); + SetBgColor(GetSchemeColor("ProgressBar.BgColor", pScheme)); + SetBorder(pScheme->GetBorder("ButtonDepressedBorder")); +} + +//----------------------------------------------------------------------------- +// Purpose: utility function for calculating a time remaining string +//----------------------------------------------------------------------------- +bool ProgressBar::ConstructTimeRemainingString(wchar_t *output, int outputBufferSizeInBytes, float startTime, float currentTime, float currentProgress, float lastProgressUpdateTime, bool addRemainingSuffix) +{ + Assert(lastProgressUpdateTime <= currentTime); + output[0] = 0; + + // calculate pre-extrapolation values + float timeElapsed = lastProgressUpdateTime - startTime; + float totalTime = timeElapsed / currentProgress; + + // calculate seconds + int secondsRemaining = (int)(totalTime - timeElapsed); + if (lastProgressUpdateTime < currentTime) + { + // old update, extrapolate + float progressRate = currentProgress / timeElapsed; + float extrapolatedProgress = progressRate * (currentTime - startTime); + float extrapolatedTotalTime = (currentTime - startTime) / extrapolatedProgress; + secondsRemaining = (int)(extrapolatedTotalTime - timeElapsed); + } + // if there's some time, make sure it's at least one second left + if ( secondsRemaining == 0 && ( ( totalTime - timeElapsed ) > 0 ) ) + { + secondsRemaining = 1; + } + + // calculate minutes + int minutesRemaining = 0; + while (secondsRemaining >= 60) + { + minutesRemaining++; + secondsRemaining -= 60; + } + + char minutesBuf[16]; + Q_snprintf(minutesBuf, sizeof( minutesBuf ), "%d", minutesRemaining); + char secondsBuf[16]; + Q_snprintf(secondsBuf, sizeof( secondsBuf ), "%d", secondsRemaining); + + if (minutesRemaining > 0) + { + wchar_t unicodeMinutes[16]; + g_pVGuiLocalize->ConvertANSIToUnicode(minutesBuf, unicodeMinutes, sizeof( unicodeMinutes )); + wchar_t unicodeSeconds[16]; + g_pVGuiLocalize->ConvertANSIToUnicode(secondsBuf, unicodeSeconds, sizeof( unicodeSeconds )); + + const char *unlocalizedString = "#vgui_TimeLeftMinutesSeconds"; + if (minutesRemaining == 1 && secondsRemaining == 1) + { + unlocalizedString = "#vgui_TimeLeftMinuteSecond"; + } + else if (minutesRemaining == 1) + { + unlocalizedString = "#vgui_TimeLeftMinuteSeconds"; + } + else if (secondsRemaining == 1) + { + unlocalizedString = "#vgui_TimeLeftMinutesSecond"; + } + + char unlocString[64]; + Q_strncpy(unlocString, unlocalizedString,sizeof( unlocString )); + if (addRemainingSuffix) + { + Q_strncat(unlocString, "Remaining", sizeof(unlocString ), COPY_ALL_CHARACTERS); + } + g_pVGuiLocalize->ConstructString(output, outputBufferSizeInBytes, g_pVGuiLocalize->Find(unlocString), 2, unicodeMinutes, unicodeSeconds); + + } + else if (secondsRemaining > 0) + { + wchar_t unicodeSeconds[16]; + g_pVGuiLocalize->ConvertANSIToUnicode(secondsBuf, unicodeSeconds, sizeof( unicodeSeconds )); + + const char *unlocalizedString = "#vgui_TimeLeftSeconds"; + if (secondsRemaining == 1) + { + unlocalizedString = "#vgui_TimeLeftSecond"; + } + char unlocString[64]; + Q_strncpy(unlocString, unlocalizedString,sizeof(unlocString)); + if (addRemainingSuffix) + { + Q_strncat(unlocString, "Remaining",sizeof(unlocString), COPY_ALL_CHARACTERS); + } + g_pVGuiLocalize->ConstructString(output, outputBufferSizeInBytes, g_pVGuiLocalize->Find(unlocString), 1, unicodeSeconds); + } + else + { + return false; + } + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +void ProgressBar::SetBarInset( int pixels ) +{ + m_iBarInset = pixels; +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +int ProgressBar::GetBarInset( void ) +{ + return m_iBarInset; +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +void ProgressBar::SetMargin( int pixels ) +{ + m_iBarMargin = pixels; +} + +//----------------------------------------------------------------------------- +// Purpose: data accessor +//----------------------------------------------------------------------------- +int ProgressBar::GetMargin() +{ + return m_iBarMargin; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::ApplySettings(KeyValues *inResourceData) +{ + _progress = inResourceData->GetFloat("progress", 0.0f); + + const char *dialogVar = inResourceData->GetString("variable", ""); + if (dialogVar && *dialogVar) + { + m_pszDialogVar = new char[strlen(dialogVar) + 1]; + strcpy(m_pszDialogVar, dialogVar); + } + + BaseClass::ApplySettings(inResourceData); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ProgressBar::GetSettings(KeyValues *outResourceData) +{ + BaseClass::GetSettings(outResourceData); + outResourceData->SetFloat("progress", _progress ); + + if (m_pszDialogVar) + { + outResourceData->SetString("variable", m_pszDialogVar); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Returns a string description of the panel fields for use in the UI +//----------------------------------------------------------------------------- +const char *ProgressBar::GetDescription( void ) +{ + static char buf[1024]; + _snprintf(buf, sizeof(buf), "%s, string progress, string variable", BaseClass::GetDescription()); + return buf; +} + +//----------------------------------------------------------------------------- +// Purpose: updates progress bar bases on values +//----------------------------------------------------------------------------- +void ProgressBar::OnDialogVariablesChanged(KeyValues *dialogVariables) +{ + if (m_pszDialogVar) + { + int val = dialogVariables->GetInt(m_pszDialogVar, -1); + if (val >= 0.0f) + { + SetProgress(val / 100.0f); + } + } +} + + +DECLARE_BUILD_FACTORY( ContinuousProgressBar ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +ContinuousProgressBar::ContinuousProgressBar(Panel *parent, const char *panelName) : ProgressBar(parent, panelName) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void ContinuousProgressBar::Paint() +{ + int x = 0, y = 0; + int wide, tall; + GetSize(wide, tall); + + surface()->DrawSetColor(GetFgColor()); + + switch( m_iProgressDirection ) + { + case PROGRESS_EAST: + surface()->DrawFilledRect( x, y, x + (int)( wide * _progress ), y + tall ); + break; + + case PROGRESS_WEST: + surface()->DrawFilledRect( x + (int)( wide * ( 1.0f - _progress ) ), y, x + wide, y + tall ); + break; + + case PROGRESS_NORTH: + surface()->DrawFilledRect( x, y + (int)( tall * ( 1.0f - _progress ) ), x + wide, y + tall ); + break; + + case PROGRESS_SOUTH: + surface()->DrawFilledRect( x, y, x + wide, y + (int)( tall * _progress ) ); + break; + } +} \ No newline at end of file -- cgit v1.2.3